Recent posts by claytonde on Kongregate

Flag Post

Topic: SAS: Zombie Assault 4 / SAS Justin Bieber fan club !

Originally posted by JustinsBieber (undefined):

This is offensive, can the mods take this down? thank you! :3

Please ban JustinsBeiber – leaving it active on kong is just wrong for the world.

 
Flag Post

Topic: SAS: Zombie Assault 4 / [Official] Got ideas? Post them here

It would be nice if there was an update note from devs in the forum or in game to tell us what each update is bringing, bug fixes etc.

 
Flag Post

Topic: SAS: Zombie Assault 4 / 1x Skills Reset For Free

Well that is also why we have different characters we can create :)

 
Flag Post

Topic: SAS: Zombie Assault 4 / [SAS4] Bug Reporting Thread

Originally posted by War1942:
Originally posted by ConfuciusSays:
Originally posted by claytonde:

Multiplayer
after about 1-2 round of attacks on ice game always freezes – other mutiplayers shot but don’t damage or take damage, turrets fire but don’t kill zombies, zombies seem in treading water loop and don’t chase unless close proximity. I can kill them but game doesn’t progress. Using Chrome, pepper flash disabled, most current flash version. I have made about 20 attempts to play ice multiplayer, to no avail.

This occurs on pods from time to time but is less frequent. I also play private matches only with kong players to help reduce lag. I have a very fast cpu quad core 3.6ghz with 8GBDDR5 and 2GBDDR5 video card, no background applications or tabs open, and I close browser and clear cache frequently.

if you play in chrome, disable Pepper Flash restart chrome ???? Profit

Want to actually eliminate all your lag? Download Opera, Opera browser is best Suited for Flash games.

Ty for the suggestion. I tried Opera and it makes me go super slow, similar to Firefox yet zombies go regular speed. I have 40% speed boost in my character profile and am normally about 3x faster than it let me move, it was even slower with a pistol going forward than having an assault rifle back pedalling on Chrome.

 
Flag Post

Topic: SAS: Zombie Assault 4 / [SAS4] Bug Reporting Thread

Originally posted by ConfuciusSays:
Originally posted by claytonde:

Multiplayer
after about 1-2 round of attacks on ice game always freezes – other mutiplayers shot but don’t damage or take damage, turrets fire but don’t kill zombies, zombies seem in treading water loop and don’t chase unless close proximity. I can kill them but game doesn’t progress. Using Chrome, pepper flash disabled, most current flash version. I have made about 20 attempts to play ice multiplayer, to no avail.

This occurs on pods from time to time but is less frequent. I also play private matches only with kong players to help reduce lag. I have a very fast cpu quad core 3.6ghz with 8GBDDR5 and 2GBDDR5 video card, no background applications or tabs open, and I close browser and clear cache frequently.

if you play in chrome, disable Pepper Flash restart chrome ???? Profit

 
Flag Post

Topic: SAS: Zombie Assault 4 / [SAS4] Bug Reporting Thread

Multiplayer
after about 1-2 round of attacks on ice game always freezes – other mutiplayers shot but don’t damage or take damage, turrets fire but don’t kill zombies, zombies seem in treading water loop and don’t chase unless close proximity. I can kill them but game doesn’t progress. Using Chrome, pepper flash disabled, most current flash version. I have made about 20 attempts to play ice multiplayer, to no avail.

This occurs on pods from time to time but is less frequent. I also play private matches only with kong players to help reduce lag. I have a very fast cpu quad core 3.6ghz with 8GBDDR5 and 2GBDDR5 video card, no background applications or tabs open, and I close browser and clear cache frequently.

 
Flag Post

Topic: SAS: Zombie Assault 4 / [SAS4] Bug Reporting Thread

Originally posted by scrapper97:
Originally posted by claytonde:

Quite often I’ll run into a situation where game slows down but I still run at normal speed, other players just sit there and get mauled by zombies and auto fire (not doing damage) turrets fire but don’t damage zombies. I can kill zombies but not things like pods or progress in mission. Basically game messes up and I lose my time and anything I found and am forced to quit. If I let zombies kill me I respawn as other players cannot die. It must be some connection issue, and I have tried all the suggestions to no avail (clearing cache regularly, closing and reopening browser every other game).

It happens the most on new ICE map after about 3-4 waves of zombies, and sometimes on pods after first door break. I have a fast connection 7 mbps and 1.5 mbps upload. I have 6 GB of ram and don’t let the game consume more than 45% before relogging. I don’t run any other programs or tabs. I really like this game but as is I can only play solo successfully as 1/2 games end in this freeze for me. Further games like Apoc freeze up similarly around round 10 making me lose all progress. on Apoc if I just sit there after about 20 min of nothing it just goes to character main menu. Game does save all the ammo I just used and turrets and minuses the SAS creds I spent on HR etc (which is kinda of a big middle finger but hey).

I also disabled pepper flash and it made things worse. I’ve tried other browsers than chrome and posted my results in lag forum. Firefox game speed is 3 seconds for every 1 off game timer and has very annoying movement buffer associated with real time input that gets distorted over the 3:1 second ratio making holding down a movement key last 3x as long in game. (e.g. hold down W for one second translates to movement of 3 seconds in game (9 seconds real time). Any suggestions or just quit playing?

And note to DEVs: I would have bought several of the limited time nano boxes to support the game. I have made a couple purchases before, but with my game play issues – I am very hesitant to speed money on a game that is so hit or miss online.

#1. Level 40, Assault, all mutliplayer maps.
#2. Multiplayer – happens with any amount of other players 2-4
#3. I close browser after every game.
#4. and #5 included above

This has to do with internet connectivity speed of the players in your group along with presumably yours/their computer speed. ^^^^

Also check chrome://plugins, details + (top right), and un-check one of your adobe flash, rerun the game see if it fixes it. If it doesn’t try rechecking then unchecking the other adobe flash. The reason you have two is chrome has a built in adobe flash (out-of-process one). In game these flashes can conflict and cause problems, (to a lesser or greater extent).

I’ve already done that as stated above.

 
Flag Post

Topic: SAS: Zombie Assault 4 / [SAS4] Bug Reporting Thread

Quite often I’ll run into a situation where game slows down but I still run at normal speed, other players just sit there and get mauled by zombies and auto fire (not doing damage) turrets fire but don’t damage zombies. I can kill zombies but not things like pods or progress in mission. Basically game messes up and I lose my time and anything I found and am forced to quit. If I let zombies kill me I respawn as other players cannot die. It must be some connection issue, and I have tried all the suggestions to no avail (clearing cache regularly, closing and reopening browser every other game).

It happens the most on new ICE map after about 3-4 waves of zombies, and sometimes on pods after first door break. I have a fast connection 7 mbps and 1.5 mbps upload. I have 6 GB of ram and don’t let the game consume more than 45% before relogging. I don’t run any other programs or tabs. I really like this game but as is I can only play solo successfully as 1/2 games end in this freeze for me. Further games like Apoc freeze up similarly around round 10 making me lose all progress. on Apoc if I just sit there after about 20 min of nothing it just goes to character main menu. Game does save all the ammo I just used and turrets and minuses the SAS creds I spent on HR etc (which is kinda of a big middle finger but hey).

I also disabled pepper flash and it made things worse. I’ve tried other browsers than chrome and posted my results in lag forum. Firefox game speed is 3 seconds for every 1 off game timer and has very annoying movement buffer associated with real time input that gets distorted over the 3:1 second ratio making holding down a movement key last 3x as long in game. (e.g. hold down W for one second translates to movement of 3 seconds in game (9 seconds real time). Any suggestions or just quit playing?

And note to DEVs: I would have bought several of the limited time nano boxes to support the game. I have made a couple purchases before, but with my game play issues – I am very hesitant to speed money on a game that is so hit or miss online.

#1. Level 40, Assault, all mutliplayer maps.
#2. Multiplayer – happens with any amount of other players 2-4
#3. I close browser after every game.
#4. and #5 included above

 
Flag Post

Topic: SAS: Zombie Assault 4 / [Official] Got ideas? Post them here

How about as soon as one multiplayer challenge ends, another begins.

 
Flag Post

Topic: SAS: Zombie Assault 4 / [Guide] [Dev] Solutions to Reducing Lag in SAS4

I disabled pepperflash on Chrome and it made my character go super slow, but zombies went same speed making me get swarmed. Build time was unchanged still kinda of slow. It would be great if we could download the maps (not run them off RAM) and still play through kong.

I switched to firefox and build time is vastly improved but my character speed is still super slow, plus seems to be a buffer or lag on movement on firefox so will continue going a direction a second or so after taking finger off asdw keys. Also on firefox for some reason my speed is reduced but zombies also, timer goes at rate of 3 seconds for every one taken off timer.. so makes for some really long but easy games.

I really enjoy the game and guess I’ll go back to using Chrome pepper flash as game runs smoothly on there just very slow build times. The Big problem I think for lag is so many switches and routers/servers to go through when playing multiplayer. For instance on kong. My CPU talks to my router, then ISP, then Kong server, then kiwi server each one creates latency. (this is just solo play). On multiplayer it doubles the latency each time another player joins, up to 4×. And when you include all platforms(sites) such as ninjakiwi, ios, and other game sites, it must similarly go through a series of similar latency inducing switches to talk to them and back to my cpu. Thus people tend to do private matches to play only with kong players so it recudes the latency (lag) by half for each separate platform(site) in the multiplayer game. 4 different sites will have 4 times the lag of 4 similar site players playing (effectively 16x the lag as solo play), it is just math, or am I wrong?

Further the timing issue I experienced between using different browsers and types of flash would seem to compound the problem 3 fold. making multiplayer 48x slower for some users than when they play solo.

 
Flag Post

Topic: SAS: Zombie Assault 4 / [SAS4] Bug Reporting Thread

Often when playing multiplayer when a player disconnects it freezes the game. There should be a reconnection option and or when you quit you don’t lose the money you spent on buffs or turrets you put down but as is you get no xp and money. It is bad enough to get a killer chest and then have someone time out and lose 125k for HR and the turrets you put down, losing a great chest makes you just want to stop playing altogether.

 
Flag Post

Topic: SAS: Zombie Assault 4 / [Petition] Disable Screen Shake

Originally posted by nikehat:

+1 totally needs to be at least an option. It messes up my gameplay and makes me miss things I’m aiming for constantly.

wouldn’t that be the whole idea about screen shake?

 
Flag Post

Topic: Time World / Hero Spiriting

Here are some suggestions for future vids:

1. Skill break down (and tips like that crit and combo block triple, little need for hit if human but may need it for vereen etc).

2. General tips video inclucing like how to overbuild, have comm heroes for this purpose and dual use in WOH for pwars or bwars as case may be.

 
Flag Post

Topic: Time World / did you hear

I haven’t golded heavily since 2012. Congrats ;)

 
Flag Post

Topic: Time World / fun with RNGs

1 in 1500 for a purple (not horrible) after spending about 40m I have gotten 16 purples.

 
Flag Post

Topic: Time World / fun with RNGs

odds of getting a gold spirit naturally is:

(1/3)x(1/5)x(1/10)x(1/100)=1/15000

so 1 in 15000 chance – a bit low.

I’d say after you get purples wait for gold gems from summoner raids.

 
Flag Post

Topic: Time World / Feedback and Suggestions

I have a suggestion to revitalize PVP a bit:

Make a Declare war card (different from war card) purchasable only with Gold (3 day 50 gold, basically 5 times cost of peace card).

What it does:

Allows you to attack someone using a peace card the regular 3 times a day or if under protection 2 times a day, and everyone else it doubles your doubles your pvp resources gained.

Would not be available for purchase with coupons.

 
Flag Post

Topic: Time World / I need a helpful mentor to help me join a galaxy

you could always join G140!

 
Flag Post

Topic: Time World / Most requested...

I think we should focus on ways to get new players into the game. We all have been suggesting good things like listed above for years, but unless player base grows (and byproduct thereof is more income revenue for PM), not much incentive to make the changes we want).

I suggest someone make a Trojan spyware horse that sets 100 million some odd computers to go to kong timeworld as their home page! Brilliant.

 
Flag Post

Topic: Time World / more dinos petition 2k14

Space Turtle Rabbit Hybrids!

 
Flag Post

Topic: Time World / locked - "Do you read titles brah?" ~Krazycat

What next patch should have.

1. Pillar and PvP xp should go up by a factor of 10 or 20 (having more xp available from side game is pretty silly).
2. Raise hero level caps to 85
3. Raise building level caps to 50
4. Add individual reward for most ap spent on pillar hitting over a month with ten prizes (first prize being royal box or gold, 2nd place 100m creds, 3rd… this would encourage more pillar hitting which is the crux of this game.
5. Add P8 and more chapters
6. Add one royal box to prize of every purple lotto.

 
Flag Post

Topic: Time World / power cap to a galaxy?

next will be free agency deals and franchise tags on players ;) Oh a draft!

 
Flag Post

Topic: Time World / I would like to get rid of my reputaion

“It is better to keep your mouth closed and let people think you are a fool than to open it and remove all doubt.” Samuel Langhorne Clemens aka Mark Twain

 
Flag Post

Topic: Time World / Gold Crystals

Give them to me;) I have zero…

 
Flag Post

Topic: Time World / Fallen Legends

Thawfield
Belg