Recent posts by Realta on Kongregate

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Topic: Rise of Mythos / Anti P2W strike or don't release tarot priestess

Originally posted by belugas:

You guys are leaving out that we have Khumn and the chinese dont, khumn can bring you back to full life real quick. high priestess will really make this game almost unbearable once people adjust to it. Whales will start running multiple khumns or other lifegain cards,whale v whale 2s will regularly go into 50-60+ turns, also will take alot of strategy out of 1v1s. will really make the 20ish card pan power decks just demolish every other deck type, as of now the way to beat it is to outlast, having 1 card let them get whole deck back is just too strong

Incorrect khnum is on several chinese servers including wzzh.

 
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Topic: Rise of Mythos / Fight the Rush?

Man people here need to stop crying so much, they’re always crying about rush or whales or both and coming up with terrible ideas that would infact make the game worse, so many self entitled people here.

Honestly this idea could kill the game or atleast kill some currently balanced servers, Ever heard the phrase “If it’s not broken don’t try to fix it” Not broken, Doesn’t need “fixing” and your moronic method of fixing would infact break it.

 
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Topic: Rise of Mythos / Rushing Needs To End

All these threads are stupid fuelled by people with a lack of vision and common sense, what occurs on 1 server is not the be all and end all sure you might want something changed, but your suggestions are always for all servers irrespective of what is happening on other servers.

Some servers are perfectly balanced and any proposed changes would destroy the balance in favour of the giga whales forever, The best suggestions are constructive ones that take into account all servers are different and have different needs. If the devs ever listen to some of you there will be even more screams of outrage about how unfair it is with nothing to stop the whales, it’s pointless for f2p etc.

Stop your inane and pointless delusions, think for just a second about the big picture. What could we do about this that wouldn’t be balance destroying and ruin the game that has minimal effects on servers that don’t want/need changes.

 
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Topic: Rise of Mythos / what we need is not hp buf!!!

I find this and other topics like it moronic, depending on which server you’re on the problems are different. On some altering rush would mean a select few giga whales get all rewards forever completely altering the balance of the server, on others wouldn’t make too much difference.

The whole we have a problem on our server so lets think of solutions that ruin other servers is plain stupid.

Any solutions must be made in mind with the fact that all servers are different and have different balances and needs.
Not this stupid hurr durr rush is stupid burn it with fire mentality.

 
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Topic: Rise of Mythos / Guild Showdown

Originally posted by p00nedbyme:

It’s random, it happens.

Had it happen 6 weeks in a row before, ofc random but just seems like a exceedingly poor matching algorithm at times.

 
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Topic: Rise of Mythos / Malucifer

Originally posted by Pinchfire:

I’m VIP0 and i’m top player both 1v1 and 2v2 (Stone Ruins cluster). If I am to post my deck most ppl. will think it’s as standard as it gets. So… Don’t complain you can’t compete! Get the cards you need, think every time you do PVP, get into an active guild and try to get better and better. Considering I’ve been top100 local and top200 cross every last of 7 seasons (or more, can’t remember already) I think it’s 100% up to the player to get there. Malucifier is absolutely perfect in terms of his responsibilities. Don’t try to blame him for your own lack of skills/ambition/time/brains/etc.

He was complaining in another thread he was top 5 local but not top 200 cross, this indicates he has skill and ambition if he can get top 5 local, but the servers they are crossed with are either miles ahead or so full of whales nobody from kong can compete. Making your response completely useless.

 
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Topic: Rise of Mythos / [Chinese Cards] Upcoming Cards

Originally posted by Avangion:

First of all those Goblin Incarnate are amazing! But I just have to say that the difference between 2 and 3 count goblins here pisses me off in principle. It’s like they aren’t even paying attention to what they are doing. How could gaining 1 life from 12 to 13 ever be worth +1 count?? I can’t even imagine a situation. The only thing I can think of it immunity to frenzy/sorran.

I believe there’s also 1 armour difference and it was a mistype :) and the 2cd is armour 2.

 
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Topic: Rise of Mythos / Dragonsoul Event

Thanks for the advance notice, were dragonsouls league wins or arena wins?

Also I asked a question in a thread that seems to have died so I’d appreciate it if you could answer it here, or find out the answer for me if you can’t. Ages ago on facebook there was a poll on which mythos we wanted and egyptians won, is there any chance of us ever getting the meso american mythos from that poll, or are we out of luck? :)

 
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Topic: Rise of Mythos / [NEWS] Mythos design a card event winners selected

Originally posted by kaiba987978:

Hahaha, to all the stupid people saying “hurr durr, you promised a vote, blablalba, bullshit bullshit, bla bla”, I just went to the thread and THIS is what it actually says
“Friendly Notices from the Monster:

1, The most balanced or the most popular card skill design is the one that most likely to be picked by our development team…"

Lol@ you, amusingly despite implying that people should learn to read you can’t do so yourself.

Nobody said they promised a vote, it was suggested a vote might be a better idea than 1 person merely choosing their favourites.

Also you missed out the crucial part where he additionally said the most popular submissions will also be considered.

None of that happened, it was 1 person choosing what they wanted.

Before making moronic comments learn the facts, rather than trying to be funny and failing.

P.S Jan doesn’t count because he’s a noob.

 
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Topic: Rise of Mythos / Imagine kong servers in that place

I’m guessing low server population and minimal spending so not worth them running the game.

 
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Topic: Rise of Mythos / [Malucifer Talk] Upcoming changes to RoM

Ages ago on facebook there was a vote between egyption/pirates and MesoAmerican mythos cards, Egyptians won and we have those. Will we ever get MesoAmerican mythos cards or is this just a dream? :) some new mythos(not norseII an entire series) would be nice.

 
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Topic: Rise of Mythos / [NEWS] Mythos design a card event winners selected

Originally posted by DrakkoShade:

Or maybe… He’s a moderator cuz he’s spent more time playing, learning, and participating in the game. And by those same virtues, has also come to understand what a “balanced” and “interesting” card looks like. Mal wouldn’t rig this to load the game with a new crappy card.

You know given that you were picked your defense of this has no credibility whatsoever. I don’t even know why you bothered replying.

Given that the original event stated the cards would be partially picked on which people liked best, but then here mal says he picked them all doesn’t this make the original premise a lie, cause no matter which people liked best he was gonna choose which he wanted anyways.

Multiple better suggestions were available to be picked, this should of been dealt with better i.e a vote etc.
Then you wouldn’t have the issue now with people complaining it was rigged when that’s how it looks to most.
I’m sure Mal is an honest guy and wouldn’t rig an event, but no matter what you say when one person is in charge of picking of course there will be accusations of favoritism and rigging (especially when the method of how the cards were chosen was different from what we were originally told).

 
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Topic: Rise of Mythos / [NEWS] Mythos design a card event winners selected

Originally posted by janpanter:

If Vexslasher wins again, we know favoritism is involved, he also won the design a boss event.

VexSlasher is a mod in the gamefuse forums I think he may have a say in which submissions are chosen which makes this rigged if so. Mods etc should not be allowed to participate in events.

Also honestly I think most of the submissions chosen are inferior to others I’ve seen, I mean what are you looking for in cards? General mediocrity and cards that won’t make people want to buy packs? or Cards that will A. Make people buy packs without being too overpowered and B. Will address certain issues like too many whales with khnum by picking a unit with bleeding attack.

Cause the last couple of norse mythos cards have been terrible and not worth buying, most people I know wouldn’t buy them if not to get Artemis.

 
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Topic: Rise of Mythos / [Malucifer Talk] Upcoming changes to RoM

Any idea when we’re going to get: 1. Updated event packs or 2. Event pack II for all festival cards currently unavailable in the current Event pack.

 
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Topic: Rise of Mythos / Nerf detonate

Firstly the skill is already nerfed and secondly until now rangers had by far the worst skills in the pvp shop, about time they got something worth buying.

 
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Topic: Lionheart Tactics: Feedback and Problems / Rogue Bug

I went through a mission where according to the cutscene a rogue was supposed to join me, but it never appeared.

 
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Topic: Rise of Mythos / [Maintenance] Rise of Mythos Maintenance Wednesday 1/14, 10:00 PM PDT

Any particular reason why forbidden zone event is only 1 week this time instead of 2 like last time?

 
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Topic: Rise of Mythos / [Community Event] New Mythos Card Skill Design Contest

Gamesearching while your greed is commendable one person constantly spamming the thread is not what the devs had in mind I’d assume. I’d find it amusing if it actually reduced your chance to win, because it caused the same irritation in others it does in me.

P.S despite your multiple attempts you mostly just copy others and change names slightly. Try some originality eh.

 
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Topic: Rise of Mythos / [Community Event] New Mythos Card Skill Design Contest

[CARD NAME] Goddess of Love Qetesh

[Unit Type]: Range

[Attack Type]: Physical
Epic:5/4/11(CD/ATTACK/HP)
[Tough Love]: A creature Damaged by Qetesh is charmed for 1 turn.
[Snake Strike]: Range +3 Damaged creatures cannot be healed for 5 turns

Legend:5/4/11(CD/ATTACK/HP)
[Tough Love]: A creature Damaged by Qetesh is charmed for 1 turn.
[Snake Strike]: Range +3 Damaged creatures cannot be healed for 5 turns.
[Lions Strength]: Every time this creature deals damage it gains 1 attack and 1 health.

Godlike:5/5/15(CD/ATTACK/HP)
[Tough Love]: A creature Damaged by Qetesh is charmed for 1 turn.
[Snake Strike]: Range +3 Damaged creatures cannot be healed for 5 turns
[Lions Strength]: Every time this creature deals damage it gains 1 attack and 1 health.

[CARD NAME] Goddess of Order Maat

[Unit Type]: Melee

[Attack Type]:Holy

Epic:6/2/12(CD/ATTACK/HP)
[Holy Fist]: Can attack adjacent enemies attacking backwards in preference. Damage dealt can not be reduced, and creatures killed can not activate ability, Reanimate, Soulbound or Skeleton
[Iron wings 2]: Can pass over non-Flying creatures. Reduces Physical damage taken by 2. Flying, Armor.

Legend:6/2/12(CD/ATTACK/HP)
[Holy Fist]: Can attack adjacent enemies attacking backwards in preference. Damage dealt can not be reduced, and creatures killed can not activate ability, Reanimate, Soulbound or Skeleton
[Iron wings 2]: Can pass over non-Flying creatures. Reduces Physical damage taken by 2. Flying, Armor.
[Soul Absorption]: Whenever a creature dies this creature gains +1 life +1 attack.

Godlike:6/2/15(CD/ATTACK/HP)
[Iron wings 3]: Can pass over non-Flying creatures. Reduces Physical damage taken by 3. Flying, Armor.
[Holy Fist]: Can attack adjacent enemies attacking backwards in preference. Damage dealt can not be reduced, and creatures killed can not activate ability, Reanimate, Soulbound or Skeleton.
[Soul Absorption]: Whenever a creature dies this creature gains +1 life +1 attack.

[CARD NAME] Goddess of Serpent Edjo

[Unit Type]: Melee

[Attack Type]: Shadow

Epic:5/3/10(CD/ATTACK/HP)
[Snake Fang Glaive]: +1 range. Deals double damage to creatures with the ability: Cavalry. Attacks twice per turn if able.
[Shed Skin]: 100% chance to reanimate once.

Legend:5/4/10(CD/ATTACK/HP)
[Snake Fang Glaive]: +1 range. Deals double damage to creatures with the ability: Cavalry. Attacks twice per turn if able.
[Shed Skin]: 100% chance to reanimate once.
[Shield Ward]: Can’t be affected by negative effects.

Godlike:5/5/15(CD/ATTACK/HP)

[Snake Fang Glaive]: +1 range. Deals double damage to creatures with the ability: Cavalry. Attacks twice per turn if able.
[Shed Skin]: 100% chance to reanimate once.
[Shield Ward]: Can’t be affected by negative effects.

[IGN] Strife
[Server] Canyons Embrace
[Platform] Kongregate

 
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Topic: Forge of Gods / Account Reset

Originally posted by Avenging:

I just logged in and found the my account and character (lv 10) is GONE !!! And I have to restart the tutorial. Can the game administrator help me please?!? I have spend quite some money on it too.

My Login account name: Avenging

If you play while d/c it doesn’t save progress/purchases.

If you’ve spent money send a pm to panoramik and he should try to sort it out pretty quickly.

P.S game still shows you as rank 10 so try refreshing, might just be a visual bug, I’ve had that once before.

 
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Topic: Forge of Gods / Bugs

Clicking summon now freezes the game and so is currently impossible to do so, I wonder how fast this will get fixed you can’t make money if people can’t summon. I guess it’ll take precedence over the many other bugs in game.

 
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Topic: Forge of Gods / Bugs

Daily log in rewards bugged, didn’t get them.

 
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Topic: Rise of Mythos / [Chinese Cards] Upcoming Cards

Originally posted by OMGArmageddon:

Starting to get sick of how few beast cards get released. A single beast in the Tarot and none in the Zodiac. They created them and ignore them for basically all special release cards.

There are awakened beasts + more beast uniques than we have here on the chinese servers, but you’re right beasts have been pretty neglected and are generally under powered.

 
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Topic: Forge of Gods / Bugs

Another bug got +5 army spaces from rank up but army space did not increase.

 
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Topic: Forge of Gods / Bugs

win streak rewards also seem to be bugged