Recent posts by Realta on Kongregate

Flag Post

Topic: Rise of Mythos / [Inquiry to the Devs] Danika vs Wingy

Winged emperor effects all non card summons i.e cows,romeo, zombies,augusts cavs. All card summons are not effected – Danika summons dragons which you can get in card form and devs would struggle to program it so emperor differentiates between danikas summons and the actual cards played It’s the same for greek pegasus, trojan horse and the Squire summoning angels.

 
Flag Post

Topic: Rise of Mythos / [FORUM EVENT]Vote for Your World Cup Champion and Win Free Red Ball!

Germany

 
Flag Post

Topic: Rise of Mythos / Come and claim your trivia gold!

Strife
Canyon’s Embrace
200

 
Flag Post

Topic: Rise of Mythos / rushers and spikerushers unite

Originally posted by blindlight36:

good assessment^

SO what about these new cards, can they keep spike under control?


and outside of the elite tier.. there are tons of new cards with the distract ability (shadow dragons, sphynx, leo), which can really make spike hard in 2v2

whether or not they work, its a good example of the ‘additive’ style of balancing in the game, not going back and buffing/nerfing things but just heaping on new things.. personally I like that style better than changing things that exist, but they could be more thoughtful about it.. still I think theres a lot more thought behind the units than ppl give credit for. Like Olierien mentioned those 4 categories of deck have been kept alive this whole time with lots of subcategories that ppl have used successfully, and none have become totally extinct even with 0 buffing or nerfing.

I would say both of those cards have 0 effect on spike rush simply because of DB/any decent skill will kill annie in 1shot.

 
Flag Post

Topic: Rise of Mythos / [Maintenance] Rise of Mythos Maintenance 6:00 PM - 10:00 PM PST Wed. 6/4

Another thing about the maintenance being so long is we all basically lost 2 days off our mounts and runes…

 
Flag Post

Topic: Rise of Mythos / 【Announcement】Game Login Issue

It’s impressive how instead of fixing issues we just get one new one after another. Not the best way to keep an active paying player base I’m sure.

 
Flag Post

Topic: Rise of Mythos / Post Season rewards Bug

The rewards were correct for x-server but not local server. I was rank1 for 2v2 but got rewards for rank 2… Also rank 5 1v1 but got rewards for rank 10..

Strife
Canyon’s embrace

 
Flag Post

Topic: Rise of Mythos / Rise of Mythos Anniversary Trivia ROUND 2!

Angel Warder
Strife
Canyon’s Embrace

 
Flag Post

Topic: Rise of Mythos / Egyptian Mythos really added?

Saw someone get a legendary Osiris minutes after the event started so they are there. But egyptians are only a small% of the total mythos logically the chance of getting one would be smaller than getting one of the other mythos.

 
Flag Post

Topic: Rise of Mythos / [Maintenance] Rise of Mythos Maintenance 6:00 PM - 10:00 PM PDT Wed. 3/12

Originally posted by dyllan42:
Originally posted by Socran:

GameFuse did not create the ruby system. I’m not sure about the original Chinese server (the one most people know about is not the original), but Kings and Legends had rubies before Rise of Mythos even existed.

Correct me if I’m wrong, but Kings and Legends IS Rise of Mythos. It was called Kings and Legends when I started playing, then they just changed the name.

You’re correct, these other people clearly do not know what they are talking about. This game started off on kong as Kings and Legends then the name was changed to Rise of Mythos with the after note Formerly Kings and Legends, now it’s just plain old Rise of Mythos. Those that started here after this are unlikely to know about that however and so are spouting uniformed opinions which are incorrect.

 
Flag Post

Topic: Rise of Mythos / New Mythos Pack not giving at least 2 epics

Originally posted by krozman:

stop being such crybabies. The rarity and epic count is the same as the rest of the masters packs. You haven’t lost anything.

Quite clearly you need to read things properly, they advertised 2 epics and we only got 1 therefore we did lose something. In my country that’s false advertising/ faulty product which by law entitles me to a full refund.

 
Flag Post

Topic: Rise of Mythos / New Mythos Pack not giving at least 2 epics

Also only got 1 epic.

 
Flag Post

Topic: Rise of Mythos / Showdown Problems in City Gates

Honestly I wouldn’t call that compensation at all it was pathetic, it was a tiny fraction of what we’d of got from guild showdown. You need to give reasonable compensation in future.

 
Flag Post

Topic: Rise of Mythos / New Card Ideas

Originally posted by strikerobot:

Skelton Rouge
Race Undead
Viglance

Counter attack

Toxic Blade 2

Legendary 1/12 Godlike 2/14

Rouge is a type of make up, I assume you mean Rogue. It’s probably the only spelling mistake I ever comment upon, just because I find it irritating.

P.S Skeleton.

 
Flag Post

Topic: Rise of Mythos / [Known Issue] Missing Cards

Still missing all the epics I lost…

 
Flag Post

Topic: Rise of Mythos / [Known Issue] Missing Cards

Trine I didn’t get back my cards from opening packs. put in a ticket though.

 
Flag Post

Topic: Rise of Mythos / Disappearing Demon Hunter Azreal

I lost an epic hermes wings, epic azrael and the contents of 20 human race packs. Thanks for that xmas present gamefuse.

 
Flag Post

Topic: Rise of Mythos / New Mythos Cards

Common gamefuse really? Less than a week till xmas and we have no xmas events ongoing, none announced. All we have is this spam money at packs event, all this shows is you don’t value your players enough.
If you wish to keep your current player base playing into the next year, you need to equal other similar games all of which currently have ongoing xmas events.

Scrooge Mc’gamefuse sort it out.

 
Flag Post

Topic: Rise of Mythos / [NEW SERVERS] New Kongregate Rise of Mythos Servers on 11/20

It’ll be here at 6am gmt tomorrow according to the system announcement.

 
Flag Post

Topic: Nightbanes / November 18th - Halloween event has ended, and a small roadmap

How will evolution work? Will it be rare + rare = new rare and uncommon + uncommon = new uncommon or uncommon + uncommon = rare etc. How large will the variety be?

 
Flag Post

Topic: Nightbanes / [To Devs] Some Feedback

I don’t really see how the summoner deserves it’s epic rank, from using it overall I consider it inferior to the necromancer and lycan warlock both of which are rare. This is because of the guaranteed summon and additional ability, perhaps the summoner should actually be a rare rather than epic?

 
Flag Post

Topic: Nightbanes / Hulks

They don’t need nerfing, they are fine as they are. Being 5 blood you have a long time to kill them before they even get a turn. Also being the reward for killing an epic quest they should infact be that good.

Man up, stop crying and get yourself one.

 
Flag Post

Topic: Nightbanes / Loot

The drop rates seem to be quite low, so far I’ve got Jack o lantern and darkcrawler from the first quest in the Halloween area, they do drop you just need to keep grinding it seems.

 
Flag Post

Topic: Mech Conquest / Suggestions Thread.

I think you could do with altering the way in which a new galactic war opens, based on faction points in that war. If you start in a faction war where multiple people have 70,000 points already, there isn’t much point in fighting as you have no chance of getting a good rank (i.e better than 11+). I would suggest doing it this way as the amount of faction points generally is a good indicator of how far along a war is, also newer players will be put off by the fact that they’re constantly being put into an environment that allows 0 chance of success.

 
Flag Post

Topic: Mech Conquest / Suggestions Thread.

Few suggestions to improve the game, firstly add a mute button.

Secondly make sure the factions are balanced, in my current galaxy it’s 3 pay to win facebook players in one faction the first of win has more faction points than the top 5 players in my faction put together the second has as much as the first and 2nd players in my faction put together.

Thirdly you need to balance the gains/losses taken when attacked in planetary war. Last attack I lost 4600 which is just under 20% of my current cred amount while trying to save for ship lv 5, from mining I make 2400 an hour. Losing 2 hrs of income per attack is stupid, it makes saving for upgrades difficult. Ship lv 6 is 70,000, 20% of that is 14,000 or 6 hrs income… you see where I’m going with this. The amount of cred lost when attacked needs to be heavily reduced.

Fourthly you need to fix some of the achievements that are broken, the accuracy achievements are broken.