Recent posts by qualXXL on Kongregate

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Topic: General Tyrant Discussion / Why is Supressor unique?

Soo, as far as i have tried it (wasn’t that much though): Supressor is mostly useless to the endgame as a single card. If a spam would change this i cant say but i really doubt it. I just didn’t met any situation where one of the theoretical uses would happen.

It is still somewhat fun to play it in a rainbow deck but nothing that could increse your winrate. If you rely on weaken: then use Omega*, if you rely on the damage: then use some other better card.

 
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Topic: General Tyrant Discussion / Who fought my Def?

@Nuzurame: yeah i wasnt that sure Thule players wont use Kleave. So it was set only about 1 day. Later i switched to Gauntlets. (Also we had factionwar where this deck went 0/8^^)

 
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Topic: General Tyrant Discussion / Who fought my Def?

Definitively, also i haven’t lost since i switched to the deck i played last. And before i dont remember.

Also thank you very much for the leaderbord. Good made. Solving hole devs let open.

 
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Topic: General Tyrant Discussion / Who fought my Def?

Who won and who lose his streak to it?

 
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Topic: General Tyrant Discussion / Neocyte War Results

3902 Points, Ranked #3, 97 Winstreak.

Have wasted some battles at bad decks in the beginning – like most players

Someone made this: http://808avenue.com/tyrant/leaderboards.php

@peavybw, what was your ranking when war was over?

 
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Topic: General Tyrant Discussion / Why is Supressor unique?

Originally posted by PsychoRaito:

Reading your posts it seems you really believe a card has to win a game alone and everything being made around that card.

Cannon Wall, Grimclaw, Gauntlet, to name a few powerful cards that should have been Unique. Yet they are apparently “too weak” to be Unique.

True point

Edit: Actually when i think about it i can find some reasons making a difference – maybe devs have thougt to this when designed the cards – who knows.

The Cards you mentioned and others like Mammoth Tank are not meant to be played like Supressor. They are meant to build a Deck around it and they are viable first drops. A single Cannon Wall is rather useless, if you need it ealry you wont have it at hand and when it DOES activate you would kike to have a second one to make IM effective. Also Mammoth is good ad Played first.

Supressor is not meant to be played first. Like already mentioned: as single card it is about crap.
Also if placed left it can only tribute defensive activation skills. But its too squishi to have a use at them; would be dead before it catch Heal or Tribute, Cleanse is too unlikely to be happen to rely on, Protect might do but what is the use if first card is weak protected but later ones get even more.

Played rightsided it can tribute offensive skills, there its low healts is not so much important but the fast cooldown comes in handy.

A Supressor spam would not be good at all except against fear, most other decks beat it. So its use is to be a situational card -one would not want more than 1 or 2 of it in a deck.
Lets assume Raider slowroll. RSR is weak to fear – in such Supressor can shine when played early. To most other decks it is a situational drop that has to be timed right. Its not meant to weaken all the enemy deck, but make a tank survive this 1 or 2 critical turns before it activates. Then Supressor boosts both, the defensive and aswell offensive abillities. (Edit2: not to forget about the useful targetting of a single target skill when it targets after Weaken all of Mammoth.)

Atleast for me it looks good. But this is all just theory, well have to wait some more hours before we can tell how it actually performs^^

 
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Topic: General Tyrant Discussion / Another example of the Evolution of Powercreep!

Originally posted by SeanDougherty86:

I don’t understand

IMO, powercreep is necessary in this game. If the newer cards weren’t better, there would be no reason to get them.

I can’t agree. People would just get the new content because they already have gotten the old stuff (assuming the new one is not apparently weaker).

I don’t see why useable cards should be completely replaced by other ones.
Variety, new strategies, new synergies, multiple tic-tac-toe effects in every corner – thats what i’d like to see. And it is possible, just have a look to Radio Officer, Command Center… Such is not often seen sadly.

Also i dont understand why to pay a graphics artist to desin hundereds of new common/uncommoin/(even some rare) cards that never ever will get used by experienced players.

@Neverender: I think it would need to be no Unique, strike all + the possibility to enfeeble the enemie on HIS own turn.

Originally posted by Nuzurame:

If Psycho was a dev, this is how terraformer would look like:

Attack: 2.125
Health: 5.333
Cooldown: 3

lol nice one, made me laugh xD

 
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Topic: General Tyrant Discussion / Why is Supressor unique?

@PsychoRaito: If the only thing you know is spamming cards (assuemd from thread title) then its no wonder you can find no use to single target skills.

Radio Officer is a nice card. But i have a dream of one man standing there having a world breaking idea: he put BOTH cards into the same deck. – This really would be so amazing i can’t believe. Yeah i am sure 1 day mankind will achieve! :-p

Btw you might have missed a point, so i explain it again: RO will NEVER tribute Augment! Still there are lots of reasons a RO could die early, FAST Weaken 2 can be used to solve this.
Hammerthorn does tribute, but it does it 3 turns later. So hes also too slow to push a just activatin Mammoth Tank on a late decision.

Originally posted by PsychoRaito:

@"Weaken 2 on a 1 CD is only found on a few cards."

And your point is? Rarity is not proof of power.

It is proof of 1st: Powercreep (even it might not been real power that creeps) and 2nd: Variation. It may offer more possibilities – this one i can acclaim. Also the other card having this skill was quite useable at doing it, apparently you missed it.

Reading your posts it seems you really believe a card has to win a game alone and everything being made around that card. For sure there has to be other cards to make Supressor not die to almost every deck. And sure there is not Omega* having to takeout the field alone being augmented to 1 bazillion. Also there is more than just ranked tourneys.
I can really suggest you to try mix some cards even if it does not work. – Just maybe you would have fun at the game this way^^

Supressor not being the next spam: yeah i like it!

 
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Topic: General Tyrant Discussion / Why is Supressor unique?

I dont see what to complain about. There have been enough calls to stop power creep. So maybe this card is not being metachanging alone, it is still a good or even very good card.

Weaken 2 alone is a strong skill; at 1 cooldown there you will find only Omega*, Beholders and Warehouse – both being legendary, the other a structure.
Then there is 3 damage to a 1 cooldown, this is not so much seen either, still this is the only card ingame having more than 4 hp.

Combined with Mayumi*, and Omega* you already have Weaken 6. All single targetting and ready at 3rd turn. This alone can takeout Frost Bite, Mammoth Tank, Pyro Rig, Hamerthorn and much other.

Still there is Sunder. It can either be useful to deny rally – maybe on a Gnorlock Grimclaw NN Deck – or it can be used to distract Mayumis Cleanse to get other powerful skills like Chaos working.

But all this is only peanuts to the ability you all forgot: Tribute.
The point is it combines Tribute to an activation skill, making it a viable target to AUGMENT. So it can tribute the Augment from Mammoth Tank as a late fast drop. This can make it Weaken All 4 + Weaken 3. A combination which takeout almost all damage you might have to fear on 5 th turn. (Combined to 1 Doom Cannon: Weaken All 5 + Weaken 3)(Higher single Weaken Values are more useful also because it can reduce even more Rally by weakening it below 0)

Put together with Mammoth Tank, Doom Cannon, Omega* it is a deadly combination. I am sure we will face such and simmilar decks in future.

→ So please: YES unique! – Atleast one good decision devs did recently.

 
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Topic: General Tyrant Discussion / [DEV] Solstice War Released!

We ALL should only do 1 win, staying at exactly 20 points. so everyone would be #1 and everyone would get the nice stuff *dream xD

 
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Topic: General Tyrant Discussion / [DEV] Solstice War Released!

refilling does not work -well atleast something. Ranking system might be not showing correct number at start – not a big deal but confusing.
Horrible card distribution, ppl that need ospry wont get it ppl who get it dont need it. Rapier might be cool if one is missing it.

Overall im thinking to go on strike and just ignore this event.

 
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Topic: General Tyrant Discussion / [DEV] Solstice War Released!

290 Points, played 10 games, won 10 games. But ranked ~5200 how is this possible 13 minutes after the event was released?

I thought refills were removed?

 
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Topic: General Tyrant Discussion / [DEV] Solstice War Released!

Terraformer ade :/

 
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Topic: General Tyrant Discussion / Deck Improvements

I setup a Odin* TH Deck before i saw one. Also it was 2 days after Epic Jotun was released. (althoght it is pretty obvious to combine them.)

And for the rest i dont know what you talking about. Its still a game you know.

But if you have ideas on how to further improve a deck, im happy to have a look at it :)

 
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Topic: General Tyrant Discussion / Deck Improvements

Still have not pllayed CW/Usial.
This are fun decks. And for sure i would not post a top 5% deck in forums^^

 
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Topic: General Tyrant Discussion / Deck Improvements

Before i forget them i should add them to a post.

Odin*+Tempest Hold Finally a small improvement: Hammer of Scion.

short RO

Thule Hound Halcyon the Corrupt makes it useable against strike.

 
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Topic: General Tyrant Discussion / The Fall Of Better World

Originally posted by knitbone:

i’m impressed by the mutual respect in the rivalry and hope to see more of that in the community

I can assure you: BW had it since the very first day.

@ForAlec: Apparently you dont know what you are talking. During the reformations there might have been some irregularities. But the actual leadership does a high level of integrity. Tactics have always been part of top factions.

 
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Topic: General Tyrant Discussion / Vault and Pay to Play

There are two categories of buyable stuff: game-relevant advantages and non-game-relevant ones.

The former ones you can directly translate to an amount of WB. Non game relevant stuff is like UI improvements, special art, etc.

Heavy payers should get access to non-game-relevant stuff: YES
Heavy payers should get access to even more WB: NO

→ In the following i will only talk about the game-relevant advantages / WBs.

It is needed to limit the maximum amount of WB one can buy (or spend) while at the same time it is needed to motivate free players to pay a small amount.
(The mentioned ‘Tyrant CLub’ would be a step into that direction.)

A simple implementation of this would be to set a time interval (1 week or 1 month as an example) and giving a discount to the first WB purchases (ex: 5$ for 130 WB instead of 20$ for 130 WB ) while set a maximum WB that can be spend within that interval. Or just increase WB prices for consecutive purchases within the time interval.

In the past there has been several 1000 active players and pescado. Pescado has bought WB at the value of a mansion while the active players have not paid anything. Now pescado with his $$ is gone – so are the active players.

Devs business model should have been to motivate 10.000 free players to pay a fair (small) amount instead of milking the one big whale.

They have not changed anything – but now the playerbase is about 7 times smaller (~1500 active).
So i’d still call tyrant a sinking ship.

 
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Topic: General Tyrant Discussion / Vault and Pay to Play

Originally posted by synapticon:

We are not going to charge a mandatory subscription fee. However, a $5 subscription/month “Tyrant club” (or whatever) with some big perks might be a nice middle-ground for some players. Would this be of interest to anyone?

Yeah! I have suggested such things ages ago – why the **** does noone read my posts .

Basically spending more than a reasonable (small) amount of WB should NOT affect the community. (Thats the opposite of what the last event did)
Right now it is too expensive to spend money to the game. If one pay 50$ there is no real advantage in the long term. To get to the top players one have to pay several 1000$ – that is just too much and keep most people away from paying at all.
More reasonable it would be to have a small constant payment to get you nice stuff. All payments above should be restricted to limited art and non game relevant content.

Again i can just suggest this: http://www.youtube.com/watch?v=WXA559KNopI

 
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Topic: General Tyrant Discussion / [To Dev] Raid changes

yeah but who need gold nowadays?
i know they are easy. but right now i dont wanna do raid, i want the cards i would have bought now.
a reply of devs would be nice. but well, who cares

 
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Topic: General Tyrant Discussion / [To Dev] Raid changes

Like written: i have NOT bought the cards i wanted because gold was rare these days. Yeah maybe i saved gold but now gold isn’t much valuable anymore so i don’t need it.
I was playing the game not reading the forum, also its holiday time. So i was not knowing the date when revamp came out, also i didn’t knew the exact changes. Wouldn’t be that big of an invention to do an IN GAME Announcement BEFORE. -like i already have written.

And yeah. I am unhappy because of my own fault. I did it wrong and i’m not the only one. And what? – Still i’m a customer which would be good to keep happy to keep economics growing for synapticon

 
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Topic: General Tyrant Discussion / [To Dev] Raid changes

@koeniewoenie: yeah good point^^
But well, basically its not that hard to keep me happy.
Its not that hard to not force ppl to redo an already gained archievement. Its not that hard to change it afterwards when ppl have asked for. Its not that hard to atleast answer and leave a statement. It is not hard to keep customers happy.

I mean, its not like they wouldnt need us and the player numbers still wouldnt drop since a long time…

 
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Topic: General Tyrant Discussion / [To Dev] Raid changes

hello devs?

 
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Topic: General Tyrant Discussion / [To Dev] Raid changes

… 1 more reason to not pay for this game

 
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Topic: General Tyrant Discussion / [To Dev] Raid changes

@Yarxus: Well, at doing raids thats not that hard if you have enough max energy.

@DEVs: I think my interjection werent that unreasonable. So is there a chance to get it changed?