Recent posts by Mousethecat on Kongregate

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Topic: Kongregate / I thought I had seen the worst of Kong.

What is Battle Pirates and why can’t we trust the company behind it?

I’m asking because I have no clue, and because you posted asking for discussion but provided very little information.

Edit: So I checked who the developer is, it’s the same one for Backyard Monsters. Now I understand where you’re coming from. Is the fact that they pulled BYM from Kong the only real point here? Or is there more to it?

 
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Topic: Kongregate / Newcomers Kongregate Chat Rules & help

Originally posted by epic44:

Help

What should I do?

Besides reporting? Nothing.

 
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Topic: Realm of the Mad God / What Is Your Favorite Class In Rotmg?

I like most of the classes, but I think my overall favorite is paladin.

 
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Topic: Kongregate / Bring back Global Mods, here is a reason why Global Mods are needed more than Room Mods

I think the underlying issue/argument is that there’s a noticeable lack of admin interaction/support, not only with/for the mods, but with the entire community. Which I think is true. The only time I get any admin feedback, is when I’ve done something wrong, or when I directly ask them a question. And I have even less to say about their presence elsewhere. There’s also a noticeable lack of transparency, which I am not particularly fond of.

 
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Topic: Kongregate / Bring back Global Mods, here is a reason why Global Mods are needed more than Room Mods

Originally posted by adv0catus:

What do I mean by that? Well, it’s not really a secret that the administration tend to favour certain users/moderators. As I said earlier, people that make them look good and say “How high?” when asked to jump. Would go to the ends of the earth, etc. for the administration without even asking why. They’re cut a lot of slack, given a lot of leeway and get a lot of powers and things they want (modding in rooms they shouldn’t be modded in, modded in forums they shouldn’t be modded in, ‘special’ tasks assigned by the administration that is top secret, etc.)

I felt this was especially silly and incredibly vague. I’ve never seen or heard of anything like any of this ever happening, and if you can provide examples (In private), I would be thrilled to hear about it and investigate for myself. I’m not dismissing what you’re saying, I’m just saying I’m finding it humorously exaggerated at the moment.

As for the part about that particular mod nominee. I don’t know, but the admins had to have some reason as to why they didn’t mod that person, even if it was for the wrong reasons, but I don’t think it was because of an event several years ago.

Or maybe I’m brainwashed and I just want to be told to jump through hoops I’m not even aware of.

 
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Topic: Kongregate / Bring back Global Mods, here is a reason why Global Mods are needed more than Room Mods

Again, I’m not 100% certain, but as far as I know, that actually is the intention. It makes some sense. It’s a lot less likely to succeed, but in the long run, it’s the most beneficial course of action for everyone.

The people who are here with the intent to disrupt chat are people, and as such, are susceptible to influence. I believe this is why Kong is so picky about who they appoint as mods. As I’ve said in a past thread, they’re not really looking for people who know the difference between right and wrong. They’re more interested in people who understand people.

 
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Topic: Kongregate / Bring back Global Mods, here is a reason why Global Mods are needed more than Room Mods

If you ask me or the admins (as far as I know), moderation on this site actually is about trying to change human behavior.

Unreasonable? Yes. Impossible? Not as much as people like to make it sound.

 
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Topic: Kongregate / Bring back Global Mods, here is a reason why Global Mods are needed more than Room Mods

Originally posted by Gojesabs:

Also, why would I say on main chat “Oh a moderators coming to watch users to nominate them” That obviously will make things worse, so I wont do that and I hope nobody ever does.

I worded that a bit wrong. I meant that as a general statement to anyone reading. You’re entirely right in how you go about handling the situation.

It’s never good or helpful when users announce that they’ve called a mod into the room. Some users even go as far as to say something like “I called the mod here to ban you!”. That’s when I facepalm and pretend like I don’t even know them.

 
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Topic: Kongregate / Bring back Global Mods, here is a reason why Global Mods are needed more than Room Mods

Oh hey, it’s this topic again!

Then again, if it wasn’t such a hot topic, it wouldn’t be brought up so often and generate so much attention.

Anyway… I think the main reason the site lacks mods is due to a combination of these two things:

1. The admins have a rather high standard for who they appoint as mods.
2. The majority of the user-base is below that standard or are unwilling to become/remain a mod.

As far as I’ve see, the rate in which kong gets new users who are generally problematic or otherwise refuse to abide by simple etiquette, far exceeds the rate in which kong gets new users who are “modworthy”, so as time goes on, this “problem” will continue to grow. It doesn’t help that the retention rate of this site’s mods is rather low, due to various factors (Lack of positive support, frequency in which mods are harassed and villainized by users, ect…).

To remedy this problem, the admins either have to lower their standards, or users need to change their attitude. The latter is a much better, but obviously unrealistic option, where as the former is a more realistic and possible option; though, as far as I can tell, the standards actually were lowered when they changed from the global mod to the room mod system, as there were several users who I wouldn’t have expected to ever be modded, who were modded under the new room mod system.

When I get a chance, I’m going to count how many new mods there have been since the new system and figure out an approximate ‘new mod per day’ rate, and compare it to the rate before the system change. I’m also going to see how many of the new mods are no longer mods, and compare that to the mods who were modded before the change, to see how many room mods gave up the position compared to global mods.

Now for “Why do some rooms have so many mods, and some rooms have so few?”.

Most mods, just like most regular users, tend to stick in the same room or couple of rooms. They like the company of those they know and have grown to like. Expecting mods to venture into other rooms just to deal with a problem they have no invested interest in or information on, is rather unreasonable. It’s like being called over the PA system to go clean up a spill over in aisle 5.

There also a bit of social gravity to rooms. People tend to attract and maintain the interest of similar or like-minded people. Some rooms are also “messier” or “cleaner” than others. Users who tend to like the “cleaner” rooms are also the same users who tend to have more mod-like qualities, whereas messy rooms tend to maintain the attention of users who tend to lack the interest in or capabilities of becoming a mod.

Now, I’m not saying that rooms with mods are better than rooms without them, or that rooms without mods are worse than others; what I’m saying is that due to how the mod system works (Mods have to nominate users in order to be considered), and how people tend to gravitate towards each other (Explained above), rooms with mods will tend to get more mods, and rooms without them will tend to remain modless.

All that said… I’ve never gotten a PM from you. I’m usually pretty good about responding to modcalls.

Also what you said is pretty much right. If you want mods in your room, bring your room to the attention of mods. It’s a bit of a shot in the dark, but sometimes you’ll manage to hit something. The more you try, the more chance there is that you’ll actually see a result. And please, for your sake and everyone else’s, don’t announce your intentions to the whole room.

 
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Topic: Kongregate / I have an idea

Originally posted by Dudewithpants

wrong. if you start a thread, you basically are the owner of it

No. Users don’t even own their Kong accounts.

Regardless of that fact, why would you even need/want to remove posts anyway?

 
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Topic: Kongregate / Badge of the Day Discussion

Did anyone else have a problem with the game submitting completion credit? I beat it twice and waited around on the ending screen for a while, but I never got the badge.

 
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Topic: Kongregate / Is one greg enough?

Originally posted by Maritos:
Originally posted by Holy2334:

Greg needs an apprentice to take under his wing, and raise him to be a badge creator like himself. (Not me though, I’m already busy with 1000000 other things to help out with badges).

I still don’t understand why Precarious still wasn’t taken. His suggestions are pretty consistent. Also, most of time, his suggestions are basically what greg ends up adding anyway.

Exactly what I was thinking.

 
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Topic: Kongregate / Is one greg enough?

How does everyone else feel about new badges? They’re exciting, right? No? Well why not?

It seems like a lot of people feel that there just aren’t enough new badges, especially any time greg has a few extra days off. I remember Rawismojo used to make new badges, since then, it just feels like one person isn’t enough. New badges are one of the things that keep me interested in the site, and it would be cool if there was a more steady stream of them.

I petition that we clone greg, and force the clone to play games and make new badges.

 
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Topic: Kongregate / Looking for a certain game

Sounds kinda like The King’s League. http://www.kongregate.com/games/kurechii/the-kings-league

Also, there’s a thread devoted entirely to asking people to help you remember a game you forgot: http://www.kongregate.com/forums/3-general-gaming/topics/57132-the-what-was-that-game-called-thread

 
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Topic: Kongregate / Are Moderators Always a Necessary Force?

I don’t particularly agree with using mutes as a long term solution. It’s like putting up your own personal wall in chat. It serves it’s purpose well, but has a tendency to cause confusion, which was a point brought up in the OP; as also mentioned, the users who tend to not like to mute users are also the vocal supporters of mods. In my experiences, they’re also the ones that tend to perpetuate the problem by responding to the same people they don’t want to hear from. I think the better solution is to encourage users to not respond to anything they have a problem with, because responding only encourages the problem-behavior.

As for mods, they’re kinda like the Maxwell’s Demons of chat. The goal is essentially to decrease the entropy of the setting and promote order, which is accomplished by helping establish the boundaries and acting against forces trying to disrupt the setting.

Mutes are an individual tool. A selective barrier that can be used to shield one’s self. Mods are a construct. Every user in the room will become aware of them just by looking at them, and the population can be altered by it based on their feelings about it.

Mods and mutes are two entirely different things trying to accomplish the same goal. The effectiveness of either will depend entirely on the setting.

 
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Topic: Kongregate / Are Moderators Always a Necessary Force?

There’s pretty much nothing I have to say that hasn’t already been covered, mostly by Stots. The way the process works now is pretty much designed around avoiding the problem you’re describing from happening in the first place.

Given the parameters of the example (A room that has no mods and does fine without them), the main way the assumed problem would really occur is if a global mod shows up. When this happens, the mods presence usually only acts as a catalyst that causes a reaction and changes how the users behave, which is something you already pointed out. This almost always happens, and I can count on one hand the amount of times I went into a “foreign” room, and had seamlessly joined the on-going conversation without anyone acting funny or even paying any attention to the fact that I’m a mod. It’s a refreshing experience.

There’s probably at least a few instances where a user was modded in an otherwise modless room, and it caused a negative backlash. I don’t have any insight on that, but perhaps someone who has had that experience might notice this thread and give their $.02.

 
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Topic: Kongregate / Thank you Kongregate

+1 @ Ubermorgen’s post. Particularly the “If someone has the mindset of a victim, they’ll always think they’re being attacked.” part.

Also +1 to cargo’s post, especially where he mentions “Once you learn to look past these silly little remarks people make about you then your life will improve greatly.”. I would have worded everything a little different, but the point here is that you have the ability to negate the power other people have over you here by not listening to them and not responding to them. By responding to the bullying, you are perpetuating the problem by satisfying the desire some people have to devalue others.

I’m not going to say that the world isn’t sometimes a dark and terrible place, or that people aren’t sometimes horrible monsters. That would be foolish. But the world also has it’s moments of bliss and beauty, and people can sometimes be wonderful angels. You only have so much time, and while you don’t always have the choice in how you spend that time, you do always have the choice in how you experience it. Having a bad attitude will likely cause you to have more bad experiences, and vice versa.

 
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Topic: Kongregate / Black Backgrounds?

Seriously, what is the point of this split test? Just implement it and give users the option to toggle it on or off.

 
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Topic: Kongregate / How would you react if you logged onto your account and you had every single badge?

I’d be angry.

Also, bumping your threads that quickly is poor etiquette, not to mention a bit desperate.

 
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Topic: Kongregate / Curtis' Badge of the Day Reviews

Originally posted by MmeBunneh:

Personally I think for a potentially more efficient set up (as this gets longer into more pages) is to use the second post he has in this thread as an ultimate list of all his reviews, link either to the individual posts here or his blog, and then use this thread as discussion for his reviews.

I don’t think a bump is necessary everyday unless posts stagnate and there aren’t new posts. Hope that made sense!

This makes the most sense, if not all of the sense.

 
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Topic: Kongregate / Curtis' Badge of the Day Reviews

The set up for the thread is fine, except for the fact that he’s posting every day, bumping the thread without really adding anything new to the thread.

 
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Topic: Kongregate / Curtis' Badge of the Day Reviews

Originally posted by Pokerpo:

so basically a bump thread

Someone had to say it.

 
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Topic: Realm of the Mad God / The Generosity Phenomenon

How many priests did you make before this one?

 
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Topic: Kongregate / STOP IDLE GAMES

Originally posted by bobby71983:

Anti-idle has virtually infinite non-idle gameplay, along with having the ability to idle as well.

It’s an example of how to make a good idle game. Nothing else on this site can hold a candle to it.

+1. Heck, I’ll give this +2 if I’m allowed.

I feel like I should write a lengthy post on why I think anti-idle is the best game on Kong. I’ll get around to it eventually, maybe.

 
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Topic: Kongregate / You are going to try to win the heart of your boyfriend/girlfriend by introducing him/her to a romantic night playing Kongregate games.

The Sushi Cat series.