Recent posts by JeffoANTIC on Kongregate

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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Shephards stick

It is the key to my favorite troll deck in the game.

Compound Cursed Sheep

The trick is to Fae Mischief it to lock down your enemy’s board, then proceed to curse his little sheep :)

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Suggestions Thread

Originally posted by Carloncho_Metal:
Originally posted by bionerd:

Add draft tournaments when the tournaments get released. This will help keep the game interesting for people who have been playing for awhile and give newer players who don’t have as many cards a chance to compete on a roughly ‘fair’ playing field.

I second this. I have played draft on many games and it’s a fun an interesting format to add.

Draft/Sealed AND Constructed tournaments will be supported at launch.

We’ve been testing them the last few days and they are coming along nicely :)

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] CCG's

Hmm not so sure. I’ve seen a lot of what looks like a bot popping into the chat with the same message over and over about playing Ederon. Get’s a little silly.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] CCG's

You ederon folk are really pushing this spam marketing approach.

Please keep it to your own games thank you.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] I have just realized...

Good find :)

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Trade In Program

Hi all,

As Kingdoms grows and patches are done, it is sometimes necessary to do balance changes to both cards and heroes. Sometimes positive and sometimes negative changes are done.

These changes are done with the best intentions for the greater good of preserving a healthy meta game and making it a competitive, fair landscape for all players.

We understand these changes directly affect some of our premium players and as a result would like to offer a special trade in program where players affected can trade back those cards for gems.

Full details of this program can be viewed on our official forum here: http://wiki.kingdomsccg.com/?q=node/643

Thanks much for all your support!

- Kingdoms Dev Team

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] The Grovenhold Conundrum

We’re currently testing a version that works like this:

Return target [Ancient, Ancient/Mystical, Ancient/Mystical/Holy] creature or corpse to your hand. Grovenhold gains [0,1,2] Mana
- Costs [3,4,5] Charges

.. and I must say.. it’s a lot of fun :)

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] The Grovenhold Conundrum

Interesting angle Greg.

We’ve been thinking about Groven for some time, agreeing that he doesn’t see enough play and Ancient Recall might be too isolated.

This seems like it might be a good solution. I’ll try some testing with it :)

Thanks for the suggestion!

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Abbadon suggestion

The “catch” is that you will lose your star progress, and the full price is only for the time being :)

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Problems with This Game and How to Fix Them


We will all just have to sit back and wait until they become the next “Magic the Gathering”. :)

We actually do read most posts, even if we don’t have time to respond to them all since we’re very busy trying to make this the next “Magic the Gathering”.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Chat broke the game. Badges impossible now? (solved)

And its not specifically chat that did this.

We connect players to the server at all times now. In either way, as Dave mentioned, please provide as much info as possible and we’ll get right on it.

Thanks!

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Real time game chat during combat suggestion

We’re actually working on a global chat client that will allow all players to communicate with each other. This will likely roll out in our next bigger update.

As for the specific battle chat details, we’re still working that out :)

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Kingdoms CCG New Promo Trailer!

Guys clicking the link is ok.

Qaz and Jamie are good people! :D

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] New incoming patch discussion

Nice post whisper, I’ll be happy to share some of my thought process.

Scorching while great, suffers from a bit of the Grizzle Beast syndrome where you can’t really have any other creatures on the board (especially with his new 4 hp). So he’s really more of a drop and work to get big creature than a team player. This to me justifies the 3 mana investment, 4 felt a bit too much considering.

As for the Angel, what she brings to the table is evasion which can be really powerful. She has the ability to be dropped and change the tide from losing to winning (by allowing your guys to fly over the defense). This ability justifies the 5 mana cost.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Randomness and Chance abilities - Why, oh god, why? :)

This is actually something we’ve been discussing around the office, and tend to agree.

During the live play update we will be rolling out some changes to some of the hero abilities, mostly focusing on removing chance based interactions.

We don’t mind them on some cards as players are free to choose their style, however we want to keep the Hero abilities more strategic, than luck.

Details on these changes to be posted soon.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Will real PVP actually affect the game?

Not a bad suggestion, it actually sounds a lot like the weekly arena we had in mind.

It would essentially rotate through a different format each week, and there would be a small payout at the end of it.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Will real PVP actually affect the game?

How would you add more strategy? What kind of things would you like to see?

Live play in arenas is also the first step towards live play in tournaments. We do plan to keep the AI controlled, limited arenas. The final layout, is still to be determined however.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Bug Reports

Originally posted by spedmunki:

Getting this error message:

0:uncaughtError, ([SecurityErrorEventtype=“SecurityError” bubbles=falsecancellable=false eventPhase=2 text="Error#2048])

This is now fixed – sorry for the inconvenience.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Why can't I connect?

Can you guys please confirm this – we think we have it fixed.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Free Gem Contest

GEM Contest Time!

To Enter: Simply ‘Like Us’ our page and comment on this with what you think the favorite battle mechanic or card is and why.
example: I love the Reassemble mechanic because I can set up the board, wipe then have an advantage! (in game name: Jeffo)

Two winners will be chosen tomorrow at 14:00 server time. Winners will be chosen at random (as long as they included their name and details above) and be given 15 FREE gems each!

Goodluck all!

Details here: http://www.facebook.com/KingdomsCCG

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Why can't I connect?

We believe it’s something to do with a firewall issue and are looking into a work-around.

Can you confirm if you’re behind a firewall or not?

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] T2 Elemental needs a Boost

Arcanos will be receiving a buff in the next update – his in game data didn’t match my documents. Stay tuned for patch notes.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Why can't I connect?

Just to clarify – is this since we re-added the bronze arena, or ever since we did the server side changes?

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Why can't I connect?

Hmmm.. we’ll look into this first thing tomorrow guys, sorry about the inconvenience.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Never a fair freemium game

Keep in mind that there are specific arenas with enforced rules to level the playing field out – this will persist when live play is here as well.