Recent posts by Aerow on Kongregate

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Topic: Swords & Potions 2 / Secrets of the Shopkeeper's Trade (Bob's guide to the game)

Originally posted by Thought77:

Doesn’t it also affect how likely that customer is to visit in relation to other costumers? Which could be an interesting strategy, actually: if one customer is always asking for stuff that you rarely keep in stock, instead of catering to them, offend them so they’ll come around less often.

That is a common strategy. Only cater to the customers you want to keep, as the greater affinity the higher chance that they will appear. The chance ratio however is not so different that they wont show up. it seems like a 65/35 difference.

 
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Topic: Swords & Potions 2 / Suggestions and Ideas

A Furniture Drop Box:

NVM – Didnt know you could use the street.

 
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Topic: Swords & Potions 2 / Secrets of the Shopkeeper's Trade (Bob's guide to the game)

Is there a way to change my shop keeper appearance? He looked really neat in portrait but in game it looks horrible.

 
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Topic: Bloons TD 5 / Selling Buildings

….. but… you get to keep the old building, your simply building another. You can only live in only one at building at a time. makes sense to me, it’s just another unlock.

 
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Topic: Bloons TD 5 / BTD5: Farm vs. Bank?

Has anyone done the math on this? Which is really better?

I use the farms just because that’s how it was in past BTDs and the gain is immediate, but in the long run is it actually better than the bank?

Also, Dartlings is the only tower that i havn’t upgraded because it’s hard to use with the farms.

 
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Topic: General Gaming / Should I play Majora's Mask?

Majora’s Mask was always a ho-hum game for me. Four main dungeons with a whole lot of side quests. I loved OoT so much more because everything was unique in the game, the tools, the Zora and the Goron, Epona. When they brought everything back in MM with very minor sprite updates… nothing in the game seemed original. It was like MM was OoT’s expansion pack.

 
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Topic: General Gaming / Bloons TD 5: Sniper Strat?

On the new (to Kong) and extremely popular BTD5, the sniper monkey is quite powerful but what is the correct way to use it?

I usually start off with a ninja and a sniper on the single lane maps as that can take me to the late twenties by themselves, but after that the sniper pretty much gets ignored.

I would like to build more snipers, but what is stopping me is the AI. In my experience, as they all can target the same bloon at the same exact time, they all fire at the same exact time, thus only one shot actually counts. What strategies do you use to correct this problem?

Note – I know about targeting settings, but naturally i want to put my snipers on strong.

 
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Topic: Kongregate / Kingdom Rush Challenge! if KR is too easy...

If Kingdom Rush was too easy for you like it was for me then try this.

Beat campaign only using Spell Upgrades! This is much harder but doable. I just completed it with No-miss. Heroic and Iron should be even more difficult, but that’s next up. : D

I’m also going to try only researching a single tower type. Probably Magic for starters.

 
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Topic: General Gaming / Just wondering if you know these games

I don’t see how you could call yourself a gamer and not know about the first two… but the third? yeah havnt hear of that either.

 
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Topic: Stencyl / Scrolling Shooter Questions

I am still quite new at this and will have to get this question answered for my own game.

My initial thought would be thus:

-At interval create Projectile at Front.
-Set Initial Angle to Player
Set Velocity to X

 
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Topic: Stencyl / Space Shooter: Matching Scroll Speed

My Goal: to make both ship idle and scroll speed the same so that screen will scroll without moving the ship.

Using the Camera pack given, the fighter always moves ahead at M speed when idle to keep up with the scroll speed. However scroll speed is determined by distance of (Y / Slide duration), Y being the length of the map. Since these two numbers are not the same type – one is an integer, the other a fraction – it will be extremely difficult to make the speeds match over various distances of Y. How can I adjust the scroll behavior so that scroll speed is based on the M constant so that the screen scroll and ship speed are the same?

I sure hope that makes sense…

I tried to replace the Camera slide behavior with a Force behavior to move at the M constant but then it will not scroll at all.

It should also be noted that the presented facts are based on my experiments. I can be misunderstanding the pre-made scroll behavior.

This is the Behavior script for the camera.

And This is the Behavior Script for the idle movement

 
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Topic: Stencyl / Screen Size?

I am extremely new to this. What is the normal screen size for a kongregate game?

 
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Topic: Kongregate Multiplayer Games / [Dragon's Call] SELL feature

: ) im sorry, but that is actually pretty funny. But in a way i do agree that knowing beforehand what we will get when we sell would be helpful. On the otherhand, as item sell values are partially randomized… shrugs

 
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Topic: Kongregate Multiplayer Games / [Dragon's Call] Item Stacking

things get sent to your mail. you can also use your upgrade slots for extra inventory

 
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Topic: Kongregate Multiplayer Games / [Dragon's Call] Shut it down from kong?

Originally posted by saftcore:

hey all

since I experience lagg on the game (on kong and the original site). There must be a reason why. So my guessing is that kong is causing all the lagg.
So if kong could be so kind and shut down dragon’s call here then we can live a laggfree life.

this topic should be discussed really.

]

ok… serious logic issues here. Let me repeat what you said back to you.

1. Because YOU are getting lag, it is Kong’s fault.
2. Because it is Kong’s fault for lag (completely ignoring the dozens of more logical reasons, including you may just have a poor connection) they should remove it.
3. By having Kong shut down DC it will instantly remove all lag.

yeah…I’ll let you think about that for a bit

 
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Topic: General Gaming / Best Video Game you've ever played

I went through the entire thread and was happy to see people bring up the old games. I think most games of today have lost the wow factor that made the old games so great and replaced them with graphics and cheap thrills. It is very hard to find games today that actually make you care about the characters other than hes cool because he has a big sword/gun. I am only 23, but have been following the history of games for a very long time. Most of the games I list will be from yesteryear, mainly because the games of today don’t even come close. Unfortunately, huge difference in graphics it is hard to go back to these games, but if you ever get the chance or there is a remake (like FFIII) definitely look them up.

IMO

BEST RPG: Super Mario RPG: the Seven Stars(SNES); Final Fantasy VII (PS1); Final Fantasy III (SNES,DS) <— only game that ever made me cry.
BEST ADVENTURE: Legend of Zelda: Link to the Past; LOZ: Ocarina of Time <—- another series that hasn’t gotten it right since.
BEST RTS: Starcraft & Starcraft 2 <— there’s a reason Starcraft was still being heavily played all the way up to its sequel 12 years later.
BEST PLATFORMER: Super Metroid(SNES); Super Mario World(SNES,DS)
BEST TACTICS: Tactics Ogre(GBA); Advance Wars(GBA); Fire Emblem(GBA).
Closest to BEST MMORPG: Runescape <— ok, I know I’ll get flamed for this, and I left RS two years ago, but let me explain. Yes, it does not have great graphics (though they have improved greatly from original.) Yes, there is a lot of grinding (course how many MMORPGs don’t?) Yes, it has many imbalances. What puts them at the top of my list above WOW and GW is that they come up with original and creative quests on a regular basis. If you think back to WOW, GW, Maplestory, or any other MMORPGs out there… they are filled to the brim with hunt or fetch missions. I watched my roommate play WOW and he didnt even bother reading the quest info because it was irrelevant. RS is the only game I’ve seen that incorporates puzzles, skill-shortcuts, clues, and humor to their quests.

SPECIAL MENTION:
Okami – Took LoZ and gave it a creative twist.
Civilization II: Best turn based empire builder I’ve played, but havn’t played many.
Jetforce Gemini(3rd person shooter,N64): Not a pure shooter. Creative in that you replayed through the original few levels to find hidden levels which had their own hidden areas.

With the exception of Runescape, the best games listed are all that have very few flaws and are prime examples of their genre.

 
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Topic: TDP4 Team Battle / Ways to earn coins, cash and exp

Originally posted by PhoenixW:

To get all artifacts you need 2900 cash. That’s either $290 in real life money or 795000 kills.

And that’s just the artifacts.

I think his point was the numbers are ridiculously inflated. The next gun up (aside from the beginner colt & glock) is the Uzi at 2350 coins = 2k or so kills. You then have to score another 3k-4k kills to upgrade again. I predict the Rocket launchers and Energy guns will never be seen in this game without hacking of some kind.

earning 1,2,3 coins per kill is extremely low. Just gave it a test run – the players with better guns and levels completely owns beginners. Played for 15 mins with the glock and frags and only got 18 kills, while being one shotted by AKs (might be more but die too fast to tell.) I could buy the colt with the starting cash but as the Uzi is at 2k whats the point of setting myself 1k back?

Never beginner friendly to force the player to stick with low level weapons for a long period of time. And people wont stay if not beginner friendly. How can you expect double/triple kills from a pistol?

Sure we can always buy the guns, but why would i invest fifty bucks into a game like this when i first start when that same fifty can get me the latest xbox shooter?

 
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Topic: General Gaming / Which Is Better Club Penguin Runescape Or World Of Warcraft

what is really amazing is that this thread is still going after 2 years

in those two years hasn’t there been quite a few games that are much better than all of them? Modern warfare, assassins creed, left 4 dead, halo 3…

Course don’t know why club penguin is even being suggested…Neopets was more fun and that is really saying something.

 
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Topic: Kongregate Multiplayer Games / [Heroes of Gaia] Natural Terrain/Features

appearance of game matters initially, but as this is a game we log into every day, graphics doesn’t matter all that much in the long run. No matter how impressive or dull they are we will get use to and ignore it.

 
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Topic: Kongregate Multiplayer Games / [Heroes of Gaia] Battlements are way too overpowered

if you have 30k fame…. i would think you could afford losing all of maybe 8 units…

Dual level 6s might take out around 30-40 archers 2/3 of which you can heal. In the meantime you can get enough resources to pay for 100 of those archers… just what are you complaining about??

 
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Topic: Kongregate Multiplayer Games / [Heroes of Gaia] Natural Terrain/Features

they do go into underground lakes… but that is irrelevant.

Having rivers criss cross the map would cause a natural border of sorts since heros could only cross at preset bridges thus thought would be required for each server map. Right now they are merely an obstacle just like all the others which allows them to make RGMs as they do.

 
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Topic: Kongregate Multiplayer Games / [Heroes of Gaia] Resource Skills

Originally posted by Freezekougra:

Your argument with resource management isn’t accurate because it applies evenly to all resources:

Example:(all 4 resources) 10% bonus

100 lumber —> 110 lumber

100 ore —> 110 ore

50 sulfur —> 55 sulfur

50 crystal —> 55 crystal

Total in bonuses = 10 lumber, 10 ore, 5 sulfur, 5 crystal = 200 gold of resources

Example2:(Lumber only) 10% bonus

400 lumber —> 440 lumber

Total in bonuses = 40 lumber = 200 gold of resources

While the 10% helps lumber a lot in this situation, it is useless for the other 3 resources because you don’t have mines for them.

Note that 400 lumber = 100 lumber+100 ore+50 sulfur+50 crystal, so the resource output in terms of gold value is the same in both examples

Can you clarify who you are responding too?

 
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Topic: Kongregate Multiplayer Games / [Heroes of Gaia] Resource Skills

Originally posted by frae2:

what i dont get is how having 1 typ of mine will increase your income, all the mines give the same aoumount of recources when you put the 1:1:2:2:10 thing in

Simple. As all resource techs (excluding the first) give only % bonuses, the higher the base resource the better the % yield.

 
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Topic: Kongregate Multiplayer Games / [Heroes of Gaia] Attacking Smaller kingdoms

ok, onejc here is where the game works for you.

1. A player cannot attack someone that is less than 5x their fame. Therefore, if they grow faster than you (obviously so…) they will eventually be too famous to attack anymore.

2. It costs a large amount of AP for each attack. This amount goes up according to how frequently they attack; thus, a player can only attack a few times a day.

3. They cannot kill any units that are attached to a FREE Hero. If you know you cannot defeat his army, assign all your units to a hero (not Castellan) to avoid losing them.

4. If you spend all your resources, then there will be nothing for him to loot. Spending it on battlements and troops will help make your castle less like a farm.

 
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Topic: Kongregate Multiplayer Games / [Heroes of Gaia] Problem: How do you win?

Originally posted by CTSG:

@Aerow: The point of the war is to make other players unable to grow. Not destroying them. This is how the game was designed, it’s not a missing point. You can take player’s 2nd or 3rd castle, but never main. You can take their mines. But you can’t simply take everything from him and destroy account that he was working for. Now THAT would be stupid. If it works like you’re expecting it to, every server would have lifetime of 2-3 weeks. Then it would become empty, because players would give up/be destroyed.

Problem 1: You can’t take their castles or mines unless you abandon your own or wait until you gain the next level. 2nd castle at 2.2k, 3rd at 80k?!

Problem 2: If you can never destroy them, then they can never die. Thus they can always be a threat to you. There is currently no way to ensure they have no army as you cannot kill the army unless they are set as defenders; therefore, they can build up quietly and constantly harass you.

Note: Taking everything and destroying the player actually works quite well. Of course some ragequit but not everyone. If they did Tribal Wars would certainly not be on their 30+ servers. However, TW had a check system limiting the speed of your growth based on resources, not on a fame system.

Note 2: I know I talk about TW a lot, but that is because it is the only similar game that I have played extensively that was quite successful.