Recent posts by lightbringer96 on Kongregate

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Topic: General Tyrant Discussion / [Suggestion] Levelup Past level 200

I say make a type of refill that lasts until the day reset that you get on a level up. This solves the problem of storing them up every time you level up since they are deleted when the daily reset comes along, and it lets players not lose energy by leveling with near full bars. THIS DOES NOT REPLACE THE NORMAL ENERGY REFILLS!

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)

Darkmetal was on “V” i had “T” now i have “B”

Rule 420: Next card has to have at least one skill beginning with the next letter of the alphabet. If there is no skill beginning with next letter at all (G, K, N, O, Q, U, Y, Z) the next letter after this has to be chosen. Regen only activates once.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)


Rule 420: Next card has to have at least one skill beginning with the next letter of the alphabet. If there is no skill beginning with next letter at all (G, K, N, O, Q, U, Y, Z) the next letter after this has to be chosen. Regen only activates once.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)

Old to New

Rule 403: Obtainable Commander + assault/structure. Defeat commander to win. Both cards can’t be from the same race. Commander’s jam is disabled.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)

Dont need to kill fangs!

Rule 402: Commons gain +1 attack and +2 HP. Uncommons gain +1 attack and HP.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)


Rule 395b: Cards play as if they were under Friendly Fire battleground effect. No structures.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)


Rule 391:Everyone has Vyander, Freddie, Dementia, Yurich or Attalia as a commander (Depends on your card). Kill commander to win.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)


Rule 389: Promotional cards only. Upgraded promos are allowed.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)

(insert “orbo is cool thing here”)

Rule 388: Only cards buyable with gold are allowed. Upgraded cards count too. (So, gold-HW packs and some rewards)

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)

this should work because of supply

Rule 387: A unit gains ‘Summon Sunspear on play’ at the end of its skill list, which replaces any instance of summon. Kill Sunspear to win.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)


Rule 375: To counter you must stall the card indefinitely (no one ever wins). Fear doesn’t work.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)


Rule 371: Only cards with one skill allowed.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)

I be crashin this party!

Rule 370: If the card has 0 wait it gains blitz… If it has 1 hp it gains refresh

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)


Rule 368: Ignore timer. Defender attacks first. No need to kill summoned assault/structure to win.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)


Rule 368: Ignore timer, Defender attacks first.

 
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Topic: General Tyrant Discussion / Post your own card ideas here.....

Originally posted by didgogns:

Teh Swarm
Legendary Bloodthirsty Assault
5/5/4
Summon Razogoth Reborn
Summon Egg Infector on attacked
Summon Heaving Mass on death

give this game about half a year and this will be under powered.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)

+ Time Surge!!
Rule 363: Play an assault, and choose one of these special effects to work with it: Time Surge, Invigorate, Quicksilver, Clone Project.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)

With pleasure!

Rule 361: Play a structure and an assault on the same turn. All structures played on board gains the skill “Wall”, and gets hit by enemy assault’s attack damage first, protecting your assault from damage until death. Strike still targets the enemy assault, as other skills that targets only assaults. Regenerate procs only once for assault or structure. Kill the enemy assault to win.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)

You really need to stop attacking my wall.

Rule 361: Play a structure and an assault on the same turn. All structures played on board gains the skill “Wall”, and gets hit by enemy assault’s attack damage first, protecting your assault from damage until death. Strike still targets the enemy assault, as other skills that targets only assaults. Regenerate procs only once for assault or structure. Kill the enemy assault to win.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)

Faster jam!

Rule 338: Use only cards that were on Vault since last 7 days – http://tyrant.40in.net/kg/vaulttracker.php . If there’s no counter, use any card.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)


Rule 338: Use only cards that were on Vault since last 7 days – http://tyrant.40in.net/kg/vaulttracker.php . If there’s no counter, use any card.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)


Rule 338: Use only cards that were on Vault since last 7 days – http://tyrant.40in.net/kg/vaulttracker.php . If there’s no counter, use any card.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)


Rule 338: Use only cards that were on Vault since last 7 days – http://tyrant.40in.net/kg/vaulttracker.php . If there’s no counter, use any card.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)

Can’t strike this!

Rule 338: Use only cards that were on Vault since last 7 days – http://tyrant.40in.net/kg/vaulttracker.php . If there’s no counter, use any card.

 
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Topic: General Tyrant Discussion / Advanced counter cards game (squabble edition)


Rule 355-1:All units enter the battlefield with chaos. No counter, evade, flying, refresh and regen. If dead-end, cleanse works and/or add cleanse commander.