Recent posts by DigitalChocolate on Kongregate

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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version v0.84.2 Release Notes

HERE IS THECOLLECT ALLGAME UPDATE! As some of you suggested, now you can collect all the minerals and coins of your planetes with a single click at your Silo or Bank! And there are new Premium Shop packs available, including Doomsday and Halloween ones! Yeah!

NEW CONTENT

  • Collect all coins : Click a Bank to collect all the coins available in all the houses of this planet or colony.
  • Collect all minerals : Click a Silo to collect all the minerals available in all the houses of this planet or colony.
  • New Premium Shop Special item : Military pack. Includes 4 traps, 3 turret power ups and 8 units.
  • New Premium Shop Special item : Horror pack. Includes 8 Halloween traps, 2 turret power ups and 21 Halloween units.
  • New Premium Shop Special item : Horror pack. Includes 38 Doomsday traps, 3 turret power ups and 12 Doomsday Golem units.

IMPROVEMENTS

  • Faster loading
  • New style for the ‘mission progress’ pop up.
  • Improved the story mission where you have to fight Reptice to unlock the Freeze Tower turret.
  • New SMS mobile payment system.
  • Star Base premium upgrades now are easier.

BUG FIXES

  • Now when you deploy only 1 Falcon unit it finds a target.
 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version v0.81 Release Notes

NEW NINJA UPDATE! Modest update this time, including a couple of new awesome items for the premium shop, a bunch of fixes and internal changes for the game to run like the road runner!

New features and content

  • Premium shop : two new items for the defenses tab!

Bug fixes / Exploit fixes

  • Some optimizations when loading the game.. more to come!
  • Fixed an issue where the visit news-feed shared was not displayed.
  • Fixed an issue where the popup warning that states that there are some crafting pending is shown when the user clicks on “other target” button during quick attack.
  • Fixed the locking of a target user on quick attack when having a special attack pending to craft.
 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version v0.80.7 Release Notes

A magic game update is here! Defensive power-up, cheaper Special Attacks and Special Units, new missions, improved attack user interface and more! What is your favorite one?

New features and content

  • Premium shop : an improved version of the Colony Shield shop that also features a defensive power-up, packs of special attacks, packs of special units and Alliance Medals (and more to be added in future updates).
  • New ‘Turrets Damage Boost’ defensive power up : Increase the damage of your turrets during 6 hours.
  • New Attack button : merges the old Quick Attack and Target Spotter functionalities.
  • Added new missions.

Improvements

  • Improved missions flow, changing the dependency between them.
  • Alliance War opponents now have top priority in ‘Quick Attack / Target Spotter / Attack button’ enemy search results, because they used to be the favorite targets.
  • Improved the main HUD user experience by swapping button placement of the ‘Attack’ and the ‘planet / colony navigation’ buttons.
  • Tweaked the in-game contest engine to allow new types and improve its user interface.

Bug fixes / Exploit fixes

  • Invite friends buttons are no longer disabled by connection timeout.
  • Tweaked Rival Battle criteria when choosing your enemy to avoid the chances of having an exploit.
 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version 0.79.3 Release Notes

Hi Earthlings!

The Starlings are really happy because we found a new way to improve our defenses, specially during Alliance Wars and against Special Attacks! Chubi and his workers were working on it, but then appeared the Enterprise spaceship out from nowhere to help us!

Improvements

  • New Star Trek The Next Generation feature : Star Shields.
  • New Star Trek The Next Generation decoration : Starfleet insignia.
  • New Star Trek The Next Generation decoration : Teleporter.
  • New Star Trek The Next Generation decoration : Enterprise bridge.
  • New Star Trek The Next Generation loading screen.
  • New game icon.
  • Improved the performance of the dome shown when the user mouses over a turret or a bunker.
  • Other minor and internal improvements and tweaks.

Fixes

  • Fixed and issue sending cubes.
  • Fixed an exploit related to how the scoring percentage was calculated for Rival Battles. Now it’s calculated in another way.
  • Other minor and internal fixes.

Hope you like it!

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Live long and prosper

STAR TREK THE NEXT GENERATION ITEMS IN GALAXY LIFE! We’re hours away from our first contact!

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version 0.78.8 Release Notes

Hi Earthlings!

Hey Giants!, we’ve improved the game performance and separated the alliances into 2 groups to avoid some exploits and annoying issues!

Improvements

  • Alliance groups : Now the ones with less than 5 members can’t fight with the ones with 5 or more members.
  • Performance optimized tweaking the dome of the bunkers and turrets.
  • Loading times improved.
  • The pathfinding for the visual representation of the unit attacks has been tweaked.
  • Luck Norris sent his best wishes to some cheaters who still were in the Alliance Ranking, now it’s almost 100% clean.
  • Other minor and internal improvements and tweaks.

Bug fixes

  • Visual representation of the in-game contest goals now is shown properly when there is a single goal to show.
  • Other minor and internal fixes.

Hope you like it!

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Live long and prosper

Contact!

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Live long and prosper

THE BIGGEST GALAXY LIFE ANNOUNCEMENT EVER MADE IS COMING! Our game will be visited by a very special ship from where no Starling has gone before. Can you guess what it is?

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version 0.77.4 Release Notes

Hi Earthlings!

EASTER EVENT IS FINALLY HERE! Compete against the other players to see who can find more galactic Easter Eggs during this week to earn A LOT OF FREE GREEN BERET UNITS! Check also the new Battle Log that also displays the deployed units! YEAH!

Improvements

  • Easter event, that includes our first in-game contests.
  • Units usage added to the Battle Log.
  • Added new decorations : Mana well, Glutton plant, Starblooms and Dolmen decorations.
  • Removed some decorations : Ancestor, Focus God and Elastic bed.
  • Extra security check to avoid an extremely rare case of users losing their progress.
  • Quick Attack: In order to prevent rare cases where can’t be found a good target to attack using this mode, the target found can be auto-repaired if it was destroyed in more than a 50%.
  • Other minor and internal improvements and tweaks.

Bug fixes

  • Fixed an issue making the user loose a power-up when he changed of colony.
  • Other minor and internal improvements and tweaks.

Hope you like it!

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version 0.76.12 Release Notes

Hi Earthlings!

We have a new game update, this time with new cool stuff! A lof of you asked for a new unit, others asked for a new special attack. Green Berets are both, and you won’t need to train them! In addition to this we also fixed some exploits that annoyed some players.

Thanks for your patience and support. Hope you like the new version!

IMPROVEMENTS

  • New special attack unit : Green Beret. Check all the details about it here.
  • Friends tab tweaked : now uses radio buttons.
  • Tweaked alliance menus.
  • Added tooltip in the payment popup to explain the free items when available.
  • Other minor or internal improvements and tweaks.

FIXES

  • Tweaked both some items drop probability for Special Attacks and wishlist actions to avoid exploits, specially when using duplied/fake user accounts.
  • Helping friends actions fixed: Only one help for building, person and day. Now each help discounts a portion of the remaining time.
  • Other minor or internal fixes.
  • All planets and colonies are automatically repaired :
    • At the start of a new Alliance War
    • 8 hours after the first attack received inside an Alliance War
    • 16 hours after the 2nd attack received inside an Alliance War
    • 32 hours after the 3rd attack received inside an Alliance War

NEW SPECIAL ATTACK UNIT : GREEN BERET

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version 0.75.6 Release Notes

Hey Earthlings, the Rival Battles are finally here! Earn chips proving that you’re the best defending and attacking against another player with a single attack!

Improvements

  • Added pagination on friends tab in social wall
  • Added filter on friends tab on social wall
  • Deploying a Smasher Squad now plays a new music: THE BEST THEME EVER!
  • New feature : Rival Battles.

Bug fixes

  • Fixed a bug related with the alliance ranking on the Alliance Leaderboards

Notes about Rival Battles

In this new feature you attack other Earthling at the same time that you are being attacked with a single attack, and both players bet chips to see who is going to destroy a bigger portion of the planet/colony, or faster if there is a draw. Replays for Rival Battles is WIP.

The feature is still under testing : it isn’t enabled to everybody, and some users might see different options

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version 0.73.8 Release Notes

Improvements

  • Maximum daily amount of online shield increased from 6 hours to 8 hours.
  • New HUD notification for when you’re running out of daily online shield.
  • If play during the rest of the day once your online shield is over you can be attacked, and once this happen the popup shown asking you to restart the game has been customized to explain it better. In the previous version it was a standard error popup.
  • Internal antireloader / antirefresher old protection system removed, now you can reload frequently a lot of times without being detected as antireloader / antirefresher.
  • Added loot information in the Target Spotter’s quick attack.
  • Added tooltips in the upgrade popups to show more information in the first screen.
  • Added a mini game in the loading screen that appears when you can’t play the game (because we’re uploading a new game update, etc). You’ll love it
  • Other internal and minor improvements and tweaks.

Bugfixes

  • Security improvements to patch and detect additional cheats.
  • Other internal and minor fixes.
 
Flag Post

Topic: Kongregate Multiplayer Games / [Galaxy Life] Daily limit usage for the on-line shield (to avoid autorefreshers aka 24/7 players)

Hi Earthlings!

As you may know, a lot of people were annoyed because was almost impossible attack some players, because they were almost always online. This ruined the gameplay experience of a lot of players, specially on alliance wars.

The game was designed and balanced considering that you would receive a certain average amount of daily attacks depending on your level outside alliance wars, and a certain other amount if you were inside a war. In addition to this, you were supposed to be allowed to revenge once someone attacked you. It worked in this way for most players, but were some few who exploited the game to don’t receive attacks.

In order to to it they were 24/7 online. Some did it with some tools, other with some webs and others were physically in front of the computer. Considering how the Flash games work, we couldn’t detect it. We studied several ways to address it, including custom captcha methods, but they were also skipped by using programmable tools. So after doing some numbers we decided that the best option was to make a daily limit for the online shield.

This is thought to affect only the users who are always online, so the idea is to the normal players who play fair shouldn’t be affected to this. So in order to find an amount of hours we checked how much time plays the people on average: it’s less than an hour. We also considered a big enough time to allow a certain amount of attacks for alliance wars considering the upcoming changes and a tiny portion of players who spend a lot of time in the game playing fair.

The daily limit of the on-line shield is 8h, to spend across all the game sessions you make this day.

This means that you’ll be able to play each day 8 sessions of 1 hour, 24 game sessions of 30 minutes, etc each day being always protected. Once you run out of online shield, you’ll be able to continue playing this day and won’t be detected as cheater for ban waves, but people will be able to attack you until this day ends even if you’re online.

Once this day ends and the next one starts, you’ll have 8h of online shield.

If you’re attacked after once your daily online shield is down before the day ends, you’ll have (once each day) some extra few minutes (15 minutes as of now) of shield in order to let you go back and repair.

Very soon, the remaining amount of daily online shield will appear in the HUD.

Hope you like it! What do you think about it?

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version 0.72.12 Release Notes

Improvements

  • Notifications: you should get a Kongregate app notification if attacked
  • New laboratory : Easier to check the state of your units, the ones to unlock and their different levels.
  • New laboratory : Now you can instant upgrade more than 1 level with a single click if you meet the conditions.
  • Quick attacks : Target spotter challenges you to attack unknown players, without allowing you to spy their planet before.
  • Now you won’t be able to leave an alliance during an alliance war.
  • The Smasher Squad loading screen is back.
  • Attacking Reptice doesn’t require minerals anymore.

Fixes

  • Security improvements related to block the change of blast radius with cheats.
  • To recycle certain level 11 turrets caused an error message under some circumstances.
  • Some player info shown in Target Spotter wasn’t correct under some circumstances.
  • There was a color issue when an alliance tab was selected.
  • Fixed an issue when cancelling the colonization of a planet in the last moment.
  • Mistery gift now has the proper description in the social wall menu.
  • Friend popup alignment is now correct.
  • Big blue button in instant unlock unit popup said “start upgrading” instead of “start activating”.
  • Amount of minerals was increased while attacking other users under some circumstances.
  • IE8 : Now you can share a wall post in the application properly.
  • IE8 : Now it loads game header and footer properly.
  • IE8 : Now the payment works properly, it had issues under some circumstances.
  • IE8 : Invite page didn’t load and browser security warnings were observed under some circumstances.
  • Invite dialog after tutorial didn’t close properly
  • Some obstacles in white planets weren’t able to be selected properly under some circumstances.
  • Fixed some popup overlapping.
  • Fixed a bug with a text of the button in the popup that appears when you’re being attacked.
 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version 0.71.10 Release Notes

NEW GAME UPDATE! Few small but key changes to our favorite Galaxy!

Improvements

  • Added target spotter in the main HUD.
  • Game performance greatly improved especially in Firefox.
  • “Coming soon” is not shown in training buildings anymore.

Fixes

  • Wrong alliances logo on the war bar.
  • The ‘An ion storm…’ popup message wasn’t clear enough.
  • Doen’t increment two times the amount of an item in the inventory star.
  • Doomsday – Wind Golem didn’t make damage.
  • Some security fixes.
 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version 0.70.9 Release Notes

NEW GAME UPDATE! The Doomsday is almost here, and the Gods have been really busy tweaking the last changes. Earthlings, are you ready?

Improvements

  • New Doomsday themed main planet background animation.
  • New Doomsday themed main loading screen.
  • Doomsday content and features locked until the countdown is over.

The Doomsday event will start this 12/12/12!

  • Improved version of the waves system shown in the Halloween event.
  • 4 new enemies : Thunder Golem, Rock Golem, Fire Golem, Tornado Golem.
  • New weapons to stop these Golems (to be announced).
  • A new reward for the end of the event (to be announced).
  • Internal and minor additions and tweaks.

Fixes

  • Now when a frozen unit is killed its animation is shown at its normal rate.
  • Resources stolen are painted at the same time
  • Incorrect notification was displayed after using “Trade in” option of “Blue trap/Fly Trap”.
  • Zero cash was displayed when trying to place “Blue trap/Fly Trap” during lack of workers and resources.
  • Several internal and minor fixes.
 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Doomsday 2012

THUNDER GOLEM! They love to throw you painful thunders in your face, which is really annoying!

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Doomsday 2012

Doomsday video .. enjoy!

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Doomsday 2012

EARTH GOLEM! This bad boy isn’t the fastest of the class but he can surely take a lot of heavy damage! Be careful, it shoots giant boulders to your Starling’s heads!

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Doomsday 2012

WIND GOLEM! Another type of dangerous and powerful creature that will attack us during the Doomsday event! Destroy them before their hurricanes keep you spinning forever!

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version 0.69.8 Release Notes

NEW GAME UPDATE! As many of you asked for, we tweaked the deployment of items like walls or traps, improved the battle performance, added a new upgrade for Colossus and S-Trike, fixed the ‘show more gifts’ button or the ‘alliances in war’ filter and more!

Improvements

  • Kongregate Highscores API implemented.
  • Colossus and S-Trike now have a new upgrade, being unlockable only as an alliance reward.
  • The items in the inventory which can be ‘built in the map’ like traps or walls can be deployed now in a single row.
  • Game performance in battle has been improved.
  • Changed “Ion storm” popup, now shows a fullscreen image with a more clear message on it.
  • Security improvements to block some hacks.
  • Improvements of the waves system for the upcoming Doomsday event.
  • Miniature icon in the tooltip of the items has been removed.
  • Other minor and internal improvements and tweaks.

Bug fixes

  • ‘Not In War’ feature listed alliances which had their shield enabled.
  • The “Show more gifts” button didn’t work under certain conditions.
  • News feed about passing a friend names points to another player wasn’t working properly.
  • Some buildings that weren’t destroyed by a nuke but were close to it stopped to be drawn under certain conditions.
  • Alliance requests were able to be sent to members of other alliances under certain conditions.
  • The user was able to drop units or special attacks even after the battle was considered ended under certain conditions.
  • The star base alliance flags animation was painted twice under certain conditions.
  • Other minor and internal fixes.
 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Doomsday 2012

New unit unveiled

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Doomsday 2012

Uh-oh.. the End is near!

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version 0.68.15 Release Notes

NEW EPIC UPDATE! Do you want to burn minerals? If yes upgrade all your the Star Bases and turrets in all your planets to the just increased maximum levels! Now the mystery cubes will include more coins to help you during Alliance wars

Improvements

  • Star Base now can be upgraded up to Level 9.
  • Mortar and defensive turrets now can be upgraded up to level 11.
  • Number of mystery cubes that include coins has been increased, and the number of them that include minerals have been decreased.
  • Player name font tweaked in the Friends tab.
  • Minor crafting collectible items rate tweaks.
  • Internal minor tweaks and additions.
  • Doomsday countdown!!!

Bug fixes

  • Improved the indication of whether a player in the Battle Log can be attacked or not (green or red border around the photo). Now it will take levels, revenges and alliances into account better.
  • Strange looking Battle Log player image in cases where there isn’t a Facebook avatar available.
  • Other minor fixes.

Notes

Level 9 Star base requires :

  • To have 7 planets
  • 121M coins
  • 15 Star Batteries
  • 8 Mana Lights
 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Galaxy Life version 0.67.14 Release Notes

NEW GAME UPDATE! We improved the performance when attacking, updated faster your player score in alliance wars and tweaked some things more!

Improvements

  • General performance improved when attacking.
  • Trap and flying trap are a bit easier to find.
  • Internal additional anti-cheat security.
  • Optimized the ‘instant training’ flow to make it faster : Now it shows the total time and ‘pay button’ with its cost. When pressed, if the units fit in warp gates it pays directly and units are instant trained. If not, a popup shows how many units are possible to be instant trained and their cost.
  • Added level of the units in the info popup in the training buildings.
  • Special attacks now are locked during tutorial.
  • New style applied to the Friends tab.
    *Additional minor and internal improvements and tweaks.

Bug fixes

  • Alliance player score are now updated more frequently.
  • Units deployed on a friend’s bunker moved to warp gates or out of the screen under certain circumstances.
  • Fixed an issue that increased the counter of already bought planets of a star in the galaxy view even if the planet moved to that star was already allocated in that star.
  • Several fixes related to the waves system.
  • Internal and minor fixes.