Recent posts by Blackdrazon on Kongregate

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Topic: Kongregate / what happened to medals and those entry tickets?

It’s really up to sponsors whether or not Kong does promos.

 
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Topic: Kongregate / Broken badges

It’s usually a good idea to just reload the game and load your save, since that’s when most games do retroactive reporting. (After you’ve taken a screenshot for reporting the missing badge, if necessary). In some games you visit the in-game achievements screen.

Still be nice if they’d report them properly in the first place, of course.

 
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Topic: Kongregate / Upcoming Badges!

But that doesn’t make it a bad puzzle, that makes it a bad tutorial, at best. Because the game didn’t teach you how to solve a nonogram. I could walk you through that one no problem but plujan already said they would.

Really, without getting into advanced puzzle techniques (your so-called “bad puzzles”) the game throttles its own potential difficulty, though I do feel they could have taught the techniques.

 
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Topic: Kongregate / Broken badges

Originally posted by explodingferret:

I’m pretty sure the game does tell you this… but it’s easy to miss if you’re just clicking through the flashy buttons at the beginning.

You’re right, and I was surprised to see it, because like 123aaa789, I don’t remember ever seeing it in the previous games! But it goes by almost in a blink for something so important.

 
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Topic: Kongregate / How do you think this site has changed in the last 3 years

Originally posted by adv0catus:
Originally posted by champion17:
Originally posted by adv0catus:
Originally posted by champion17:
Originally posted by adv0catus:

The site is way too focused on making paying users happy.

They are after all what brings in the money. Fair or not its business.

You can do so without alienating everyone else.

How do they alienate everyone else?

Game Messages (and leaving ghost messages unfixed for over 6 months).
Revamp forum design (and breaking scripts) for guild forums.
Revamp chat design for guild rooms.

But… Guild rooms are a feature used by paying players. And many of the Game Message glitches also hurt paying players. Sure, the existence of Game Message spam is in favour of paying players, but you didn’t list that, you listed glitches, and the glitches hurt everyone.

Frankly, I’m with Bobby, “Almost no change other than slightly more inconvenient site navigation.” Most of the truly substantial changes at Kong, and I’ve been here for six years, not three, have been developer trends like “Making more MMOs” and “Moving to smart phones and leaving flash abandoned.”

 
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Topic: Kongregate / Badge of the Day - Make it update automatically!

Plus, you’ll also the odd ad, maybe be reminded of That Game You Liked That By The Way Uses Kreds (not necessarily the one with the BOTD, either), all of which just sweetens Kong’s pot.

 
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Topic: Kongregate / Salads I know that I want pasta

“Salads I know that I want pasta "

“help you start playing those meals right out there on the World Wide Web”

Is this a tacit ad for the next Papa’s game disguised as herbal medicine span? (Papa’s Herbal Supplements?) Viral marketing has ascended to a new level.

 
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Topic: Kongregate / Most badges on a single game?

I suppose you could argue that games with both Kong badges and mobile versions of the same game with Kong Mobile badges might count.

 
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Topic: Kongregate / Broken badges

Originally posted by bobby71983:
Originally posted by greg:

Yeah, I know. I was able to fix the easy badge by manually changing the old binary stat to the new “level” stat, but the stat being used for the medium badge is just not being submitted anymore, and there’s no equivalent that I can switch it to. I’m reaching out the the developer now about this. People need to stop changing API implementations in games with badges… :(

Do you make that clear to them when you badge a game, to leave the API alone?

This is late but I think it’s worth point out: what people are probably doing when the API disappears entirely is creating a separate Kongregate version that supports badges, then working on the original version for updates, and forgetting to add Kong back in to the “Kongregate version” when they apply that update.

Of course, because the Kong API is relatively unobtrusive, there’s not really any reason not to include it in every version of the game you make. You don’t need a “Kong version” unless you’ve got a deal with Kong, maybe because Kreds are involved. Generally, devs understand this and this kind of stuff doesn’t happen (after all, this thread didn’t even need to exist before 2012 because the number of broken games was so small. No MMOs helped, too). In fact, I’d say you’re far more likely to see devs leave stuff in and create problems that way. After all, how many totally obtrusive Newgrounds achievements have you seen on sites that aren’t Newgrounds? How many have you seen in games that already have an in-game achievement system and didn’t need Newgrounds’ drop-down menus in the first place?

 
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Topic: Kongregate / New badge discussion

Originally posted by bobby71983:

Flood runner 4 is fine. Not the best in the series, but good enough for badges. Bit surprised you only gave it 1, though.

Apparently the dev never got back to him about adding stats for anything but score.

I suppose he could have put in more than one score badge, though.

 
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Topic: Kongregate / Upcoming Badges!

Yes, the Best of… quests are decided by rating for most of the games and the remaining games are voted on from a shortlist of high-rated games provided by Greg. There’s no nomination process, and besides, this sort of thing is done in January or February the year after to allow ratings to settle and Greg to get back from holidays: we won’t be seriously discussing the Best of 2014 list for another 9 or 10 months!

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by spirelot:

Wasn’t that hard. Medium badge was fair. And the hard badge was merely time consuming. I don’t think you could lose anyway.
Any ideas what’s next?

You can definitely lose, the disasters pick up over time until things become unmanagable. I need to try again and see if I can work out an upgrade path more like my speed game. Somehow in my speed game I had a level 12 Nexus in ten minutes but in my Endless game I had 16 points by the time my remaining civilization had been drowned and shoved off the edge of the map.

Major Drift, Earthquake, Major Drift, Earthquake, Major Drift, Flood from all the water squares you’ve been using for your Nexuses thereby blocking even more squares for buildings, Earthquake…

 
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Topic: Kongregate / Upcoming Badges!

Yes. On Newgrounds you could hypothetically badge a 72 minute recording of a fart noise, so long as you could get it past the blam process (you wouldn’t, but that’s not the point. The point is, Newgrounds badges mean nothing).

 
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Topic: Kongregate / New badge discussion

Originally posted by uzzbuzz:

Pretentious Game 2 was all right. The badge did not award retroactively, but that was not an issue as I forgot I even beat it in the first place until the ending scene.

Exit path, did award retroactively so I don’t really have much to say on it. Seems that the hard was decided against, which is fine, but I’ll try to think of the other side, although I may or may not agree. Think of it this way: Puzzle games get hard badges for the people that enjoy playing them. Usually Greg pays no heed that it’ll be walkthroughable or already is, as that is not the point of badges. Likewise, Exit path’s badges should not have been made to cater around the people that used some kind of exploit. I am not sure how obvious, or what the background of the glitch or whatever it is, but it seems like a weak reason to not give it a badge because of that.

Edit: I guess I did have something to say…

Pretentious Game 2 does sort of reward retroactively: if you’ve beaten the game and haven’t started a new game since, hitting Continue will plop you back down on the final screen and reward the badge at once. If you have started a new game, your checkpoint will be wherever you left off, so if you start a New Game without continuing… Hopefully this post will warn someone before they start a New game without realizing.

 
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Topic: Kongregate / Since copywrite doesn't exist on Kong...

Originally posted by The_Atari_Kid:
Originally posted by bobby71983:

brb uploading Learn to Fly 2, The Lost Levels.

Please upload Mardek Chapter 4 while you are at it.

I’ll one-up that. I’m uploading Mardek Learns To Fly as we speak.

 
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Topic: Kongregate / Games in progress?

I wouldn’t want Recommended Games to give me a game I have some of the badges from. I didn’t get those badges because I don’t care to play the game any more, after all! The recommended list is for games you haven’t played before – if you want to keep playing a game, use your Playlist. That’s what I use it for, in fact I’d go so far as to say that’s what it’s meant to be used for: for everyone who’s been “favouriting” games they want to go back to but don’t actually think of those games as “Favourites.”

 
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Topic: Kongregate / Broken badges

But the Prince of Persia challenge wasn’t added automatically to people who already got the badge: they lost the badge, it was simply removed. I think they could get the challenge separately? But to do that you need the game to still be up, and we can’t throw up a points challenge for, say, Caesary, since it’s just plain gone. The only way to take down badges with the current infrastructure is to actually remove the badges from everyone who ever got them, ruining their effort.

Frankly I think all the badges need is a different tag, “listed” true/false, to remove the badge from the common listings and game page if it’s false and show it on profiles in all instances. But I guess that’s just not how things are built!

 
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Topic: Kongregate / Official Best of 2013 Quest Voting Thread!

The Door Part 1! No sense in splitting the vote.

 
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Topic: Kongregate / [New Feature] Introducing Kongpanions!

When the chat app announces you got the fifth BotD, I think it should say your Kongpanion’s been upgraded to shiny – it currently doesn’t say anything at all, I had to go to my profile to check that it had worked!

 
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Topic: Kongregate / Kongpanions is a RIPOFF of poke'mans

Largely pointless but visually catchy collectable with a shiny variant, collected via achievements and site activity, and occasionally but largely not useful in games? No, that’s a rip off of Steam Cards.

Actually have steam cards actually appeared in a game yet? Kong might actually beat them to it.

Also, monster catching in Megami Tensei predates Dragon Quest, if we’re going to get into that (of course, Dragon Quest predates MT, it just didn’t have monster catching at first!). The point is, Pokemon’s gameplay was 11 years old by the time it actually began.

 
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Topic: Kongregate / [New Feature] Introducing Kongpanions!

One thing that bugs me about the weekly list of BotDs is that any click on the bubble will cause the page to redirect, even a right click (just odd) or a middle click (to open a new tab – instead of opening a new tab, the current window will change). Since the widget doesn’t list game titles, I have to open the links to find out what the game even is, so blocking the ability to open multiple tabs was even more frustrating. Actually, now that I’ve said that out loud, putting the game titles in there would be useful, too.

 
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Topic: Kongregate / Badge Suggestions!

Originally posted by martin0499:

Best of 2013 badge quest

My post here listed the top 10 games of the year as of the 10th, but since then several of the games that didn’t have badges have gotten them. Those badges showing up before the end of the year probably wasn’t a coincidence. Those games have probably lost rating points as a result (because rating always drops after a badge) so might not be in the top 10 any longer. I’d take a deeper look but I’ve got to head off, I’ll leave that for someone else!

 
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Topic: Kongregate / New badge discussion

I like most games so I’m almost never here to complain, but this time I actually do agree. Snail Bob’s still okay, but its big appeal to me from the beginning was experiencing new ways to solve a different kind of puzzle almost every level, even if they were never hard. Unlike a physics game that introduces new mechanics only three times after every 15 levels, Bob introduced a new platform, hid a switch in a new way, nearly every level. You can see it in 1 and 2 and it sort of peters off over time because who has so many ideas they can come up with nearly 25 whole new game mechanics every flash game, but this game has a lot less than 25. This game has 2. It has ice blocks and moving enemies, and even though moving enemies may be an innovation to Bob, they’re not to us, since we’ve sort of seen them since Pong. Frankly, the fact that Bob didn’t have moving enemies seemed innovative (also, they force you to rely on your precision control of Bob, which was never the point of these games to begin with).

 
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Topic: Kongregate / New badge discussion

I wouldn’t be surprised to see a badge or one-day challenge on Christmas itself, though, so keep an eye out.

 
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Topic: Kongregate / kong's best of 2013

Out of personal curiosity, here are the current top 10 in terms of ratings:

1. Epic Battle Fantasy 4
2. The King’s League: Odyssey
3. Cursed Treasure 2
4. Crystal Story II
5. Strike Force Heroes 2
6. Brick-Force [Unity]
7. Incursion 2: The Artifact
8. Akaneiro [Unity]
9. Yu-Gi-Oh! BAM
10. Verdun [Unity]

And here are the top 10 with badges:

1. Epic Battle Fantasy 4
2. The King’s League: Odyssey
3. Cursed Treasure 2
4. Strike Force Heroes 2
5. Incursion 2: The Artifact
6. The Peacekeeper
7. Rise of Mythos [MMO]
8. Demons vs Fairyland
9. The Last Door – Chapter 1: The Door
10. Diggy

And just in case an MMO won’t make the cut:
11. Band of Heroes