Recent posts by Xerros on Kongregate

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Topic: Coraabia / Coraabia - First impressions

Huh. i just realised there are connections that give + score for won duels, so that’s probably what those “issues” were.

 
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Topic: Coraabia / Coraabia - First impressions

Thanks for the response! Well I’m not there yet so I guess I’ll see that when I get up there.

I guess I’ll put this here instead of filling up the comment page. The scoring has occasional bugs. I used my latent’s dump 2 cards for -1 score to reduce the opponent’s points to -1, but he still got +1 points for winning instead. The match ran out of time while I was typing this, so I didn’t get the name of the card the opponent had out, but it did not have any “on win” abilities. Also, the AI used Bada’s domination ability, but still got the points. (this has only happened once) The creature had the star for the domination ability, but still had 3 in the point box over the star, and still got 3 points for winning. I think the AI used a trick to raise the points up to 3 before using domination, but either way that shouldn’t let it gain points with domination.

 
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Topic: Forge of Gods / Lost monster

thanks a lot!

 
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Topic: Forge of Gods / megaevolve event not working

During this megaevolve event I have megaevolved 2 monsters with them only getting +10% to stats. Is there anyway they could get changed to +15% like they should?

id: ckzvrl

 
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Topic: Forge of Gods / Lost monster

I also lost a friend invitation monster, the first 1, disciple of earth. I would also like it returned as i was going to evolve it.

ign: Xerros
id: ckzvrl

 
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Topic: War of Omens / Guthrak's Midden

It worked when it was first released, but it stopped gaining skulls and magic about a week after it was released. i think the next patch is when it broke.

 
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Topic: Heroes of The Banner / Daily log in advanced treasure maps

As a free player I can’t use the advanced treasure maps from the daily log in. I don’t mind not being able to get the maps otherwise, but I strongly feel that the ones you DO get you should be able to use!

 
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Topic: Lionheart Tactics: Events / Stones and Poisoner Lair

I also spent 35000 gold on stones and 750 crowns….

 
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Topic: Lionheart Tactics: Feedback and Problems / Rogue Bug

Not sure if this is a bug or not, but I’ll still mention it. Other than when I was defeated, I’ve never had a knight die. If they fall in combat, when you go back to the map they’re alive with 1 hp.

This is definitely a bug: the magic stat does nothing for magic defense. My priest took a normal magic attack (not a crit) with 74 normal then +50 magic from the skill so effectively 124 magic, for 122 dmg. The same mage attacked my knight ( normal attack, no crit) with a magic stat of 4 for ……..120 dmg. so despite having 120 more magic + 10% “stronger aggainst the mirror” from a skill, my priest took more dmg from a magic attack than my knight did. something is definitely not right there.

 
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Topic: Monster Battles: TCG / Bugs

Thanks for the reply. I tried refreshing and logging back in later yesterday, but nothing helped. But everything is fine today.

 
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Topic: Lionheart Tactics: Feedback and Problems / Rogue Bug

This is the only bug reports thread so i’ll post here. In the 1st mission of northern ruins the enemies just wouldn’t die, they stayed at 1 hp. I had to hit the sniper 2 or 3 more times to kill it, but the rouge stayed at 1 hp for 6 or 7 hits, I had to do well over 1000 dmg just to finish off the last “1” hp.

 
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Topic: Monster Battles: TCG / Bugs

I have a bug: my number of stages with 3 stars went from 80 something to 63. There is absolutely no way i’m going to repeat 20 some odd stages again to get my stars back.

 
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Topic: Forge of Gods / Bugs

Originally posted by Realta:

Daily log in rewards bugged, didn’t get them.

+1. didn’t get any yesterday either.

Originally posted by Realta:

Another bug got +5 army spaces from rank up but army space did not increase.

+1

 
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Topic: Forge of Gods / missed incredible portal?

i missed the fact that there were a lot of things lying around the map you could pick up for a while, and bought the started pack before i found the thing that says summon someone from the starter pack to unlock the incredible pack. Have I missed out completly on unlocking the incredible pack, or is there a way to unlock it still?

 
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Topic: Curio Quest / Official Referral Code Thread

2YEV9WRS3M

 
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Topic: Bloons Monkey City / Dealing with hackers?

sounds like a hacker to me. i don’t think it’s possible, no matter how many bloonstones you pump into it. I also had a similar person in my last contested territory; a lvl 6 got to wave 38. Don’t remember his name though.

 
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Topic: Bloons Monkey City / Lag problems?

I have some lag on chrome, but none on firefox.

 
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Topic: Bloons Monkey City / Bugs Megathread

I just successfully defended against an attack, but instead of showing me the victory screen the game crashed. When I logged back on it told me that I had lost and took the 2000g for losing away.

 
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Topic: Bloons Monkey City / Suggestions Thread

Please let us see who sent us crates when we were offline so we can send them back!!

 
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Topic: Bloons Monkey City / Sending and Receiving Crates List

Please Please Please remove the friends that aren’t playing, or have an option to filter them out. I am NOT going to waste my time scrolling the the list of about 75 people looking for someone specific.

 
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Topic: Bloons Monkey City / Is 2nd city pointless?

and the items you get in the second city carry over to the first. I got the anti-camo dust in my second city!! now i don’t have to worry about camo for either city.

 
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Topic: World War II: TCG / A few Issues

This seems to be the bug thread so I’ll post this here. The ability “spy” doesn’t remove Erwin Rommel’s blitz ability.

 
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Topic: World War II: TCG / Some feedback

PvP being dead is simply because of a small player base. Once more people discover this game it’ll liven up.

 
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Topic: World War II: TCG / some feedback

I have some card feedback on a specific card. I feel like the Norobito Lab should be epic at best, but rare would probably be a better rarity for it. I was excited when I got another legendary, but then I realised that it’s COMPLETELY useless in the later campaign, so I can’t play it at all except for in pvp, or maybe repeating a level for 3 stars, but I seriously doubt it would help for either of those too. A card that quickly loses its usefulness definitely doesn’t deserve to be a legendary. Some suggestions that might make it legendary worthy and not outclassed by a few uncommons, most rares, and all epics would be to have it give back an action point under some condition like flying tiger, maybe if you have 1 of that type of unit out yourself that would get destroyed. Or maybe simply reducing the cost of all the abilities by 1. It’s an extremly situational card anyway. Another suggestion would be reduce the cost of the last ability to 2 action points, and give it the same abilities again for rank 2 units, but costing 1 more action point. (2 for a specific type, and 3 for all) Hmm…. this last suggestion would create a wall of text though… :/

On a side note I do find it interesting and enjoy that it destroys your units too. There have been a couple of times that I wished I could remove a card. I think even it’s usefulness in that regard is limited too though, I’m pretty sure the units I wanted to get rid of were rank 2 or 3 anyway.

 
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Topic: World War II: TCG / A few Issues

I just need some clarification. On one of the loading screens it says something to the effect of you can only have 1 of each type of epic in a deck. Yet in a pvp match I lost to a deck with a double branderburger special unit in it. So what exactly is the limit on the epic cards? If you are allowed to have multiple of the same in a deck, the loading screen needs to be changed to reflect that, and if not the limit needs to be implemented. I have a screenshot if necessary, but I’m not sure how to post it and don’t have the time to figure it out now.