red_beard_neo
35 posts
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Topic: Monsters' Den Chronicles /
Improve heal
Healing skills can also be improved with equipment — censers, magical/storied/rare items with the Healing prefix, and various set and epic items — which IMHO is much more effective than adding intellect.
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red_beard_neo
35 posts
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Topic: Monsters' Den Chronicles /
The evade/miss rate is fucked up!
Originally posted by zerxil:
maybe the resists protected it somewhat?
That wouldn’t prevent an attack from landing, though, just the status — it would pop up a message that said e.g. “Cold Resist” instead of dodging altogether.
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red_beard_neo
35 posts
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Topic: Monsters' Den Chronicles /
*Report Bugs*
Originally posted by Beaviz81:
I can’t seem to unlock the achievement where you are selling 75 items in one go. I have tried different styles at it from just pressing down ctrl to clicking at the button individually.
If you go to the Sell tab in the Emporium, there is a “Sell bag contents” button right beside the number of items in the bag. Hit that to sell everything at once, and if it’s 75+ then you get your achievement.
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red_beard_neo
35 posts
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Topic: Monsters' Den Chronicles /
The evade/miss rate is fucked up!
Garin has repeatedly insisted that the hit percentages are correct; whether they are or not, they’re extremely unlikely to change at this point. The premium content includes an option to have hit percentages calculated differently, but I haven’t paid up to see how much of a difference that makes.
Best advice I can give is to find equipment with accuracy bonuses and use higher-accuracy attacks, and hope the RNG is on your side.
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red_beard_neo
35 posts
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Topic: Monsters' Den Chronicles /
Serious problem - missing inventory
It looks like the Chrome-based clones might be okay, at least for now. I’m playing with the Comodo Dragon browser and not having this problem, dunno about Chromium or SRWare Iron.
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red_beard_neo
35 posts
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Topic: Epic War Saga /
Sell feature?
You guys are better off voting with your dollars than arguing with another player — tell artlogic you’re not buying another crystal until they add the sell option.
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red_beard_neo
35 posts
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Topic: Monsters' Den Chronicles /
2H Staff for Conjuror
Even though it’s not strictly what you asked about, if you’re looking for straight attack damage I think it’s worthwhile to look at combining a one-handed scepter with the offhand Orb of Agnotia, which adds both weapon damage and armor piercing. In particular, pairing it with the Blightreaper (for poison) or the Scorchwand (for ignite) can give your conjurer some extra damage.
That said, mine is actually running a Nomad’s Crook in the front line, like freijie said. Combining it with the Burial Shroud, Iron Curtain, Hard Iron Link and Southling’s Shieldcloak makes him very hard to kill.
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red_beard_neo
35 posts
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Topic: Monsters' Den Chronicles /
Purify not stopping fleeing
Flee is one of the more annoying things in the game. Basically, once they turn around they’re going no matter what. There’s a brief discussion of it at http://www.kongregate.com/forums/169-monsters-den-chronicles/topics/271122-fix-flee
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red_beard_neo
35 posts
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Topic: Monsters' Den Chronicles /
== FAVE WEAPON ==
Originally posted by RedeemedWahrior:
they just glow, for people who value aesthetics over their lives. XD
Eh, by the time you pop a Spark of Legend in there, it scarcely needs much else. I’m fond of Wraithstones for the second slot myself, but they’re not strictly necessary.
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red_beard_neo
35 posts
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Topic: Technical Support /
We've been unable to deliver emails to xxxx@xxxx.com
Well the x’s are because I’m not posting my email in a public forum. =P It’s my ISP email, and I receive email from everyone else quite regularly. The message is gone today, so maybe it was just a hiccup in the system.
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red_beard_neo
35 posts
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Topic: Technical Support /
We've been unable to deliver emails to xxxx@xxxx.com
Starting last night, I’ve had the message “We’ve been unable to deliver emails to xxxx@xxxx.com. Please update your address to protect your account.” at the top of the page. I’ve had no issues receiving emails from anyone else, so I don’t know why that’s showing up. Not a real pressing issue, just thought you should know.
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red_beard_neo
35 posts
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Topic: Kongai /
Popo and Amaya Guy or girl or both
Originally posted by arthurmauk:
Originally posted by YinYan:
“They’re both female, according to a new Witch item card in beta which only affects male characters, since it doesn’t affect them.”
Might this be some form of seduction? This shouldn’t work on children anyway! :O
Why shouldn’t seduction work on children?
More importantly, why should it work on gay men any better than straight women? I say Amaya is male, and left the mountain because his secret was revealed.
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red_beard_neo
35 posts
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Topic: Kongai /
Proposition: If you have a Skill Rank of less than 28, you're a poor judge of game balance
Originally posted by Tyrion_Lannister:
I’m not disallowing anyone from discussing things. I just don’t see why people should take players who don’t understand the game mechanics seriously.
Perhaps “ignore” is a better term than “disallow”, but otherwise Karkadinn is spot-on. Any SRxx is no guarantee that someone knows (or doesn’t know) what they’re talking about.
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red_beard_neo
35 posts
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Topic: Kongai /
easy win
Originally posted by Maltose:
You’d be surprised how often playing like an idiot works. Oh, it won’t work for the whole game, but you can do a lot of damage with someone like onimaru before your opponent realizes that you’re not playing mind games.
But if they’re expecting a mind game, and you’re intentionally playing as if you’re not using mind games, isn’t that in itself a mind game?
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red_beard_neo
35 posts
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red_beard_neo
35 posts
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Topic: Kongai /
New Card Art Gallery*may load slowly, 20 pics*
Originally posted by x5594306:
Knight Gunbjorn of the Frozen North
Bonechill energy cost up 10->20
Ice Shards speed down 6->5
Ice Shards damage down 5×7 -> 5×5
Cold Steel Axe speed down 7 -> 4
Ice Shards slow effect down (-4 speed for 2 turns) -> (-2 speed for 2 turns)
innate gives smaller energy penalty to the enemy 10 ->5.
First thing I thought was Ram-Man from Masters of the Universe. Awesome. Also shows how ancient I am, but hey…
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red_beard_neo
35 posts
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Topic: Kongai /
Misses Removed
There’s some bitter irony in a person with the screen name FateIsEscaped arguing against random misses.
All I’m going to say is, if something as minor as misses were the game’s biggest problem, it’d be much more popular than it is.
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red_beard_neo
35 posts
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Topic: Kongai /
is santino the king of kongai?
Originally posted by santino35:
Originally posted by red_beard_neo:
Originally posted by santino35:
Originally posted by narsul:
Santi is the topic’s queen as well as my goddess :)
I can’t believe you quoted that… im still the mommy of kongai and no one can change that
You said it, not me.
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red_beard_neo
35 posts
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Topic: Kongai /
is santino the king of kongai?
Originally posted by santino35:
Originally posted by narsul:
Santi is the topic’s queen as well as my goddess :)
I can’t believe you quoted that…
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red_beard_neo
35 posts
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Topic: Kongai /
is santino the king of kongai?
Originally posted by santino35:
is that a complement or a dis Neither, it’s a compliment.
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red_beard_neo
35 posts
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Topic: Kongai /
is santino the king of kongai?
Santino can blow bubbles with beef jerky.
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red_beard_neo
35 posts
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Topic: Kongai /
Round out my Kongai deck..
Originally posted by let_it_rock:
the best deck is juju+feather cc+tomes and anex +charm Originally posted by crimson589:
why is this thread alive again?
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red_beard_neo
35 posts
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Topic: Kongai /
Theme decks
The “Gender-Bender” Deck
Ashi + Breastplate
Popo + Mask
Amaya + Flash Powder
The “Delayed Reaction” Deck
Juju + Mask
Ubuntu + Mask
Ambrosia + Phylactery
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red_beard_neo
35 posts
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Topic: Kongai /
How to make Kongai skill based.
Originally posted by thebecoming:
There are plenty of other ways they could have designed the game (one where the effect of randomness has little or no impact on gameplay)
Such as…?
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red_beard_neo
35 posts
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Topic: Kongai /
add new cards!!!!
Originally posted by SAndJ:
Originally posted by red_beard_neo:
Originally posted by grza: Who wants to play a game where the price of your deck is more important than your skill as a player? Who wants to play a game where the only way to stand a chance is to fork over a bucket of cash? And even if you had the money burning a hole in your pocket, who wants to play a game like that anyway?
“Expensive” doesn’t have to be monetary, it can also indicate time spent playing and completing challenges (when they have them). Besides which I would disagree with LC, I’m doing quite well with my 17 cards.
Ultimately no game is going to please everyone, and from your various comments here I have to say I don’t think Kongai is for you.
I think he was referring to Urban Rivals.
If so then I have no idea, never played it. With the deleted posts it’s all chopped up, hard to tell who’s talking about what.
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