Recent posts by acustic on Kongregate

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Topic: Kongregate / Suggestions for Kongpanions

Originally posted by Elixs:

I wish it could recover lost Kongpanions. To win a Kongpanions spend only 5 days of badges, those two extra days could be used to obtain the previous Kongpanions. There are times when you can not play for a week and it would be nice that you can recover missed Kongpanions. I lost Kongbot (and of course his shiny form) and I wish there was a way to get it.
Sorry for my english >-<

I agree, I also lost shiny kongbot and I’m considering suicide now. (not really but you get the jist)

 
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Topic: CS Portable / Reasons why CS Portable is a fantasy game

I’ve played my fair share of RPGs and fantasy games and I learned to identify the elements that make a game, and I believe CS Portable is a fantasy game instead of what it was intended to be, a plain old shooter clone of CS.

The most annoying fantasy element of this game is the magic reflection armor that is coincidentally granted to every player with higher latency which allows them to return part of the damage made to them after they are dead, causing what the developers call a “draw”.

Next on the list is ‘The Seers’, these characters have the ability to see beyond time space and walls using snipers or shotguns and sitting in corners.

We also have the ‘Time Walkers’. These fellows, who again, coincidentally are all android users, have the ability to return their physical body to a time before crates ware places in a spot and walk right through them in our own time, allowing them to camp inside the crate, giving them a huge advantage.

And lastly, we have one element which is very mysterious to me, I call it the ‘Magic Noob’. These characters seem to have a high mastery of the game, killing anything that stands in their way all the while their rank says they would probably shoot themselves in the head if the game had that option.

I am a classic player and all these magic characters are from classic games, do you have any additions to the list that I may have overlooked? Do share.

 
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Topic: CS Portable / [Official News And Updates Page]

So, you replace the most common maps, except for the best, most played one, westwood, smart, I bet you are the brains behind the operation aren’t you.

 
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Topic: CS Portable / Respectfully Leaving The CSP Community

I’d like the idea more if it was a survival thing, not team based unless one wants to, first person zombie shooter in a world with a limited number of zombies where you can level up and use your loot to hire NPC workers that would automatically rebuild cities slowly using materials you will also be able to buy, salvage and eventually produce in factories when they get restored; (I guess a building won’t be restorable unless all buildings surrounding it including itself are 100% zombie free), all loot gathered could go to the city budget and be usable by the city mayor who would be a mod I guess; After the city gets organized people can get residences that they can customize to their liking and can stash stuff in. Once a city is fully rebuilt, a wall would be made around it that will prevent any more zombies from spawning around it (I guess zombies can spawn in unrestored buildings and around cities and actually attack and demolish a restored building). By the time the first city is fully clensed a new update with a new city can come along, players can travel from the first city to the second at any time, there could be a wasteland outside the city where one can explore and find randomly generated event-buildings that are full of infected and that would offer a high reward to the player if he manages to clean it 100%, reward that could be forwarded to any active city that is not yet fully restored. But whatever, I didn’t give it a lot of thought, just saying.. :P

 
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Topic: CS Portable / Respectfully Leaving The CSP Community

The game you’re working on doesn’t sound very good to me, might as well stay here.

 
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Topic: CS Portable / Request for the removal of skeleton skin

I request the skeleton skin to be removed, it is an exploit, the skeleton skin makes players hard to see, specially on dark maps, they allow the player to hide more effectively, the thin,see-through format makes them harder to hit. Overall it is only good for the user, not the enemy and as the terrorists do not benefit from the same advantage it should be removed from the game entirely.