Recent posts by Endox on Kongregate

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Topic: Tap Adventure / Looking for friends, post here

Add me please, i’ll add you back :)

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Topic: Tap Adventure / Add friends for bonus

Add me please

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Topic: Crusaders of the Lost Idols / Silver Chests upgrades

315 chests, 29 jeweled, only TWO jeweled from upgraded silvers. The chance is prob around 1%, but your main way of getting jeweled chests is buying with rubies.

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Topic: Crusaders of the Lost Idols / Epic Gear drop chance

Originally posted by Shikao:

Happened couple days ago:

nice! that is one of the best gear in my opinion, as it essentially increases your dps by 100%. The other best gear is a +200% damage item on your main dps guy.

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Topic: Crusaders of the Lost Idols / Epic Gear drop chance

The new guaranteed rare is awesome whoooo!

Previously you could get complete trash in a jeweled chest, e.g. currently I’m at 225 silver, 25 jeweled and have gotten 9 rare, 0 epics from chests (got 1 rare and 1 epic from the codes, but I’m not counting those as from chests). Probably 3-4 rares were from silver chests? and about 5-6 rares from the old jeweled chests

Also, only 2-3 jeweled were from normal chests, the rest are from rubies from quests/campaigns. So i guess the drop rate of jeweled chests is aroudn 1%.

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Topic: Crusaders of the Lost Idols / Your mother's a hamster guide

Your mother’s a hamster quest
Goal: Get the trojan horse to level 200

Standard formation with the centre slot taken up by the trojan horse, which STILL gives you 9 crusaders!

Additional info
-The trojan horse has 50hp
-The trojan horse is not buffed or healed
-The trojan horse acts as a buddy for jim
-The trojan horse counts towards Sarah’s “full set” buff
-The trojan horse DOES NOT count towards kaine’s “a-hah” gold buff
-The trojan horse prevents the hermit from getting his “craziness” buff if the hermit is behind the trojan horse
-The trojan horse is counted as non-human crusaders so emo wolf can get his “lone wolf” buff
-Khouri can only buff one of the guys in your 2nd column, but this doesn’t really matter, as past level 150 your 1 dude is gonna be doing 95% of the DPS anyway
-You lose around 20-25% DPS compared to the standard formation, so getting to 200 will prob take 2-3days
-If you’ve already beaten the rabbit and grenade maps you are probably a veteran and know which crusader is the strongest for you so I don’t need to go into that. but this is a pretty good map for emo werewolf as trojan horse is a non-crusader unit, and you can stick lion and panda next to emo.
-You need at least 1D+ damage to get to level 200

Here’s a picture to show you what the formation with the horse looks like:

Versus the standard formation:

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Topic: Crusaders of the Lost Idols / Holy Hand Grenade of Antioch Guide

Correct, a monk counts as a human unit

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Topic: Crusaders of the Lost Idols / Epic Gear drop chance

Just wondering how many people have gotten any epic gear?

I’ve opened 15 jeweled chests – 0 epic gear so far, only gotten some epic buffs.

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Topic: Crusaders of the Lost Idols / Grond! Grond! Grond! guide

Grond! Grond! Grond! quest
Goal: Get the battering ram to level 150 in the Descent into Darkness campaign

Diamond formation with the battering ram taking up 2 slots, leaving you with 7 crusaders. 1 crusader at the back, and then 3 more columns of 2 crusaders.

Additional info:
-The battering ram has 50hp, and will be the first unit to tank enemy damage
-The battering ram is allowed to die; it will return when you change maps
-The battering ram is not buffed or healed
-The battering ram counts towards Sarah’s “full set” buff
-The battering ram DO NOT count towards kaine’s “a-hah” gold buff
-The battering ram prevents the hermit from getting his “craziness” buff if the hermit is behind the ram (so he doesn’t get buffed in the 4th column, but can get a buff in the 3rd column)
-The battering ram is counted as non-human crusaders so emo wolf can get his “lone wolf” buff
-Kaine is gonna be a bit weaker this time around since his gold buff can only affect 2 guys max
-I guess the strat here is going to be to find out which crusader is going to do the most dps (either jim, sasha or werewolf) and have your best gold/dps guys around
-To beat level 150 you will need at least 1n+ damage

This is the formation I used:

I reached level 121 in 2 hours and with around 20 chests saved up, I have 460 idols. It will prob take 24-48hours for me to beat it.

This is the standard formation:

I ended up taking out khouri and nate for this quest

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Topic: Crusaders of the Lost Idols / Holy Hand Grenade of Antioch Guide

Finished! Not too bad, just under 2 days with minimal active gameplay. I pretty much only logged in 3-4 times, before work in the morning and after work in the evening where I could level sasha and get another 10-15 levels each time.

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Topic: Crusaders of the Lost Idols / Holy Hand Grenade of Antioch Guide

Holy hand grenade of Antioch quest
Goal: requires you to get the grenade to level 150.

There are 3 monks in each corner, cutting you down to only 7 crusaders.
You must protect the hand grenade monk, which is why he stands up the front. There is a monk why looks high, who takes the top corner, and a monk who is reading a book who wanted to tag along the mission at the bottom.

There are some hidden criteria:
-As soon as the monk with the grenade dies, he blows up your entire formation
-You cannot heal or increase the grenade monk’s defence with khouri/griffon
-He only has 50hp
-Therefore if ANY minions manage to reach your formation, you lose
-The monks count to Sarah’s “full set” buff (the bunnies in the other quest didn’t)
-The monks do not count towards Kaine’s “a-hah” gold buff, so you can only get 3 formation member buff only

This is my formation 55 minutes in, on level 93 (can safely farm without exploding the grenade)
My main DPS dealers are sasha and jim.
To find out who deals the most dps for you, check out willbrace’s dps guide! (basically look at all the multipliers, equipment, and enchants)
I ended up cutting nate, merci and khouri from my full formation build
My formation for grinding is:
Monk, artaxes, princess, monk
Sasha, jim, kaine
Panda, natalie

Against bosses i switch out kaine and panda for khouri and bushwhacker

These are my characters (yours may differ)
Sasha – main dps dealer, unfortunately he cannot buff himself with bulwak, but he does have a +10% dps buff
Jim – secondary dps dealer, +57.5% dps buff
Artaxes – +81.5% dps buff
Princess – +61% dps buff
Natalie – +26.5% dps buff, +25% gold buff
Kaine – +5% dps buff, +95% gold buff
Panda – +5% dps buff, +222% gold buff

Nate – +27% dps buff
Merci – +26.5% dps buff
Khouri – +55% dps buff

This is my normal formation:

I have 350 idols, and it took me around 10 hours to get to 150.
Losing 3 slots i lose around 200% dps buff, so I think it will probably take me 2 or so days to get to 150? I will be away for 2 days anyway, so I will see how far I get. If I were able to actively play, I’d probably wait til ~600 idols if I wanted an easier time, but farming idols takes way too much active time for an “idle” game :P

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Topic: Crusaders of the Lost Idols / WillBrace's Guide to the Best DPS

Excellent summary of how the damage works mate! This is what I’ve been doing already, just basically looking at the dps multipliers and the base dps of each character.

Another little trick to do on top of all that stuff you mentioned is to look at the breakpoints of how much each character costs. E.g. if jim slightly outdps sasha, but jim costs 1.5x more to upgrade than sasha and would otherwise take 15 more minutes, i’d upgrade sasha instead.

You should do one for the bunny and grenade levels too! :)

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Topic: Crusaders of the Lost Idols / Suggestions

Originally posted by cih137:

I would like an auto progression button. So when you are done with a quest you will continue forward. If you are defeated then it turns off and you stay on the second highest or are kicked backed until you can survive and farm a level.

This exists already, the 4th button under settings is autoprogress and does exactly what you wished for

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Topic: Crusaders of the Lost Idols / Idea for "Run Away"

It will take you a day or so to beat it.

For those who haven’t started it yet, it’s best just to farm for idols and do this quest when you have 300+ idols

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Topic: Crusaders of the Lost Idols / Fundamental problems with the game

Actually, in levels 100+ emo werewolf becomes highest dps character due to the additional 200% damage buff which beats kouri’s 35% buff.

The devs also seem to be releasing different formations, and in the bunny rabbit one, i found that the hermit does the most dps from 90+

So yeah, you never know some chars can still be very useful!

Jeweled chest spawn rate someone in chat mentioned was 1-2%? Personally I’ve never gotten one from a normal chest.

I agree the looting gives really horrible rewards though. But hey, this is supposed to be an idle game that you come back to after a day or two!

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Topic: Crusaders of the Lost Idols / Optimal Formations. [Event: Gardeners of the Galaxy]

This is the formation I’m using for the rabbit formation. Assuming XP levels are the same, I think hermit will net you the most gold/hour farming, even more than jim. Emo wolf is limited by the fact that you need another beast as well as panda.

When you get to a boss you can switch out the +gold bonus guys for more dps boosters/clicker guy

Anyone got anything more efficient?

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Topic: Reckless Ruckus / Farewell Reversal

Oh man, I also was thinking of quitting too. Although I’m not that much of a perfectionist that I wake up every 4.5 hours, I am enough to have to log in every day to finish the free tower clear and elite/hell levels, which actually takes a lot of hours every day, pretty much my entire evening after work to bed.

The event times are OK for me at 1:30pm in the weekends, but again, I’m usually out doing stuff if not for this game.

And yeah, the developers of this game are non-existant. I have also sent some GM tickets about lost diamonds and they have never responded. I am pretty sure that those forms are just there for show and there is no one on the other end looking into them. It’s also hilarious how there is a word limit set to 3 lines haha.

Anyways, this is definitely NOT a game to play casually since you are set back a lot if you even miss 1 day. The “auto” aspect is unnecessary, if they really wanted to make this game casual, they’d remove the 1.5hour timer to clear 1 tower floor and make all the elite/hell levels auto complete without timers.

Peace out guys and take care all the peeps that Reversal mentioned and good luck!
Shadow (level 70 S2), Endox (level 50ish S1)

P.S. Btw, I wasn’t ignoring you at all reversal, I don’t think I was even reading chat the first couple of days, and in the first weekend I went to the snow and was skiing and was just autoing tower/levels on my mobile phone haha

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Topic: Reckless Ruckus / King of server1

Endox. rank 9

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Topic: Kongregate Multiplayer Games / [WarMetal Tyrant] [Tournament S7] WINNER: Warpway Fortress

Originally posted by Roki123:

still can’t believe necro is out, wow noobs…

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Topic: Kongregate Multiplayer Games / [WarMetal Tyrant] [Upgrades] Raider Commanders in Abundance?

Originally posted by Your_Enemy:
Originally posted by BoNaFiDeOuTkAsT:

Anyone understand why Raiders have the most upgraded commanders?

I mean…they have more than the other factions combined.

Can we start getting more legitimate commanders from the other factions…whether they be mono or rainbow?

All of those raiders commanders except Yurich have skills which don’t affect ally raiders (aka your units).
They’re more generic cards for rainbow rather than for mono so they could be from any faction.

+1 Other than yurich those 5 other raider commanders do not have raider specific skills, so can be used with any faction. So does it really matter what colour the border of the card is?

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Topic: Nightbanes / Question about noncombat damage buff

Hey there!

You could have probably tested it yourself, but i spent some energy doing it for ya, and the answer is yes :)

Pendant of molten fury (ignite all 1) + Hell knight (1*/2/4* fireball 1) → fireball 2 and 2 damage with his attack.

Assassin blade (+1 attack, +1 HP, cruelty 1) + Headless horsemen (2*/3/6 execute, berserk 1) → berserk 2 and 4 damage with his attack.

Rising sun daisho (+2 attack, necrobane 2) + Headless horsemen → 4 direct damage to non-undead. Deals 6 direct damage to undead, however berserk still only does 1 damage to undead, even if the undead is the card opposite it.


Damage buffs affect combat and non-combat damage
Bane abilities affect combat damage only

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Topic: Kongregate Multiplayer Games / [WarMetal Tyrant] Advanced counter cards game (squabble edition)

Rule 492: Attacker must take damage berore winning. Doesn’t matter if it’s healed/refreshed.

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Topic: Nightbanes / November 18th - Halloween event has ended, and a small roadmap

Oooh interesting!

This is obviously a random guess, but I think viral mutation could mean the card has a chance of evolving into another card if it activates, and cloning could be a skill that means that the card has a chance of splitting into 2 of the same card :O

Will there be any updates between now and december 16?

Anyways, thanks for all the hard work nightbane team :)

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Topic: Kongregate Multiplayer Games / [WarMetal Tyrant] Advanced counter cards game (squabble edition)

Rule 492: Attacker must take damage berore winning. Doesn’t matter if it’s healed/refreshed.

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Topic: Kongregate Multiplayer Games / [WarMetal Tyrant] Epic Cards!

Yeah there’ve been a lot of meta changes over the years that I’ve played tyrant – II, SS, tiatlapred, trident spam, the old missile silo/EQG wall stalls, yurich/colossus, sundering ogre, azure reaper, pumpool, pathrazer fear, bacon and eggs, BM, wasteland skimmer, heracles rush, RSR… and for most of em dracorex was the go to commander.

Ahhh nostalgia…

Dracorex has stood the test of time pretty much until the introduction of mayumi*, so my vote for the most epic card goes to dracorex! :)

Second place for me would go to Iron maiden, which revolutionized the meta and revived quick strike and has also stood the test of time.