Recent posts by easterwave on Kongregate

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Topic: AdVenture Capitalist / Clicking the green timer makes it go faster

And here as well, a few hours earlier…

Aug 29, 2014 8:53pm

Hey Capitalists!

Quick update: (..) Also – we tweaked Micromanagement to be more forgiving / profitable. Let us know what you think. And seriously, if you HATE this, send that feedback too. We’re just testing it out. There will be future upgrades that improve Micromanagement, make it better, faster, stronger, probably a future manager to do your micromanaging for you.

QED

 
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Topic: AdVenture Capitalist / Clicking the green timer makes it go faster

… but I loled a bit. People nowadays are too lazy to read the game notes, it seems.

 
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Topic: AdVenture Capitalist / Clicking the green timer makes it go faster

This post has not been removed by an administrator or moderator

 
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Topic: Prime World: Defenders / How to switch to English

Somehow I’m getting everything in German. That translation is rather mediocre. How can I switch to the original English?

Thank you

 
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Topic: AdVenture Capitalist / How many angels should I reset at?

Keep resetting when AI has doubled. I’m at 45.540 duodecillion AI right now with that method.

 
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Topic: Technical Support / Again: achievement tab on newly badged games won't show up

Contract Wars 4 does not show an achievement tab although it is advertised as a badged game on the front screen (http://www.kongregate.com/games/tfender/contract-wars)

Annoying.

 
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Topic: Rise of Mythos / Rampaging Troll Codes for Kongregate!

Originally posted by DeuceCaboose:

+1 Dislike. Screw stuff that entices people into giving away other peoples information.

Make it +2

Derogatory terms like technophobe are an insult to intelligence.

 
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Topic: Technical Support / Site language setting?

The German translation is awful. Please do not surprise me this way again.

 
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Topic: Kongregate Multiplayer Games / [The Grinns Tale] This game is dying

a while grinding ruby’s and diamonds to get better sets gets boring[/quote]

+1 it gets repetitive

 
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Topic: Kongregate Labs / [Backyard Monsters] broken?

Fatal error: Uncaught exception 'Exception' with message 'Invalid request [0b]' in /disk1/gamedata/live-deploy/releases/bym.20120412-1248/www/application/engine/Library.php:251 Stack trace: #0 /disk1/gamedata/live-deploy/releases/bym.20120412-1248/www/application/engine/AppLibrary.php(446): Library::throwError('Invalid request...') #1 /disk1/gamedata/live-deploy/releases/bym.20120412-1248/www/application/engine/AppLibrary.php(276): AppLibrary->getKongData() #2 /disk1/gamedata/live-deploy/releases/bym.20120412-1248/www/application/library/Api.php(18): AppLibrary->getFbData() #3 /disk1/gamedata/live-deploy/releases/bym.20120412-1248/www/application/library/Api.php(10): Api->__construct(false) #4 /disk1/gamedata/live-deploy/releases/bym.20120412-1248/www/application/engine/AppLibrary.php(2138): Api::getInstance() #5 /disk1/gamedata/live-deploy/releases/bym.20120412-1248/www/application/engine/Library.php(233): AppLibrary::isAdmin() #6 /disk1/gamedata/live-deploy/releases/bym.20120412-1248/www/application/engine/Engine.php(15 in /disk1/gamedata/live-deploy/releases/bym.20120412-1248/www/application/engine/Library.php on line 251