Recent posts by RedGoldandGreen on Kongregate

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Topic: GemCraft - Chasing Shadows / Everything I need in life, I learned from Gemcraft

I remember when I first started playing, and I’d reach a stage where first wave had 68 hp. I’d go in, try hard, but lose. Then think “Damn! I must somehow not be strong enough…”

Now I’m routinely making 100 million spending max shadow cores on Haunting level, and jumping up by 70 or so levels each time. It’s taken a while, and I’m starting to realize how much this game teaches about life.

✤ To build success, it takes a really long time.
✤ Starting out is always hard, but once you get passed a certain sticking point, things start getting easier.
✤ Mana Leech + Chain Hit in traps as soon as possible, because investing for the future is always important.
✤Traps / towers close to the entrance points – tackle problems early on.
✤ Shadow Beast still moves even when game is paused, because life waits for no one.

How many other lessons have we learned from Gemcraft?

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Topic: GemCraft - Chasing Shadows / Who all bought the Magicians Pouch?

Originally posted by LordBucket:

As someone who previously beat the game on armorgames without the pouch, I’m now playing again here on kong with the pouch.

It kind of turns the game into a snoozefest. I spent weeks playing without the pouch, playing and replaying levels, hunting achievements, failing levels and needing to come up with new strategies

With the pouch, by the end of my first day I was next-spamming through levels in under a minute that without the pouch took me 20 minutes or more. By day two I was doing single endurance runs for almost as many levels at once as my entire playthrough from start to finish on armor games.

With the pouch, the game rapidly reaches the point where the vast majority of gameplay is simply angering waves up to 999 monsters, and then needing to anger them more to give them enough armor that your mana farm doesn’t insta-kill them and dialing back your killgems so they don’t annihilate everything before it even becomes visible off the edge of the map.

^ Okay, how exactly are you doing this?

I bought the pouch weeks ago. To get any serious level-ups, I basically go through earlier levels, spend tons of shadow cores, and try to use as many level-1 gems as possible to anger as many waves as possible to get the highest score – which hopefully results in a satisfying 6 or 7 level ups.

I’m sure everyone here knows exactly what I’m talking about, and has done the same thing. However, I could have done this without the pouch too.

So I read your post, then thought “Huh… snooze fest? So you just run through an endurance mode and what… get tons of experience / shadowcores that way?”

Well I tried that just now. Level F1, beat the first 3 waves, then picked “endurance mode”. Got to level 55 or so, then lost. I got NO additional experience and only 7 shadow cores.

So I have to be missing something. What exactly does the magician’s pouch do that allows you to take so much advantage? How does the pouch make the game “rapidly reach a point where the vast majority is angering waves up to 999 monsters”? I mean, I’m totally not seeing what’s different. I could anger waves without the pouch too.

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Topic: GemCraft - Chasing Shadows / Transfer save file from AG?

I’d spend money on this game because it’s a super awesome game, and the developer deserves at the very least, 5 dollars (which is what the pouch costs) for giving me endless hours of awesome. :)

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Topic: GemCraft - Chasing Shadows / Shadow Core farming?

Hey everyone… sorry for being a noob, but… I just started playing this. It looks good enough that I went ahead and bought the Magic Pouch thing. Anyway, I’m a measly pitiful level 23 right now… so what would someone like me do if I wanted to get lots of shadow cores?

Is there a way to get bunches of them quick this early?

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Topic: Spiral Knights / What is the eaisiest way to earn crowns?

What is “fsc”?

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Topic: Kongregate Multiplayer Games / [Mud & Blood 2] Official Bug Reports Thread

I rarely get to wave 100, all because of teleporting bunkers. I’ve gotten there several times with 4 zooks, 2 snipers topped out, 3 machine gunners almost topped out, and several topped out soldiers. Then bunkers start vanishing and it’s completely over. Just seconds later everyone’s dead.

Seriously makes you wish they’d make a patch for it.

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Topic: Kongregate Multiplayer Games / [Mud & Blood 2] Official Bug Reports Thread

Ok another one, not sure if it’s been mentioned already.

Bazookas will not fire. They come out, aim…. then put their bazookas down. Sometimes I get desperate, hire 3 of them, then use concentrate fire command… all of them RAISE THEIR ZOOKS!… THEN!… put them back down.

Has killed me twice so far. Is this a bug or are they just having an issue with their moral conscience at the worst possible time?

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Topic: Kongregate Multiplayer Games / [Mud & Blood 2] Official Bug Reports Thread

^ It might be that one of those German whatevers got close to it and disabled it.

But about the disappearing bunkers, yes… that’s incredibly annoying. Just now my bunker disappeared, so I immediately placed another one – which, you wont believe this… turned into a broken radar. Out of desperation I placed another bunker immediately – the broken radar moved to where I put the new bunker.


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Topic: Kongregate Multiplayer Games / [Mud & Blood 2] Official Bug Reports Thread

Was going for guerrilla warfare badge. Got to wave 98, then a lucky shot wiped out my squad. I had 4 tactical points left, so I start calling frenchies just to stay alive. Wave 99… germans have 2 tanks and several troops on the screen. I call a few more frenchies. I still had tactical points left! Then it gives me the game over screen… on wave 99. When I still had tactical points left.

Let me guess – this is an unfair event?

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Topic: Kongregate Multiplayer Games / [Mud & Blood 2] Official Bug Reports Thread

ok, so you know how sometimes when you have a bunker, and it just CHANGES PLACES right on the screen? Suddenly its somewhere else and all your men who WERE in the bunker are now exposed? Well thankfully I had enough TP at the time to place another bunker. 20 waves later, bunker disappears again. I placed another one, having just enough points. Then the bunker disappears A*THIRD*TIME*… I was about to place a bunker YET AGAIN, when a tank blasted near where my guys were and killed half of them, the other half run. I know this happens sometimes but having it happen 3 times in one game, man… please fix this bug?

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Topic: Kongregate Multiplayer Games / Simply Un-friggen-believable

PLEASE tell me if this has happened to you.

I reach wave 100… got everything in place, ready for the hard haul … when dozens and dozens of Brandenburg soldiers come FROM THE BOTTOM OF THE SCREEN UPWARD… all of my guys were killed within seconds.

Has anyone ever SEEN this??? I wish so much I had some kind of screen recorder thingy… please dont tell me this is a new addition to the game. When you reach wave 100 suddenly the GRASS TURNS INTO SOLDIERS AND MARCHES IN THE OPPOSITE DIRECTION. Yea. I’m sure that happened a lot in WWII.

I really couldn’t believe it.

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Topic: Kongregate Multiplayer Games / [Mud & Blood 2] Official Bug Reports Thread


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Topic: Kongregate Multiplayer Games / List of all observable glitches

Found another.

I’m trying to get that ribbon for winning enough hand to hand combats. I gave my officer heroism then sent him to fight hand to hand with a German mortar.

He fought forEVER and never landed a blow on this guy… and the mortar dude never took a swing back. He started firing off mortar rounds while the officer was still swinging at him.

A second glitch is that sometimes you run your guys right up to the enemy WANTING them to engage in hand to hand… and they walk right by. You turn your guys around to chase the enemy soldier down and they still wont engage.

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Topic: Kongregate Multiplayer Games / List of all observable glitches

Here’s a new one.

I opened up in another window, just to have something translated. I had only 2 germans past my lines, and only 2 more on screen. I looked in the other window for maybe 5 or 10 seconds…

I look back and the Germans have over run my position. WTF???

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Topic: Kongregate Multiplayer Games / List of all observable glitches

Ah yes here’s 2 more.

If your medic’s moral drops below 10, he will stop healing others. If you give him morale boost, he STILL doesn’t heal others.

And sometimes when your guys or the enemy throws a grenade, and the game undergoes “clean up” (where it removes all the bullet holes and broken vehicles and such), then the grenade will disappear mid air.

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Topic: Kongregate Multiplayer Games / List of all observable glitches

Ok here’s 2.

At the start of the game, get an officer as soon as possible. With 4 of your men on screen, pause, then have your officer use morale boost on himself. After this, you can use morale boost on your men an unlimited number of times until they all have 100 morale. Now… I dont know if this moral is real or if its fake…. the soldiers dont seem to behave any differently…

Second, if a V1 rocket is coming in and you pause the game, the V1 rocket still comes in after 30 seconds or so. The timer from when it was sited to when it comes in does not stop when you pause the game. I just now discovered this… at wave 80, saw one coming in and needed to pause. I called for “CLEAR THE SKIES” but paused the game… it still came in and killed my officer, so that screws up my game.

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Topic: Kongregate Multiplayer Games / best game

Had a spec ops with a rifle and moral of over 100. So bad ass he racked up almost more kills than the rest of the squad combined…

… name was J. Rambo.

Good name.

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Topic: Kongregate Multiplayer Games / Earliest wave where you were overrun

I just got overrun on wave 6. No, srsly. Not making this up. Before this I was overrun on wave 10, and before that on wave 8.

This game can be glitchy as almighty hell, but there are times when it really takes the f*ing cake.

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Topic: Kongregate Multiplayer Games / Couple Bugs

Oh you think that’s bad? I just now finished playing 2 of the GLITCHIEST games ever.

1. The Germans recruit Neo from The Matrix on their side. I should have taken a screen shot… one German soldier basically walked through unbelievable Hollywood machine-gun fire, leaving a carpet of bullet holes behind him, minus the kung fu moves and bullet time special effects. I really dont know how the hit-detection on this thing works but sometimes its utterly ridiculous, especially when you have your entire army firing at one guy (he’s the only German on the screen), who walks the entire distance without getting hit.

2. The Germans recruit Jennie from I Dream of Jennie on their side. She crosses her arms, blinks, and my bunker disappears from where it was and re-appears somewhere else on the screen. Also, the bunker doesn’t provide any protection anymore.

3. Now this one’s the best. I purchase a tank. It fires… and somehow… someway… the shot lands underneath the tank… it shoots and its shell somehow goes UNDER it… killing all my soldiers who were using the tank as a barrier from enemy fire. Should have gotten a screenshot of that too.

4. The hand-to-hand combat thing needs to be reworked. At the start of the game, one of my guys got into hand-to-hand with a German. Now its wave 2… so its only that one German, against my 4 guys, and he’s hand-to-hand with one of them. Ok, while he’s duking it out… my 3 other guys just stand there and watch. Really. They’ve all got guns, there’s no other enemies on the screen, and so they just stand around and thought it’d be fun to watch their friend fight someone to death I guess. My guy gets killed, and only THEN do they start shooting at the German.

… who happens to be Neo. Walks the rest of the way without a scratch.

I think there should be an option to equip your guys with martial arts training for 1 point, then a bayonet and Ka-bar knife for 2 points. The first would mean your guy wins fights 75% of the time, and the second means he’ll win 95% of the time.

5. I’ve played maybe 50 games… I’ve seen tons of hand-to-hand. I’ve gotten to where I desperately move my guys out of the way if a German’s coming, because they NEVER win. Ever. The one time I did have a guy win hand-to-hand combat… he’s swinging his rifle at the enemy, and believe it or not… KILLS HIM! … then continues swinging his rifle at the dead enemy. Later when the map refreshes, he’s swinging his rifle at an invisible enemy. He stays that way until he’s blown up (usually by me for being so damn annoying)

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Topic: Kongregate Multiplayer Games / Unit accuracy?

Where do these guys learn to shoot?

I bought a sniper, and after 10 waves he had not made a single kill. So I got another sniper, and 10 waves later I was almost dead because no one could hit anything. Saw an enemy come so close to the sniper that his gun barrel was RIGHT AGAINST THE GERMAN’S HEAD. He shoots… and misses…

Why are they called “snipers” again?

I had 2 gunners at the time as well and I’m sorry but I thought machine guns AND snipers would at least hit something. One German officer comes onto the field, with 2 snipers and 2 gunners RAINING bullets on him…

He walks by, waves at us, then strolls on through, stops to stretch and smell the flowers, then whips out what looks like a gameboy advanced and plays Mario brothers for a few seconds, then continues walking, and just before he crosses the screen, stops… checks his pockets…

Goes back… picks up his wallet… then returns to the bottom and waves one more time before he finishes crossing. The bullet holes around where he walked have essentially created a ditch. He was never hit. Not even once.

I kept expecting him to get some water, say “Ya missed me!” then drink it and have water sprinkle out everywhere.

This game can be frustrating.