Diadem
567 posts
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Topic: Bloons TD 5 /
BTD Battles - Multiplayer game [New game!]
Energy doesn’t seem to refill when you’re offline. So after playing 12 games, that’s it? Never any more games?
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Diadem
567 posts
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Topic: Bloons TD 5 /
rbe?
Up to round 39 it’s also the exact amount of money you will earn that round (Plus the bonus 100 for defeating the round, of course).
After that ceramic bloons show up, that take multiple hits to pop, so they have a higher rbe than monetary value.
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Diadem
567 posts
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Topic: Bloons TD 5 /
Pro Tips/Newbie Guide
Medium doesn’t have 85 rounds. And of course you CAN. You can probably even do it before 65 on monkey lane. But what’s the point? If you have that much money you’ll win whatever you do. So I reiterate: Temples are only useful for doing round 85+ on hard. You can use them for normal play, but you don’t need them, and all the time and effort spent building them is just wasted (unless you just want to fool around, which is a good enough reason, I suppose).
Anyway, buildings being too cheap is not a problem. Just build some more. The MV still saves you a lot of money.
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Diadem
567 posts
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Topic: Bloons TD 5 /
Pro Tips/Newbie Guide
Originally posted by PSI232:
A 4/ Mortar has a sell value of 9920$ on Medium Difficulty, with no MV.
Medium? What is this medium you are talking about. Medium doesn’t even last long enough to build temples.
Temples are really only useful for doing the 85+ rounds on hard.
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Diadem
567 posts
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Topic: Bloons TD 5 /
Pro Tips/Newbie Guide
Originally posted by XiaolinDraconis:
Originally posted by Diadem:
Originally posted by XiaolinDraconis:
what i have in that picture is the only sensible way to build a temple, that is if you want it to have max power.
No, not using a monkey beacon is in fact an extremely silly way to build a temple.
Far easier to go for a 4/2 monkey village instead of a 0/4 super. Cheaper too.
cheapness is NOT how the temple works, the plasma attack gets stronger the more money you pump into it, up to its max level, which as everyone knows is WELL OVER 9000!!!
Right. With 3 4/x mortars you still easily reach the required 30K sacrifice, with or without monkey village. Same for the 10K required from apprentice, glue and ice. But building those towers is a lot cheaper wtih a monkey village. Plus the monkey village itself is worth over 30K, and still a lot cheaper than a technological terror. Finally upgrading the super monkey itself is a lot cheaper with a monkey village near.
So you can make a max power temple a lot cheaper with a 4/x monkey village than with a 0/4 technological terror.
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Diadem
567 posts
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Topic: Bloons TD 5 /
BTD5: Farm vs. Bank?
Originally posted by gust4v3:
1) In the long run, farm 4/2 is more profitable than 2/4. But farm 2/4 can be a smart choice if you’re playing a daily challenge (for example). Let’s say there are only 10 rounds in the challenge (medium mode) and $30000 start money. Which farm is the best choice?
In 10 rounds, farm 4/2 will give 10*$3000 = $30000 and you’ll need to invest $23400, so you’ll have $6400 profit.
In 10 rounds, farm 2/4 will give $18286 (7 rounds → withdraw) + $5154 (3 rounds → withdraw) = $23440, and you’ll need to invest $15900, so you’ll have $7540 profit.
See? In this case, farm 2/4 is more profitable than farm 4/2.
You are forgetting the refund from selling the tower. So if you want maximum money at the last round of a 11 round daily challenge, then you can profit from the farm 10 rounds, after which you sell it for 80% of the original cost. So the net profit from the 4/2 farm will be 25,320 while from a 2/4 farm it’ll be 20,260. So the 4/2 farm gives a lot more profit.
Same story for your second point. Upgrading to 4/2 virtually pays off in 1 round.
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Diadem
567 posts
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Topic: Bloons TD 5 /
Pro Tips/Newbie Guide
Originally posted by XiaolinDraconis:
what i have in that picture is the only sensible way to build a temple, that is if you want it to have max power.
No, not using a monkey beacon is in fact an extremely silly way to build a temple.
Far easier to go for a 4/2 monkey village instead of a 0/4 super. Cheaper too.
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Diadem
567 posts
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Topic: Bloons TD 5 /
What's your favorite tower?
I don’t understand why people keep saying 4/2 super monkeys. Sure, those destroy anything. But they are so expensive that by the time you can afford them you can win whatever you do.
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Diadem
567 posts
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Topic: Bloons TD 5 /
What's your favorite tower?
Dart monkey (with full speciality building) for extremely cheap early round defense (banana farms!). Plus the 2/3 upgrade puts out a lot of pain.
Apprentices 4/2 or 2/3 (with full speciality building) for a relatively cheap very powerful tower that can pop anything.
Boomerangs 2/3 (with full speciality building) for huge firepower for very little money. One of those can bring you to round 36 or so, two of those can kill anything that isn’t MOAB-class. Needs some stealth detection though.
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Diadem
567 posts
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Topic: Skyshard Heroes /
Major bug: Army dies when disconnected
I got disconnected from the game while attacking the AI.
The result: My entire army died.
There is no way this could just happen. When I disconnected 90% of the base was already dead, and anyway my mages can clear out an AI base with no casualties with my hero doing nothing.
Your army should not die when you disconnect.
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Diadem
567 posts
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Topic: Skyshard Heroes /
[Dev] Conquest discussion
I’d like blueprints and building queueing. Building dozens of level 1-2-3 resource gatherer for a dozen territories is extremely tedious work.
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Diadem
567 posts
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Topic: Call of Gods /
[New Feature] Cross Server Champion
Are you serious?
Those events are completely over the top. You may as well delete the accounts of everybody who isn’t top10 right now.
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Diadem
567 posts
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Topic: Call of Gods /
No reward for logging in?
Will do. Thanks for fixing this, and thanks for the quick reply!
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Diadem
567 posts
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Topic: Skyshard Heroes /
[Dev] Suggestions/Bug reports
Gasket’s attack seems broken.
When he first attacks a building, the building is immediately reduced to half hp. That ’s obviously wrong. However this seems to be a display bug, because his actual number of attacks required to kill the building is MORE than it ought to be. I get the impression that either the quake or the siege – or possibly both – damage bonus is subtracted from his damage, rather than added.
He also seems to be attacking slower than the other heroes.
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Diadem
567 posts
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Topic: Call of Gods /
No reward for logging in?
No. My computer would never survive the lag from doing that :)
I checked. I had nice little v’s on every single day of the event. The counter for # of days logged on was also exactly right.
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Diadem
567 posts
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Topic: Skyshard Heroes /
[Dev] August 13th Patch
Ah it’s back now. It was, as it turns out, caused by a moderator pressing the wrong button. I guess everybody does that on occasion ;)
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Diadem
567 posts
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Diadem
567 posts
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Topic: Skyshard Heroes /
August 13th patch question
Originally posted by Rudgutter:
Diadem, you are also forgetting Gasket’s burst damage. Where Alaric strikes one building, Gasket can hit way more and do damage to all of them.
I’m not forgetting anything. But that is simply not relevant when comparing their relative increase in strength. I also didn’t add Alaric’s damage aura for example.
It’s relevant when comparing their relative strengths, but not when comparing how much each gains in strength with a new level.
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Diadem
567 posts
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Topic: Skyshard Heroes /
[Dev] August 13th Patch
Why was my post deleted by an administrator? What could possibly be offensive about a simple feature request??
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Diadem
567 posts
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Topic: Skyshard Heroes /
[Dev] August 13th Patch
Could you remove the skycore requirements for territories. I don’t think anyone is going to spend precious honor on upgrading buildings that aren’t even theirs permanently.
Also: Why do lumber yards not cost skycores, but mines do?
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Diadem
567 posts
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Topic: Skyshard Heroes /
August 13th patch question
Even new players first have to get 3K honor which will take a while. Besides it’s not like new players will be ahead of old players all of a suddenly, they’ll still be enormously behind.
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Diadem
567 posts
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Topic: Skyshard Heroes /
August 13th patch question
Well I’d say he’s the strongest of the heroes at the moment. But he has to be. People who want him are sacrificing 2 months of hero development before they even reach their old level. You don’t do that for a hero that’s only just as good.
So nerfing him (and boosting him less than all other heroes from 8 to 9 is a hidden nerf) is not justified.
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Diadem
567 posts
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Topic: Skyshard Heroes /
August 13th patch question
I have a question: Why do all other heroes get a much bigger boost from 8 to 9 than gasket? I feel kind of cheated now, I bought him, switched to him, and now i’m wondering if I’m been wasting a lot of time and honor for nothing.
All other heroes get relatively more health. Isunda now even passes gasket, while she always was below or equal to him in health. All also get higher boosts to their primary damage, and Isunda even gets a range upgrade.
How is this fair?
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Diadem
567 posts
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Topic: Call of Gods /
No reward for logging in?
Originally posted by callofgods:
We are sorry for this problem. The reward should has been sent from system mail. Please check in the mail. By the way, are you sure you logged in every day during the event?
I did not get a reward by mail. I’m sure of that.
I’m also sure I did log in for every day of the event. I had been inactive for a while, but came back in time for event, and only went on holidays this past weekend. Didn’t miss a single day in between.
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Diadem
567 posts
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Topic: Skyshard Heroes /
*SPOILER ALERT* Ultimate Guide of Stats! v.39.0
Good job! :)
Web Pillar doesn’t affect attack speed? Are you sure? Aren’t they, uhm, entirely useless then?
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