Recent posts by playmage on Kongregate

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Topic: Time World / Bugs and Glitches

We are looking into cause of a bug that’s causing some players occasionally falling out of the weekly ranking, which has been eluding us for some time and we still do not know the cause. We will try to get this issue properly fixed for the next update/patch. In the meantime, if you don’t make into the top ranking even though you should, you can send us a bug report along with a screenshot showing your total power and army strength and the count-down timer (preferably no less than 5 minutes past the weekly ranking reset), and we will manually credit you the crystal rewards.

 
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Topic: Time World / Announcements and Patch Notes

Update August 27, 2014

  • Labor Day (US) Event: Extra daily bonus chest (mission advisor) + Bonus Gold Sale.
  • Event ends September 2nd.
 
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Topic: Time World / Bugs and Glitches

We will look into the slowness issue.

Update: We weren’t able to find the exact cause of the lag you guys described, but we went though a server maintenance earlier and hopefully that will help clear the issue. Please private message me if the problem still persists.

 
Flag Post

Topic: Time World / Bugs and Glitches

Originally posted by hatemakingnames:

Or more specifically..


If I hover over my hero’s restat button for war, it displays:

589 + 306(equip) = 895


If I equip a spirit with 61 war it shows:

650 + 306(equip) = 956


With the 61 war spirit equiped, it should show:

589 + 367(equip) = 956

Thanks for the clarification, this display issue has been fixed. (reloading the game maybe required to pickup the fix).

Originally posted by B3bomber:

trying to do certain things in the game causes severe lag spikes. viewing any planet, assignging different ships to heroes, initial loadup of the game. all of these take 3-5 minutes of lagging to accomplish 1 time.

it started last night before midnight server time. it is still happening at this time too.

Server is not showing any issues, so this sounds like a poor connection to the server. You can try resetting your router if the problem persists.

 
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Topic: Time World / Bugs and Glitches

Originally posted by JamesB121:

the chat is loading but the game is not

Sorry for the late reply for this issue from 3 days ago, but I want to make it clear that it was Kongregate authentication server outage during that 3-hour period which affected all server based games. There was nothing we could have done other than waiting for Kongregate issue to be fixed, as we can’t blindly let players into the game without authenticating them with Kongregate.

 
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Topic: Time World / Bugs and Glitches

Originally posted by kaviji:

Okay so this is happening more and more frequently. Like, 75% of the time frequently. Clearing my cache actually made it worse……

I know I am not the only one who is having this problem, so some sort of response would be appreciated.

Actually it’s the first time we heard of such issue and none of us here can reproduce it. Please either clear your entire cache history and restart the browser immediately, or try another browser.

Originally posted by hilel:

in hero menu spirit bonus stacks with stats and not with equip points. please fix

I have no clue what you mean, but things are stacking properly.

Originally posted by playmage:

Alston has been fixed, sorry for the issue. Those who lost AP and need them back, please send me your in-game name and number of AP lost due to disconnect, and I will try to restore them in the next 24 hours or so.

We have now finished restoring AP for those affected and reported the issue to me via private message. Thanks for everyone’s patience.

 
Flag Post

Topic: Time World / Bugs and Glitches

Alston has been fixed, sorry for the issue. Those who lost AP and need them back, please send me your in-game name and number of AP lost due to disconnect, and I will try to restore them in the next 24 hours or so.

 
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Topic: Time World / Bugs and Glitches

Originally posted by Zewe:

mixing blue s4 gear with blue s3 gear does not provide the hp bonus as it used to with mixing previous same-colored seasonal gear

They don’t count toward the S3 set because they are not the same set, and I don’t recall any previous Arena sets that did count together with other sets. It’s one of the reasons we always add the older set into Auction incase someone needs to complete their set.

 
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Topic: Time World / Increase pillar HP

Originally posted by docauntry:

This conversation was a little bit bizarre.
If you check the list of the top 20-30 hitters for every pillar (who do basically 90-95% of the damage to the pillar), we are already either soloing above the pillar damage cap, or duo-ing over the pillar damage cap. Therefore increasing the HP of the pillar without increasing the pillar damage cap just means that we now have to spend way more AP to bring down the pillar.
The other argument about coupons per hit… is a wee bit ridiculous. I hit the coupons per hit damage cap when i was in my noob galaxy like 2 years ago. In any case, new players don’t hit pillars in general.

I’m not arguing for an increase of coupon flow (although it would be nice), all I’m saying is that when you increase the pillar health we have to spend AP hitting pillars which could have been spent pvping for resources or visiting for experience. In the end, the net result for the players is that we get far less either resources or coupons, depending on what we decide to spend our AP on, than before the patch.

I would say that a more gradual increase (say 10M per week, or 50M per month or whatever), with an accompanying gradual increase in the pillar damage cap would make far more sense.

I am not sure that 90% damage from solo is accurate but you do have a good point. We have decided to roll back the start HP increase down to 55% for now (so next pillar starting at 330M instead of 300m), and only increase pillar HP further necessary.

 
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Topic: Time World / game is boring and cashgrab why censor this fact?

Originally posted by Gremmerz:

LOL speaking of embarassment. So anyone who voted that comment up is biased and didn’t give your game a real try. So to sum it up anyone who disagrees with you is a ruthless, biased hater without a valid reason to dislike your game. No comment necessary, you just proven yourself how you come up with excuses instead of accepting the facts, I guess you yourself enjoy fake reality bubbles just like some other folk around. well done though you provided evidence beyond doubt about your mindset which not even a thousand of my or other people’s posts could provide. :)

Originally posted by playmage:
Originally posted by hatemakingnames:

The forum is to discuss the game, not to blog why you quit a flash game, but you still think about it every day, and still post on its forums constantly, and rage over the way you feel that the flash game permanently damaged your fragile psyche, and are unable to move on in life, and will soon start taking hostages, so that people will know of your sadness


Originally posted by Gremmerz:


EDIT: Or wait, let me guess, that guy also is a player basher, spammer, troll, etc. and his observation which was voted up by thousands of people doesn’t matter either, coz hey all those people are player bashing, spammy, trolling haters and only you are correct. xD Get real PM. ;)


Having people sharing your opinion doesn’t make you any different. I would see yee your 2688 comments by people tired of similar looking games and voting that comment up without giving a game a real try, and I will raise you 6.8 Million game plays.

And your mindset would be the game is so bad that it was played 6.8 Million times, while 2688 players thought it was similar to other mmo’s, then your opinion must be right? I am not even claiming the game doesn’t incentivized players to spend money, but the term cashgrab isn’t the right fit unless you call all F2P games cashgrab. As for being boring that is purely your own opinion, but wasn’t boring enough for you to have played for close to 2.5 years. If you need any further response from me on this thread, it won’t happen, but I suggest you to read hatemakinggames’s post again before proving his point further.

 
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Topic: Time World / game is boring and cashgrab why censor this fact?

Originally posted by hatemakingnames:

The forum is to discuss the game, not to blog why you quit a flash game, but you still think about it every day, and still post on its forums constantly, and rage over the way you feel that the flash game permanently damaged your fragile psyche, and are unable to move on in life, and will soon start taking hostages, so that people will know of your sadness

Originally posted by Gremmerz:


EDIT: Or wait, let me guess, that guy also is a player basher, spammer, troll, etc. and his observation which was voted up by thousands of people doesn’t matter either, coz hey all those people are player bashing, spammy, trolling haters and only you are correct. xD Get real PM. ;)

Having people sharing your opinion doesn’t make you any different. I would see your 2688 comments by people tired of similar looking games and voting that comment up without giving a game a real try, and I will raise you 6.8 Million game plays.

 
Flag Post

Topic: Time World / game is boring and cashgrab why censor this fact?

I have no problem with people expressing themselves, as long as they do it in a constructive manner without spamming the forum and attemping derailing the game as their personal agenda. I am not the only one who thought the post needs to be censored as the post was already flagged. You have contributed yourself a good amount of player bashing and game bashing yourself, and they have went mostly uncensored (at least not by me). And I do hope your reason for sticking around still isn’t the same unethical attempt to derail the game. As you said, if the game is half as bad as you say it is, and people will just leave by themselves, so why post topics claiming “your personal opinion” as facts?

For a flash game over 2.5 years old, there are actually some good amount of veterans still playing. The game can get boring if it lacks enough players to play with and that is why we arranged a homepage promo. However, you are definitely not helping the game. Too bad you decided to quit before the best expansion we have released recently, but that’s no reason to prevent other players from enjoying the game.

 
Flag Post

Topic: Time World / Increase pillar HP

Originally posted by hatemakingnames:

Maybe add a slight bonus based on modern damage numbers?

…like after the first 60 for 6k or 60k damage, maybe an additional 1 coupon per 100,000 damage done up to a total of 80?


Also thanks for posting more :)

Still no justification for to increase coupon flow. However, for each additional chapter you can complete further now, you can get 50 more coupons each at daily login if you keep your streak.

 
Flag Post

Topic: Time World / Increase pillar HP

Originally posted by Krazycat:
Originally posted by playmage:
Originally posted by hatemakingnames:

…wait what cap? There’s a flat value of 60 coupons per hit on pillar, regardless of damage done.

You actually get 1 coupon for 1000 damage up to 60. Ask some of the newer players who and they probably haven’t hit the cap yet.

For 1, it’s actually 1 for every 100 damage, cause I remember getting 60 coupons with just 6.1k dmg a year ago.

Second of all, Not everyone has to hit the damage cap. Even so, you’d still need to spend more ap as a server to take down a pillar. Back then the cap was 1M but pillars were only 100 million HP start, so you would need 200 ap at minimum to take down a pillar. Now, with the 20% increase (360 million), you’d need to hit with 360 AP, cause the damage cap is 2M, and 2M *180 is 360M. If you lose the pvp phase, its even MORE ap than before.

I was referring to 1 coupon per 1000 boss ship damage.

I not going to bother to explain again why it doesn’t necessary to take more AP if average team damage goes up. And if it happen to make pillar too much more AP or stay up much longer than the expansion, we will increase the damage cap or revert some of the initial HP increase.

 
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Topic: Time World / Increase pillar HP

Originally posted by hatemakingnames:

…wait what cap? There’s a flat value of 60 coupons per hit on pillar, regardless of damage done.

You actually get 1 coupon for 1000 damage up to 60. Ask some of the newer players who and they probably haven’t hit the cap yet.

 
Flag Post

Topic: Time World / Increase pillar HP

Originally posted by Krazycat:
Originally posted by playmage:
Originally posted by Krazycat:
Originally posted by playmage:
Originally posted by Krazycat:
Originally posted by playmage:

Doubling is slightly premature as most of player’s Hero Spirit still are at fairly low level. I have increased the starting health from 50% to 70% of full for pillars going onward for now.

Can you increase the coupons some time? We have been getting the same amount of coupons ever since the health was 100 million.

Actually, you are already getting more coupons because coupon per damage remained the same while everyone is now doing more damage and have more HP to get coupons with.

in actuality, im not getting any more than i did a year ago. I hit with the same AP as before. you didnt increase the rewards for hitting or ranking.

Perhaps you hit the cap then. The coupon costs in the mall also didn’t increase at all, so I don’t see an argument to increase coupon flow, even though it already increased for those doing more damage then before (but not already capped).

If it takes more AP to beat the pillar, raise the coupon rewards. Since ~50% of 300m is 450m, we are doing 4.5x more damage, while damage cap is only 2x more. We are STILL only getting the same coupons from ranking.

It would only take more AP if EVERYONE is already damage capped and hitting solo. The entire thread basically revolves around the fact the pillar will fall must faster as team damage increases significantly due to this expansion, and increase of HP is needed to keep it to the same amount of time/AP as before, so weaker players have a chance to enter the damage board.

If it happens that the extra 20% starting health is making pillar stay up too long, we will either revert some of the HP increase or slightly increase the damage contribution cap.

 
Flag Post

Topic: Time World / Increase pillar HP

Originally posted by Krazycat:
Originally posted by playmage:
Originally posted by Krazycat:
Originally posted by playmage:

Doubling is slightly premature as most of player’s Hero Spirit still are at fairly low level. I have increased the starting health from 50% to 70% of full for pillars going onward for now.

Can you increase the coupons some time? We have been getting the same amount of coupons ever since the health was 100 million.

Actually, you are already getting more coupons because coupon per damage remained the same while everyone is now doing more damage and have more HP to get coupons with.

in actuality, im not getting any more than i did a year ago. I hit with the same AP as before. you didnt increase the rewards for hitting or ranking.

Perhaps you hit the cap then. The coupon costs in the mall also didn’t increase at all, so I don’t see an argument to increase coupon flow, even though it already increased for those doing more damage then before (but not already capped).

 
Flag Post

Topic: Time World / Increase pillar HP

Originally posted by Krazycat:
Originally posted by playmage:

Doubling is slightly premature as most of player’s Hero Spirit still are at fairly low level. I have increased the starting health from 50% to 70% of full for pillars going onward for now.

Can you increase the coupons some time? We have been getting the same amount of coupons ever since the health was 100 million.

Actually, you are already getting more coupons because coupon per damage remained the same while everyone is now doing more damage and have more HP to get coupons with.

 
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Topic: Time World / Bugs and Glitches

Originally posted by playmage:
Originally posted by NI3LS3N:

so first one does 6,3% more damage from the war alone. meaning hate’s ms’s shuold do (from the war alone)
805,3*1.063=856.0339 per ms already… and thats even before the 5.7% att is takeing in…so what am i missing?
and pls say if the att (the 5,7) are an actuel % (like bonus set from woh) or Work like att device that adds to the wep bonus?

uh no idea why some of it got underlined and bolded.

952 war does not do 6.3% more damage than 895 war, because the war effect is diminished when you attack from low tier to higher tier ship and that value is damage bonus not damage itself. However, we did find a problem with attack/defend bonus calculation and will be patching a fix shortly.

The bug is now patched. And yes, attack/defend should have more direct impact on damage. Thanks for everyone who pointed out the issue.

 
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Topic: Time World / Expansion

Originally posted by master859:

omg PM where is the expansion. If I don’t see you post anything soon I might just cry in the forums all day.

The expansion have been released on the 8th. From the lack of complaints and comments such as “you could have done the expansion in 5 seconds by copy pasting and adding sketches”, or “this expansion is only for top players and golders”, or “this one is definitely the ‘end of time’ world”, I am assuming most players are enjoying the expansion, or at least too busy crafting Hero Spirits.

Happy gaming, enjoy, and have a great weekend,
Playmage

 
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Topic: Time World / New Players Thread

I am not sure why this thread was locked (wasn’t me), but I have unlocked it assuming we can keep it helpful toward new players (such as Dextrides’s post).

New Players: If you have any questions about the game, please check out the help section (the “?” button the right side) or ask a veteran players in game chat or kongregate chat.

 
Flag Post

Topic: Time World / Increase pillar HP

Doubling is slightly premature as most of player’s Hero Spirit still are at fairly low level. I have increased the starting health from 50% to 70% of full for pillars going onward for now.

 
Flag Post

Topic: Time World / game is boring and cashgrab why censor this fact?

EDIT: Sorry for wasting everyone’s time, Gremmerz just told me his words are not to be trusted. ALL you need to know about this thread can be found in this image below.

I believe whispers are private and shouldn’t be shared, but since Gremmerz already shared part of the conversation himself below, I think it’s the best if everyone saw the whole picture.
-—————————

You are certainly entitled to your own opinion/feedback, but the fact you are still here hanging around the forum may reflect something different.

If you are referring to the recent posts from someone who stopped playing a long time ago, and only hangs out in the forum to insult other players every chance he can get, as well as have previously sent us threats that he will destroy the game by driving away both new and veteran players as his personal vendetta, then there is a good reason for his posts to be hidden. His post never adds any value to the community, posting same post to 6 unrelated topics doesn’t make it any less spam.

 
Flag Post

Topic: Time World / Bugs and Glitches

Originally posted by NI3LS3N:

so first one does 6,3% more damage from the war alone. meaning hate’s ms’s shuold do (from the war alone)
805,3*1.063=856.0339 per ms already… and thats even before the 5.7% att is takeing in…so what am i missing?
and pls say if the att (the 5,7) are an actuel % (like bonus set from woh) or Work like att device that adds to the wep bonus?

uh no idea why some of it got underlined and bolded.

952 war does not do 6.3% more damage than 895 war, because the war effect is diminished when you attack from low tier to higher tier ship and that value is damage bonus not damage itself. However, we did find a problem with attack/defend bonus calculation and will be patching a fix shortly.

 
Flag Post

Topic: Time World / Bugs and Glitches

Originally posted by NI3LS3N:
Originally posted by Pinza:

Hey,
I decided to make a test about secondary stats on the spirit gems.
I used two spirit gems in order to test them, one was a purple blade of war lvl 37 which gives +107 war +10,1% attack and the other one was a gold armor of war lvl 22 which gives +113 war and +11% defense.
Now, i only used my GF hero among with friends to test both of them against the Metal boss.
Here is the result:
Using purple blade of war: Pinza’s Linette attacks Machinery Emperor, deals 298,102,917 damage
Using gold armor of war: Pinza’s Linette attacks Machinery Emperor, deals 298,775,347 damage.
As you can see, Linette hit more with the gold armor of war, which has +6 war. However, the gold spirit gives defense and the purple, even though has 6 less war, it gives +10,1% attack.
So, somethings wrong here because it can’t be that -6 war affect that much.
What I figure out is that only the highest secondary stat of your spirit’s its applied.
Any thoughts?
Thank you.
reminder: both attacks using armor piercing.

Can we get a commment on this PM, please. Even if the +10,1% Works as att device it shuold still do more damage than the armor of war. So is it really only the higgest bonus one that counts?

No sure what is meant by only highest bonus counts as you can only equip one spirit per hero and each only have one secondary attribute, but the secondary attribute of the Hero Spirit equipped to the hero is always active for that hero, regardless if it’s highest compared to other spirits equipped on other hero. Was this performed multiple times to rule out different weapon slots, attack buffs, and skill procs? If so, send me a battle report and I will ask the devs to take a closer look.