Recent posts by Precarious on Kongregate

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Topic: Kongregate / Upcoming Badges!

They’re randomized as far as I can tell, as I was able to avoid the largest levels altogether in Remix by exiting big puzzles and reentering to solve smaller ones—all the way through to and including puzzle 27.

I’m not sure of the reason for the limitation—you can see in the promotion for 10 alongside the levels menu that 10 includes unlimited remixes (and even with the limitation in 9 itself, the Remix bar includes an infinity symbol). Maybe there’s a future version of the game planned with unlimited remixes, or something similar.

 
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Topic: Kongregate / Upcoming Badges!

The thing with the remixes is, you can get an ostensibly difficult puzzle, back out, and reenter for an easier version (and if the remixes are included in a badge, that’s probably how most people will approach them).

Given that you need some understanding of the game even to solve smaller puzzles though, and there are 27 of them, a medium for completing the remix independent of the main levels seems fairly reasonable. I’d recommend actually pointing out the back out approach in the badge description, since solving large remixes could be pretty frustrating for just a medium.

A hard for the main 72 levels definitely fits—I found the main levels somewhat harder than 10 is Again, and meaningfully harder than the original 10. Some arbitrary number of 9s created would fit an easy badge as well, I suppose.


EDIT: Ninecraft (easy – create twenty 9s)
Don’t Nix the RemIX (medium – complete all 27 remix levels)
It’s the End of the World as We Know It, and I Feel Nine (hard – all 72 levels)

 
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Topic: Kongregate / The TriKongregator Tournament - Qualifier

Wingardium leviosa

 
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Topic: Kongregate / The TriKongregator Tournament - Qualifier

Wow, I co-host a lot of tournaments.

 
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Topic: Kongregate / Upcoming Badges!

The existing statistics are deceptive. There are very few players who have reached 50 in Endless Drunk so far, but there is not a large subset of players who seek to push games to their absolute limits pre-badges. However, there are far more who have reached 80 in Endless (which I would say is of comparable difficulty). This is because Endless mode was used in the most recent tournament. While the player base in tournaments includes many exceptional players, there was a very high number of players who were able to achieve this while dealing with another game at the same time, which to me suggests that it is not an unreasonable additional criterion. I agree with not setting the difficulty too high; at the same time, impossible badges are meant to be difficult. That’s why I keep pushing the 80/50 suggestion; one measures your ability to deal with a higher measure of speed/rotation; the other with your ability to deal with the undulations. Both are challenging, without (in my opinion) being excessive. If you luck into one, you still need to reach the other, but neither represents an unfair challenge.

I think both the medium and hard are appropriate challenges for their difficulty levels.

 
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Topic: Kongregate / Upcoming Badges!

After replaying ED a couple times, I just can’t see 50 ED as imp-worthy on its own. I realize I’ve lost perspective to some degree at this point, but I think there should be either a higher ED value, or an accompanying Endless value.

 
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Topic: Kongregate / Upcoming Badges!

I’m fine with the medium and hard badges, but a little concerned about the impossible. The truth is, the 25/50 death suggestions were meant to make people play through 4/4D more than once, but that’s part of the point: an impossible badge usually corresponds to total mastery of the game, and those suggestions were intended to make people reach the point where they could beat 4/4D without excessive deaths—which isn’t as extreme as it might seem on a first time through. If you can get close to the thresholds, you’ll probably blow past them easily in another couple attempts—subsequent playthroughs are much easier than the first.

That said, I can understand the problem of frustration with deaths requirements, particularly since they’re approximations anyway. But I’d recommend against a requirement of just Endless Drunk 50, as I really think that’s too simple for an impossible. I’d be a little leery of 60, since that might swing too far the other way (there are very few players who have reached 60 ED at this point—I realize there’s not a huge difference between 50 and 60 in the API, but 60 feels like a significantly greater challenge). I still like 80E/50ED, as it demonstrates more thorough mastery of the material, without being too extreme in either instance.

Alternatively, as much as we all like round numbers, 55 might be a practical compromise.

Also, badge name suggestions. :)

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by greg:

I’m adding Vex 3 to the list, but the API is currently bugged to always report that you’ve completed the game even if you only finished the first level. I just emailed the developer about this.

Fantastic. :)

Is there any chance you could get the developer to add some additional API stats? Vex 3 has a lot of stuff that could give you more diverse options when actually deciding on the badges.

 
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Topic: Kongregate / Upcoming Badges!

At this point, it’s almost difficult for me to determine where the line should be drawn regarding oO. I do think that a composite Endless + Endless Drunk + level deaths badge would be the best option for an impossible, since it would best demonstrate “total mastery” of the game. That said, if it had to be one or the other, I’d recommend going with the Endless modes over death counting. I would say something like

[ ] 80 points on Endless
[ ] 50 points on Endless Drunk
[ ] 25 deaths or fewer on Level 4
[ ] 50 deaths or fewer on Level 4 Drunk

would make for a reasonable badge here, although the 90/60/nothing else mentioned a couple places above wouldn’t be too unreasonable. As far as potential lower badges go, an easy for finishing level 1 would make some sense, even if it’s slightly harder than a typical easy, and would reward players frustrated by levels 3/4 with something for their efforts.


Demons Down Under

You’re Going Watership Down
Watership Way Down
Rabbit Redux
To Hell and Back
Journey to the Center of the Earth
Rabbits at Work
Better Run, Better Take Cover
When Life Gives You Demons, Make Demonade


There have been a number of other recent games with badges potential: I’m thinking of
9 (3.81),
Vex 3 (3.80),
Puzzle Fuzz: Episode 2 (3.85), and
The Wizard (3.67)

in particular. The first three games all have a 3.8+ rating and working API. The Wizard’s rating is slightly too low at the moment, but it’s really an excellent and unique game, and I don’t think it should be overlooked.

EDIT: I see Puzzle Fuzz is already in the queue, as is Run 3. Definitely excited about the latter. :)

 
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Topic: Forum Games / The List(current round: Twitch face emotes)

Raider: Episode 1.

 
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Topic: Forum Games / [Competition] Achievements Unlocked: Day 25 - Oh, the Huge Manatee! & Wooden Path 2

 
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Topic: Forum Games / [Competition] Achievements Unlocked: Day 25 - Oh, the Huge Manatee! & Wooden Path 2

You can pick up the Uzi safely by firing downward, but it’s obviously preferable to avoid them altogether if possible. As for the bubble issue, it says under Achievements (and in the Updates section) that hitting an animal with the bubble counts as a kill (this ruined so many runs for me). I’d say Save the Whales is closer to impossible badge territory than normal hard; I found it at least as hard as Tunnel Vision, in any case.

And here’s a 50k+ run because it certainly felt like an achievement.

 
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Topic: Kongregate / Rage & Grace, 42nd Kongregate Tournament. Tourney is Over, Special Thanks to Ben_B

I won the draft? That’s kind of hilarious, actually.

Congrats to Raiders, Krag, Lem, Ellda, and Blizz. Nice tournament Best. :)

 
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Topic: Kongregate / Rage & Grace, 42nd Kongregate Tournament. Tourney is Over, Special Thanks to Ben_B

Something knocked out the internet in my area for a couple hours this evening, and when it came back the high scores remained a gray box, so I had to take two screenshots.

 
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Topic: Forum Games / [Competition] Achievements Unlocked: Day 25 - Oh, the Huge Manatee! & Wooden Path 2

 
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Topic: Forum Games / The List(current round: Twitch face emotes)

Tuileries Garden.

 
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Topic: Kongregate / Rage & Grace, 42nd Kongregate Tournament. Tourney is Over, Special Thanks to Ben_B

Confirming that I’m having the same STTKY2 issues as several other people: the screen goes black after the BubbleBox intro. This happens across multiple websites and multiple browsers. Requesting a game change, because it’s literally unplayable.

 
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Topic: Kongregate / Upcoming Badges!

Easy: On a Roll
Medium 1: Half Million o’ Dillin’
Medium 2: The Curl is Not Enough / Slumdog Dillionaire

 
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Topic: Kongregate / Post Your Wins.

Before you die, you see the rings.

 
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Topic: Forum Games / The List(current round: Twitch face emotes)

United Arab Emirates.

 
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Topic: Forum Games / [Competition] Achievements Unlocked: Day 25 - Oh, the Huge Manatee! & Wooden Path 2

 
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Topic: Kongregate / Rage & Grace, 42nd Kongregate Tournament. Tourney is Over, Special Thanks to Ben_B

Just reporting in that I’m having the same problem with STTKY2; after the BubbleBox intro, I just get a black screen. Nothing seems to fix it.

 
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Topic: Forum Games / [Competition] Achievements Unlocked: Day 25 - Oh, the Huge Manatee! & Wooden Path 2

Don’t have time to finish the entire game, unfortunately.

 
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Topic: Forum Games / [Competition] Achievements Unlocked: Day 25 - Oh, the Huge Manatee! & Wooden Path 2

 
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Topic: Kongregate / Rage & Grace, 42nd Kongregate Tournament. Tourney is Over, Special Thanks to Ben_B