Recent posts by OMGWTFFFS on Kongregate

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Topic: General / [Aleye] Cryptic Cache

Awful.

I hope at least the imp cache gets some useful cards in it.

 
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Topic: General / vindicator commanders(IDEA)

Originally posted by synapticon:

When we do another wave of commanders, they will likely be Legendary and added to the existing Commander set. We’re still considering ways to revamp the Commander system a bit.

Please tell me the people who already spent promotion points unlocking the existing legendary commanders don’t get screwed by this, while also making it so newer players don’t have to grind forever to unlock them.

 
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Topic: General / [Dev] Frenzy Brawl

Originally posted by CHUMBIMBA:

Thank you devs fir the amazing job you guys have been doing to keep us entertain and happy, can you please explain a little how the score works please I get from 48 to 58 in some cases, as you know surge mode is really difficult can you please consider in the future make the winning number even it sucks to have a really difficult and exciting battle against a deck full of quads and get rewarded less than if you dominate a deck full of commons

Originally posted by CHUMBIMBA:

Ohh and yeah thanks for removing bg effects I love this set up pure deck strength and brains

There is this thing called ‘punctuation’…

Might wanna look into it.

 
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Topic: General / [Dev] Frenzy Brawl

Originally posted by Obyto14:

Could we please get an official response to this?

At the very least making the game consider you are at the same position as the top position possible with that amount of points would be the fair thing to do.

Just please don’t do something arbitrary, like how ties were decided in WMT tournaments by oldest Kong ID (and I say this as someone who benefitted from that a LOT).

If players are tied for a position, they will all get the rewards for the position they are tied in. For instance if there is a five way tie at 2498, 2499, 2500, 2501, & 2502, all five players will get the 1-2500 reward tier. The system sees all 5 players as tied at 2498.

(Disclaimer: The ranks may display incorrectly and we will fix that. The rewards will work correctly.)

Cheers, that’s a great way to handle it.

Thanks for the answer.

 
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Topic: General / [Dev] Frenzy Brawl

Originally posted by egore1:

Any plans to fix the issue where players tie at the end of the brawl and then get bumped out of a reward bracket?

Could we please get an official response to this?

At the very least making the game consider you are at the same position as the top position possible with that amount of points would be the fair thing to do.

Just please don’t do something arbitrary, like how ties were decided in WMT tournaments by oldest Kong ID (and I say this as someone who benefitted from that a LOT).

 
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Topic: General / Mission stars

I wish stars could be converted into SP at least.

Even a 1 for 1 rate would make them at least remotely useful.

 
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Topic: General / Cry Havoc beta

Interesting, thanks.

Was hoping for some pics, if possible.

 
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Topic: General / [To Devs] Card Trade Petition

Free trading is never going to happen.

The only way this could have any benefit for synapticon is if it costed WBs per transaction, and was only allowed past a certain level, to avoid trading with alts/fresh accounts.

It is obvious that it is the kind of thing that every player (maybe except those who bought their way to the very top) would love to see, making a petition for it is absolutely redundant.

 
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Topic: General / [Dev] Brawl Feedback

Matchmaking in this is really, really bad.

How about instead of a system that only takes into account BR or ranking, you instead focused on a formula around total SP’s worth of the deck and card rarities in it?

Make each person’s deck have a value associated to that, THEN you apply ranking on top of it to determine where they are at.

I’m not saying this would be the perfect solution as there would still be loopholes, but fewer, and far less glaring ones than the current system has.

 
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Topic: General / Righteous Level in store now.

Standard.

I find it really shady that there is no clear distinction in-game. Already fell for the trap once, felt a bit ripped-off.

 
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Topic: General / [Dev] Asphodel Siege

Originally posted by nis_stalker:

Bring it on….I mean Brawls :-)

P.S.
Please, give RT faction specific uber structure in next boxes…like NR or OreWorks or Highstorm Bastile … not another Pantheom Mecha

Please release Tempest Hold pack again.

 
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Topic: General / [Dev] Brawl Spoiler

Since brawl points take twice as long to recharge, will matches award twice as much gold as war battles?

 
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Topic: General / [Dev] Brawl Spoiler

The following is assuming that the reward elligibility will work the same as in the guild wars.

Any chance you could include a way to have amount of points influence the reward gotten, even if your rating isn’t enough?

For example:

To get Card A you must be ranked 1-50 and gotten 5000 points.

However, if you are ranked lower, but manage to get 15000 points you are elligible to get it anyway.

This would reward being active and trying your best, rather than just make it a wallet slapping competition (although I do understand that you ARE quite interested in revenue, too).

 
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Topic: General / [To Devs] *Limit start button to leader/officers*

Totally agree.

We’ve just had some idiot(s) in the guild start 3 wars back-to-back when it was posted in the in-game guild message board, guild chat and K+ chat that we should wait before starting the next war.

So 3 losses basically for free due to someone’s ineptitude to read.

Also +1 to showing who the hell started the wars.

 
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Topic: General / [Dev] War feedback?

Please for the love of everything, make it so only Leaders and Officers can start the wars.

Getting sick of there always being some random idiot in the guild who doesn’t read the guild messageboard or guild chat and starting wars ASAP, despite everybody else being out of stamina and waiting to regen before the next war.

 
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Topic: General Tyrant Discussion / [RECRUITMENT] PORNOSAURUS XXX

C’mon LDV, I thought you were classier than that.

It’s really mean to name a faction after Nirav’s mom.

And how is this game even still going?

 
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Topic: General Tyrant Discussion / [Cheating] Suggestion to Kongregate

Here’s a very simple way of explaining why none of this would ever happen:

-Cheating is against ToS.
-ToS isn’t law.
Cheating isn’t illegal.

-Devs not supervising their community is not a contract breach with Kongregate.
-Kongregate withholding Synapticon’s revenue due to something that isn’t in their contract is a contract breach.
Contract breaches are illegal.

(“Illegal” =/= “crime”, before anybody even starts to think about saying something stupid like that)

This is the most basic law concept explained in the most simple way, hopefully simple enough for someone who even has such a ‘brilliant’ idea to understand, at least.

 
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Topic: General Tyrant Discussion / [SPOILER] new content finally :O

Wasn’t the next epic raid supposed to be Enclave Flagship, before devs went AWOL?

I have faint recollections of them saying that was gonna be the next one…

 
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Topic: General Tyrant Discussion / Tyrant's Club Annual Birthday Raffle!

Happy B-day TC!

 
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Topic: General Tyrant Discussion / Event deck - Neocyte Cache 3

Originally posted by commonkey:

Sup all, the event is coming up and this mission looks fairly difficult. So why not have a thread for the best deck?

This is the mission deck:

Lord Silus (Cleanse Raider Heal Raider 3 Weaken 2) + Colossus*, Warehouse*, Cannon Wall, Twincannon Buoy, Ravenous Beast*, Calypso*, Mobile Command*, Usial #2, Arion, Hammerthorn, Hyper Chronos, Ripper, Doom Cannon*, Suppressor

And it has BG effect invigorate.

These decks seem to be the best spams:
Mayumi*, Ospry #10 is 94%.
Mayumi*, Thule Hound #10 is 95%.

Starting from both of these decks it seems difficult to reach 100% ordered. Thule has the best potential though, I think. But it is a very expensive deck:
99%-ish with Mayumi*, Thule Hound, Talon, Thule Hound #3, Launch Codes #2, Thule Hound #2

Kyrios* spam with HtC probably performs well.

 
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Topic: General Tyrant Discussion / [Spoiler for Devs] A simple way to add fresh content.

Because doing that to quests is exactly what would make Tyrant flourish and not be a complete bore-fest anymore (‘Oh boy, I get a whole 5 slightly improved fights in a day? What a dream!’) and also there’s NOTHING needing the devs attention more desperately than this!

/sarcasm

 
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Topic: General Tyrant Discussion / Why is Supressor unique?

Originally posted by PsychoRaito:

Card Fusion confirmed, assuming Devs didn’t make this card purely for collection reasons. [$$$]

Hypothesis:

  • Weak ass card.
  • Unique, so no body will want multiples for any reason.
  • Past 10+ rewards have been somewhat decent.
  • Next event will have this card cost 2000+ EP. Even then, few people will get one.
  • A month or so later, this card gets an upgrade to Weaken All 2.

Players who got two will grin with glee as they wield the first ever 1-CD Weaken All 2 card, that is also a Raider, so it will further strengthen the Raider mono-type.

Derp much?

Event cards only take one copy to upgrade, since they’re considered to be promos.

 
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Topic: General Tyrant Discussion / it is time for a disease on structures

Originally posted by skupper79:

What about 50% chance that structures damaged with siege may not refresh the next turn? (Start small)

No more 50% garbage ever again, kthxbai.

 
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Topic: General Tyrant Discussion / Retiring Skills

Retire Payback and Fear for the love of everything!

 
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Topic: General Tyrant Discussion / Congratz to EliteCareBear14 for being in the top 10 global rankings