Recent posts by xyklos_servant on Kongregate

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Topic: Kongregate Multiplayer Games / [Battalion: Arena] Scripting Reference

How do you crack-script that Supercomputer, or Nuclear Missile in “Custom Fortress 2?” And how many secrets are there in that map?..

…xyklos_servant is not a girl. Oops I mean, xyklos_servant is not anyone’s student. Muahaha!..

…And what’s the difference between buahaha and muahaha?

 
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Topic: Technical Support / Battalion Arena: No Connection

Thanks for helping us, phoenix. All we wanted to do was get your attention. Mission accomplished.

 
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Topic: Technical Support / Battalion Arena: No Connection

This thread is located at the high Kongregate level. This forum section is titled:

Technical Support
“Is something on the site broken? Complain about it here, and we’ll do our best to help out.”

If you post here, Kong employees will probably notice. If you post within a Battalion thread, then maybe Urbansquall will notice. And we all know Urbansquall is not attentive.

 
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Topic: Technical Support / Battalion Arena: No Connection

Kioyoh, no this is not your traditional (and occasional) Reason 2 occurence. It’s now widespread and it’s a different ballgame. That’s why we have this Technical Issue thread at the Kongregate level.

Players should show support just by posting a short sentence here.

 
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Topic: Technical Support / Battalion Arena: No Connection

For the past 48 hours, very few players can connect. It states “Reason 2.” It’s possible to connect if you try refreshing 100 times. But even if you do connect, there is almost no one to play, and your games get dropped within 30 minutes.

Typically 200 players are playing Battalion Arena. Now fewer than 40 are. All other Kongregate multi-player games seem to be ok. So I think there must be something wrong on Urbansquall’s end?

If you’re a Battalion player, do your duty and post a short comment here please so it gets the attention of Kongregate.

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] Scripting Reference

Nevermind my last question on Action_XML. I figured it out on my own.

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] Scripting Reference

Another issue: The surrender Action_XML element in Appendix B of the pdf reference doesn’t seem to work consistently.

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] Sons of a Glitch!

Don’t get too upset. I’m sure urbansquall has too many things to work on, and not enough people to help. I just wanted to make it known.

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] Sons of a Glitch!

1. I was playing 3 minutes coop with Jester09, and thepaw today at about 10:30pm EST. Jester09, with a damaged plane moved right on top of my vulture to attack a CPU condor bomber. On my turn, I was unable to select my vulture. After Jester09 moved his plane away, I was able to select my vulture, but it would not move to where I wanted it to go.

2. While map making, I made a thin penninsula with a depleted ore terrain square. The test tron AI was able to cross through the penninsula right over the depleted ore spot.

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] Scripting Reference

Hi guys. I’ve reviewed the pdf reference, and the tutorial on chatting basics. I don’t know of any other Battalion XML reference out there. What are some scripting basics in order to make cooperative games?