Recent posts by mike1011031 on Kongregate

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Topic: Reactor idle / NEW STUFF

more logistics? yes please! these logistical puzzles are quite fun, and it is one of the reasons i adore the creeper world series. Keep up the good work!

 
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Topic: Cardinal Quest 2 / Post Your Made Up Class Here!

my idea:
Arch-mage
all stats are as low as possible, except for M.Def, Int, and speed. speed is only slightly below average, but M.Def and Int are through the roof.
starting gear:
staff, 2x mana potion, robes (+1 int)
starting spells:
fireball, freeze
special: cant use physical skills, all weapon damage is capped at the low end (ex: a staff has 1-3 damage, the arch-mage will only ever deal 1 damage when attacking in melee)

skill tree:
superior intellect —> Death ray(spell) —> planar vortex(spell)

celerity (x3) -——→ Teleport(spell) →^ arcane mastermind (x1)

force wall (spell) —→ shield (x3) →^ channel energies(spell)

superior intellect:
gain x Int

death ray :
target a direction (not just N S E W, but all directions). for x turns, deal damage to all enemies in the ray. moving ends the ray. requires 1 point in superior intellect. requires lvl 4

planar vortex:
target a location. create a planar vortex there. the vortex deals damage to all adjacent foes, and non-boss foes cannot move away from the vortex without a dash, charge, or teleport. requires 1 point in 2 of the following: shield, teleport, or death ray

celerity:
gain speed (max 3 levels)
“Run away!” -King Arthur

teleport :
teleport to a location you can see, or have been before. for the latter, takes longer to wind up (force wait 1-2 turns). requires 1 point in celerity. requires lvl 4

arcane mastermind :
all arcane spells are twice as effective. requires lvl 6

force wall :
create a wall of force at a target location. This wall blocks movement, but not sight, so spells may be cast through it. lasts X turns

shield :
after going x turns out of combat, gain a charge of shield. higher levels in this skill adds more charges. each charge blocks 1 hit. requires 1 point in force wall. requires lvl 4

channel energies :
for the next X turns, your other spells do not have a cooldown. the cooldown of this spell is equal to the total cooldowns of all spells cast during the duration. you may not have more than 2 death rays or 1 planar vortex active at a time.
ex: if fireball has a 3 turn cooldown, this spell lasts 5 turns, and you cast a fireball each turn during this effect, the cooldown would be 25 turns)

 
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Topic: Elements / DIC (Deck Improvement Center)

Originally posted by furballdn:
Originally posted by mike1011031:

so i replaced the time deck with an earth one, and it’s working well so far, but i want to make is a stall deck, preferably a gravity/earth duo.
here is the deck:

i have tried making a stall deck once with this, but it failed.

That’s a rush deck sir. Rush decks have offense, and pure offense. Remove the pulverizer, titanium shield, dagger, and gravity pillars. Add in two short swords, and fill with stone pillars until 30 cards. Huzzah graboid rush!

this has nothing to do with what i asked. i wanted to make it into a stall deck, as i said.

 
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Topic: Elements / DIC (Deck Improvement Center)

so i replaced the time deck with an earth one, and it’s working well so far, but i want to make is a stall deck, preferably a gravity/earth duo.
here is the deck:

i have tried making a stall deck once with this, but it failed.

 
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Topic: Elements / DIC (Deck Improvement Center)

i would like some help with my other deck, a time/water duo

 
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Topic: Elements / DIC (Deck Improvement Center)

thanks for the help!
here is my new deck:

i have the photons in there to immolate, so i can get quanta on the first turn

 
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Topic: Elements / Ideas for Elements CCG (Destructive criticism will be ignored)

suggestions: elements app, physical cards.

edit:

card ideas:
condense: spell, 3 (any) quanta
turns all quanta into the same element as your mark
upgraded:2 quanta to cast

disperse: spell 3 (any) quanta
evenly distributes your quanta among all the elements
upgraded:2 quanta to cast

 
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Topic: Elements / DIC (Deck Improvement Center)

so i tried a new fire deck, intending to use mostly firebolts. it failed. so i tried this one

i can beat ai1s, but have trouble with ai2s. any suggestions?
i’m supposed to have a mark of fire, but it wont show up

 
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Topic: Elements / The Elemental Master (Fanfiction)

Idea for character
Name: Mikal
Race: Human
Traits: fights for good, and all that is just, ect. Uses a holy avenger sword, a shield, and a halberd. This is based off a d&d character btw, i thought it would be cool to see a paladin in this though.
Hometown: fallcrest

 
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Topic: Everybody Edits / Ideas

Originally posted by dootdootdoot:

I feel like there should be a SUUUPER gravity arrow, that launches you all the way, unless you hit another gravity. (Like, if I had it on one side of the map, and went on it, I would fly to the other side of the map and then stop. Unless there was a block/gravity in between the super arrow and the other side, then I would hit that and fall.)

remember, “blank” is really down

 
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Topic: Everybody Edits / Official Forum

this has to do with the recent update, i found portals in my blocks box, but it only let me place one, help?
i am not beta, was it a glitch?

 
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Topic: Everybody Edits / Ideas

needs lava and trees (trees grow from tree blocks)

Originally posted by kloppie5:

@megaman99,
The downward gravity is the empty one,
WTH you want with a orbiter,
A kong smiley would at least need a FACE!
and anti god blocks are officialy impossible to program, because the info about the block must be differend from the rest, and its impossible to stop a god, because the owner must be able to go through.


PS. im a developer (for my own site, not for kongregate) so i know if something is possible to program

the down arrows are probbably to help blend them, smae effect, just more (or less) visible

 
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Topic: Kongregate Multiplayer Games / [DarkOrbit] This game is unfair

my ch was reset!
i am SOOOO pissed DX

 
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Topic: Everybody Edits / Ideas

howabout a 2nd code giving u “creator” status, so u can place spawn points and coin doors and such

 
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Topic: Kongregate Multiplayer Games / [DarkOrbit] This is the UNOFFICIAL, Kong-only Dark Orbit Forum

needs more ships and weapons, ill save this space for more ideas

 
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Topic: Kongregate Multiplayer Games / [DarkOrbit] (Rant to Darkorbit chatmods)No Reason Chat Ban

if ur pissed at the chat mods, use the kong chat instead, the only good chat in-game is outfit, and that still sucks.

thats all

 
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Topic: Kongregate Multiplayer Games / [Platform Combat] New Weapons and Clothing Styles

armor: absorb damage/increase hp regen rate, unlockable
stats are in a x/y form

 
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Topic: Everybody Edits / The Dark Brotherhood

if im not admin again in 2 days i leave

edit: im gone

 
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Topic: Everybody Edits / Role Playing Crew

can i join (i have 999 hp, 999 spells, and a pet dragon ;)
jk

 
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Topic: Everybody Edits / The Dark Brotherhood

why i not admin???????

 
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Topic: Everybody Edits / Ideas

needs an energy storage thingy, u buy it in the shop, then you can upgrade it
like: buy, 1000 energy; upgrade, 500 energy
starts with 1000 energy max but each upgrade adds 500
this energy can go over the max if you sell somthing, like a massive, but then, if you add any more it is wasted
you can deposit energy into it instead of into an object

 
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Topic: Everybody Edits / The Dark Brotherhood

we have new members:
nintendo65
DanEdward

i think ill quit bcause of all the ppl yelling at me
nvm

 
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Topic: Everybody Edits / The Dark Brotherhood

Originally posted by dragon_slayer520:

wow mike1011031 you banned me from the crew just because i took away your code u r so bad a being an admin…

i did not ban you i dont even know how to

 
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Topic: Everybody Edits / Ideas

there is already one of these threads
lock this please

 
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Topic: Everybody Edits / The Dark Brotherhood

i thought i was an admin?
why did u remove me?