Recent posts by grimxxx on Kongregate

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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Draft Reports - Official

yep, same here… burned 2 busts for a 16th draft thinking i had miscounted.

pretty annoyed at this

 
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Topic: Clash of the Dragons / New powerflux cards

I got the legendary version of Arete and even though in his description, it says he shuffles a copy of ‘The Final Riddle’ (Epic) into your deck on deplete, he actually shuffles the common version of ‘The Final Riddle’ into your deck.

Is this a bug? Can anyone else confirm this?

 
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Topic: General Tyrant Discussion / [DEV] Flashpoint Expansion Announcement!

I’m excited for new cards. That being said, I really agree that something needs to be done to make game content more accessible… reduce pack costs, increase shard drops (maybe randomly from missions/raids??)… something.

 
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Topic: General Tyrant Discussion / [To devs] Instantly create new content

I’d cream my jeans if Tyrant implemented something like this.

 
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Topic: General Tyrant Discussion / [DEV] 3/5/2013 New Upgrade Cards!

I’d like to see all of the upgradeable cards on the Card Upgrade screen, not just the ones I own at least one copy of. I know I can just go to the fansite, but it’s a bit of a pain and it’s nice to visually compare the original to the upgrade.
Nice work over the last while Devs, looks like you are actually listening to the players and making this game fun again.

 
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Topic: General Tyrant Discussion / Upgrade tab bug!!!

working now after update. Thanks again to everyone.

 
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Topic: General Tyrant Discussion / Upgrade tab bug!!!

thanks Pip

 
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Topic: General Tyrant Discussion / Upgrade tab bug!!!

tried that. tried searching for specific things (vigil, sandcrawler, etc). nothing. tried clearing my cache, tried rebooting my computer, tried moving to a new neighbourhood, tried witness protection program, sex change… nothing.

 
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Topic: General Tyrant Discussion / Upgrade tab bug!!!

That’s not a stupid question. Yes I have plenty of sandcrawlers, vigils, hatchets, mawcors, etc…

 
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Topic: General Tyrant Discussion / Upgrade tab bug!!!

I’ve tried it on 2 computers AND my ipod… same results

 
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Topic: General Tyrant Discussion / Upgrade tab bug!!!

same here. I only have the option to upgrade World Quaker and Skullkeeper.
What Gives?

 
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Topic: General Tyrant Discussion / Vote: Coolest Card Art

volatile wrecker

 
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Topic: General Tyrant Discussion / For fun: War music playlist

wow. Russian Circles is fantastic. Thanks for posting that.

also,
Front Line Assembly – Barcode: http://www.youtube.com/watch?v=-X4zHXqSak8
Download – Glassblower: http://www.youtube.com/watch?v=gukrW6h5CSA
Laibach – Dogs of War: http://www.youtube.com/watch?v=vShQZ6cj7Js
White Zombie – Thrust!: http://www.youtube.com/watch?v=B1XyIuFmWgY
Skinny Puppy – Human Disease (S.K.U.M.M.): http://www.youtube.com/watch?v=Q7V91ce9Rrw

and of course…

KMFDM – Ultra: http://www.youtube.com/watch?v=DWo5rlVO6hY

 
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Topic: Clash of the Dragons / Leveling without energy refill

happened to me twice last MB. they saif they reimbursed my energy, but i never noticed the increase

 
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Topic: General Tyrant Discussion / [to Devs] card recycling

you can’t get commons from a set except from packs (not counting standard packs, quest rewards, or special promotions), so as long as you cash in more than 3 commons, it wont be like getting free packs.

Another option is to allow selling cards for shards or conquest tokens (for example: common = half shard or 2 tokens; uncommon = 1 shards or 4 tokens; rare = 2 shards or 8 tokens; legendary = 4 shards or 16 tokens).

the current amount of gold received from selling cards is insulting to say the least.

 
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Topic: General Tyrant Discussion / [To DEVS] Implmentent Sharing

then maybe they could go to work for you, take the dog for a walk, and sleep with your wife (with some levels of permission, of course)

 
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Topic: General Tyrant Discussion / [Dev] Conquest Poll

remind me what we gain by resetting the map.

 
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Topic: General Tyrant Discussion / [Dev] Universal Shard rate/cost poll

1

 
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Topic: General Tyrant Discussion / To DEVs: Spider Den is too OP!

Devs should nerf all the cards i don’t have. too unfair.

 
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Topic: General Tyrant Discussion / [DEV] 12/4/2012 1st Occupation Expansion Released!

please let us craft shards out of the various components that already exist in the game (pistons, beacons, gateway nodes, etc…).
Releasing a new type of currency every time an expansion (or mini expansion) comes out is kind of silly and not creative in the slightest.

 
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Topic: General Tyrant Discussion / [To Devs] The way you are handling things is not the way this game should be going.

we could use the components that already exist in the game instead of adding new ones.
just spitballing here.
also, i agree with the general consensus of this forum. some good ideas here.

 
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Topic: General Tyrant Discussion / [DEV] 11/14/2012 Max Energy and Event Point updates!

don’t know if anyone else is having this problem, but I can’t purchase the $50,000 energy upgrade or the $100,000 energy upgrade… the other two new energy upgrades worked perfectly… is this a bug?

edit – refreshed and it worked

Thank you devs

 
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Topic: General Tyrant Discussion / [Dev] Possible changes

good ideas, both of them. hopefully, points will be applied retroactively if we have already completed some quests.

 
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Topic: General Tyrant Discussion / (Spoilers) Terminus Mission Rewards

i’m feeling pretty betrayed right now.

 
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Topic: General Tyrant Discussion / [Dev] Simplifying Components

Originally posted by SeanDougherty86:

To keep currencies worth something, I propose that the following needs to be done.
- There should be more items that we want to purchase than we will ever have the resources to purchase
- The things that we want to purchase need to be actually good (I’m not talking about introducing more realm traversers for 90k gold)
- Currency needs to have a reasonable price index (you get what you pay for).

The game should consist of 3 currencies:

Gold – Earned as it is currently earned
Tokens – Earned as it (and various components) are currently earned
Warbonds – Earned/Purchased as it is currently earned.

Gold

There should be a ton of cards purchasable with gold. The gold cost should actually reflect how good the cards are.

It is important that there be more things that people want to purchase with gold than they will ever be able to attain.

Homeworld, Purity, Blight, and Nexus should all be purchasable for $60,000
Cards from Homeworld, Purity, Blight, and Nexus should be purchasable from the vault for $100,000 or 20 WB

Token

The following packs should have the following cost:
Terminus – 70 Tokens / A rare from Terminus from the vault costs 100 Tokens
Awakening – 60 Tokens / A rare from Awakening from the vault costs 90 Tokens
Aftermath – 50 Tokens / A rare from Aftermath in the vault costs 80 Tokens
Phobos – 40 Tokens / A rare from Phobos in the vault costs 70 Tokens

When the next pack is released, reduce the token cost of each of the above by 10, and the new pack will cost 70 tokens. Adjust Phobos so that it costs $60,000 gold

Upgrades

Varioius upgrades need to be introduced. Some purchasable with WB, some with gold, and some with tokens
- We need more energy upgrades for players in excess of level 100
o Level 125 – 250k gold +25 energy
o Level 150 – 300k gold +25 energy
o Level 175 – 350k gold +25 energy
o Level 200 – 400k gold +25 energy
o Level 225 – 675k gold + 25 energy
o Etc.

Vault
No uncommon cards in vault – All 8 cards will be rares. Uncommons are easy enough to attain with tokens/gold in my proposed situation. I doubt anyone ever buys the uncommons anyways.

Factions
The gold and experience rewards in faction and raid stuff is a joke. This needs to be reworked.
I propose, for example, that factions reward gold and experience based on a calculated formula involving the following components:
- Your level
- Your opponents Level
- Surge / Fight / Conquest

+1 to this. best suggestion I’ve heard in a long time.