WaveBlast
236 posts
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Topic: Clash of the Dragons /
Dido Glitch
If Dido depletes when it is not your or your opponent’s turn, (through Acid Flask, ect) The buff is displayed but not counted.
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
Multiple occourances of Energy loss
Many times I have lost around 20-50 energy for no reason, for example I was at 998, then 1 min later (where I should now be at 1000) I was suddenly at 960. Guessing this is just a visual glitch saying I have more energy than I really do, but still an annoyance thinking I can do Erakka but still have to wait 20 mins.
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WaveBlast
236 posts
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
What Duel rank are you?
Slightly a boast topic, but what’s your name, level and Duel Rank?
Vatio, 281, Rank 7 (301 Points)
Just like to see how I compare :3
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
[BUG] Glug and Glass Survivor ability not working.
You do get the buff, it just isn’t listed in your buff menu.
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
[Bug?] Nexus
You must refresh to receive cards crafted from the Nexus.
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WaveBlast
236 posts
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Topic: Dawn of the Dragons /
Rejuvenating light
He restores 1 Stam per his level, level 5 heals 5 Stam but also procs more often
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
Reporting Players?
After numerous duels I have found many people afking when they start to lose, many of my clanmates have stated this is a bannable offense, Anyone have any idea where to report these borderline-cheating players?
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
[Bug] Diamond Pack
You might have bought the Pack before the promotional offer, packs bought before the offer aren’t affected by offers AFAIK.
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
Mage Killer and Mage's Bane
Magekiller crafts drop from Zone 4 brawls (Black knight, Crimson Courtesan, Savage Marauder, Manic Minstrel)
Wizards Bane comes from the first 3 Clan brawls (Glubbulus the Foul, Sharaxa the Entangler and Baroness Karpathia)
Not that zone 3 is impossible without them.
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
Equipment
Most equipment buffs are meant to last for one turn only; the stats shown for 2 turns IS a graphical bug but not game-changing, working as intended otherwise.
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
Hand of Sand bug (still)
(draft ID:64348)
I played Hand of sand with 10 cards depleted, the top card being Planned assault and hand of sand did not play planned assault, I lost the match because of this and came 4th instead of 3rd. I know this is a known bug and I could have avoided using it, but It still cost me a match.
Any compensation from this?
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
Missing Nexus Card
Refresh. It’s a common error but you just have to refresh to receive the card.
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
Infinite Cycle?
This is why the devs added a 1000 deplete effect cap for a single attack, this type of deck was crashing servers if played against a similar one.
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
Bovine Monarch
A Large Pyre heal deck should do, or you can cycle with Archmage and Golden Glory to prevent banishes from The Magma Elementals.
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WaveBlast
236 posts
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
Cloak and Dagger bugged?
The effects of Chain lightning is not an attack, but similar to Acid Flasks, it cannot be negated/reduced
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
Spear of destruction
Some cards do this when the art doesn’t load properly, clear your cache and it will return.
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
NotG vs GHP
So I was wondering, “Is Nectar of the Gods more effective versus 3 Greater healing potions” or a combination of the two?
Ive found that 1 Nectar and 1 GHP is a very bad mix, and just the 1 nectar is good for an 8 card deck, similar to a 2 ghp deck, but I haven’t tested a 3 GHP deck yet. Thoughts?
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
Talismans always shuffle to end of deck
Originally posted by Zeru:
Whenever you play an NPC card, you put it back to your deck and reshuffle it. It’s a basic rule not “some reason”.
Fix’d.
Also, you can never draw Potions or Talismans unless you have no other cards to draw or are under the effects of Banner of Dread, this also goes for AI mobs.
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
[bug] cards automatically played
Originally posted by Deedle:
Originally posted by WaveBlast:
It was neither of them, Erakka has no Confusions, and I already pointed out what it was
However the OP never said anything about Erakka
It happens in any high-hitting brawls, Erakka was an example.
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
[bug] cards automatically played
It was neither of them, Erakka has no Confusions, and I already pointed out what it was
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
[bug] cards automatically played
This happens to me ALL THE TIME against Erakka, I think it generally happens on high speeds after a big hit, as Erakka is wont to do. It’s screwed me up many a time.
Edit: I think i found the problem that it is the timer for us runs out during the opponents turn, because they take too long (as in the big hits) Easy way to fix is increase the timer on the brawl to more than 30 Seconds, and it should work.
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
Can't introduce myself. HOW STUPID IS THIS?
I doubt this will happen, they censor crap, darn and damn, too.
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WaveBlast
236 posts
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Topic: Clash of the Dragons /
very strange bug
SoulStealers have NPC cards called Soulstealers, on deplete they deal damage to you equal to all NPCs in each players deplete pile, so if they had 20 npcs depleted, and you had 4, you would take 24 damage (example numbers) So you probably had some npcs yourself depleted, or you might have hit 2 of them
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