Ichthyic
778 posts
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Topic: Elemental Power /
Patch 06.11.2013 Notes
Evolving drops its power, yes, but evolving increases its special, and that is the most important there.
sigh
you really don’t play this game much, do you. with such a low power, there are nearly a dozen cards that can straight out beat it simply because they have “ignore low power cards” specials. So, you won’t get the damage on win… because it isn’t likely to ever win. especially if the power keeps DROPPING on evolve. not to mention it slowing down evolution even more of course. to get that thing to actually be useful at my level (42), it’s gonna take a couple dozen sacrifices, at least. not to mention gold/other costs. The whole modification to the core game is nothing more than a money grab, and I feel like a sucker for having invested so much time in it up to now.
too bad. I really liked this game before.
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Ichthyic
778 posts
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Topic: Elemental Power /
Patch 06.11.2013 Notes
so you like it when you pay for your cards to evolve, and their power actually goes DOWN.
uh huh.
sure you do.
example:
just evolved lava droplet, took nearly 10 cards to get it from level 4 to 5, plus 2400 gold. at level 4 before evolving, it was 33 power. after 10 cards, and 2400 gold… it now has 30 power. whee!
no, sorry, you clowns are NUTS. the old system was way better.
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Ichthyic
778 posts
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Topic: Elemental Power /
Bug report
I went through the entire thing except for the last node, and I’m just wondering if you actually were supposed to get anything in the other nodes?
yes, you were. I got several cards, AFTER they added the patch before this one, so if you’re not getting cards, they must have broken it again.
hey, Roadhouse…
BETA…
TESTERS.
you can even get kong players to do this for you; just offer them a free tier 8 card or something.
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Ichthyic
778 posts
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Topic: Elemental Power /
Bug report
LOL what is fixed is that sure, it no longer takes your endurance away… but it’s back to giving nothing, taking nothing. just resets every time you try to open it, which is where it was about a week ago.
EDIT:
Works fine today.
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Ichthyic
778 posts
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Topic: Elemental Power /
Patch 06.11.2013 Notes
The Fire Spirit card was enough to increase the XP, but not increase the Power. You are not guaranteed 1 Power on every sacrifice. To gain more XP and more Power you need to sacrifice more powerful cards.
this is a huge change to the core way the game worked previously. you don’t document these changes in any detail, anywhere. I really don’t believe these changes were based on user input at all.
But your feedback is valid and we are continually making tweaks to balance the game. Thank you.
yes, because I’m sure it was your core group of players that suggested tweaking evolution to make it basically impossible. uh huh.
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Ichthyic
778 posts
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Topic: Elemental Power /
Bug report
bought a platinum pack (my very first one… finally saved up the gold over a month).
did NOT have a tier 7 card in the pack. absolutely sure of it. highest was operation odd magic card at tier 6. all the rest were tier 5.
also, please change back how upgrading worked. right now, it is nearly impossible to upgrade cards from low tiers to higher ones, since it takes so many more cards to do so now.
this game has gone from very fun and entertaining, to very irritating and annoying with most of the changes you have made to the primary system over the last few weeks.
good things:
upgrade estimator function, new side quests, new cards.
bad things:
-tons and tons of new bugs suggest little to no beta testing.
-no documentation of changes to primary system in any detail.
-no consultation with your core fans on any changes (for an example of a crew that does this right, take a look at how the group behind Tyrant does their updates)
-many new cards are obviously just higher tiers of old cards (doom axe wielder for example), but you can’t upgrade your old cards to these new ones, UNLIKE how it was with your release of new cards previously.
-cards are much too difficult to evolve now.
-bugs in side quests means that anyone who tried them before the latest fix is robbed of cards that others who tried them after will get. compensation is needed here.
I really did like this game before you started changing the core way it worked. change it back, and an actual extension to the campaign, instead of just sidequests, start actually beta testing your patch releases, and you’ll get a loyal customer out of me. These are not unreasonable things to ask for, and other devs have learned that doing these things INCREASES profits. Again, just ask the Tyrant devs.
don’t do these things soon, and you’ll lose me, and likely many others, for good.
consider my words carefully, I don’t often take the time to make such detailed comments.
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Ichthyic
778 posts
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Topic: Elemental Power /
Patch 06.11.2013 Notes
upgrading indeed is very strange now.
example:
want to upgrade spirit ruler. Current power is 66. when i put it in the upgrade tray, I add a fire spirit to the sacrifice area, and the power of the card shows now 65 expected! for kicks, I go ahead and do the upgrade, thinking it will add at least the standard 1 point. Nope. adds NOTHING.
do you guys actually beta test these patches before release?
you want my money? get yourself a beta tester that actually you know, tests things.
other:
-previously, when you added new cards, they typically were higher levels of current cards, but you could upgrade into those new cards by evolving your current ones. I see no such options with the new cards you recently added. I can’t upgrade my axe wielder to “doom axe” wielder, can’t upgrade my dragon to “inferno dragon” etc etc. Can you at least explain your reasoning here, because to me it makes no sense at all?
oh, and perhaps if you are making so many changes to the fundamentals of how the game itself actually works, you might want to detail the changes made somewhere, so those of us actually playing can figure out what the hell is going on. Saying “changes made to upgrading” just doesn’t cut it.
why are you doing it this way? you’re actually making this game less and less likely for me, anyway, to want to continue playing it.
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Ichthyic
778 posts
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Topic: Elemental Power /
Patch 06.11.2013 Notes
love the adds to card evolution. very helpful.
question:
Ice axe wielder cannot evolve into icy doom axe wielder? does not appear so. was this intentional?
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Ichthyic
778 posts
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Topic: Elemental Power /
Bug report
well, thanks for the update anyway.
good luck.
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Ichthyic
778 posts
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Topic: Elemental Power /
Bug report
lava chest STILL broken, even after the newest patch just released today.
wow.
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Ichthyic
778 posts
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Topic: Elemental Power /
Bug report
lava chest and frozen tundra chests are both completely bugged now. will not open, but take energy anyway.
seriously… just fix it okay?
why not just use a freaking timer. you’re not making any money with energy, and you’re seriously losing my respect fast, and any chance I would spend more money here.
edit:
tried again several hours later… same thing. lava chest takes my energy, does not open, does not reset. this time, the frozen tundra chest worked though.
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Ichthyic
778 posts
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Topic: Elemental Power /
Endurance
Treasure Chests are high-reward / zero time-cost nodes. We felt it was a reasonable compromise to give players a chance to earn more treasure at a cost of endurance. Same goes for some of the side-missions that grant bigger rewards.
sorry, but that’s NOT what I’m upset about. it’s that “endurance” is not being used according to how the battle says it will, or how a chest says it will. poor customer service to argue with a client, let alone by using a strawman of his argument.
bad show.
one more chance.
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Ichthyic
778 posts
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Topic: Elemental Power /
Endurance
elemental power USED to be generous with energy… now it’s so broken it’s become a huge annoyance, and 3 attempts to “patch” it have only made it worse.
time to ditch it I say.
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Ichthyic
778 posts
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Topic: Elemental Power /
Bug report
yes, the latest patch has made it so energy costs for battles are actually MORE than what they are listed. Another example: the final 10-series of battles in the sidequest in frozen tundra, is supposed to take 10 energy per, but it seems random, as after 6 battles there, it had taken 82 energy.
Isn’t it time you guys just removed the energy bar alltogether? it’s not making you any money, and it’s buggy as hell anyway.
EDIT:
Actually, it appears I am stuck on mission 7 in that sidequest. I have done it 3 times now, and the count is not going up, nor is it taking any energy from me.
come on, get a better beta tester eh?
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Ichthyic
778 posts
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Topic: Elemental Power /
Bug report
same problems as orieur, (chest in grasslands)
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Ichthyic
778 posts
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Topic: Elemental Power /
Bug report
in the new side missions for frozen tundra… the end fork ending in the bandit camp doesn’t drop a card on win. Seems odd, considering all the others did?
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Ichthyic
778 posts
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Topic: Elemental Power /
New Elements for Elemental Power
Originally posted by fletchj88:
rock paper scissors lizard spock?
LOL
new action card: Vulcan Neck Pinch: paralyzes opponent card. :P
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Ichthyic
778 posts
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Ichthyic
778 posts
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Topic: Elemental Power /
Preview - Upcoming Cards
good to hear. I’ll keep my eye out then. :)
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Ichthyic
778 posts
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Topic: Elemental Power /
Next campaign map please
I’ve been waiting on spending any money on this game until the next campaign map comes out; once it does, I plan to the buy the multi-card pack.
Please, continue the storyline!
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Ichthyic
778 posts
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Topic: Elemental Power /
Bug report
no, it’s definitely affected by tier level as well.
tier 1 cards are much more influenced by strong-color sacrifices than higher tiers of the same card.
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Ichthyic
778 posts
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Topic: Elemental Power /
Bug report
“btw final boss have a atk 70 reanimated warlord”
confirmed. I notice this as well.
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Ichthyic
778 posts
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Topic: Elemental Power /
Bug report
“frozen edge master’s atk increase very slowly (1 atk each fire card), is that a bug?”
no. high tier cards typically only upgrade 1 point per sacrificed card.
forget where the cutoff is; tier 4 I think.
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Ichthyic
778 posts
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Topic: Elemental Power /
Bug report
Play Count for multiplayer is no longer updating in the info/ranking screen.
I’ve been stuck at 20 (14 wins 6 losses) for the last 5 matches.
EDIT:
turns out it doesn’t update for offline pvp, but still does for live pvp.
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Ichthyic
778 posts
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Topic: Elemental Power /
Preview - Upcoming Cards
are there plans to continue the campaign?
The story seems unfinished.
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