Recent posts by abdul_569 on Kongregate

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Topic: Rise of Mythos / Auto when DC

i think it’s a great idea, especially when you have a really slow pc. how annoying it gets when a random player dcs in a boss or when it’s 2s and you are left 2v1 for 3 odd minutes while your partner is stuck on 7 cards until he comes back (especially when he has an aug in hand or something). Even in 1s i rather have something on the field when i come back rather than 5 of his creatures right in my face.

But i do have to admit it is strange how PvE AI manage to use pets and non single target cards (stabs/whirlwind strike etc.) correctly while our autos do really badly.

I would rather a compromise of having a option to turn it off if you really don’t like it rather than having it removed (I still think it’s a positive feature)

 
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Topic: Rise of Mythos / Your biggest achievement as a non-VIP

combined a gl fen (51%), gl velyn (4.5%), awakened a rebel (gl achieved from opals and then got 99 frags from daily login +vip boss event (i’m vip 0 so can’t do it normally), gl vara combined (9.1%)

Favourite card: doppelganger: if you can’t beat them, join them then beat them.
notable cards used using this ranger skill: awakened: [legionare, calista] gl: [khunm, zeus, judgement, ferena, garg, wheel, shu, world] Leg: [magician, wheel, danika, odin]

also got aug from soul summoner and very close to vel assar now too

when it comes to whales i do tend to struggle, however I have beaten quite a few thanks to my rebel and velyn
(almost unstoppable pair when you’re a mage, right?)

Best pvp records: 1s XS:121 2s:38 (so close to that post season)

server: stony ruins

 
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Topic: Rise of Mythos / Armoured Spirit+Pit

Here’s something interesting for ya. If calista has heroic on it, it will gain 1 bonus attack at a time per blitz, right? Now if she is on a pit and has heroic she actually gains 10 attack per blitz when it attacks a creature. ie. let’s say i send a soul or whatever to attack her and she has heroic on her own her end stats is 2/X (assuming she’s leg/gl with heroic 1). However if she was on a slaughter pit and i did the same thing but she was a pit then her final stats are 11/X

maybe it’s a glitch but worth mentioning

 
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Topic: Rise of Mythos / Silver Drought

I would suggest a end of season silver rewards along with normal rewards. maybe 500 silver per point above 800 in 1s and above 400 in 2s. let’s say on average people can reach 1k points 1s and probably 500 in 2s (my guess. don’t know how people actually do.) this means in end off season, you will receive 100k in 1s and 50k in 2s. of course more points = more silver so people are incentivised to them and try and get more points. Think this will help solve a few problems with long qs hopefully along with silver problems

 
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Topic: Mini Heroes / What the game is missing (Suggestions)

although i know capacity increases when you lvl up. maybe increase the max cap for earlier lvls. gets annoying when 1 dungeon makes you overweight when you’re a low level

 
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Topic: Rise of Mythos / 90 [Awakened Fragment]

on average you get 2-5 awakened xtals per boss you do. the devs are kind enough to give both 90 of each xtals and the vip boss is open up to the 17th (i think). you just need to get 9 so completing it at maximum 5 times will get you thos 9 xtals, plus the human and elf ones are basically rush early stages so a good anti rush will win it 50% of the time. getting an awakened is now quite easy for vip 0s if you save the silver (fz up now too)

 
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Topic: Rise of Mythos / 30 Day Black Opal Event

Originally posted by Mardoek:
Originally posted by janpanter:
Originally posted by Mardoek:
Originally posted by janpanter:
Originally posted by abdul_569:

vip 0 here. i got 2 gl thanks to fz (and huge luck. combined gl vel 87% and fenris 53%) so it is possible. on my way to use the fire ruby i got from getting 7 world cup balls (had red and yellow from previous 30 day events and got lucky with orange). have 2.2mil and using up the useless leg such as centaur, priestess i have (from scraping into t200 pvp and doing map + lucky combines) it will cost me 3.5 mil. getting gl as a vip 0 is not impossible but requires patience and luck

+1 to black opal

we didnt get any red and yellow from 30 day event, so KINGS AND LEGENDS player spotted.

actually kinda, we got a red from compensation and a yellow from a daily login reward and I’m a rom player

never seen yellow in daily login, the red from Germany voting i know. but then again the red isnt from 30 day login

they gave 30k ball(yellow) in one and later also 30k horsehair(turquoise) in another daily login

I’m a stone ruins player. ie. first kong server ever

 
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Topic: Rise of Mythos / 30 Day Black Opal Event

vip 0 here. i got 2 gl thanks to fz (and huge luck. combined gl vel 87% and fenris 53%) so it is possible. on my way to use the fire ruby i got from getting 7 world cup balls (had red and yellow from previous 30 day events and got lucky with orange). have 2.2mil and using up the useless leg such as centaur, priestess i have (from scraping into t200 pvp and doing map + lucky combines) it will cost me 3.5 mil. getting gl as a vip 0 is not impossible but requires patience and luck

+1 to black opal

 
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Topic: Rise of Mythos / we really need ways to liven up 2s

Originally posted by maxgyver:
Originally posted by abdul_569:

I would suggest this sort of system:

EVERYONE gets like 100 gold for both 1v1 and 2v2 categories. and then then extra rewards for those in rankings
HOWEVER, there is a catch: you must have completed X amount of pvp in both catagories (maybe like 100 min for each?) (you can’t just camp out in 1 type of q or you won’t get get the rewards). A bit like FZ, where you need 3k to actually receive rewards.

This will give an incentive to not only do 1 type of pvp but both (or you won’t get 200 gold free at end of season). It will also possibly prevent late season campers rank 180-200ish as they may need more pvp to gain rewards and so more competition late season.

My idea will hopefully create a larger incentive to do pvp and those who are normally in top 200 still get their normal end of season rewards (they will just be 200 gold richer).

NB. I reckon that the normal end of season rewards shouldn’t be affected by this idea as people may manage to be like rank 100 in 1v1 and still not finish X pvp battles in 2 and so will be harsh on him not getting anything at end of season. However for those who don’t normally achieve any rank, it will give a reason for pvping. also rewards can vary

Of course devs will probably not do anything but It’s an idea I’ve put forward

Of course they won’t do.

100 matches x 30 mins per match = 3000 mins = 50 hrs = over 2 days.

Who wouldn’t want to spend 2 days in a week fighting 2v2 for 100 extra gold? Brilliant idea!

meant over the course of the season. but still 100 matches is still maybe a bit too much. it’s just an idea anyway. I did say X amount of pvp which suggests any amount possible

 
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Topic: Rise of Mythos / we really need ways to liven up 2s

I would suggest this sort of system:

EVERYONE gets like 100 gold for both 1v1 and 2v2 categories. and then then extra rewards for those in rankings
HOWEVER, there is a catch: you must have completed X amount of pvp in both catagories (maybe like 100 min for each?) (you can’t just camp out in 1 type of q or you won’t get get the rewards). A bit like FZ, where you need 3k to actually receive rewards.

This will give an incentive to not only do 1 type of pvp but both (or you won’t get 200 gold free at end of season). It will also possibly prevent late season campers rank 180-200ish as they may need more pvp to gain rewards and so more competition late season.

My idea will hopefully create a larger incentive to do pvp and those who are normally in top 200 still get their normal end of season rewards (they will just be 200 gold richer).

NB. I reckon that the normal end of season rewards shouldn’t be affected by this idea as people may manage to be like rank 100 in 1v1 and still not finish X pvp battles in 2 and so will be harsh on him not getting anything at end of season. However for those who don’t normally achieve any rank, it will give a reason for pvping. also rewards can vary

Of course devs will probably not do anything but It’s an idea I’ve put forward

 
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Topic: Rise of Mythos / KG-1 merge compensation is kinda bad joke, specially for low vip players.

Originally posted by Armek:

So we got 2 fire rubies vs 5 fire rubies, 5 fire opal and 10kk silver for other servers.

As a low vip player without any gl card yet – this is joke. Im not even close to have tons of silver to enchance gl card and I would choose 2kk silver instead of rubies any time.

Dear devs – give us chance to trade this rubies for silver.

think they got 0 opals, just 5 rubies and 10mil silver but not sure about this

 
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Topic: Rise of Mythos / [Community Discussion] Merge Compensation

Originally posted by gillrod23:

i got a 10 win streak while reading this forum…. give them anything and lets merge! need more non surrendering-types in 2v2! pew pew pew! The devs need to have the same motto as Drunks: NO APOLOGIES!

we haven’t merged yet. you’re facing the same servers as before (merge happening tonight i think)

 
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Topic: Rise of Mythos / Merge Compensation Absurdness

they could at least give us like 10 mil silver so that the vip 0s/low vips can catch up with our own whales somewhat in kg1 (stone ruins) from combining in rep shop (which most whales would probably have any way) such as vara, fen, velyn, kragash etc.

 
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Topic: Rise of Mythos / Introduction to Your New Mod!! :)

ralk (congrats on role!) is a great leader and when she is talking about the ‘core’ she is referring to those who are ever dependable. These range from the vip 10s to vip 0s. EVERYONE donates and we maintain the policy that you must donate at least 700 cp by showdown or you are kicked out. This rule may seem harsh but it is unnecessary since we all (bar 1 or 2) donate 1k+ which is a great factor to getting everyone at least 400cp from sd and progressing quickly. Our frequent contributions along with everyone getting more from sd allowed us to attract more people (strong or weak) who also are frequent donators.

I myself am vip 0, started this game from the beginning and at this point in time I have 2 godlikes (never give up trying to get them for the f2p players!), fen and velyn and everything leg. I have also contributed 170k worth of cp.

But what I think what really helps us from progressing well is the fact we all help each other. When someone asks for gb, people step in (to the point we have spare people who are willing to do gb). If someone wants 2s no matter how low lvl/vip, at least someone grants the request which is why we have so many veterans in our guild!

 
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Topic: Rise of Mythos / Class Creatures

not sure what ranger one does. either 2 things: acts like blood price which would make it completely useless or this other option: when it deals damage to opponent (and or maybe creatures too?) it deals and extra 5 damage in which case it can be quite good. someone please try it out and see!

 
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Topic: Rise of Mythos / wierd glitch


this happened today
I am able to watch the game but unable to chat and play my cards (where are my cards?!). cost me and flops the game D: plz fix this problem unless it’s a one off thing. (happened to another guildie of mine today too)

 
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Topic: Rise of Mythos / What exactly does Savior Carella do?

i want someone to do an experiment: one player summons only khunm on one lane, the other summon carella and a healer (any would do) in another lane and keep an angelic saviour (vig+saviour) in hand. once you are down to less that half hp summon that saviour (to prevent sudden death damage). carella should save you from khunm damage and saviour heals you from sd damage while healer heals saviour from ice shield damage and khunm heals his summoner. could we have an endless game? someone please try this and get to turn 100 or something :D (and post ofc)

 
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Topic: Rise of Mythos / BUG: Vengeful Curse vs Vampirism?

answer to your question: no it is not a glitch. kin hit your creature with a crit. that means it heals 20 hp. then vengeful curse activates dealing 10 damage but also healing 10 hp. net: +20 hp

 
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Topic: Rise of Mythos / Idea to increase 2v2 activity

my only problem with this is that there are very good vip 0s. take myself for egsample, i have a gl velyn and necklace (both combined) and several leg. If i join up with someone of similar abilities and vip levels we could beat most whales 1v2 i reckon.

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

are we allowed to make a new card?

if so, here’s my idea

3cd
epic 1/7 hunter 1
leg 1/7 hunter 2
gl 2/10 hunter 2

Ability: hunter1- basically ‘predator’ like on winged emporer but gives +1 atk and +1 hp instead
Hunter 2- same as hunter 1 but you gain +2 hp instead of 1 (still gains +1 atk)

10 elite packs=epic
15 master packs=leg

Against whales this can be quite good (especially with their aug, bael etc.) and against vip0 this can be dealt with quite easily (apart from when rom/jul is about)

 
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Topic: Rise of Mythos / Why Are We Putting Up With This?

I think the problem with going back to the old system was that THERE WAS NO NEW CONTENT. apart from the new demons and some of the new angels, there isn’t anything new to put up. If this system was never implemented i am pretty sure this forum will be about someone/people complaining about not getting new content and constantly getting the same cards. ’i’ve already got 4 of X, why can’t we get new cards for season rewards?’ etc. although i prefer the old system, Please consider the alternative.

 
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Topic: Rise of Mythos / [Guide] Soul Summoner

question: if you buy a card, do you use up soul power? if not, then why is the max sp 20k?

 
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Topic: Rise of Mythos / how long will soul summoner last? [GM please answer]

so f2p can finally get kings…will finally help even out playing field :D

in 4 months time that is

 
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Topic: Rise of Mythos / how long will soul summoner last? [GM please answer]

as you all know, there is a new soul summoner event where you have ‘a chance’ of getting a king.

my question is, however, how long will this last? 2 weeks as standard? a month? maybe even more?

there is no ‘deadline date’ which doesn’t help at all. also, as a previous post said, it could take up to 4 months b4 we can hope to achieve getting a king. therefore, the standard 2 weeks just doesn’t cut it. will we get more opportunities in the future to try and get it? and if so, will our progress (apart from the stones) be reset too?

On the plus side, this event isn’t in the event tab actually which may hint at this being permanent…this is an unlikely theory though, but some things hint at that possibility:
1) it shows that we need 12k soul power to unlock godlike which will take ages and that’s per race so will take even longer
2) soul summoner not in event’s tab
3)the fact that the max soul power is 20k. this may suggest that each purchase takes away soul power and so getting another leg will take that much longer

Gm, please answer this question and thanks for reading/replying

 
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Topic: Rise of Mythos / Answers to the hot issues here

if it isn’t too much to ask. what is in that box on day 7? :P