Recent posts by Diadem on Kongregate

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Topic: Tyrant Unleashed / [Aleye] Explosive Volley

Originally posted by Rudgutter:

Yup, enhance strike. Not missiles raining down randomly.

You still haven’t answered the important question: DOES IT AFFECT STRIKE ALL?

 
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Topic: Tyrant Unleashed / [Aleye] Explosive Volley

Originally posted by Rudgutter:

It’s Strike.

It’s an enhance strike effect? Ok, cool.

Please tell me it does not affect strike all though. Last war the heal affect affected heal all, and that was terrible in every possible way.

 
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Topic: Tyrant Unleashed / [Aleye] Explosive Volley

A static strike one, happening before commander and units take their turn?

What, you think Constantine isn’t overpowered enough?

 
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Topic: Tyrant Unleashed / [Dev] Improvements for the next GW

Originally posted by Rudgutter:
Originally posted by chazzymoto:

How bout a no tie for 1st option….thanks

We’ll also have finer grain points so that the chance of a tie is less likely. Points awarded at the end of a battle will be variable between 750 and 950. We will be measuring more how well you win vs, you won.

Wait, what?

So if you defeat a top guild by a narrow margin, you will get fewer points than if you defeat a weak guild by a big margin?

That is the opposite of a good ranking system!

 
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Topic: Tyrant Unleashed / Missing a war due to delaying?

rbwabd is right. Both Overload and Eclipse have 29000 points, which means 58 victories. A war events lasts 72 hours but last 90 min no new matches can start. So 70.5 hours for matchmaking. That is 4230 minutes. If you start right away that gives you 61.43 wars. So you can do 61 wars if you slide less than 30 min.

Which means that both overload and eclipse slipped over 170 minutes. That comes out at around 3 minutes per war on average, which sounds about right.

You keep accusing us of intentionally delaying. But as you can see we only slipped like 5% more than you guys.

 
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Topic: Tyrant Unleashed / [To Devs] Super Serious Dilema

Originally posted by XxX_Rapist_XxX:

What the fuck did you just fucking say about me, you little bitch? I’ll have you know I graduated top of my class in the Navy Seals

The Navy Seals? You mean the United States Navy Seals? Pff, come back when you have trained with real special forces, kid.

 
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Topic: Tyrant Unleashed / Berzerkers and Ol alliance

First you raze your ally to the ground, then you try to poach their remaining good members, and when they complain you’re all hurt innocence?

I have to admit. You have giant balls. A shame they are full of hot air.

 
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Topic: Tyrant Unleashed / [To Devs] Super Serious Dilema

Meh, had it been my game I would have waited until after you put in money, then banned your ass. It’s nothing less than you deserve for having such a nickname.

 
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Topic: Tyrant Unleashed / Umbra ranked 3 ??????

Let me weigh in on this, as a member of Eclipse.

We faced every other guild in the top10 at least once this war (except Overload). So we have a pretty good idea of where all guilds are, strength wise. I’d say DireTide is probably the 3rd guild, after Overload and us. They have some pretty strong decks, and a very good coordination. After that however it is a close call between CrazyDiamond and Umbra. In our first war with Umbra, they were actually ahead of us for the first few minutes. I don’t know what happened with Tyrantlegends and Berzerkers, but both were complete cakewalks both times we faced them. Maybe we caught them napping, maybe they just came out of a tough fight and gave up early, I don’t know, but I was very surprised at how quickly both guilds folded against us.

Tyrantlegends and Berzerkers were both a lot stronger the previous war, and back then both were stronger than Umbra. But Umbra has gained a lot of strength, and both Tyrantlegends and Berzerkers have lost good players. Based on this war’s performance, Umbra definitely belongs in that top 5. Maybe they should have been 1 spot lower, below DireTide, but who cares? All of top5 gets the same reward anyway.

Anyway, Eclipse is clearly stronger than any of those guilds, and by a big margin. Excepting Overload we’ve crushed every single guild we faced in the last 3 wars, and we faced all top guilds several times at least. Overload may be stronger than us, I am not sure. They were in the previous war, but it was a very close margin (The second fight wasn’t as close, but the first fight they had to refill to beat us). We have grown a lot stronger since then, but no doubt so has overload. Who is stronger now? I don’t know. Probably overload, but until we face each other it is not certain.

 
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Topic: Tyrant Unleashed / [Petition] Give a grizrael to all members of grizzlybairs

Signed

 
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Topic: Tyrant Unleashed / 70.000+ lfg top 20

It would help if you posted a bit more about your self. How active are you? Are you a free player or a spending one? And most importantly, what is your current deck and reserve card collection?

 
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Topic: Tyrant Unleashed / [To devs] RAGE TOPIC

The basic set is fine. Some of the strongest cards in the game are basic: Noble Defiance, SSS, Omega Nexus, Spiteful Raptor, the list goes on. The standard set is fine. Even among the strongest players you still see a lot of cards from the standard set.

 
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Topic: Tyrant Unleashed / looking for guild #1~#5(You won't be regretful to have me)

You have good cards, but your deck lacks coherency. Neocyte Resonator doesn’t really fit with only 4/7 imperials, and you have both fast and slow cards, which don’t really belong together. Still, a solid deck, and a very well stocked inventory to find replacements.

I’d love to have you. Not sure if we have room, would have to check with guild leader.

 
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Topic: Tyrant Unleashed / [Dev] March 14th Guild Wars

Enhanced Healing? Are you fucking kidding me? Enhanced poison or leech was fine, those skills don’t majorly imbalance the game. Enhanced healing though will make some decks absolutely unbeatable, while others become junk. Heck even the balance between commanders is suddenly utterly gone.

Is Halycon going to be heal all 5 during the 3rd day of war? C’mon devs! Think!

 
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Topic: Tyrant Unleashed / [To Devs]Are you freaking kidding me?

I do think the drop rate for ‘fusion rares’ may be lower than the drop rate for ordinary rares. I haven’t done any rigorous testing, but it feels lower. But they certainly still drop, and I have no reason to think their drop rate changed recently.

You still get the rares far more often than the epics. So you should have plenty of them for fusion.

 
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Topic: Tyrant Unleashed / Why Jam A Card That's About to be destroyed? Waste?

The exact same thing is true for weaken or strike. You won’t believe how often my omega, having 2 units to pick from, strikes the wrong target. Or perhaps you will believe it, since it happens exactly 50% of the time. Similarly cards can rally a unit that is going to kill its enemy anyway, or heal a unit that is going to be fine anyway.

That’s part of the game. Jam is not unique in this.

 
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Topic: Tyrant Unleashed / [To Dev] Reduce the number of pointless clicks!

I have been saving up cash for a while, and as a result I’m currently sitting on 55K gold. Time to spend it!

Except…. that’s going to take thousands of clicks. On a mobile, with often relatively poor connection. It’s going to take forever! I can buy 550 basic packs for that money, that is 550 clicks, but another 550 clicks for selling them all, plus a few confirmation dialogues. And i can’t fit 550 cards in my inventory, so I will have to do it in stages.

Three solutions:
- Allow us to buy SP directly from gold. Should be about 1K gold = 15 SP to make it equivalent to bronze packs.
- Allow us to buy multiple bronze packs at once. 10 or even 20.
- Allow us to salvage all common cards with a single click.

But please do something about it! Games should be fun, not mindless clicking!

 
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Topic: Tyrant Unleashed / Best Card In The Game?

Heart Devourer, Charincinerator, Narscious the Eerie, Bolt Crag, Noble Defiance. Of those 5 the best is probably Heart Devourer.

 
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Topic: Tyrant Unleashed / [Dev] Guild War rewards issues

If they have logs on who got which reward cards, they can probably see who salvaged them as well. So they should be able to remove those SP as well (potentially putting people in the negative, but I think that’s fine as a temporary solution). I’m not sure if they log the gold and rare pack, but I would presume they do. Even if they don’t, well, that’s 30-40 extra SP for some people. I’m fine with that. It’s not like people did this on purpose. The game was lagging massively.

I do wish they would solve all the other duplicating issues as well though. All the extra CAs and other things. I hope they do.

And of course they should fix guildwars.

 
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Topic: Tyrant Unleashed / We want Eclipse pl0x

Originally posted by Heahengel:

Let’s not taunt each other. I don’t fault them their war strategy. They ran a good war. We’ll see how it all ends.

Well, don’t get me wrong. I am not saying they are doing anything wrong. Using the system to your advantage is strategy gaming 101. If they can finish shared one like this, good for them.

it just is a shame that they refuse to fight us. This war could have had a true winner. But I can not really fault them for not wanting to fight us.

 
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Topic: Tyrant Unleashed / We want Eclipse pl0x

Originally posted by curleycc:

We have had gaps in between wars of over 3 minutes. Yesterday I was told we were ten minutes apart and we are now just 90 seconds today;

It would appear my information was slightly out of date. We were 90 seconds apart for most of the day yesterday, but by the time I made my post it had apparently jumped to 4-5 minutes due to us being stuck in the war queue for 2 minutes two wars in a row. It happens. Either way you had plenty of time to ‘come to us’ if you had wanted to, for almost 2 full days we were right behind you.

Originally posted by curleycc:

we won’t be stalling though, I don’t trust Eclipse and you are all sad that there is a chance you might technically tie us but I cannot fathom why you would want to lose to us.. Also I can still guarantee we are the best guild; we were significantly better than eclipse before we cut our slack and replaced them. Now we will literally shit on any of the other guilds in the game.

Trust us? Since when is trust needed to fight someone?

Your actions belie your words anyway. But that is all overload has ever been isn’t it? Empty words?

Is is true that you have a few more whales, but we are by far the more active and better organized guild. Perhaps you could defeat us by outspending us, though even that is far from certain. But without refills you will never defeat us.

 
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Topic: Tyrant Unleashed / We want Eclipse pl0x

Not by much. OL is 90 seconds ahead of us I think. We keep hoping to meet them, but 90 seconds is just a bit too much, so we never seem to.

 
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Topic: Tyrant Unleashed / We want Eclipse pl0x

So you don’t want eclipse? You are in fact doing everything you can to avoid fighting us?

Please update the topic title to something more appropriate. “We are chicken” perhaps?

 
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Topic: Tyrant Unleashed / top 20 war ranking

Originally posted by gonecase:

Well, not sure if it’s ‘broken’. Some of the guilds might have a better spread of members from around the world? More active members? Yes, it might be that they’re putting in more money, but that is what keeps the game going.

There are 4 guilds tied for #1, all of them with a flawless record. Let that sink in. After 46 rounds of war, the top 4 guilds still haven’t faced each other even once. That’s how broken the system is.

 
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Topic: Tyrant Unleashed / [To Devs] Guild Wars Issues

Originally posted by synapticon:

The matchmaking algorithm finds guilds that are within a certain point range of your guild’s war points (+- 50%). We added an exclusion for guilds that you’ve fought in the last 4 hours to prevent repeat matchups.

We can extend that exclusion (to make it 8 hours instead of 4) but the top 5 guilds will inherently be fighting each other more frequently because the alternative is having top 5 guilds matched up against much lower ranked guilds. That is not going to be fun for either guild.

I don’t want to be rude, but do you have any idea how badly this system works? 50% is way too large a margin. The top guilds face guilds dozens or even hundreds of places below them. The fact that guilds have to declare themselves makes things worse. There is only a few seconds of matchmaking, so most guilds aren’t even considered. To make this system work you Really, Really, Really, need to start all wars automatically at the same time. Right now warring for the top guilds is not about fighting. Fighting is irrelevant. It’s about timing. Pressing that war button at the right time so you don’t face guilds you can’t beat.

You say the top5 will face each other more often, you are wrong. The top5 do not face each other AT ALL. There are still 4 guilds at maximum points, none of them have dropped a match. None of them have faced each other. That is simply unacceptable for a good match making system. At the end of a 72H period, the top10 guilds should all have faced each other at least 3 times. Then you get a good ranking.