Recent posts by Moonfrost on Kongregate

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Topic: Contract Wars: General / [DEV] A cross-network contest!

Really liked a song in 1st video.
It’s rare to see CW fragmovie without that horrible brostep “wow-wow”. Looks like majority of CW players still live in 2010…

 
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Topic: Contract Wars: General / [IDEAS] CW:SA - Improvements over CW 1.0

Easier wtasks\contracts or choice of different goals for one wtask\contract. Especially considering it should be no way to skip contracts or buy wtasks for GP.

Covered idea in another topic before:

Originally posted by Moonfrost:

Agree here a lot. Yep, I’m a noob who can’t prokill (done it only once). I’ve come from games like UT and Quake. I don’t play to survive long streaks, I play to kill as much as possible as fast as possible (obviously dying less than killing). For me it’s the fun way to play. But having impossible for me is not tasks is not fun. I don’t care for achievements, but being unable to do certain w-tasks and contracts hinders me quite a lot.

I think it would be great to have different sets of tasks for one w-task or contract. Like either you do it a pro way or grindish noob way. For example, task for Noveske is either 15 prokills OR 50 storms OR 200 ragekills. For G36 it’s 100 trips or 10 quads or 500 doubles. Numbers could be anything, as long as slow but steady progress is possible.
Probably it won’t harm anyone. If you’re pro you do your task or contract the usual way. If you’re not – you just slowly grind it. And everyone is happy at the end.
Why not?

 
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Topic: Contract Wars: General / [DEV] so the full list of customized weapons of next update

Will there be wtask for EBR?

 
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Topic: Contract Wars: General / [DEV] Which gun to customize after we release this one?

+ sr3m from VK.
Not bad.

 
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Topic: Contract Wars: Weapons / Desert Eagle VS Stealth Hunter

Originally posted by Saturn5:

Nice topic, maybe you could also add Thor.

As for WC, I got the SH recently and that was the main con for me. SH was special for being the ONLY accurate, powerful and scoped sidegun, so I think WC will destroy it:
- WC gives ANY sidegun a scope and extra accuracy. Luckily, they’re mediocre and slightly decrease mob, range, etc. But if SH gets those same scopes or mechanics, it will turn into a mediocre gun, so we might as well save the GP and grind a future WC colt python (which, BTW, kicks ass after accu buff).
- If wtask is added, it will probably be something stupidly hard/grindy like pros or triples. Doesn’t really matter though; what wtask could improve the current SH? More accu (already 95)? Less recoil (useless unless you spam at midrange)? A collimator (then again, use CR colt instead)? More range (already covers most maps)? Unless the wtask adds good silencers (very few penalties) or extra ammo/dmg/pen, it will simply worsen it.

As I see it, unless they’re very careful with WC (which I doubt), we should start grinding python and ditch SH along G36, mosina and a couple other “collector” (uncompetitive & expensive) guns.

Silencers don’t work with revolvers.

 
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Topic: Contract Wars: General / Diss' thoughts on balance

Agree here a lot. Yep, I’m a noob who can’t prokill (done it only once). I’ve come from games like UT and Quake. I don’t play to survive long streaks, I play to kill as much as possible as fast as possible (obviously dying less than killing). For me it’s the fun way to play. But having impossible for me is not tasks is not fun. I don’t care for achievements, but being unable to do certain w-tasks and contracts hinders me quite a lot.

I think it would be great to have different sets of tasks for one w-task or contract. Like either you do it a pro way or grindish noob way. For example, task for Noveske is either 15 prokills OR 50 storms OR 200 ragekills. For G36 it’s 100 trips or 10 quads or 500 doubles. Numbers could be anything, as long as slow but steady progress is possible.
Probably it won’t harm anyone. If you’re pro you do your task or contract the usual way. If you’re not – you just slowly grind it. And everyone is happy at the end.
Why not?

 
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Topic: Contract Wars: Weapons / Desert Eagle VS Stealth Hunter

Originally posted by vitalykolobkov:
Originally posted by Moonfrost:

WC fo Stealth Hunter should be quite fun. It would be nice to try some decent collimator or low zoom optics with it. The only sad moment is lack of suppressor.

WC for S&W will be the death for it. All new optics have low zoom and shitty realistic scope effects. If VR is also increased it will make SW unusable for long ranges like DE now.
There are guns that needed WC, like AEK, DE, or HK417D while some other guns will be only worse with WC, live ORSIS, val mod 3, S&W.

You think WC will affect stock scope too?

 
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Topic: Contract Wars: Weapons / Desert Eagle VS Stealth Hunter

WC fo Stealth Hunter should be quite fun. It would be nice to try some decent collimator or low zoom optics with it. The only sad moment is lack of suppressor.

 
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Topic: Contract Wars: General / Nerds, listen up!

A bit of offtop.

I’m playing Tyrant here on Kong since it was released in 2011. It was updated frequently and was overall a fun game. Then devs moved to another project – kind of Tyrant’s remake called Tyrant Unleashed. Though they promised it won’t affect Tyrant at all it did. Less updates, less bugfixes, less attention to “hackers” and so on.
Currently the top post on forums there is called “[Dev] WMT Update [Tyrant ending on August 15th 2015]”.

Though it started with claims that other project won’t affect existing game…

P.S. I suppose it’s obvious that I don’t mean CW will be the exactly the same. It’s just example from Kong.
P.S.S. Since Tyrant is CCG whaling there was a lot more present than in CW. Lots of players spent thousands of dollars there.

 
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Topic: Contract Wars: General / [DEV] New update is under polishing

MPX is supposed to be that weak?

 
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Topic: Contract Wars: Weapons / Best Budget Premium Weapon

If you badly want to buy something — go for HK417D. Not OP, but really fun to use. Or ACR if you need something more versatile (set 5 though).

 
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Topic: Contract Wars: General / [DEV] Next update

MPX is CR or GP?

 
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Topic: Contract Wars: Weapons / Favourite weapon partnerships

Noveske\ACR (any decent AR) + Stealth Hunter
\thread

 
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Topic: Contract Wars: Weapons / What weapons do you recommend for it to be added in cw?

Beretta ARX, classic FN FAL, M16A2, SIG556xi (there’s even modification “SIG556xi Russian” armed with 7.62 × 39mm, devs should like it!). Maybe fullsize modifications of G36 and HK416 (we already have tons of different AKs, why not have more western AR modifications too?).

 
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Topic: Contract Wars: Weapons / Best semi auto sniper rifle

I’m really in love with 417D after customization. Really nice gun.
Don’t have task on SKS, but untasked is just too weird for me as I miss a lot with it. Feels like it’s not hitting where I aim.

TKPD is great for lake. SRS is overall great. Hence for me it’s between SRS or 417D.

 
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Topic: Contract Wars: Weapons / THOR 500

Originally posted by pangoon:
Originally posted by Motortrend:

What’s the point for this pistol? And how much will it cost?

well they said that customization was available for it. So in other words you have a pistol that has
decent mobility+ one shot only+ able to put a large magnification scope on it

= A really small super powerful sniper pistol that kills VIP’s really easily and ruin other people’s pro kills.

A MONSTER HAS BEEN CREATED


But they are probably limit/ reduce the ammo on it a lot. Also being the pistol that it is, high chance of it being a GP gun and in the high tiers. Maybe SPEC weapons.

I don’t think THOR will be able to do anything that Stealth Hunter haven’t done earlier.

 
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Topic: Contract Wars: General / An open letter to NQSS

Signed

 
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Topic: Contract Wars: General / [DEV] in addtion to Scar-L

Probably more of a toy than a real secondary slot option.
I can’t imagine a niche it could fill. Even for ultrashort ranges we already have working options like Deagle, Glock18 and Raging Judge.

 
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Topic: Contract Wars: Weapons / ebr marksman or hk417d

Originally posted by PabloB181:
Originally posted by NZdud3:

I far prefer the 417D over the EBR Marksman. Accurate, hard hitting, and shoots fast enough do do TONS of damage. If you like the 416C, you will love the 417D. Hopefully visual recoil when it gets WC won’t be a problem tho, ill be real sad if it does.

plz not thee 416 c ,… its crappy in every aspects…
and i guess the visual recoil will wreck havoc just like it did to our beloved ak105 nd m4

Nah, it fortunately have nothing common with 416c.

And regarding recoil – switching to semi-auto for larger distances works great.

 
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Topic: Contract Wars: Weapons / ebr marksman or hk417d

HK417D is supposedly in set of guns to get customization next. Then you’ll have suppressor there.
Both are very nice guns for a decent price, but I prefer HK:

  • it have automatic fire-mode
  • scope feels better (EBR suffers from too high sensitivity in scope mode)
  • overall feel of the gun for me is better in HK.

On a side note they are a bit different classes. EBR is sniper carbine like RFB or SRS.
HK is “heavy assault rifle” like SCAR-H or AK-12. Hence HK417D is more versatile.

Though I’m far from being pro and that’s all just my impressions from using these guns.

 
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Topic: Contract Wars: General / More realism please

I live in Ukraine. Can I have LESS realism please?

 
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Topic: Contract Wars: General / [DEV] questions about customization

Originally posted by Nqss:
Originally posted by Discuzting:

By the way, if all weapons get customization, are you worried about the balance of weapons?

Like, if ACRC got AK105 red dot collimator then nobody will use other guns anymore (just saying)

The same goes for weapons like AKMS gold. Why do we need AKMS if AKMS gold is better in every single aspect?

I believe that the development team is smart enough to tackle these problems… But can NQSS please explain a bit right here?

Do i worrie about balance? no, Customisation got bonuses and some minuses
Silencers get away your damage
Supressors increase noise
Sights gives some small amounts of bonuses + decrease mobility

AKMS gold is a specificly uniqe gun, made with gold, and all the guns in higher teirs are better then previous ones, you know

How about Gunsmith skills? No penalty for silencers will work the same way as it does now?

 
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Topic: Contract Wars: General / More customisation!

Originally posted by TheOwnag3:
Originally posted by sw2012:

I predict that everyone(+) will run around with a weapon with:

  • 100 acc
  • 1 rec
  • 80+ dmg
  • 90+ fire rate
  • 40+ mag size
  • 40+ penetration
  • silenced
  • scoped

I forecast there will be one combination that maxes out all or most of the factors and that’s the only gun used in the future. I’m skeptical how such weapons will be balanced out…

(+) everyone who’s spending enough GP to afford it. So the same ones who now rent everything.

Well idk about the stats, but yes, every gun will have a silencer and scope, unless they put some downside so people use guns with good ironsight without optics.

I don’t think there will be downsides more significant than those of current wtasks.

Btw it would be great if Eotech collimators brightness was reduced, or no one will use them. Now red dots are strictly better ’cause Eotechs (even green one) are way too obtrusive.

 
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Topic: Contract Wars: General / More customisation!

How about adding ability to customize mags, grips and stocks too?

 
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Topic: Contract Wars: Weapons / Which GP gun to get with 1,182 gp

SR3M, AK74, DT SRS (both).