Recent posts by Precarious on Kongregate

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Topic: Forum Games / The List

Xenogeny.

 
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Topic: Forum Games / The List

б

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by Moonlighterz:

I think that Break the Limits! deserves a badge or two as well, having just played through it. Not sure about API, but the rating is certainly good enough.

It’s definitely a good badges candidate, although it would absolutely be a one easy badge-only game; it’s too short for anything more.

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by greg:

I just need names now, especially for the two mediums. I’m going to agonize over this for a while and put the badges up when inspiration strikes or when someone comes up with something awesome.

StrikeForce Kitty 2 should be good to go on Monday, then I’ll see if I can catch up a bit next week.

Arrow Harrow
Gateway Archer
Century Mark Sentry (assuming 100 kills)

Knight Light

You Shall Not Pass

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by BlackBone:

I think the problem with the medals is that, for me at least, the API only submitted once I beat the final level.

I can’t speak to this since I finished the game before the API fixes were implemented, but I definitely agree with your second point. Stars would probably be a better option for that medium (although even they’re subject to difficulty slider manipulation). I’m not sure coins would make much of a difference even if fixed, since purely accumulative stats (like kills) tend to be used for easy badges only. As I said yesterday, I’d prefer a hard badge for post-game content (either survival time or all medals), but it doesn’t look like that’s in the cards.

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by greg:


Easy: Some kills

Medium: Some medals (20? 25?)

Medium: Game completion

It’s not immediately clear how the medals stat corresponds to the actual game. As BlackBone posted, the in-game medals cap at 12, but I have a total of 91 listed in the API. I don’t know what 91 corresponds to; adding another upgrade (the first thing I could reach to “change” the game) didn’t change that value. The current values in the API seem to settle only on specific numbers: I see two 100s, several 91s, a couple 83s, 75s, 66s, and 58s on the first All Time page as of this writing. These give way on subsequent pages to 50s, 41s, and 33s. The 8-9 change each time suggests that the value increases by that much whenever it does increase, but that doesn’t indicate what actually causes it to go up.

Given the above, stars might be a better option for the first medium.

EDIT: I thought that I had all 12 in-game medals, but I just realized I only have 11, which makes the math much simpler. In that case, it seems likely each in-game medal increases the API value by 8.33. Based on that (and what the actual medal criteria are—four of them are fairly simple), if medals were still used for a medium, I’d recommend 33, not 20 or 25.

EDIT 2: Just confirming what’s obvious by now, but getting the 12th medal did bring my API medal stat to 100.

 
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Topic: Kongregate / Upcoming Badges!

I’m not sure what the status is on the games in limbo at the moment, but I’ve been playing Sentry Knight 2 a lot, so I’ve got a pretty good feel for it if the API issues get resolved. A basic kills or early levels easy would fit; after that it gets a little more complicated. The difficulty is adjustable—it always defaults to 3, but it can be moved from 1 to 10, where 1 is easier and 10 is harder. Levels, star tasks, and campaign-based medals that might otherwise pose a challenge can be affected significantly by moving the difficulty slider. That said, playing on 3 the whole way, it took me a long time to work through the game. Now, I was doing what I usually do—which involves a lot of grinding and repetition and experimentation—but based on my own experience game completion would be relatively long for a medium, but not so long that it would invalidate that categorization.

Since getting through the game “quickly” would require a lower difficulty setting (which in turn reduces the gold/EXP payout), survival mode might be a good avenue for a hard. My first try on survival I just managed 30 minutes, although I was fairly built up in terms of upgrades (significantly moreso after survival of course). Since I assume it would be much easier as full upgrades/talents are approached, the all medals idea for a hard might have merit. A hard could be dispensed with altogether, since everything is probably just a matter of time, but campaign completion is long enough that just E-M (and maybe E-M-M) doesn’t feel worth the effort.


I also thought that, since a lot of the queued games are currently having API issues or need further playtesting/consideration, I’d recommend a few older games for now.

I’ll start with Raider: Episode 1, by pseudolonewolf (Mardek, Clarence’s Big Chance). It’s just at the ratings threshold, but it is there, and that speaks to the quality of craftsmanship considering it’s a very hard game. It has working API, although the stats implemented don’t cover anything easier than game completion, so there’s not really an easy badge option available. I’d recommend a medium for completing the game on any difficulty level, and a hard badge for achieving a score of 100 (score only totals after game completion, so the medium badge is inherent to it. However, negative scores are very common, and 100 points is a very difficult challenge for most people). If an impossible was desired, it would make sense to use an S-Rank (FinalRank = 5), although I’m not convinced that would be necessary.

EDIT: Name Suggestions for the recommended criteria

Space Ghost: Host to Toast (medium)
Pirates of Dark Matter (hard)
Raiders of the Lost Mark (impossible)

 
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Topic: Kongregate / [TOURNAMENT] [ENDED] The Kongregate Duels

Grats Miker!

 
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Topic: Kongregate / Upcoming Badges!

Just noting that the last badge doesn’t seem to be retroactive, so if you beat the plane before it went up, you’ll have to fight it again.

 
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Topic: Kongregate / Kongregator of the Year 2014!

Thread of the Year: Extended Leaderboards: Top 825,159
Game of the Year: oO
Badge of the Year: “All That Way for a Little Imp”

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by greg:


Easy: Travel 1k distance (or ~300 kills, but probably distance)

Medium: Upgrade your car to level 5

Medium: Complete the campaign

I’m not doing a badge for survival mode because it’s trivial to go indefinitely in it once you’re upgraded enough to complete the campaign.

Suggest names if you want!

Kilo Killer
Drive Angry

Pimped My Ride

Set Us Up the Chrome
“Where We’re Going, We Don’t Need Roads”

 
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Topic: Forum Games / The List

Originally posted by Woon1957:
Originally posted by Precarious:

World Cup.

which one

Soccer (football), although I’d have thought that was self evident. ;)

 
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Topic: Forum Games / [Mafia] [Bastard] THE LATE YXBLARF'S NUCLEAR TACO DROMPLE - IT'S OVERRRRRRRRRRR

Might as well go ahead and say it, since I can’t be modkilled for it now. I won’t be participating in RaceBandit’s games again. If Kadleon wasn’t going to go ahead and push the issue by nightkilling someone, my strategy for testing him was valid and in no way represented “gaming” the game, or an abuse in any context. It was our right to NL such as it was available to us, and had we gotten to alignment cop Kad, the game would have ended differently. Now, maybe he gets to kill someone before that sequence can complete itself; it doesn’t guarantee victory. But it at least alters the context, forces an action. While I don’t blame Race for the modkills, since they were explicitly against the rules (both in this game and mafia generally), the neutrality of a host has to be the single foremost element of a mafia game. I was afraid to speak up, because he threatened me—twice—with near modkills, once for paraphrasing from my role PM, and once for—I don’t even know—mentioning the Gonkey thing in passing days later?

That isn’t how the game works. We might have—maybe even probably would have—lost anyway, but there’s an implied agreement between players and host to treat each other fairly, and I don’t feel that was observed here.

EDIT: Congrats to Kadleon, who didn’t do anything wrong, and whose actions have nothing to do with my complaints.

EDIT 2: I’d have posted these general thoughts even had we won, although I very much doubt I’d be so angry.

EDIT 3: I also don’t even have a problem with the revealed bastardy, so long as that was predetermined before the game. We still had ways to approach it.

 
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Topic: Forum Games / [Mafia] [Bastard] THE LATE YXBLARF'S NUCLEAR TACO DROMPLE - IT'S OVERRRRRRRRRRR

If order determines who gets lynched, and no one else is here, then Kad and I are off the table as candidates. And if I do nothing, it’s just the same as voting for Bluji, since priority will cause him to be lynched anyway.

So, here goes.

Vote: Bluji.

If it’s not you Bluji, I apologize, but I guess we’ll find out shortly.

 
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Topic: Forum Games / [Mafia] [Bastard] THE LATE YXBLARF'S NUCLEAR TACO DROMPLE - IT'S OVERRRRRRRRRRR

Hoping Kad shows up and voices an opinion. I’ll probably end up debating this in my head for the next hour.

 
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Topic: Forum Games / [Mafia] [Bastard] THE LATE YXBLARF'S NUCLEAR TACO DROMPLE - IT'S OVERRRRRRRRRRR

Originally posted by Bluji:


I would also like to ask you, Prec… we’ve played enough games together for me to know you’d be very dangerous to me if I was not on the same side with me. Why in the world would have I given you the chance to live this far, in that scenario? Add in to that the rolecopping I gave to you — I would have never given that to you, for the same reason.

Gonkey died night 1 and was barred from a “win” because he revealed information in his bah post that should have gone to the grave. That information suggests he saved either me or Pulsaris, and given what happened on day 1, I think it’s fairly safe to assume the mafia targeted me the first night. On night 2, since revealed mafioso Helltank was roleblocked, and no one died that night (that’s actually points to Darkboy as town by the way—if they collectively avoided nightkilling to gain Darkboy a little extra credibility when Helltank was almost certain to be lynched the next day, that’s a hell of a risk). Nights 4 and 5 I roleblocked you. The only night where I could have feasibly been targeted was Night 3, when Woon died. That still strikes me as a weird kill; Woon is typically quiet, so there’s usually going to be a lot of extra value in silencing her. It’s also notable that she died as a Turtle; someone would have had to have targeted her with another ability to pierce her protection. (Technically speaking, you did, although that at least I won’t hold against you since even if you’re mafia you couldn’t have known she was a Turtle).

Given that Pulsaris had a doctorlike role, and two doctors is a very unusual configuration (it may be the case, accounting for Darkboy’s still untested role), I’m slightly surprised I wasn’t killed on Night 3. This is actually slightly a point in your favor; if you were mafia and gifted me the Rolecop, you would have known I’d likely use that instead of the Roleblock that night since I had claimed on Day 3 (although you wouldn’t have known my power when you actually sent the gift on Day 2).

Ultimately, though, this can be WIFOM’d enough that it’s not really dispositive in either direction.


Originally posted by Bluji:

As for the coal, I cannot explain it. Right from the start, there’s been a chance for it to pop up instead of a useful gift — and heck, it is not my fault that it happened. Let alone, that would be quite a gambit: purposely not giving a gift at a dangerous situation for me AND coming up with a suitable role-fitting flavor reason? Wouldn’t that just be a suicide if I was mafia?

My concern isn’t so much that the coal thing happened, it’s that that aspect of your role was never mentioned until it became relevant. You answered earlier that you could give unlimited gifts, and any planning involving those gifts would have been impacted by the knowledge that the ability could fail. Again, it doesn’t seem at all unreasonable to me—Turtle (and, pending determination if it’s true, Goat) were roles that had catches in how they worked, and handing out coal certainly fits the internal flavor of a Santa figure. But why are we only finding out about this today?

 
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Topic: Forum Games / [Mafia] [Bastard] THE LATE YXBLARF'S NUCLEAR TACO DROMPLE - IT'S OVERRRRRRRRRRR

Actually, on second thought, framing Bluji would have been a terrible move for Kadleon, since it would have revealed him, and I could have roleblocked him that night. Framing me would have still left open the possibility of a Darkboy block as well. However, had he attacked Darkboy the night he scanned Bluji, he probably could have framed me successfully, although why I’d have chosen to block Bluji under those circumstances would look weird. I still consider him the least likely suspect.

 
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Topic: Forum Games / [Mafia] [Bastard] THE LATE YXBLARF'S NUCLEAR TACO DROMPLE - IT'S OVERRRRRRRRRRR

Apparently b followed by a period bolds the subsequent paragraph.

 
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Topic: Forum Games / [Mafia] [Bastard] THE LATE YXBLARF'S NUCLEAR TACO DROMPLE - IT'S OVERRRRRRRRRRR

As much as I’ve been leaning toward Bluji, I’m still not completely prepared to vote.

Here are some things we should keep in mind:

1. As soon as a player receives two votes, if the voted player is not the mafia, the mafia can hammer if he’s not one of those first two votes. It’s probably in our collective best interest to discuss things a little bit as a group before anyone throws down a second vote on anyone.

2. Because we’re forced to lynch, we’re in pseudo-LYLO. This is modified by several possible remaining night actions. For the purpose of this topic, the night actions of Bluji and Kadleon are meaningless. This is not the case for my action, nor for Darkboy’s.

a. If I’m town, we have a 50% chance to win even with a mislynch, if I’m not the lynchee. At that point, we will be down to three players (and I obviously won’t roleblock myself). I have a 1-in-2 chance to roleblock correctly; if there is no kill, that will indicate that I roleblocked the correct player, and my vote will lead the other townie to he correct conclusion tomorrow. However, if I’m mafia, we can’t win, because I’d be able to roleblock Darkboy (who would have to be telling the truth if someone else is mafia).

If Darkboy is town, we have a 33% chance to win even with a mislynch, assuming he is not the lynchee. Under that scenario, there would be three players remaining. Although he would know that he is not the mafia, he’d still have a possibility of protecting the mafia if he doesn’t know who that is, and would also have to consider self-protecting. If Darkboy is mafia, we have a 0% chance of winning if I’m lynched, and a 50% chance of winning if I’m alive (in which scenario I’d have to guess correctly and roleblock him).

c. If Darkboy and I are both town, and both of us survive a mislynch, the win probability is…still roughly 50% (I think). Since there would be no way to coordinate our actions, there’s no guarantee that our actions would operate independently of each other. Moreover, the actual correct lynch (which would still need to happen) would be based on who I would roleblock (there’s no scenario where I roleblock the wrong person and town can still win, since a misblock would allow the mafia to kill and reduce to 1-1).

d. At this stage, since they either cannot affect night actions or cannot affect night actions immediately, Bluji’s and Kadleon’s abilities have no bearing on night analysis.


Having said that, it’s clear that we do not control our own destiny if we mislynch today. At best, it comes down to a guessing game. My basic player analysis is above, but I’ll reiterate the most salient points (modified by what’s been said today).

Bluji remains my most likely candidate. If he’s town, I can sort of understand why he’d have focused on me, given that I’ve largely focused on him. Overall, however, his set of actions are not totally consistent with town play. The coal thing actually does sound like it fits his role, particularly since he otherwise (according to his claim) would be able to gift any of his powers any number of times without restriction, which is pretty powerful. On the other hand, it seems strange that he only brought this up now, today, when his lack of gifting makes him look suspicious. Since he apparently tried to gift to Darkboy (it’s not clear who he he says he tried to gift to, but he addressed Darkboy when bringing up the matter), it would appear he was on board with my basic plan (which by the way would have worked [at least as far as providing additional information] without intercession from the Host). If he was willing to go along with the plan, however, it seems that an element which could fail would have been brought up in advance.

I’m also uncomfortable by how single-minded he’s been in his pursuit of me: this is a game of mafia, anyone’s who trying has considered possibilities where anyone remaining could be scum. I’ve been focused on Bluji because of a mechanical reason, but that doesn’t mean I haven’t considered scenarios where Darkboy or Kadleon is the mafioso. Admittedly, I basically get a 2-in-3 chance to be right, rather than a 1-in-3, but that assumes I survive until the night, which isn’t clear. Bluji basically dismissed the idea of pursuing other players, yet hasn’t articulated a clear case against me, other than that I’ve focused on him and that I was the last player to be scanned. I’m also a little bothered by his early play in review: in this post, while defending me, he went after Pulsaris and back900 without even mentioning BC or Helltank. While I myself had very serious suspicions of both Pulsaris and back in the early game, it seems bizarre that neither BC (the player actually likely to be lynched, and who started the whole thing) nor Helltank (who went after me in a way similar to Pulsaris but with a vote, and harder than back) even rated a mention.


Darkboy is my next most likely candidate. His role is unconfirmed, although its structural similarities to the Turtle role (conditional protection with risk to the attacker) suggest that it has a high likelihood of being real (at least partially). I’m still bothered by his previously stated reluctance to use it. Since his PM apparently lines up with mine, it’s clear that he’s unsure whether or not he needs to survive the game to win. And I’ll admit that impacts both this and another point I’ll be bringing up. But “wins” are just arbitrary assignments anyway; the goal is to win as a team, and not using a very powerful ability (protect + the opportunity to kill the attacker) is not optimal play. It does, however, provide cover in case the role claim is a lie (since his the only role whose effects have not been felt elsewhere). His protections the least two nights (now he’s apparently using it) were a little peculiar as well. Why protect me? We’ve apparently created a dichotomy between me and Bluji, so if I roleblock Bluji as claimed, there’d be no way for him to kill me. If I’m the mafia, protecting me doesn’t help the town. If Kadleon’s the mafia, he has no incentive to kill me, as falsely claiming me mafia will likely get me killed, and claiming me town will likely clear him (since why would a mafia declare everyone else remaining to be town). This feels more like an attempt to protect without having to actually answer for the action—although, again, this could be his way of avoiding the actual risk of dying in the process. His protection of Kadleon does make a little more sense.

I’m also a little uncomfortable with how pliant he’s been throughout the game. I’ve been supportive because, again, his role PM discussion has aligned with mine, which to me suggests a town perspective. But is that enough reason for him to go along with me. If he’s mafia, my support for his claims gives him an incidental ally, and his early innocent scan allows him to speak safely from a position of presumed town-ness. That he’s gone along with me so much is worrying, because he had no need to: he could have grilled everyone equally, under the assumption that he was proven town. On the other hand, a godfather would know that, given time, the remaining players would flip town, thereby at least compromising his cover. But, on the other hand, he had opportunity to kill Kadleon three nights ago, which would have prevented him from scanning Bluji or me (at which point he’d presumably need to frame me, since I could have roleblocked Bluji which would eliminate Bluji as a suspect in my mind). Bluji, however, would have likely relied on the town read over the possibility of a godfather given that scenario. I can see, why, however, he might have avoided that dangerous course altogether.


I’m terrified of the possibility that Kadleon is the mafia, because if he is, we’re probably going to lose. It feels strange to me to almost exonerate the only player remaining who hasn’t been scanned town, but a godfather in a bastard game seems much more likely than a mafia vanilla cop, a role which is literally useless unless rolecopped itself. Moreover, I would think Kadleon would have taken advantage of my confirmation of his role a while ago and simply framed Bluji, particularly since I had already said I had roleblocked him the previous night. All he would have had to have said was that Bluji was guilty, and Bluji would have been lynched. Moreover, he still would have had a chance to frame me the next day, when I was the only option left to scan, and Darkboy and Bluji had already come back town. While it would have been obvious to me or Bluji under the circumstances what was happening, we would have really had no way to prevent the inevitable. Yet, in every case, he came back with a town reading. This seems almost suicidal as mafia; playing the long game is fraught with danger, particularly since had the host not intervened, it would have been theoretically possible for Kadleon to get alignment scanned.


My current intent is to vote Bluji. I await comments from everyone else.

 
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Topic: Forum Games / The List

World Cup.

 
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Topic: Forum Games / [Mafia] [Bastard] THE LATE YXBLARF'S NUCLEAR TACO DROMPLE - IT'S OVERRRRRRRRRRR

Not that we’ll be able to use it now, but did anyone receive a gift?

 
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Topic: Forum Games / [Mafia] [Bastard] THE LATE YXBLARF'S NUCLEAR TACO DROMPLE - IT'S OVERRRRRRRRRRR

So, I’m going to lay out the basic for and against cases for all the remaining players. These will be more approximate efforts for now; I’ll include more detailed post review if I have time.

Kadleon

Kadleon has claimed Car, which is functionally a vanilla cop. I have corroborated this; I checked Kad with the Rolecop I was gifted. Although Kadleon is the only one of the four of us whose alignment has not been deemed as town, I consider him from a broader public perspective to be the most likely town player. This is largely due to meta-analysis. As noted, his claim is cleared (if he was mafia, I would not lie about it; if someone else was mafia, he would not lie about it). While providing a vanilla cop role to a mafia isn’t impossible, it doesn’t make a lot of sense, bastard game or not. A mafia can always claim vanilla cop, because a mafia will always automatically be able to separate players into mafia (his teammates) and not mafia (everyone else). This can backfire in the event of a third party, but it seems virtually assured that there is no third party in this game (and in any case, Kadleon is a Car). Because this claim can always be made however, and because that information is always already available to mafia, providing that role is redundant. Its only applicable value is the possibility (which did occur here, but was statistically unlikely) that another player would rolecop Kad, leading into the above logic.

In order to better investigate Kad, a gifted alignment cop could be used against him, which would clear the matter once and for all. I’m not sure his would be the best use of a gift, however, since he’s likely clear anyway.


Bluji

Bluji has claimed Santa, which is a Gift Giver-type role. This role is basically confirmed, since both Darkboy and I received gifts consistent with Bluji’s claim, and no one else has claimed a similar role. The only issue (as is the case with everyone at this point) is whether he is mafia, despite an honest role claim.

Bluji’s behavior has tended town-side in many cases. Most notably, if he is mafia, it means he would have had to have gifted useful abilities to both Darkboy and myself, who would both necessarily be town in that case. If he is town, then the gifts were obviously made in good faith. Admittedly, Woon was killed before her gift could be used, but given that I was given an investigative role, I would think I would have been a more likely target at that stage (since Bluji would know he gifted me the role).

On the other hand, his claimed attempted gift to YXBLARF is weird no matter how you look at it. Providing an action to an NPC at best controlled by the host (and, more probably, a completely inert actor) feels like a cop-out. Even if you’re not sure who the mafia is, there are more reasonable (attempted) uses of the power. If Bluji has infinite gifts as claimed, why not gift someone an alignment cop? That couldn’t provide additional power to the mafia—they already know who is town and who is mafia. On the other hand, if successful, it might have moved the process along. Moreover, we were I think completely claimed by that point—a rolecop would have provided an opportunity earlier on (bar my roleblock, which could not have been predicted) to test someone’s roleclaim.

Bluji also mentioned the Clefairy thing, which struck me as suspcious, since it didn’t align with my own role PM—but actually looks good for him in the context of the whole game. He referred back to Super Bastard Mafia, which included that role, and if his claim on this is honest, it would explain why he thought this game might be SBM Redux as he claimed back on Day 1. That’s an extremely long con with little payoff at any point, so it strikes me as closer to legitimate speculation.

On the other hand, he did vote me yesterday, rather than following statistically correct procedure. I’m uncomfortable voting with four players anyway, since we have a better chance of lynching correctly at LYLO than MILO. But voting before I could be tested feels like a rush to judgment; obviously, if I flipped town, it would suggest that one of the three of us is a godfather, but that would be true regardless, so voting before that could be ascertained feels like a desperate push meant to take advantage of the order of scans.

The last element that works against Bluji is the simple fact that there have been no nightkills the past two nights. While my roleblocking Bluji last night was a virtual certainty, and everyone knew it, it was less certain the previous night, so a theoretical Darkboy or Kadleon mafioso would have had less reason to hold back to frame (and we know that Darkboy did not protect anyone until last night). That said, I would know who I roleblocked, so I could have theoretically tried to frame, and Darkboy had already been cleared by Kad, so if he’s a godfather, it might have made sense for him to hold back, let Kad clear either me or Bluji, and then try to jump on the other one as a process of elimination sort of thing.


Darkboy

Claimed Goat, which is a sort of modified doctor with risks to both himself and the would-be killer. It’s worth noting that, assuming he is telling the truth, LYLO is not 100% LYLO unless I’m the mafia (I could roleblock) since he could theoretically guess correctly and block the mafia. This could work even better or actually fail, of course, if the random death either direction activates.

Darkboy is the only player whose roleclaim is not assuredly true. Regardless of alignment, Kad is role-confirmed, Bluji is at least role-confirmed in a general sense, and via the combination of back’s PM quote and Bluji’s acknowledgment of my roleblocks, I’m role-confirmed. If Bluji was to successfully gift a rolecop, Darkboy would probably be the best target for that ability.

Darkboy’s various role PM discussions during the game have largely aligned with mine. While we obviously can’t quote from the PMs, information conveyed concerning the mafia and win conditions has been discussed frequently throughout the game. Moreover, BC’s original error suggests that the mafia may not have received the same PMs, structurally speaking.

Darkboy benefits from the fact that I roleblocked Bluji rather than him two nights ago, which changed the tenor and perception of the game. This holds true regardless if he is town or mafia. His claim that he never used his power is a little bit disturbing, although he obviously had opportunity to claim he used it on players who weren’t targeted. This arguably speaks well of him, since the self-interest implied does speak to a town win condition. On the other hand, his claimed inactivity provides cover in the event that he is mafia.



I realize this might not be useful for analysis now, with a minute to go, but in case I am nightkilled at any point, I’d like these observations to remain.

 
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Topic: Forum Games / [Mafia] [Bastard] THE LATE YXBLARF'S NUCLEAR TACO DROMPLE - IT'S OVERRRRRRRRRRR

No one has responded? I mean, at this point, the mafia could win by just quickvoting at the end of the day. Throwing down a

Vote: No Lynch

ahead of time, then. I’ll try to get my thoughts down before the end of the day. Actually, I’ll put in a

Vote: Extension

as well.

 
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Topic: Forum Games / [Mafia] [Bastard] THE LATE YXBLARF'S NUCLEAR TACO DROMPLE - IT'S OVERRRRRRRRRRR

Kadleon actually brought up the idea of using NL again, which isn’t a bad idea—if we can figure out how we can use the existing circumstances to our advantage. I’ve actually given a bit of thought to that, since right now we’re basically forced into guessing.

No one can be completely exonerated at this time, although Kadleon is the closest to publicly cleared. That said, we collectively have the following abilities or claimed abilities (since there’s no way to test Darkboy’s claim).

-One roleblock per night
-One protection (with complications) per night
-One gift per night (roleblock, rolecop, alignment cop, doctor)

Kadleon’s ability is functionally irrelevant at this point, as all remaining players have been scanned, but he can still use gifts if gifted.

As long as we stay at four players, we aren’t forced to lynch. The problem is, actually obtaining information via gifts requires two nights (I didn’t receive my item from Bluji until the end of the night, and wasn’t able to use it until the next day). If Bluji is the mafia, I have to stop roleblocking him and he’ll be able to attack. If I’m the mafia, I wouldn’t roleblock myself. If Darkboy is the mafia, I could roleblock him, but that would prevent him from using his protection if he isn’t mafia. As such, there’s no way to guarantee that our existing collection of abilities necessarily protects someone.

If we NL, roleblocking Kadleon would probably be my best bet, since his inherent ability has no further applications and he can’t use a gift the same night he receives one; on the slight chance he is mafia, however, it would prevent him from killing, which would be a better option than me roleblocking no one. Darkboy should obviously not reveal who plans to protect; I don’t think Bluji should reveal his target, but I’d think he should either gift a rolecop or an alignment cop (the latter obviously not to Kadleon). If we avoid a nightkill, we’d presumably be able to NL again safely and gain further information on one of us.

I’ll be providing full thoughts on everyone regardless of what we decide.

 
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Topic: Forum Games / [Competition] Game Mash - Over! back900 is the winner! (Comments?)

For Obey the Game, at least, we only need to reach the requirements, correct? I didn’t apply myself fully there once I reached the target goals, because I didn’t think it mattered.