m0dx298
963 posts
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Topic: Vorp! /
Dreadnaught help
People underestimate the minigun, and I see why. It is really crap at level 1 and 2, but it can pretty good at level 3, so don’t save it until last, get it at some point, but not straight away. Also, you only need level 1 nuke for most of the game, leave it at level 1 and level it up as one of your last loadouts.
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m0dx298
963 posts
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Topic: Vorp! /
That Ship is OP
Originally posted by SkyDark:
LOL dont be noob, the Squid its not really OP, maybe its a bit OP but like the Undulorean only in the right hands.
But on the other hand, Hirudo and Jabber are really OP with anyone rider, i see noobs die few in the Hirudo and Jabber, and die 20 times in the Ant or anyelse ship.
Jabberwocky is very noob-unfriendly ship, I really highly doubt that any noob can hop in it and just murder anyone…
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m0dx298
963 posts
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Topic: Vorp! /
That Ship is OP
Originally posted by lobstershow:
Only ship i’ve gotten overhelmed super badly is hirudo, along with the Origami Ship ofc. Jabber ain’t that OP, it’s just the pro pilots making them appear OP.
I think winner was actually one of the victims to my strategy, if you fall for it and you’re own, it does seem pretty OP, but I can never kill 2 people teaming at me with the jabber, I usually just run if I’m being teamed on, sometimes go for 1 but then run straight away. My point is that jabberwocky isn’t the best ship when it comes to being teamed up on, so that’s one of it’s weaknesses people can exploit on jabberwocky pilots.
Originally posted by M_Sixteen:
Originally posted by Formula1Driver:
Originally posted by SkyDark:
Jabberwocky and Hirudo, all know that.
Waiting the nerf on them….
squid!!!!
yeah the xxxkdidfasghilehgiashku’thulu ship is INSANELY op. and the one with seeking missles. at least give Mk 1 seekers too…
Iron wolf and Thulhu are so not OP, I can take out both of those ships very easily, I think you’re just a bad pilot. No offense.
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m0dx298
963 posts
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Topic: Vorp! /
Boomerblade Glitch
Sometimes, my boomerblade just doesn’t come back for about 20 seconds, and yes, I do click again to call it back. This glitch only seems to happen whilst attacking enemy structures, further testing has led me to believe that my boomerblade is getting stuck in a wall. Quite recently, this glitch happened again and my bommerblade never came back at all, I had to die to get it back.
This glitch happens at least twice every game for me now, which just gets annoying after a while.
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m0dx298
963 posts
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Topic: Vorp! /
Some Suggestions
What’s wrong with jabberwocky, were you one of my oponents recently? :P
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m0dx298
963 posts
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Topic: Vorp! /
Design your ship
Originally posted by lobstershow:
Fiery Beam
Fires a long beam of magical fire that fries anything in it’s bath. Chargeable.
So it’s a giant floating bathtub or something? :P
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m0dx298
963 posts
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Topic: Vorp! /
Some Suggestions
I agree that the the shinobi’s invisibility also should take effect to anything AI controlled (turrets, vorpedos, shrapnetic bladies, etc) so that these things won’t attack the shinbo at all whilst it’s invisible.
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m0dx298
963 posts
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Topic: Vorp! /
Respawn is too high
One way to counter this problem is something to friggin’ do whilst waiting to respawn, currently our repsawn times add up to like a few minutes each person, but we probably wouldn’t mind if we had something to do other than just sitting there. Some sort of minigame would be really helpful.
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m0dx298
963 posts
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Topic: Vorp! /
@Endgames read it!
Originally posted by OmegaDoom:
Hirudo is absolutely not OP. it is extremely vulnerable, and any Fire Angel, Shinobi, Jabberwocky, Undulorean or XXGGGHHR eats it up with no possible contest whatsoever. all you need to do is slow it down or shoot Magnetic Blades or Star Blades at it, or just bump into it a lot, and it will die like a slug in a salt shaker.
When was the last time you played hirudo? A month ago?
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m0dx298
963 posts
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Topic: Vorp! /
@Endgames read it!
I stopped reading after I read you complain about like 4 ships, You’re complaining about EVERY ship being nerfed, do you not see the stupidity in that? If every ship has been nerfed, then they’re still on equal terms! One thing I agree on is the hirudo, it literally just eats any other ship and can just run away if it’s outnumbered. The ANT does not need a nerf at all, sure, it’s VERY powerful in terms of attack but it’s the most fragile ship!
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m0dx298
963 posts
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Topic: Vorp! /
Sound Alert When Game Found
An audio alert when a game is found would be quite helpful, it would mean we can just tab out whilst doing something else and we’ll know when a game is found. It might also reduce the amount of times you find a game and the people are just sitting there doing nothing (not choosing their ship or ops)
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m0dx298
963 posts
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Topic: Vorp! /
Atom Suggestion
Where do people even get these teasers? Talking to the ENDgames develepors?
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m0dx298
963 posts
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Topic: Vorp! /
Atom Suggestion
They could make it so that the ATOM is spread/given equally to all players around it when it gets picked up, so if your teammate picks up an ATOM and you’re near him, half will be given to you and the other half to him. That’s just a suggestion though and to be frank I don’t mind if they don’t implement that.
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m0dx298
963 posts
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Topic: Vorp! /
One Big Problem
Originally posted by Masakarii:
You cant balance Playerbased skill.
Ok you can, play World of Tanks. They make better Players bad while nerfing their Gun´s Accuracy, Penetration, Internal Health Points and so on. But thats it why i stopped playing that game.
It makes no more sense for me playing games like that. When im good in something, i want to be honored for it. In this game im good in killing Players and structures without diing. And when my Enemies arent as good as me in it. They have to loose. Easy point or not?
The DEV´s nerfs every Ship im flying very often. First they nerfed Shinobi. Then i started playing with Venture. Then they nerfed Venture. As next i played Angel Fire often. First nerf on Angel fire is online now. Ok its not to hard. But the next nerf on it will come.
At this moment i play ANT very often. Im shure the ANT nerf will come, too.
When its coming, i start playing Iron Wolf until the nerf comes.
We will see where this will end :-)
The way I’m seeing it right now is that you’re just flying the most OP ship until they nerf it. This is why they HAVE to nerf the ships; people like you are just constantly choosing the OP ones…
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m0dx298
963 posts
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Topic: Vorp! /
Volume Control
Not only that, whenever I want to change the volume mid-game, I have to exit full-screen entirely to adjust it, which just gets annoying after a while, so an in-game volume slider would be really handy.
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m0dx298
963 posts
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Topic: Vorp! /
Circe..worst than Free Ships
Every single ship can be VERY strong if you use it right, that counts for circe.
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m0dx298
963 posts
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Topic: Vorp! /
AutoBalance When Player Leaves
So I was playing a game and eventually everyone on my team left and it was 1v4, as a joke I said “In these situations they should just make me and my turrets really OP”.
But it wouldn’t actually be bad to have some sort of autobalance where you get stronger or have some sort of considerable advantage over the other team once someone on your team leaves, that could probably help stop people complaining when people leave.
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m0dx298
963 posts
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Topic: Realm of the Mad God /
Rotmg Corrupt-a-Wish
Granted, they buy everything you own, including your kongregate account, preventing you from playing anymore.
I wish my inventory had 200 slots.
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m0dx298
963 posts
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m0dx298
963 posts
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Topic: Realm of the Mad God /
Rotmg Corrupt-a-Wish
Granted, but they do not fit in your inventory and the game overloads and crashes.
I wish for 1-shot wand.
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m0dx298
963 posts
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Topic: Realm of the Mad God /
Is there a way to get keys without gold?
Yes, unless you’re looking to spend money, You’ll just have to hunt those monsters.
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m0dx298
963 posts
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Topic: Realm of the Mad God /
Is there a way to get keys without gold?
The keys are just a shortcut to get into a dungeon/cave. You can find cave entrances dropping from certain enemies. Wiki On Caves and This link to just see a list of what enemies “drop” caves
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m0dx298
963 posts
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m0dx298
963 posts
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Topic: Realm of the Mad God /
New dungeon idea
That idea completely sucks and is the most vague explanation I’ve heard.
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m0dx298
963 posts
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Topic: Forum Games /
Steal the Cookie (No Sign-Ups)
Originally posted by undeadcupcake3:
In a state of anger, i smash the safe, and the cookie along with it.
I crunch the cookie up into 6 equal pieces.
I crumble one sixth of the cookie up and put it in my rear. No seriously. I shove a sixth of the cookie into my a**hole.
I bury another sixth of the cookie at the top of Mount Everest.
I send another cookie piece to Mars.
I place another sixth in a titanium-diamond alloy case with a 500 digit code that goes all the way around the case, and place the case in an impenetrable bunker in the Alps.
I give a sixth of the cookie to the Chinese government.
I throw the last sixth of the cookie into the Sun.
1. I tell the police the you stole my diamond and they operate on you to get the cookie out, then I steal it.
2. I hire someone to retrieve the cookie, if they die then I just hire another person.
3. I get a rover to retrieve it using teleportation!
4. I dig under the bunker and find that you forgot to change all the dials so I simply open it
5. I work for the Chinese government and I’m the person you gave it to.
6. I use my sun resistant suit to get the cookie
I piece all the cookies back together and then leave it somewhere you don’t know.
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