Recent posts by CKOOLdude123 on Kongregate

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Topic: Mud and Blood 2 / pistol upgrades for officer's

it would still be nice to have him start with a .45 but then being able to upgrade that to a .357, and that to a .44 dubbling TP’s everytime for price

 
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Topic: Mud and Blood 2 / New units needed!

Basicaly…

What about Sachel Charges, Order your engineer to run as fast a scout to the tank and be unoporational for 10 seconds as he opens the lid of the tank and tosses in a Sachel to kill all of the troops and dissable the tank

 
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Topic: Mud and Blood 2 / Things We All Want In MnB Recon

Just a list of some…

 
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Topic: Mud and Blood 2 / New units needed!

The only anti-tank grenade I know of is the way to hiped up gammon grenade that counldt knock out the tank and gave units around the explosion a cuncussian so its probubly a know, I agree about giving the becon to the Sig, and the Hank idea is abussalute gold

 
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Topic: Mud and Blood 2 / Garand, Carbine, spingfield (The final decision)

Why was this topic started in the first place because isin’t it just personal preference,
I usualy use the garand with higher rifle skill troops and the cabine with somewhat lower troops
In my mind it doesnt really matter what my troops are using aslong as their staying alive and killing germans at the same time

 
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Topic: Mud and Blood 2 / Weapons

If you have ideas about new weapons for the game or ideas to make the pre-existing weapons better go ahead and list your REALISTIC ideas please

 
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Topic: Mud and Blood 2 / funny moments of mud and blood

a cupple tigers appear and shoot one round each within like 3 seconds of being spawned and the rounds kill everyone but my officer and 2 frenchies who then proceede to retreat wheill pissing their pants

heres where it gets funny round 12

 
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Topic: Mud and Blood 2 / Famous Last Words

Sarge I think the coast is clear
(instant panzergreneder blitz)

 
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Topic: Mud and Blood 2 / New Ops

Preemptive strike

Emedietly start with a group of paratroopers and have a free group that will be dropped on command within the first 12 waves and after wave 12 dissapears
And the no coming back Idea is a very good one

Crash Landing
Start with two spec ops
two scouts
one sniper

all the rank of corporal and with 45-60 rifle skill
all start with 75 health
Fusal lodge of a C47 on the bottom of the map which offers a slight bullet protection and cover
6 bonons TP

 
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Topic: Mud and Blood 2 / New units needed!

Napalm wasnt used in bomb form untill the cold war and the vietnam conflict, Hilos werent massly used utill the korean war and forward, I agree on the persing but it would have to be a one time thing, the americans did use molotovs but they threw them at the rear grill of the tank to try to overheat the engine, there were thermite bombs inplace of Napalm but were only used during the blitz of britian and the final bombing of berlin.

for new units how about

Pathfinders:
soldier rifle skill but slightly higher
Armed with the cabine
Places a becon for 6 TP which draws crates and friendly paratroops twords you

Pipper Cubs
Small aircraft that worked as a spoter for artrillery and airstrikes
Unarmed
Spots enemy artillery strikes 2 rounds ahead of when it begins and makes friendly artillery and CAS more accutate

 
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Topic: Mud and Blood 2 / New units

Not possibe but i’m almost compleatly sure that the pows were only freed when we took Germanys main land and not untill then

there sould be a 10% chance that when you send a frenchie on a serch and destroy mission he could raid a patrol and get a prisioner + 2 TP or helps a captured soldier and brings back a rifleman or a scout

 
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Topic: Mud and Blood 2 / New units

thats what i was meaning

 
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Topic: Mud and Blood 2 / New units

alright lets get differences out of the way and get back to new units

 
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Topic: Mud and Blood 2 / Mud & Blood 3 - Things i would like to see.

and or how about the Tet Offencive in Vietnam but im not sure about who was doing the defending a guess a little of both and what war was it when the russians invaded Afganistan because that could be a decent idea

 
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Topic: Mud and Blood 2 / New units

There should be a difference between the “tommy gun” and a thomson
the “tommy gun” should have a 50 round drum mag and a front grip
the thomson has a 20 round stick mag and has a flat front

i know that the tommy gun is just another name for a thomson but still when you here tommy gun then you automaticaly think of the gansters but when you hear thomson you think a lone sargent holding off an anslot of german SS

so i just wanted to say that there should be atleat a name change from a “tommy gun” to a thomson

 
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Topic: Mud and Blood 2 / Mud & Blood 3 - Things i would like to see.

It sould be keept in WW2 but with a choice to have a a preselected nation to start with such as the russians but as you progress in the game then you would be able to unlock different “campains” such as the Russians, Gremans on the Eastern Front, Americans in North Africa and Sicily.

does anyone else have any ideas that are about world war two but in the ETO.

 
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Topic: Mud and Blood 2 / New units

great thank you for clearing the up for me.
much appreciated!

 
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Topic: Mud and Blood 2 / New units

correct sir

but still it is very unlikely

 
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Topic: Mud and Blood 2 / Other Award Ideas

good point

 
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Topic: Mud and Blood 2 / New units

grenades can not destroy tanks in real life exept for if the grenade was stuffed down an intake pipe or something to that extent

 
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Topic: Mud and Blood 2 / Wtf moments

had a sarge, 4 spec ops, and an engineer. had bunker with the sarge in it with a cam net over the 2 trenches on both sides with 2 spec ops in each, artillery blitz and all of the rounds hit directaly on the trenches and so sarge retreats because he has none to blow his cig smoke at

 
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Topic: Mud and Blood 2 / New units

A upgrade for one of your paratroopers to have a recoles rifle which was the airborne equivelent to a bazooka but with slightly less power and damage.

.357 Magnum to give to officers and any trooper over the rank of first sargent. 3 times the power of the ordanary pistol and twice the accuracy, slower rate of fire and more frequent reloads

also there should be an unfair event where a soldiers weapon gets jammed and he is unable to us it for 20 seconds while he clears the jam and there sould be side arms for an added hand to hand fighting boost where the rifle butt for a melle is replaced by 3 quick and inaccurate shots from a .45 and then the soldier attacks with the butt of his rifle. 15% chance for the pistol shots to kill the enemy out right
 
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Topic: Mud and Blood 2 / Other Award Ideas

“Rodger That”
Achieved: After using 3 bombs, 3 CAS, and 3 of anyother use for a sig
Benifit: 10% chance to start with a sig and another 10% chance to have the sig start with a shotgun or Carbine

“Vive La France”
Achieved: After 100 overall Frenchies have been called in to assist in the battle
Benifit: All Frenchies call in after badge was awarded will start with either a shotgun or a Carbine

“Holding Strong”
Achieved: After surviving 50 Blitz waves of any form and suffering 1 or less casulties
Benifit: Have a 5% chance the during Blitzes 4 Frenchies will enter your lines but will not off set the 6 man rule

 
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Topic: Mud and Blood 2 / what songs could fit this game?

Fortunate Son by CCR for when you first deploy, Rock you like a hurricane for when under artillery, High way to hell when you deploy a tank or move to the next map, and Wont back down on the after action report screen

 
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Topic: Mud and Blood 2 / New units

http://en.wikipedia.org/wiki/Special_Operations_Executive here is the link and scroll for more info