Recent posts by OMGWTFFFS on Kongregate

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Topic: Tyrant Unleashed: General / Well, hello there!

I prefer gratitude towards me expresesed through $$$.

 
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Topic: Tyrant Unleashed: General / Raid difficulty curve has too many sudden large spikes

Originally posted by dranjam:

10 – 64%, 11 – 35%, 12 – 4%, we didn’t get further.

I think this curve looks amazingly smooth.

That looks like a pretty drastic spike to me, right there.

 
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Topic: Cry Havoc / State of the game

Yes, this game seems to do everything in it’s power to prevent the players from… well… playing it.

Lose a battle: wait for repairs.

Upgrade something: pay for upgrade, then wait for upgrade.

Research something: pay for research, then wait for research, then pay to build researched thing

Can’t play completed campaigns again.

Can’t play PvP very often, because replacing tough PvP targets is basically a gamble (on top of having to wait for each scan).

Can you see the problem here?

This is probably going to come across as a loaded question, but I legitimately wonder: where do you, devs, expect the players to get any enjoyment out of this game? Where is the fun?

I’ll give it to you, the actual matches have far more interesting gameplay than WMT and TU do, but what’s the point when you can only play so little of it?

If it was due to lack of content, I would understand complaining about lack of gameplay would be moot, since there would still be gameplay elements in the making due to the game being in it’s infancy, but you deliberately made all these unnecessary restraints!

 
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Topic: Tyrant Unleashed: General / To Devs - This Raid Is Shit

Originally posted by projectus2501:
Originally posted by projectus2501:
Originally posted by projectus2501:

My complaint is: why should I even think about refilling when my mono imp deck is losing 90% of the times where a xeno deck is winning 90% of the times?…
Really broken devs… No soup… refill for you!

Thats why you need to be organized in your guild! The ones with low winrate should attack at lower levels while the others are surrendering/only using excess. Btw Im mono IMP as well and have 95% at lvl 15 and 36% at lvl 20 so at least getting your personal points should be more than possible for you

Not complaining about strategy or personal point buddy. Just saying that it’s sad to see a good ( not top of the line I know ) imp deck get useless so soon in the raid. Just that.

Why are you having an argument with yourself?

 
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Topic: Tyrant Unleashed: General / To Devs - This Raid Is Shit

Originally posted by clutch6racerone:
Originally posted by Jodin_san:

What if the reset timer matched or was in some way tied to the level of the boss? Weaker boss, lower level players have an hour or so to take down the boss before it resets, giving them enough time to earn points to collect the rewards their guild earns.

Also, all players should start at 15/25 energy. This was mentioned way back before Brawls began in an effort to cut out the disadvantage players who aren’t in the United States might have. In the case of raids, players who would otherwise prematurely push the level of the raid boss too high for part of their guild could either burn only a couple energy, or sit out entirely, and let their energy regeneration to 25 before joining the fight. You know, team work and strategy.

U r F’ing crazy u don’t lose anything 25/25 USA! For your ass
Will it make u feel better to wake up to 25/25 while everyone waits for their last 10 attacks to fill up? Idiot brawls are us against the devs take ur 25 and shut up

Somebody doesn’t understand timezones.

 
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Topic: Tyrant Unleashed: General / Raid difficulty curve has too many sudden large spikes

Disclaimer: I understand the difficulty on raids needs to increase and I don’t think all players are entitled to get top rewards.

With that out of the way, I’d like to say the difficulty increases in this raid are too sudden.

There are very noticeable spikes in difficulty from certain levels to the next ones.

Level 6 to 7, for example had a very easy to notice huge spike in raid difficulty. Didn’t bother me, in particular, but it is very easy to see that many lower guilds and people with weaker decks will be completely stonewalled by it, whereas they could handle lvl 6 just fine.

There is another such huge difficulty spike from level 11 to 12, and this one actually affected me.

I went from winning literally every single match with ease before that point, to only winning 3 matches in 28 attacks.

Now what really bothers me about this, is that it shows how poorly planned the raids were. It makes it seem like developers just arbitrarily chose the raid progression without putting much thought and actual testing behind it.

Devs decided to give several level intervals between reward brackets, and then threw in a bunch of arbitrary difficulty spikes in there.

Either make it so every level you beat you qualify for a better reward, which would at least slightly justify the difficulty spikes, or make the difficulty curve between each level smoother.

The way it is now, just seems rushed, half-assed and not fun at all.

 
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Topic: Tyrant Unleashed: General / Are they obsessed? Are they Robots? Help solve the mystery!

On mobile you get a warning that someone stole an artifact, even when you’re outside the game, all it takes is clicking on “get revenge” and there you go.

If your game is already running on background it takes a couple seconds to load and get right into battle.

Extremely fast revenge with instantaneous warnings.

 
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Topic: Tyrant Unleashed: General / Spoiler for Event Leg 3?!?!

I know it’s still pretty early to ask for buffs, complain etc., but that card either needs to get the Primus treatment, or it needs a cooldown reduction by the time it is quadded.

That skillset leaves a lot to be desired unless the protect becomes protect all further down the road.

 
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Topic: Cry Havoc / SAW upgrade bugged?

Alright, thanks for the quick response.

 
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Topic: Cry Havoc / SAW upgrade bugged?

No improvement whatsoever from level 3 to 4.

Is this intended?

 
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Topic: Tyrant Unleashed: General / What did I miss?

Originally posted by bennymiser:

The fuck is all this “armada” shit being spammed?

Beats me, but I’ve already muted a bunch of them.

 
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Topic: Tyrant Unleashed: General / [To Devs] You've lost another whale with your decisions over the raid format

Originally posted by Provokes:

devs don’t care about you.

one whale lost here, two whales gained in Cry Havoc

You mean that game with less than 10 people playing at any given time?

Yeah, that is definitely a smashing financial success…

 
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Topic: Tyrant Unleashed: General / Forum muting obnoxious trolls 101

And there is a prime example of a live specimen.

Annoying other people is hardly the best way to gather sympathy for your cause, btw.

Don’t bother answering me though, as you’ve just been muted.

 
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Topic: Tyrant Unleashed: General / Forum muting obnoxious trolls 101

Bump for the sudden influx of armada image spamming dingleberries.

 
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Topic: Tyrant Unleashed: General / [DEV] Jotun Raid

Originally posted by NamelessLegend:

“I think the 8hour thing was for nooby guilds to beat the first few levels. That can be a big help to the low-mid range but, it doesn’t help the higher guilds.”

THEY REALY DONT GIVE A DAMN ABOUT FREE PLAYERS M8.
all they want is $$$$$$$$$$

Armada will have it all!

Give it a rest with the image spam every post in every thread…

 
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Topic: Cry Havoc / Last time I checked, my username is not Player5260096

Originally posted by synapticon:
Originally posted by Melkor69:

They messed up something with the code, any it’s changing everyone to a level 1 player####### at some point(mine was instant) it says there is different account tied to your kong account and would you like to use it instead. If you hit no well then I dunno if you are screwed.

I do not believe any code changed here, but we’re looking into these issues today. If anyone else has any of the same issue, let me know, and we will resync accounts.

My game account has been Player######## since day 1, I never got an option to change it, or use my kong name instead.

I would really like it if it could be changed into my Kong name.

 
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Topic: Tyrant Unleashed: General / Galactic (Xeno) Cache Epics - How High Can They Go?

Only worldformer++ stops being included in high gauntlet sims, for me, all others are still optimized into the deck.

And worldformer++ is still quite useful in PvE and certain BGEs, so it’s not like it’s a complete waste, either.

 
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Topic: Tyrant Unleashed: General / A soufflé is not a soufflé, a soufflé is the recipe

Originally posted by JIRAIYA31:

I eat beans, banana, rice, tomato. what should i change it for?

Rat poison with a side of bleach.

 
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Topic: Tyrant Unleashed: General / Insider DEV info!!

Originally posted by gamemasteray:

They are also planning on addressing the SP
cap further!

The SP cap is not the problem (not a major one, anyway), the real issue is the rate at which you get SP.

The inventory cap, on the other hand, is quite the problem.

 
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Topic: Tyrant Unleashed: General / Insider DEV info!!

It all sounds great, but the faction specific event thing has at least two fundamental problems associated with it:

1) SP choke. It is already hard to get enough SP to get one deck going. Getting enough for spare cards you’ll use in events is unrealistic with the current SP income.

2) Inventory size limit as it is, even with many upgrades is too restricting, having players hold onto several rewards until their quad fusions are released already has people holding on to way too many cards. People will want to hold on to even more cards to use in faction-specific events, too, and the current size just won’t allow it.

 
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Topic: Tyrant Unleashed: General / Which Legend Should You Fuse?

Originally posted by MarshalKylen:

Read the wiki, I have laid out most skill corner cases there.

If a card is not dealt damage, its Counter and Corrosive skills will not activate.

However, I wouldn’t consider an attack that did not damage your assault to be a failure on your part.

Interesting, so they changed the functionality from how it was in WMT.

I thought the only change in skills mechanics, so far, was that formerly 50% chance skills like evade and jam turned into proc every X turns.

 
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Topic: Tyrant Unleashed: General / [MK] Covert Cache Spoiler

Blackrock on steroids.

Looks good, sadly I’m running out of inventory space, would buy this otherwise (assuming it also comes with good low wait imp epics, if not I’d pass on it, anyway).

 
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Topic: Tyrant Unleashed: General / Which Legend Should You Fuse?

Originally posted by YWNM:

I’m not MK but I will say that if no damage is done, the counter will not activate. This is coming from a long-time Galereaver user.

No damage being done is one thing, being protected to the point it won’t take damage is another.

If a card is weakened to 0, it doesn’t attack, hence counter does nothing.

If a card attacks but the opposing card has enough protect to negate all damage, it will still get countered.

 
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Topic: Tyrant Unleashed: General / Which Legend Should You Fuse?

Nice thread.

Originally posted by sUninspired:
Judgement is an oddball in terms of Raiders. It’s three skills: Evade, Protect, and Jam, are not commonly found in Raiders, making it fairly unique. Judgement Nova is recommended for any mono raider deck, as it has Protect All Raider 2. It is regarded as somewhat of a tank because of it’s Evade and moderate health, but unlike many other tank-ish cards, it only has 2CD. Some argue that it is a poor card for mono Raider decks, as the protect Judgement Nova offers stifles the high Counter many Raiders exhibit. However, this argument depends on the content of the other cards within the deck.

Sorry, but my hands are tired for now, I’ll update this later when they feel better. Please give any feedback about the content thus far, and I welcome any input about the other cards which are unlisted. All the content of this thread has come from the community, and is as untouched by personal bias as I can make it.

Protect doesn’t prevent counter from doing it’s thing, as cards with it it do not need to actually receive damage from a direct attack in order for their counter to trigger.

Edit: I stand corrected, I thought it worked same as in WMT, but it is not the case.

 
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Topic: Tyrant Unleashed: Guild Recruitment / 135k BR, #918 in brawl, active mid-spender looking for top50 guild (again)

Originally posted by ackfuvatar:
Originally posted by OMGWTFFFS:
Originally posted by stam12:

Still liking the thread but u need line (it also works on PC). Contact zstam12 if u’d like to enter a top guild before raids.

LINE is shit.

Tried installing it today, it was a waste of time, didn’t even get to the point where it asked me to input FB profile instead of phone number, there is simply no way to register on PC whatsoever because the button you’re supposed to click to do so is greyed out (and yes I did google how to do it and it still didn’t work).

So, LINE is a no-go and any guild that requires it should stop being silly and not use an app that is painfully excruciating to register for.

There is no shortage of far simpler chat clients out there. IRC, for instance.

Hello OMG, I hope you remember me from old WMT times _
I stucked with LINE just like you described then I managed to install it. If you don’t have a smartphone you have to download an Adroid Emulator, set up an account on there then you can use the PC LINE, follow the steps from the link below, it should be easy:
http://www.lineforpc.com/
http://www.lineforpc.com/line-pc-without-smartphone.html

If you still get stucked PM me.

Have a nice day!

Hey man, yeah I remember you, glad to see you’re around here.

Thanks for the help, but that’s far more work than I’m willing to put into getting a silly chat app to work.

Thanks for the bumps, though.

Also, updated title with brawl ranking.