Recent posts by Kevlar33 on Kongregate

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Topic: Shop Heroes / Bugs & Issues

Daily task 6- sell 3 apprentice robes… a level 11 item. One of my heros is low enough to sell robes (level 18), but he doesn’t wear robes…. so impossible quest. I actually tried selling apprentice robes on Auction house to see if that counted, but nope.

 
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Topic: Endless Dream / Suggestions

Just started, some things i’ve noticed
1) would appreciate a “total gold spent” on a characters ability sheet, so I know how much I’ll need to catch back up, if I prestige him in same class
2) debuff and buff timers should continue to count down in town
3) character refresh upon death- is there any reason it can’t be 1/4 or more max hp, instead of current 1-25 hp? Other than buffing your “killed in action” numbers?

 
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Topic: Shop Heroes / Purpose of Red ! on Inn Back Button?

Up until about 5 updates back, it appeared when crafting was complete. Then they had and update, and it started to appear all the time. The next update (i think it was introducing the castle) it was fixed, but the very next update it started all the time again, and has not been fixed. I’ve tried clearing out all the customers by kicking them, so they don’t come back. Currently, it seems to appear if 1) you are crafting anything or 2) you have a completed item in a crafting slot. I WAS able to clear the exclamation by having NO CUSTOMERS IN THE STORE, and empty crafting slots. It stayed gone as the customers came back. But as soon as I started crafting something, it was back

 
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Topic: Crusaders of the Lost Idols / Optimal Formations. [Event: Gardeners of the Galaxy]

Originally posted by alienbat:
Originally posted by coyotik:

move natalie where nate is (after level 450 natalie is your best dps) and replace Jason with Alan

I’d be careful with advice like this. With non-event crusaders, Natalie is very unlikely to be his best DPS (not getting boosted by Queen Siri) unless he has some very good gear on Natalie and Nate and very poor gear on Jim.

This is what I have now:

I’m keeping Jim because he has a card that increases gold by 25%. At this point, I’m only upgrading Jim and Natalie, but it is getting hard to get gold in time to upgrade them and pass the levels.

I don’t know what gear you have.. but for me, it would be much better DPS to swap kaine from the middle with Jason, then replace Jason with Werewolf (so werewolf is in middle, getting boosted by lion, sasha, jim and his loneliness.. Also, you do realize that kouri is only boosting nate and jim, wouldn’t it be better to have him boost the 167T? switch jim and Natalie since Natalie has 3 times Jims DPS

 
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Topic: Shop Heroes / New Dungeon Rewards

hammer- fairly useless- it will repair damaged equipment that party may have. So even if you get it, you might not need it.
shield- pretty sure thats the 2x exp…. since all my heroes are currently capped… rumored bug allows capped level 25 to reach level 26..

 
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Topic: Crusaders of the Lost Idols / Around the World Should Have a Higher Idol Requirement

Originally posted by jmdt:
Originally posted by hofdiddy:

cough bullsh!t *cough i made it to 501 with just 4000 idols.

Just because you jumped off a bridge and survived doesn’t make it a smart thing to do. Doing those objectives with that few of idols is a waste of your time and a waste of everyone else trying to see if they can do it quickly.

Umm, only a casual player, but… “trying to do it quickly”? What’s quickly, in under 30 minutes, under 2 hours, or under 2 days?? I am probably wrong, but I always felt the Idol recommendations/requirements were what the developer/designer felt would be needed to complete the objective in roughly 3 days… and as I understand it, giving up on an objective because it was “too difficult” doesn’t penalize you, you get the same rewards as if you had chosen “free play”.

 
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Topic: Shop Heroes / Recommended item bug

I have had something similar happen- I usually assume I must have accidently clicked twice and held, instead of click and held. But if you’re sure you’re just clicking and holding, with no accidental let ups, then I guess it is a bug..

 
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Topic: Shop Heroes / No one coming in to give me bulk orders!

okay, you guys didn’t mention levels.. but at a guess I’m going to say you hit level 30? As BKB24 stated, the bulk orders are based on levels, and although they go up to level 40, there is only 1 bulk order per level from 31 to 40, for a total of 10 gold keys. So if you’ve done all the lower level ones, you aren’t going to see a bulk merchant until your shop-keeper levels. Otherwise, each individual has a separate timer, and will come back 24 hrs after you completed their order, sent them away, or they gave up waiting for you to talk to them (about 12 hours, in the shop).

 
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Topic: Crusaders of the Lost Idols / I don't have the old crusaders..

while I haven’t played this game in a while, in Codename’s Bushwhacker games, the events roll around again every year. They add some more stuff, but most of the earlier content is still there. So, next thanksgiving, we might very well get a chance to earn Turkey again….

 
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Topic: Shop Heroes / Raid system... imporvement?

First, I live in a semi-active (8 players did city raids last week, we lost a high level, and only 5 are doing them this week) low level (castle used to be 3, 200M net) town.
before the change, I had to be careful not to send all my guys out the first day, because I COULD solo it, and the others couldn’t enter.
AFter the change, thats not a problem, Last week, we only hit level 5, (the first key). I have 3 parties that can do the medium quest at 4 man or less (so I use 4, for extra loot), and retrieved 60% of the items.
So, to stop rambling-
the Pros
the quest IS more accessible. low level people in high level towns can get an item, and retrieve all rewards. There is less chance that people will not be able to participate because somebody else got busy and finished it. The castle upgrade is cheaper, but the total cost is the same, because they stretched it out to 25 levels from 9. The quest no longer gets more difflecult, depending on how far along you are. A high level party (6 members, over 200k) can now retrieve 100+ items it one run
the Cons-
The lower level rewards are smaller, even considering they were also stretched out to more levels. The Higher rewards might also be smaller, I don’t know, I wasn’t getting them before.
Fewer items are retrieved per quest run, at medium and low levels. . I used to be able to send 5 parties, and get 80-120 items back. Now, those same parties will retrieve around 30-40 items.

 
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Topic: Shop Heroes / kurul lvl 30 skill useless?

don’t have a level 30 Kurul, but maximum party size is 6, not 5 (its just Gauvin’s skill that maxes at 5)

 
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Topic: Shop Heroes / City Raid Thoughts

more thoughts.my city has a castle level 3.
on this second weekend, happened to log on when city was 49/50 flowers from completing level 3 (our top level)
I sent 3 expeditions, but I did not complete them when they finished- left them in the inn
today (some 14 hours later), I completed them- when i clicked on the FIRST one, it said 49/50 flowers, then jumped to 60/150 when reward was recieved. current rating of city is 91/150, and I was able to collect the first 3 rewards.
So for really small cities, you might be able to get an extra reward level, and give everyone a chance to participate, if you can agree not to finish quests when near the final cap…

 
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Topic: Shop Heroes / City Raid Thoughts

I found the sticky on the city raids- the final points were as follows:

• City Raids will require Castle Building in City
• Castle will unlock at Town Hall Level 14
• Raids will be Friday 00:00 UTC to Sunday 23:59 UTC every week
• Each raid will have up to 9 steps
• Steps are unlocked by leveling your Castle and shopkeeper (Level 6 required)
• Current Castle max level is 9
• Raids work exactly like Dungeon quest right down to how the heroes are looted
• To move on to the next step, the city will need to bring back a specified number of special event items
• Prizes include: fame stars, gems, keys, special blueprints, items etc.
• Fame stars are the new city ranking measurement and in the future will be required for end game crafts

now, my city has 15 of 17 people, 350 net worth (25M in level 3 castle, a further 73M needed to level castle to 4)
of those 15, 14 have been active in last 6 hours. 10 have even managed to participate, although I am not one of them .

And this is ~200 demon horns. I don’t know how many you usually bring back, but we/they locked up the first one in 2 hours yesterday, and how ever long it took them to fill it up when level 3 castle opened. if the quests slots are revolving, as I first guessed, we need to know which city members are currently using them (and ideally, be able to FINISH the quest for them). If there are unlimited quests slots, but they all get locked up when the key items are found… thats poor planning of quest teams. in that case, each player should only be allowed one mission at a time, and the maximum items should be equal to castle level (per trip). at 2 hours per trip, that actually WOULD allow us people who work/sleep to join in the fun…

 
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Topic: Shop Heroes / City Raid Thoughts

as for the “city raid” notice- I am guessing thats for demon raid? maybe YOUR town has enough people to crash the castle.. but in my town, we have more people who WANT to participate than can send quest teams… so when an expedition returns, maybe one of us will be able to send one… unless the guy who completes it chains and locks us out again….

or does your note #3 mean we’re not locked out because of limited space… thats it, till we dump enough gold to upgrade castle another level? considering level 3 is over 15 mill, and we capped out the 90 or so horns in first 6 hours, thats poor planning… especially with a 10k+ max horns..

 
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Topic: Boss Must DIE!! / [Request] Gold per minute

The GPM on the front page… its Offline gold? For example, I am currently killing monsters that take me over 1 minute to kill, for 100-200k gold…. but my GPM is listed as 17M…..

okay, people in chat explained it. You need to refresh screen to reset gold counter, otherwise you get offline gold earned included in totals.

 
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Topic: Boss Must DIE!! / Bug Report

not sure if its a bug, or just bad luck on my part- in adventure, level 3 monster had 609 regen…. level 3 monster went back to level 12 regen (and it increased every tick)

 
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Topic: Shop Heroes / Unlocking item which i can't build

glad you finally got your swords unlocked. I still think you should have checked to see if GOOD longswords were locked or unlocked, because if something is locked, it doesn’t matter if you have it on hand…

PS and as I was thinking of it, the request might not have helped you after all- you can sell GOOD longswords to someone requesting normal ones…

PS- yep, scale helmets hat same problem for me. I could craft the good iron helmet, but the normal was locked. locking and unlocking good helmet had no effect, I needed to use a normal iron helmet from TH. I sold it back to a request-hopefully, they also remembered to pass it on…

 
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Topic: Shop Heroes / Unlocking item which i can't build

i’ve seen a similar message, went to the “good longsword” item, and found it was locked… so I unlocked good longsword, and was able to build longswords again..since the craft can use any longsword, just make sure your good ones aren’t locked.
Justin’s idea also has merit- instead of looking for one to buy, request it.

 
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Topic: Shop Heroes / Pre-crafting using higher quality items

If i understand correctly, the OP wanted to use auto-craft to make an item, but he had some high quality pre-crafts in his inventory. Unfortunately, if you have enough pre-crafts, it won’t auto-craft- it’ll either use the high quality stuff, or you can cancel and have it make nothing. however, if you’re making a soldiers ring, for example, and only have 2 dirks of whatever quality… auto craft will make 3 new ones to use in your ring.

 
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Topic: Little Bandits / Little Bandits is unplayable (with Workaround if you get stuck on "Area Complete")

Maybe I misunderstood the work-around. refreshing gets me off the “area complete” page… but does nothing towards collecting those treasures earned, finishing the area, advancing, or even collecting that quest for STARTING the campaign. I can reset the zone, and do it again, leveling a bit each time. but that’s not enough of a game to hold me

 
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Topic: Shop Heroes / Fusing Higher-Quality Items

While its possible there might be a coding error, it is unlikely. There is no real reason the developers would WANT the Fusion pot to tell you incorrect chances, it just makes people think they are liars and cheats. If they want you to have reduced chances at high quality, its better all around to just tell you the chances are lower, or even to NEVER reveal the chance in the first place… If you are doing the high level fuses anyway, you might test it. Make 100 attempts to fuse something from flawless to epic, and count the number of times you succeed, and how many times you fail. If you fail more than 50 times… your sample may be too small. Continue until you’ve made 10,000 attempts. If your final totals give you more than 3500 failures, the game might have a problem.
as for your impressions, it pays to remember- at 70%, you still have a large chance (30%) of the next attempt failing, no matter how many times you’ve just failed in a row…
and assuming there are only 6 qualities, (normal, good, great, flawless, epic, legendary), then 2000 items would make 9 legendaries, at 2 items per fuse, or 2 Legendaries, at 3 items per fuse.

 
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Topic: Shop Heroes / Rank in City Investments

I’m not sure if it helps , or its legible. but heres some data if you’re trying to see if rnks go by an easy percentage
name rank net donation city %net
Player 1 c 2700k 193k 8.7
7.1%
Player 2 a 3640k 1220k 55.1% 33.5%
Player 3 c 1650k 166k 7.5% 10.1%
Player 4 a 1450k 601k 27.1% 41.4%
Player 5 d 133k 31k 1.4% 23.3%
Player 6 e 36k 0k 0.0% 0.0%
Player 7 e 11k 2.7k 0.1% 24.5%
Player 8 e 3k 0k 0.0% 0.0%

total 2213.7 k

 
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Topic: Shop Heroes / This looks like a copy of sword and potions 2

I played S&P 2 for about 2 months a year ago (before city wars, reached level 50 or so, I remember my top adventurers were level 18 or so), and have just started this one. Besides having fewer adventurers, the main difference seems to be the crafting interface. (and since this is a crafting game… thats pretty much all you need to change)
In S&P 2, each crafter (except the main character) was able to craft two or three categories of items (potions, swords, throwing items, staves, etc)- as long as they had the materials, recipe, and the station was upgraded enough, they could make anything in that category. Also, with pathfinding, etc, each individual crafter made one item at a time. so you would need 5 different workers to make 5 different items at the same time. Finally, after the initial purchase of a worker, there was no cost to switch them out.
in shop heros, each crafter has 2 or 3 discliplines (metal worker, arts & crafts, wooden items, weapons, etc), And each individual item has required levels of each disclipline to be crafted. For example, a short bow might need 6 wooden items skill and 6 weapons skill to craft.. so can easily be made by a carpenter. but a long bow (the upgrade) would need 6 wooden items skill, 6 weapons skill, and 6 arts & crafts skill- so you would need both a carpenter (wood, weapons) and a tailor (textiles, arts & crafts) to create a longbow (you can look up the actual requirements in your inventory- I probably don’t have the exact numbers listed). Since each item is a group effort, you could easily make 5 different items simultaneously with only 2 workers. Also, no pathfinding. Finally, although you (thankfully) don’t have to pay a weekly wage, you DO have to re-hire workers after you’ve dismissed them, if you want them back

As for being a copy… its probably equally valid to say Rift is ripoff of WoW which is a ripoff of Everquest which is a ripoff of Ultima Online which is a ripoff of D&D…

 
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Topic: Shop Heroes / Hire New Workers??

each worker has 2 skills, so yes, the armorer can make both weapons (metal work) and armor, and the same time. so if you have the carpenter and the armorer, you can’t make herbs, but you can make wood, swords, daggers, and heavy armor. you can always switch out workers, for a slight cost in gold. You can probably pay gems to get a 3rd worker early, although I haven’t checked

 
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Topic: Tap Adventure / Helping friends question

I don’t really know- from what I’ve been able to see, if a friend is online and clicking, you get 1/2 your magic damage from each tap…