Recent posts by Legoflamer5000 on Kongregate

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Topic: Freefall Tournament / Tips & Tricks

Use your Copter Kick for the gunner to get an extra boost upwards.
If you have a bunch of scouts on the team, swarm a control point.
Tanks, your Nullification Bucklers and shields are helpful if you’re guarding a wall or a control point.
If you’re an Assassin, USE YOUR TOXINS to the FULL potential. Your job is to weaken, then kill off with toxins.
Techs and Shockers, you are SUPPORT, not OFFENSIVE. Use your Heal Guns and Aegis Devices to protect your fellow teammates.
Blazers, use Spectral Optics to find enemies in ambush, then teamchat their location to your team.
Also, use fire bombs to protect a certain area.
Blasters, use the Micro Munitions bombs to bombard other enemies, especially if they’re spread out in a certain area.
Use your bombs and your classes’ specials to your advantage.

 
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Topic: Spiral Knights / Welcome, New Kongregate Players!

Originally posted by LHTanker:

Someone help, the game sounds awesome and i’ve downloaded and installed the latest java (which I already had) but the game still won’t work? Is it something with chrome?

Same here.

 
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Topic: Freefall Tournament / Suggestion Box

How about a free-for-all mode, and custom paint jobs?

 
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Topic: Freefall Tournament / Tips & Tricks

Anyone else have any Tips & Tricks?

 
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Topic: General Gaming / Ideas for a Slush Invaders Sequel Forum

I thought of a good storyline for the sequel of Slush Invaders.

A few millennia after the first game, the color blue was just a legend. Every stick
dwelt in harmony. Everything was fine: except until one fateful day…

A school group of children were being taught how to handle their rainbow powers
by the masters’ great-great- great-great- great-great- :well, you know… and
they had to learn history. The group rocketed off to the temple planet, which no
one had ever heard of, except for the masters’ generations.

Meanwhile, in a laboratory, a scientist rediscovered what appeared to be a legend for many millennia: BLUE. The scientist thought it was a super
substance that was supposed to enhance your rainbow powers, but he was wrong.

The children got off the rocket, and entered the temple. There they saw the
story of Big Blue, and the Slush Defenders. They were told to keep this to
themselves, for if anyone knew about the temple, they could be in big trouble.

At the lab, the scientist submerged himself in the blue paint. Immediately he thought about how Big Blue was defeated. He vowed that someday, every rainbow stick would fall into the hands of the Blue.

The young sticks were amazed at what they saw. They never knew that their family came from heros! Then they saw that there was a blank spot on the temple wall. They looked next to it, and they saw what was happening…

The scientist had developed a fountain that would cover the whole world in Blue in a very short time. He laughed, then he activated it.

The sticks looked out of the temple, then they saw that their home planet was covered in Blue. They trembeled in fear. The rocket had food to sustain themselves for 15 years. And so, the kids stayed on the temple planet, eating, drinking, sleeping, and training themselves with their powers. They finally grew up and mastered their skills. The sticks rocketed home to do what they could. They vowed that the Slush Defenders would do anything it took to stop the SLUSH INVADERS.
___________________________________________________________________

This game would be a street brawler every 3 levels, the ones after that would be a keep-em-up, and the one after would be a boss. When you defeat the last stick in the street brawl, he would shake off the Blue and join your party. The boss and the keep-em-up would be like the first game.

 
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Topic: Freefall Tournament / Design Your Favorite Class

Yes I KNOW I did this before, but I’m refreshing the idea.

Striker Class:

A fast yet deadly class that favors speed more than damage.

HP:225
Shield:100
Armor:25%
Max MPH on ground: 25 MPH
Max MPH in air: 35 MPH

Primary Weapon: Energy Blaster
Special Effect: Sends airborne enemies down, and does 3 damage per second for 5 seconds after a hit. Does not stack up.
Ammo: Is kind of like the railgun, each shot upping the bar 5%.
R button:Nothing.
Right mouse: Locks on. Lowers the damage to 5 and no effects, but it instead launches a bolt-shaped projectile that homes in on its target.
The energy bolt produced by the blaster is a yellow beam with jagged edges that hits its target almost instantly. Instead of a projectile, it’s
a jagged line from the gun to its target. Cannot be used through walls (exceptional case:see Q special). Does about 10 damage.

Secondary Weapon: Siphon Blade
Siphons a bit of health out of the enemy when it hits. Siphons about 5 health.
Rate: Doped Saber.
R button: Nothing
Right Mouse Button: Without a target to lock on to, it swirls around in a tornado of blinding speeds. Any projectiles will not do ANY damage to you(even Railgun shots!), but for shots like Railgun, the shot goes through the tornado. Like the Nullification Buckler, it has a bar, slowly increasing until 100, then it stops. When there is an enemy, it’s just like the Doped Saber.

Q-Ability: Electrify

Lasts about 20 seconds and cooldown is 30 seconds. Every time the Energy Blaster hits a wall, it electrifies it, and the electric beam goes on, produced by the current in the wall (exceptional case:team only walls). Also, if anyone is around the person when he activates it, he’ll suffer a shock of about 25 damage and knockback. If anyone is on the wall that gets electrified, then the bolt does not regenerate, but the person who touched the wall gets affected the same way as if the energy bolt directly hit them (exceptional case:team only walls).

Mele-E: Light Dash

The Striker makes a mad dash forward, bringing him up to maximum speed. It does 20 damage to anyone in the way, and the Striker is impervious for the duration of the dash. It also brings up a light trail that stays in the zone the Striker dashed in for 5 seconds. The trail does 10 damage, and anyone who is going more than 20 mph shatters the trail, but suffers 5 more damage. Cooldown: 30 seconds.

F-Bomb: Valtech Concussion Bomb

Jetpack- The Striker leaps into the air with one tap of the spacebar, then if held down, the striker rockets into the air. Burns 2% of fuel every 1/4 sec. Has 100% fuel.

Well, that’s it! Feel free to comment- USING THE QUOTE BUTTON!!!!!

Gt50

 
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Topic: Freefall Tournament / Design Your Favorite Class

Originally posted by chriserit:

The Lightning
this class is perfect for kill snipers

Speed : High but not so fast as scout
Health : low/200
Shields : low/200

Weapons : 1) Light Machine Gun
similar to the tank’s minigun but with less dmg.

Rate of fire: very high
Ammo. Speed: high
Ammunition capacity:80
Damage : very Low
Accuracy : moderate

2) Nighthawk Pistol
A deadly sniper weapon that can do big damage if shot to heads.

Rate-of-fire : Slow
Ammunition speed : instant
Ammunition capacity : 1 shot per energy load of 100%
Damage : Very High
Accuracy : High

This weapon is unable to lock-on to targets. This weapon can not even zoom as the railgun. If you right click with your mouse you decreases the movement of the weapon that makes it easier to shoot (and headshot).

Q-Ability:
Rapid Fire
attacks at double speed for 5 seconds

Mele-E:
Head Attack
Jumps forward with the head.

F-Bomb:
Valtech Concussion Bomb

I was going to name my class the Lightning…

 
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Topic: Freefall Tournament / Design Your Favorite Class

Originally posted by shadowex1650:
Originally posted by Legoflamer5000:

@me

You know, I’m kind of suprised no one complained about electrify…

I’m not complaining about it because it’s JUST NOT EXPLAINED WELL ENOUGH. As far as I know, this effect only works on Team Only Walls, which means…base barriers.

Also, Railgun shots should not harmlessly ping off. It should just not take damage.

Light Dash is also OP. I mean, impervious? That’s just OP. If I were to jump in to a group of 5 Tanks, I’d just use that to get out. That light trail is fine though. Almost everyone goes past 20MPH just by walking anyway.

Impervious for, like, one second. Electrify DOES NOT go through team only walls, it electrifies ONLY REGULAR walls. That clear it up? And anyway, nice idea about railgun.

 
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Topic: Freefall Tournament / Design Your Favorite Class

Originally posted by basicbasic:

Referring to the striker, it sounds exactly like the scout. Similar meele and different Q. Siphon blade is OP as well.

I changed it now… It’s not like the scout… with different weapons and Siphon Blade power lowered.

 
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Topic: Freefall Tournament / Design Your Favorite Class

@me

You know, I’m kind of suprised no one complained about electrify…

 
Flag Post

Topic: Freefall Tournament / Design Your Favorite Class

Originally posted by shadowex1650:
Originally posted by M_Sixteen:
Originally posted by Legoflamer5000:

Striker Class:

A fast yet deadly class that favors speed more than damage.

HP:225
Shield:100
Armor:25%
Max MPH on ground: 25 MPH
Max MPH in air: 35 MPH

Primary Weapon: Energy Blaster
Special Effect: Sends airborne enemies down, and does 3 damage per second for 5 seconds after a hit. Does not stack up.
Ammo: Is kind of like the railgun, each shot upping the bar 5%.
R button:Nothing.
Right mouse: Locks on. Lowers the damage to 5 and no effects, but it instead launches a bolt-shaped projectile that homes in on its target.
The energy bolt produced by the blaster is a yellow beam with jagged edges that hits its target almost instantly. Instead of a projectile, it’s
a jagged line from the gun to its target. Cannot be used through walls (exceptional case:see Q special). Does about 10 damage.

Secondary Weapon: Siphon Blade
Siphons a bit of health out of the enemy when it hits. Siphons about 5 health.
Rate: Doped Saber.
R button: Nothing
Right Mouse Button: Without a target to lock on to, it swirls around in a tornado of blinding speeds. Any projectiles will just harmlessly ping off (even Railgun shots!). Like the Nullification Buckler, it has a bar, slowly increasing until 100, then it stops. When there is an enemy, it’s just like the Doped Saber.

Q-Ability: Electrify

Lasts about 20 seconds and cooldown is 30 seconds. Every time the Energy Blaster hits a wall, it electrifies it, and the electric beam goes on, produced by the current in the wall (exceptional case:team only walls). Also, if anyone is around the person when he activates it, he’ll suffer a shock of about 25 damage and knockback. If anyone is on the wall that gets electrified, then the bolt does not regenerate, but the person who touched the wall gets affected the same way as if the energy bolt directly hit them (exceptional case:team only walls).

Mele-E: Light Dash

The Striker makes a mad dash forward, bringing him up to maximum speed. It does 20 damage to anyone in the way, and the Striker is impervious for the duration of the dash. It also brings up a light trail that stays in the zone the Striker dashed in for 5 seconds. The trail does 10 damage, and anyone who is going more than 20 mph shatters the trail, but suffers 5 more damage. Cooldown: 30 seconds.

F-Bomb: Valtech Concussion Bomb

Jetpack- The Striker leaps into the air with one tap of the spacebar, then if held down, the striker rockets into the air. Burns 2% of fuel every 1/4 sec. Has 100% fuel.

Well, that’s it! Feel free to comment- USING THE QUOTE BUTTON!!!!!

Gt50

i can legitimately say i have no clue what you were trying to get across? does 3 damage per second for 5 seconds and it doesn’t stack? thats 3 DPS…. and when locked on it lowers to 5? 5>3…

The Energy Blaster does 10 damage per hit. It has an effect of shocking foes for 3 damage per second for 5 seconds. When locked on, damage is halved.

Siphon Blade is beyond OP…..Imagine jumping into a group of tanks, pressing R, running out, wait for 15 seconds, and repeating…

There… I changed the post to R doing nothing. Happy now?

 
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Topic: Freefall Tournament / Design Your Favorite Class

Originally posted by M_Sixteen:
Originally posted by Legoflamer5000:

Striker Class:

A fast yet deadly class that favors speed more than damage.

HP:225
Shield:100
Armor:25%
Max MPH on ground: 25 MPH
Max MPH in air: 35 MPH

Primary Weapon: Energy Blaster
Special Effect: Sends airborne enemies down, and does 3 damage per second for 5 seconds after a hit. Does not stack up.
Ammo: Is kind of like the railgun, each shot upping the bar 5%.
R button:Nothing.
Right mouse: Locks on. Lowers the damage to 5 and no effects, but it instead launches a bolt-shaped projectile that homes in on its target.
The energy bolt produced by the blaster is a yellow beam with jagged edges that hits its target almost instantly. Instead of a projectile, it’s
a jagged line from the gun to its target. Cannot be used through walls (exceptional case:see Q special). Does about 10 damage.

Secondary Weapon: Siphon Blade
Siphons a bit of health out of the enemy when it hits. Siphons about 5 health.
Rate: Doped Saber.
R button: Every 15 seconds, it can fire off a shockwave that siphons 20 health from every enemy near the Striker.
Right Mouse Button: Without a target to lock on to, it swirls around in a tornado of blinding speeds. Any projectiles will just harmlessly ping off (even Railgun shots!). Like the Nullification Buckler, it has a bar, slowly increasing until 100, then it stops. When there is an enemy, it’s just like the Doped Saber.

Q-Ability: Electrify

Lasts about 20 seconds and cooldown is 30 seconds. Every time the Energy Blaster hits a wall, it electrifies it, and the electric beam goes on, produced by the current in the wall (exceptional case:team only walls). Also, if anyone is around the person when he activates it, he’ll suffer a shock of about 25 damage and knockback. If anyone is on the wall that gets electrified, then the bolt does not regenerate, but the person who touched the wall gets affected the same way as if the energy bolt directly hit them (exceptional case:team only walls).

Mele-E: Light Dash

The Striker makes a mad dash forward, bringing him up to maximum speed. It does 20 damage to anyone in the way, and the Striker is impervious for the duration of the dash. It also brings up a light trail that stays in the zone the Striker dashed in for 5 seconds. The trail does 10 damage, and anyone who is going more than 20 mph shatters the trail, but suffers 5 more damage. Cooldown: 30 seconds.

F-Bomb: Valtech Concussion Bomb

Jetpack- The Striker leaps into the air with one tap of the spacebar, then if held down, the striker rockets into the air. Burns 2% of fuel every 1/4 sec. Has 100% fuel.

Well, that’s it! Feel free to comment- USING THE QUOTE BUTTON!!!!!

Gt50

i can legitimately say i have no clue what you were trying to get across? does 3 damage per second for 5 seconds and it doesn’t stack? thats 3 DPS…. and when locked on it lowers to 5? 5>3…

No no no… the BASE damage lowers from 10 to 5, and the effect cancels out entirely when locked.

 
Flag Post

Topic: Freefall Tournament / Design Your Favorite Class

Striker Class:

A fast yet deadly class that favors speed more than damage.

HP:225
Shield:100
Armor:25%
Max MPH on ground: 25 MPH
Max MPH in air: 35 MPH

Primary Weapon: Energy Blaster
Special Effect: Sends airborne enemies down, and does 3 damage per second for 5 seconds after a hit. Does not stack up.
Ammo: Is kind of like the railgun, each shot upping the bar 5%.
R button:Nothing.
Right mouse: Locks on. Lowers the damage to 5 and no effects, but it instead launches a bolt-shaped projectile that homes in on its target.
The energy bolt produced by the blaster is a yellow beam with jagged edges that hits its target almost instantly. Instead of a projectile, it’s
a jagged line from the gun to its target. Cannot be used through walls (exceptional case:see Q special). Does about 10 damage.

Secondary Weapon: Siphon Blade
Siphons a bit of health out of the enemy when it hits. Siphons about 5 health.
Rate: Doped Saber.
R button: Nothing
Right Mouse Button: Without a target to lock on to, it swirls around in a tornado of blinding speeds. Any projectiles will not do ANY damage to you(even Railgun shots!), but for shots like Railgun, the shot goes through the tornado. Like the Nullification Buckler, it has a bar, slowly increasing until 100, then it stops. When there is an enemy, it’s just like the Doped Saber.

Q-Ability: Electrify

Lasts about 20 seconds and cooldown is 30 seconds. Every time the Energy Blaster hits a wall, it electrifies it, and the electric beam goes on, produced by the current in the wall (exceptional case:team only walls). Also, if anyone is around the person when he activates it, he’ll suffer a shock of about 25 damage and knockback. If anyone is on the wall that gets electrified, then the bolt does not regenerate, but the person who touched the wall gets affected the same way as if the energy bolt directly hit them (exceptional case:team only walls).

Mele-E: Light Dash

The Striker makes a mad dash forward, bringing him up to maximum speed. It does 20 damage to anyone in the way, and the Striker is impervious for the duration of the dash. It also brings up a light trail that stays in the zone the Striker dashed in for 5 seconds. The trail does 10 damage, and anyone who is going more than 20 mph shatters the trail, but suffers 5 more damage. Cooldown: 30 seconds.

F-Bomb: Valtech Concussion Bomb

Jetpack- The Striker leaps into the air with one tap of the spacebar, then if held down, the striker rockets into the air. Burns 2% of fuel every 1/4 sec. Has 100% fuel.

Well, that’s it! Feel free to comment- USING THE QUOTE BUTTON!!!!!

Gt50

 
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Topic: Freefall Tournament / Tips & Tricks

Not REALLY a trick, but for Tank, you can use the jetpack for a speed boost.

 
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Topic: Kongregate Multiplayer Games / [Terra Monsters] [Poll] Which Starter did you choose?

Pandemite

 

Topic: Kongregate Multiplayer Games / [Misfortune] Suggestions for the game

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Topic: Kongregate Multiplayer Games / what game did I play?

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Topic: Kongregate / Hey, I've just received a free Minecraft Giftcode! You can get one too!

This post has been removed by an administrator or moderator
 

Topic: Kongregate / Hey, I've just received a free Minecraft Giftcode! You can get one too!

This post has been removed by an administrator or moderator
 

Topic: Kongregate / Hey, I've just received a free Minecraft Giftcode! You can get one too!

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Topic: Freefall Tournament / Tips & Tricks

What tips & tricks do YOU have for Freefall Tournament? Post your ideas here.

 
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Topic: General Gaming / Learn To Fly 2 "It's Rob!" Medal

For RISE, you need to have a LOT of luck… It’s acessable on any mode, except arcade… I still don’t get why Zeus wants to help penguins to fly…

 
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Topic: General Gaming / Learn To Fly 2 "It's Rob!" Medal

I have NO idea why Rob is so hard for you guys… I get him on just about every flight… just, WHAT IS HE?!? Is he a blob? A spaceman, or maybe just a lump of clay?