Recent posts by Mousethecat on Kongregate

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Topic: Chess Evolved Online / List of AI issues

I had an AI use their king to take my wisp. It was even funnier because I was about to lose until it pulled that stunt.

 
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Topic: Kongregate / Did Kongregate change their favicon?

Can someone explain for the uninitiated that googled the word, learned something new, but noticed nothing different?

 
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Topic: Realm of the Mad God / The RotMG Era.

http://www.kongregate.com/forums/103-realm-of-the-mad-god/topics/372701-warning-pretending-to-represent-a-game-developer-can-get-you-banned

 
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Topic: Realm of the Mad God / [RotMG]Bug Reports

Or, you can post in the official bug report forum.

 
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Topic: Kongregate / Daily reminder that kong gives a T icon to anyone who has been reported

Originally posted by Toa_of_Pi:

the only winning move is not to play.

This guy gets it.

 
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Topic: Kongregate / Why are admins allowed to spam?

You’re repeating a baseless claim and expecting others to do the work for you. You can’t expect others to take you seriously when it seems like you’re not being serious.

So far, to me, it seems like you’re making a big fuss over an insignificant event.

 
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Topic: Kongregate / Why are admins allowed to spam?

Originally posted by 58381:

The fact that admins are exempt from the rules, how can we trust them to enforce the rules when they are the ones breaking them?

I’m still not seeing the problem. You haven’t provided any examples to support the case you’re trying to make.

 
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Topic: Kongregate / Why are admins allowed to spam?

I don’t get what the problem is.

 
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Topic: Kongregate / Upcoming Badges! [Suggest new badges here]

Originally posted by Morebadgesplease:

* 3 consecutive posts *

 
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Topic: Kongregate / How do you get an audience for your game?

Generally, if a game is good, it will pretty much advertise itself so long as you put it out there.

That said, your game has a good concept and the groundwork is there, but as it is now, feels more like a prototype than an actual game.

 
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Topic: Kongregate / Beta Games -- Suggestion directed towards Kongregate

Originally posted by rinky999:
Originally posted by Mousethecat:

Some people only read the title, nothing else. You did all you could. You even included a TL;DR, but alas…

If the beta game in question is actually just a hollow excuse to squeeze people for money (Are there any actual examples of this?) then I could see it being a bit of a nuisance, but again, I think that responsibility lies in the users, not Kong.

So basically you didn’t read my post, and then you blame it on the users? Well done for you then.

TL;DR There are games (and I mean regular games where you can buy stuff with Kreds, not Kongregate Beta games, also, many of them are idle games) that sells stuff and then change their usefulness using the excuse “Hey, this is a beta so bad luck.” That feels very deceptive to me.

The OP’s point is mainly about how developers are able to have micro-transactions in their unfinished games. Your argument is about how developers can change the usefulness of purchases on a whim. There’s some over-lap, but I think they’re two separate arguments.

I don’t pay any attention to the beta idle games being added, so I have to rely on other people to provide actual examples, but to me, it sounds like both issues are being over-exaggerated.

 
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Topic: Kongregate / Beta Games -- Suggestion directed towards Kongregate

Originally posted by Sadawa:
Originally posted by Professional5555:

We have games currently in Beta all the time. But you don’t see the them because you have to be K+.

I’m not sure what you mean, as I clearly stated that I do have K+ and that I’ve had it for quite some time… this topic isn’t even remotely about K+ Or being unable to access Beta games.

Some people only read the title, nothing else. You did all you could. You even included a TL;DR, but alas…

Anyway, I don’t really see the problem. People are responsible for how they spend their money. If they somehow feel cheated because they spent money on a game that was it beta, that’s kinda their fault. If the game is actually good, then the funds generated will probably help the game improve before being released to the public.

If the beta game in question is actually just a hollow excuse to squeeze people for money (Are there any actual examples of this?) then I could see it being a bit of a nuisance, but again, I think that responsibility lies in the users, not Kong.

 
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Topic: Realm of the Mad God / Kabam saved rotmg but made it P2W

This guy wrote this post a while back, showing his math for calculating how much divine pets cost

“For a 100 9x 8x pet, this will cost us around 149000 gold, which is worth around 931$”

The 90 life pots estimate is pretty vague, not to metion comically low. Whoever put that on the wiki should probably not be trusted with editing wiki’s.

 
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Topic: Kongregate / If you were to create a Kongregate quest, what would the theme be?

Outer space!

It’s never too late to ride the coattails of the Star Wars gravy train.

 
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Topic: Realm of the Mad God / Kabam saved rotmg but made it P2W

Originally posted by tgrg:

i think that kabam bought spyrofox entirely, but im not sure.

As far as I understand it, Wildshadow decided to sell the game to Kabam and Spryfox had to sell their share of it as part of the deal. SpryFox was actually interested in continuing to run RotMG, but it wasn’t their game to begin with.

 
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Topic: Realm of the Mad God / Kabam saved rotmg but made it P2W

I actually made a related post about this almost 3 years ago because I was tired of all the misguided angst against Kabam.

And I don’t think money was the actual reason the game was sold to Kabam. I can’t find anything stating why Wildshadow decided to sell it, but I did find a couple mentions by members of co-developers SpryFox, saying that the game “could have kept us going indefinitely if we hadn’t been forced to sell our stake in it.” Which implies they thought they were making enough money from the game to continue working on it, but the original developers, Wildshadow, had a different plan.

 
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Topic: Kongregate / When a kongregate staff member uses an OT may may

I too, like Music Band.

 
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Topic: Kongregate / Plausible ways on dealing with problem users and stemming the tide of spam

I think Realm of the Mad God is a good example of how these things don’t actually work.

They added e-mail verification with a captcha. Spam-bots were gone for about a day, then they were back like nothing happened.

They started to ban certain text strings like “www.” and “oryxshop”. Then the spam bots just started to use things like “w w w .” and “o r y x s h o p”. Then they’d ban more things and the bots would just work around them again. Now it’s common to try to type a normal post and have it not go through because the spam filter caught a false positive.

They added an option to block all messages from accounts below a certain rank/level. Now most of the spam bots are at or above the rank/level threshold.

 
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Topic: Kongregate / Cussing, Insulting, and Pornography Allowed

I’ll elaborate a little on what I meant by “Mod philosophies”.

Kong mods shouldn’t be seen as rule enforcers who’s purpose is to punish wrong-doers.
They shouldn’t be seen as obedient servants following the whim of their masters.
They shouldn’t be seen as someone you’d rather not have around, or need to have around, for the sake of the well-being of the room.
They shouldn’t be seen as the catch-all solution for any and all problems a chat room has.

But this is how it is to many users. To make matters worse, some people will judge and harass a mod just because they are a mod. They are no longer an individual to these people, they are an M. It’s actually a very similar preconception applied to users who have been deemed trolls.

To help explain what I think mods should be, I had written this extremely cheesy post a while back, listing and explaining many of the traits a good mod, and ultimately, a good person, should have.

 
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Topic: Kongregate / Cussing, Insulting, and Pornography Allowed

My response was quick, hollow, and unhelpful, but you did consider what I said and that’s really what matters.

I just don’t see the Kong staff making any major changes to the room system. Ever.

In regard to the first part, it was the hours you mentioned that were unreasonable. Excepting a person to devote at least 30 hours a week to modding the chat is madness. Most people who are mature and sensible enough to mod the chats are people with jobs or are going to college, which takes enough time as is.

Some of the other suggested changes were things that were already in place and removed (T icon and modcalls). People may not agree with the changes or the reasons for them, but the Kong staff are the people who were hired and paid to assess and make such decisions, so I’d think they’re more than qualified when it comes to weighing the negatives against the positives.

 
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Topic: Kongregate / Cussing, Insulting, and Pornography Allowed

“Additionally, give every room one Moderator who is active at least 6 hours a day, 5 days a week, preferably more.”

That is extremely unreasonable.

“so add a flag (like the M and D for Mods and Devs) to the account to say “This person was bad enough to be kicked from a room. If he starts trouble in another room, kick him again.” This should alert all users and the hopefully active Moderator that the user is problematic”

We already had this and it was removed.

“add a feature of room-locking. Since there’s no way to stop alts from being created and abused, cut off their means of accessing the chat room. Basically, no new usesrs would be able to enter the chat (including the troll alts), and no users would be able to switch into the chat room from other rooms. This would only be for a certain amount of time, but it would be unstated, specified only by the Moderator.”

I can’t even…

So basically, you want to give mods almost total control of rooms? You don’t see any potential problems with this?

Edit: I used to not agree with Kong’s general mod policy, but after a lot of time, I’ve come to see how their mod philosophies work and why they stick to it. I’ve already made several related posts in other threads, so I might go through them at some point and compile it all into a more presentable format.

Bottom line. Everyone is responsible for their own enjoyment of the site. Sure, not everything will be perfect all the time, and some people will want to ruin your day. Don’t let them.

 
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Topic: Kongregate / Cussing, Insulting, and Pornography Allowed

I have nothing to say that hasn’t already been said, but I’d like to +1 FlyingCat’s posts.

It’s hilarious how often I’ll see certain individuals cry wolf and then put on the wolf costume. They don’t seem to realize when you fight fire with fire, everything burns.

(This thread clearly didn’t have enough analogies)

 
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Topic: Kongregate / Can we change our usernames?

Can you change your name? No.
Can an admin change your name for you? Yes.
Will they? Probably not.
Is it worth asking? Sure, why not.

 
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Topic: Realm of the Mad God / Is self buffing really that bad?

Originally posted by Dragonturtle7:

There is no Edge, besides killing the boss faster… They are just a bunch of idiots :P

This. 100 times this.

The amount of damage you need to do in order to qualify for loot is almost always hilariously low (Usually just a couple of hits).

Doing more damage than the loot threshold does nothing to increase your loot (only known expection is O1), so buffing yourself is pointless in almost every situation.

The only time it would matter, is in a situation where the boss dies faster than you can do enough damage to qualify for loot (Common with Thessal, since OTs are so crowded she dies in less than a second), in which case, the boss will probably already be dead by the time you can run away from the group, buff only yourself, then get back in time to do any damage. Accomplishing nothing.

 
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Topic: Kongregate / That time I spied on Bowser's Castle for science.

Originally posted by VforVendetta:
I do think the results are very much skewed due to the nature of the room, the effect of afk mods, the season we are in…

…and that I was probably the majority of the mod activity.