Recent posts by meeshoo on Kongregate

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avatar for meeshoo meeshoo 4 posts
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Topic: Game Programming / Kongregate API integration

Ye, I know, I was just joking about the pointers. I worked a while back on a project in .NET, so I know a bit about this kind of protected environment (although I guess flash is even more separated from the machine host it runs on). I was just trying to point out that it’s hard to change from a mindset where I was working all the time with memory management in mind and pointers/allocations/deallocations all over the place to a more clean and high level environment. Also a big issue for me is that being new to the platform is that I don’t know the common performance pitfalls, what I am allowed to do and what I am not allowed to do in order to get a smooth performance out of it.

 
avatar for meeshoo meeshoo 4 posts
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Topic: Game Programming / Kongregate API integration

Thanks for info. It will take a while, I’m still learning action script and flash technology with babysteps. Until now I only worked on low lvl stuff (for ex. now i’m working on printer drivers at my job) so going to this high lvl stuff and a whole new platform is hard for me (i mean, where are the pointers? :)) ).

 
avatar for meeshoo meeshoo 4 posts
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Topic: Game Programming / Kongregate API integration

Thanks for the reply, it’s much clear to me now. Another question please: Am I allowed to subsequently advertise my game through various advertising channels, so more ppl will go and play it on kongragate? More specifically, can I include the link to my game on kongragate website into any web advertising I might want to do after uploading?

Thanks again :)

 
avatar for meeshoo meeshoo 4 posts
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Topic: Game Programming / Kongregate API integration

Hello,

I am new to this website and I am currently developing a flash game. Originally I started the game in C++, but then I decided that flash platform is better for the nature of the game.

Then I found about this website, which has various features already in place like leaderboards and such, and I want to integrate the Kongragate API (the Client side) into my game so I can publish it to this website.

I have read about the API in the docs and doesn’t seem so hard to integrate, however, there are a lot of features there that my game won’t need so my question is:

Is there some documentation in which it is specified which are the features that MUST be included in order to publish the game to this website, at a minimum? Because all I want for now is a board with scores where gamers can compete against each other, but I think there are other things that are a must to be implemented (like chat and such).

Thanks