Recent posts by RavehDaveh on Kongregate

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Topic: Realm Grinder / Info on the next update

Originally posted by Leux:

ETA please :D maybe we can finally pass r8 without idling days on greed builds :D

I’ve just done R9, and I really liked the way I had to change the build to get to the next level! Greed build is not required for R8 though really…. I fully expect my R9 run to take 2-3 days longer before I can hit R10 (and get that last pesky trophy), but I think that’s a really nice feature to the game.

Originally posted by saf8564:

if possible improve angels it takes forever to get dwarf with it even with 200 qi gems

Each faction has points where it’s good, some are better on idle, some are better with active play, some are better with reincarnations (dwarf-fairy)… Angels have been buffed so they can get faction coins MUCH faster than before. If you don’t like angel dwarfs, play elf dwarfs!

Originally posted by ReapersRazor:

Yes this is good especially for late gamers who need ton of faction coins for say Mercs or Dwarve/drow

Mercs don’t need FC. Currently reincarnations allow excavations to be used to get FC. so after reincarnation, FC is NEVER a problem.

 
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Topic: Realm Grinder / [Minor Feature Requests]

Please can we update the kongregate “max buildings” to go past 99,999, as it’s infuriating that we have no idea how high people are getting…

 
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Topic: Realm Grinder / Realm Grinder: Afterlife [Full Patch Notes]

Minor Bug: When using brainwave, buildings report the wrong % of production (currently my pyramids are producing 99.7, 100, 101 and 102% (increasing sequentially, then resetting) of my total production).

 
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Topic: Realm Grinder / Realm Grinder: Afterlife [Full Patch Notes]

Bug reports:
“Need a head start ?” – Not tested since 30.3, but was bugged seriously (I got this mid elf run)
“Lucifer” – Gained without meeting requirements (random mix)
“Harlequin” – Gained with only 10 upgrades (think it was dwarf I was missing)

 
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Topic: Realm Grinder / Realm Grinder: Afterlife [Full Patch Notes]

BUG: LS tooltip doesn’t reflect the actual number of FC you get.

 
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Topic: Realm Grinder / "Based on" upgrades

Mathematician:
(numbers of buildings are at default mathematician levels – 1024,512 ect)

Before:
5.544E42
2.217E42
9.241E40
1.236E35
1.901E35
6.18E35
9.507E35
4.04E36
2.376E37
2.852E38
2.12E41

After:
1.164E43
4.435E42
1.755E41
2.224E35
3.232E35
9.888E35
1.426E36
5.657E36
3.09E37
3.422E38
2.332E41

(these are numbers Per building)

 
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Topic: Realm Grinder / Bug: Current Mana

When importing, the “Current Mana” level is limited to 1000 maximum, if you have above 1k mana, the import will cut you to exactly 1000. Most annoying when playing the mana poor titans.

 
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Topic: Time World / BRILLIANT EXPANSION, or not

Originally posted by nvillian:

I’d just like to add: Fuck you PM! No one even asked for any of that bullshit and you will NOT get a thank you for undoing your screw up in the first place. Stop adding bullshit that no one asks for and no one wants. Instead get your head out of your ass and actually pay attention to what your users are telling you, dipshit.

+1

 
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Topic: Time World / BRILLIANT EXPANSION, or not

Originally posted by rainingred:

I think we can all agree on that this game is headed on a downward spiral and each expansion is a new low point.

+1

 
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Topic: Time World / BRILLIANT EXPANSION, or not

Used to spend about $100 per month, but now….No…Just No.
Also will never spend gold on anything that PM puts name to…Ever

What’s more worrying than all of this, is the fact that 24 hours after a comment, we’ve had no further comment on this thread from the dev. Answer our queries? We are the non-silent part of the majority!

 
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Topic: Time World / Wasted Equipements

And PM still not replied…

 
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Topic: Time World / Wasted Equipements

People will still buy gold, but they will loose many existing customers who spend a lot…

 
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Topic: Time World / BRILLIANT EXPANSION, or not

So, there’s been an upgrade to item levels, making the L50 purple stuff I bought with gold (and then made level 10 enchantment) utterly useless… When I can upgrade item levels (either with gold or coupons), I’ll consider buying gold again. I am however, not buying gold again until this is possible.

 
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Topic: Time World / Bugs and Glitches

When using gold to remove the skill “command up” the ships are not automatically removed. I now have a hero with 53/49 ships!

 
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Topic: Time World / New Update coming

based on current pricing rules, and prices for event equipments, a +54 on 3 stats would be about 250k coupons…
The previous coupon gears were +45 on 3 for 92k coupons, and +30 on 3 for 20k coupons. I’d expect that to be similar/same this event.
Hats will undoubtedly be more expensive if sold (as they currently cost more gold than other equips).

 
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Topic: Time World / New Update coming

Shelix left a few bits out:
The 6th planet can now be gotten on completion of chapter 14 (there’s no chapter 13 as it would be unlucky, instead this was named chapter Z)
The story line has been extended with a new and interesting plot twist
New items – Boots and Cloak are now available in chests but are very rare.
Item class can be upgraded using a special items called Garnets.

 
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Topic: Time World / Bugs and Glitches

Gold related error:
I just purchased via the auction system 3 level 50 blue helms for 156 gold each. In inventory was 2 helms and an armor. I’m not sure HOW this happened, but it did. There was no blue L50 armor in auction for sale, so couldn’t have been my misclick. Item had same stats though. I want the helm rather than the armor.

 
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Topic: Time World / Bugs and Glitches

Just faced Shelix in PvP (3 min ago), he placed two warriors. First one reborned, second one reborned, first one reborned again. It says once per battle on discription, but the same warrior reborned twice. I don’t mind his massive luck in getting two reborned warriors. But pleasse ffs fix so that it doesn’t happen twice!

 
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Topic: Time World / Bugs and Glitches

BUG: After two turns of me not moving it switches to auto and behaves like a retard.

PLEASE ALLOW ME TO TURN THIS OFF!!!!!!!!!!!!!

 
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Topic: Time World / Bugs and Glitches

Originally posted by playmage:
Originally posted by RavehDaveh:

VIP Feature “Search” sorts based on power alphabetically rather than numerically

For players with power between 83,333,000 and 117,647,000:
Search feature lists players 100M+ before players with less than 100M power

Currently, it randomly picks 50 targets within your attack range so it’s not guaranteed to be 25 above or 25 below you.

The targets are sorted based on power (with lowest power first). But it doesn’t work!

The sorting is wrong.
100M+ players are ALWAYS listed first

 
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Topic: Time World / Bugs and Glitches

VIP Feature “Search” sorts based on power alphabetically rather than numerically

For players with power between 83,333,000 and 117,647,000:
Search feature lists players 100M+ before players with less than 100M power

 
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Topic: Time World / Bugs and Glitches

Originally posted by playmage:

Regarding the critical attack and heavy armor, the damage absorption is deducted before double the attack for all physical attack/skills. If it’s magic attack/skill, heavy armor does not create any reduction.

This does seem to be the case, the cause of the false reports seem to be Rogues double damage; which is NOT critical, but double damage.

I do however think that this is in need of revising, as critical strikes should only be subject to a set amount of armor….

 
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Topic: Time World / Bugs and Glitches

MAJOR Power bug:

I equip a MF, and my power jumps by 50M (instead of 25), to 117M (10M higher than my normal maximum)

With MF equipped:
Power 117,095,000
Army 71,500,000
Tech 3,900,000
Build 2,350,000
Hero 14,345,000

Without MF equipped:
Power 67,095,000
Army 46,500,000
Tech 3,900,000
Build 2,350,000
Hero 14,345,000

Further Testing indicates that Having a MF in reserve, but no reserve MS is the cause.

 
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Topic: Time World / Bugs and Glitches

Originally posted by boredpoo:

Saw this too. Example:
Hero has 4 attack normally.
Crit would calculate to 8. (We assume Crit = 2 x Hero_Normal_Attack)


If this hero crits on a Dino that has 2 Heavy armor…
The damage dealt is 4.

Probably because calculation is:
2 x (Hero_Normal_Attack – Heavy_Armor)


Some expect the damage to be 6.

Which is:
(2 x Hero_Normal_Attack) – Heavy_Armor

Currently:
For heroes: 2 x (Hero_Normal_Attack – Heavy_Armor)
For Skills: (2 x Skill normal Attack) – Heavy_Armor

 
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Topic: Time World / Feedback and Suggestions

The “auto on after idle turns” needs to be removed or altered. It makes things impossible when you’re taking 15 seconds per move cause you’re thinking.