Recent posts by ArcanisX on Kongregate

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Topic: Realm Grinder / Post-Challenge Builds

It’s somewhat pointless to compare different tables, since your limit is per table. S250 might be strictly worse then A251 but when you have 6 Alchemies better then A251 (which you probably do, what with A120 getting an entirely new meaning on Druid, doubly so post-challenge) but don’t have all 5 researches better at Spellcraft (which you probably don’t), you just might have the “strictly worse” one in your build.

As for S270, it does not seem to correctly apply itself post-everything. As of this writing I have it saying it is skipping 4% AlchLabs, and presumably applying itself to the 49% Deep Mine.

then again, between the dancing Miracle and assorted GB hits, it’s difficult to keep track as to what stage S270 uses to determine it’s “blank”.
However, since I seem to have a lot of “40-50-60”% most-productive building on my 4-hit Druid run – as opposed to 105% one building we’re used to seeing everywhere else – it’s safe to say S270 does a deal of a job.

 
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Topic: Realm Grinder / Chain Lightning(S300) + Lightning Rod(C375) = ? (+devs, make it clear, please)

a) Unclear description of an obvious interaction
b) Utterly useless upgrade, in the end.

Stuff happens!

 
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Topic: Realm Grinder / Chain Lightning(S300) + Lightning Rod(C375) = ? (+devs, make it clear, please)

Is it tested?

Then Lightning Rod description should clearly state that Halls are “secondary TARGET”, not go out of it’s way in the wording to avoid mentioning the word “target” which is keyed in Chain Lightning…

 
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Topic: Realm Grinder / Chain Lightning(S300) + Lightning Rod(C375) = ? (+devs, make it clear, please)

Sorry, couldn’t find the answer. And the wording on upgrades is awful, as in, very unclear.

Chain Lightning (S300):
when LS is active, all non-target buildings get a bonus.

Lightning Rod (C375):
LS always hits Halls in addition to primary target, and can’t be primary targets anymore.

The question: So, with both upgrades, do Halls get Chain Lightning bonus?

On one hand, “non-target buildings” could be read as “unaffected buildings”, e.g. Halls are affected (each cast, thanks Rod), so no bonus.
On the other, Rod’s description clearly not a single time says Halls are “the target”, using the around-word of “is hit by”, so classic tabletop RPG rules lawyering suggests it is non-target building.

 
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Topic: Realm Grinder / When to switch from Merc to Research?

Yeah, for no-mercs run you can crawl e60-e66 with fairy research (will be slow, but doable in a day or two) and at about e66-e67 start up a goblin crawl, let s50/d55/w25/greed itself grow for as long as it takes and then just launch off to the skies.

 
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Topic: Realm Grinder / List of base Merc builds

BREAKING NEWS

The default Pyrastrike spellset, e.g.
LS
Diamond Pickaxe

was tinkered before HoL upgrades (and probably before secret spell upgrades). Back then it was a “hit a Pyramid” game and Pickaxe was the best secondary spell boost.
Not anymore.

Right now, with Halls upgrades and secret spell trophies,
a) Pyrastrike is “hit the HoL” and
b) There is a better spell to boost HoL production then Pickaxe.

Hellfire Blast, upgraded!

Therefore, Pyrastrike spell list should be:
LS
Hellfire Blast (upgrade essential).

 
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Topic: Realm Grinder / List of base Merc builds

Interesting bit, people.
at e60+ working gems (r12+, need that mana), doing Pyrastrike variants, you can substitute

L2
Druid (2,2): Earthly Bond

for

Angel (2,2): Angelic Wisdom.

Point being, you squeeze all your spells into non-Bond manapool anyways (earlier you just put Pickaxe or Combo on the planned-cast so they kick in a bit later. especially Pickaxe, lower duration so it’s still full course together), but you gain a bit of Harlequin, plus the obvious faster cast-rate.

 
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Topic: Realm Grinder / Balance of Heritages

Magmar asked us to make our voices heard, so! Mine goes, like,

MOAR BUFFS!

 
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Topic: Realm Grinder / dwarf or drow concrete answer please

drink milk

and before you ask, YES, this IS an answer to your question. “Concrete”.

P.S. moonshardy, tell them nothing!

 
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Topic: Realm Grinder / to reincarnate or not to reincarnate?

I think it’s wise to get all the time- and grind-based trophies, with the help of all the time and grind you already did. And then reincarnate, because, huh, what else is there to do?

 
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Topic: Realm Grinder / 1B Faction Coins Trophy

Originally posted by why_amihere:

Depends on your gems – I did this with 4 spells earning about 270M faction coins each, but I waited until just before reincarnating.

the right way to do it.

 
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Topic: Realm Grinder / this gem become hard to play

Originally posted by NippelodeoxD:
Originally posted by ArcanisX:

tiem sent on idol gem sum piple cud use mach betta leanin Engrish

best post here so far

well, I missed the ALLCAPS. shame on me.

 
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Topic: Realm Grinder / Unlocking dwarves/drow?

Originally posted by BeardFist:

For the invitation requirements:

Drow:
650 Dark Temple
10k Spells cast (total)
325 Trophies Unlocked

Dwarfs:
7k Buildings (current game)
800 Inns
50k Treasure clicks (total)

Thank you!!!

 
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Topic: Realm Grinder / this gem become hard to play

tiem sent on idol gem sum piple cud use mach betta leanin Engrish

 
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Topic: Realm Grinder / Unlocking dwarves/drow?

OMG. a full thread of clueless.

thank you for stating the obvious aka copying things written ingame.

WHAT ARE THOSE “individual steps”?

 
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Topic: Realm Grinder / Unlocking dwarves/drow?

So, I sit here on two “invitation” upgrades after the fairly straightforward excavation stuff (always nice to see people who can’t figure that part out).

Dwarven says something about architecture, treasure and beer,
and Drow one mention dark gods, magic and great deeds (!?)

Both are unpurchaseable because “i don’t meet requirements”

So can anyone tell me, pretty please, what exactly, and technically, these requirements are?

 
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Topic: Realm Grinder / Scarab of Fortune

good luck figuring it out
in 7 days.

 
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Topic: Global Assault: General / [Dev] Rebalanced Stats

Originally posted by buzan:

Get a couple of galvs,aurochs,dirges are going to do you much better then just spamming Fury,Zeus,Oni units.

only, fury/zeus/oni was a key source of actual damage for all them non-attacking galvanizers/aurochs/dirges.

Stop being hypocritical. You want to buy yourself good units? Fine, buy it. It’s perfectly okay to support devs who nerf free units leaving paid ones reign supreme instead of, say, ones who actually develop balanced games with monetization not based off extortion. It’s your full right.

But if you want to BS wider audience to “stick around” so you have someone to smash – well, sorry, out of luck. As said, you can’t fool everyone forever.

Look above, watch the chat: most people are already overwhelmed and stuck. Fury/zeus were actually their best hope of playing some. That’s, by the way, why Fury got hit the hardest (going from SA2 to SA1 on that level is devastatingly brutal): people should realize what kind of game they are playing early on.

 
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Topic: Global Assault: General / [Dev] Rebalanced Stats

ah well, forgot to mention.

before these changes went live, people were spending 152 SPs and a total of 6 hours 40 mins on upgrading, plus a total of 2 hours fusing, to get one Fury.

they also were spending close to a day busy Command Center researching it.

now a generous Synapticon kindly increases the salvage by 2 SPs less then it costed for a limited time, and as for 7 hours busy troops bay upgrading and the whole research time/cost – zilch.

that’s a way to threat players!

well free players at least.

This game is officially about tridents and crushers now. And about pay to win, since both units are paywalled hard.
Funny how those people who actually pay for it will quickly discover the bore of fighting among them several same guys in hopes of finding out who’s got more cash for more tridents and crushers.

 
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Topic: Global Assault: General / [Dev] Rebalanced Stats

So, basically, nerf further Zeus fusions on strike all such that they are utterly useless compared to Onis of the same up level, and overall nerf the fury-zeus-oni tree which was the only way for free players to combat the ridiculous pay-to-win Trident.
Good job!
People should be paying or suffering hard!

 
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Topic: Game of Thrones Ascent: General (Westeros Discussion) / The blood for medicine

IE users are supposed to suffer.
Which they should be well used to by now.

 
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Topic: Kongregate Multiplayer Games / [WarMetal Tyrant] Dark legion vs Conquest & Black-ops

This is a necro of epic proportions ;)

 
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Topic: Kongregate Multiplayer Games / [Clash of the Dragons] Way of destroying fist banish glitch?

op? a tactic you need to both draw and hold onto your hand, that punished absolutely-never-OP multicasting? And which presently bugs out to work like 50% of time anyways?

Meh, I’d say it needs 50% on every tali, that way it would actually be a tier-1 card adding diversity to the metagame, which is, like, “multicast or die” presently.

(and it’s nothing to write home about by any measure even like that, stuff like bortha, last round, sarax and relic hunter been around for ages. Depleting 3 talis very conditionally can’t break nothing by definition.)

 
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Topic: Kongregate Multiplayer Games / [Chronicles of Blood] Selling Blood Diamonds 4k per piece (sold out for now, until there is donate stuff I want)

100 BD for 400k please,
IGN – Zresh Vrum

 
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Topic: Kongregate Multiplayer Games / [Chronicles of Blood] Bloody Valentine quest?

Any idea what it counts?
Not in description, not in wiki, and I seemed to do 2 effortlessly but 3rd ain’t progressing for a day…