Recent posts by JAYMZ78 on Kongregate

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Topic: Wartune / Evolved Sylphs lackluster

hope they do something soon, giving us the ability to take skills off the bar would be nice. you bought the skill and you bought the slot, its yours to do what you want with.

 
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Topic: Wartune / ROAAAR finally passed sky trail 2-10 as 140K Knight!

as a knight i opened with hades and then got out after selecting 4 skills, then i used sheild and heal rune at some point while throwing in an edd, then i woke hades again and timed one of the aoes to land when the 2 knights emerged.

was a 153k crit knight, no mire, also used 5 lvl 5 dark resistances. attack was 46,300 and crit was 8600. 17k mdef and forgot what hp was but think around 151k-154k, block was 5200. instead of mdef and pdef astrals i used illusion and guardian angel, i also had no def gems in, attack, crit, block and hp in each piece. i believe everything i did for this setup was exactly what i needed to pass 2/10 and is the same set up needed to pass 3/4 if i only waited long enough before going back to wd. well have hercules now so i dont care anymore really other than the bragging rights would have been nice.

 
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Topic: Wartune / ROAAAR finally passed sky trail 2-10 as 140K Knight!

very nice, you are clearly a good player

 
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Topic: Wartune / ROAAAR finally passed sky trail 2-10 as 140K Knight!

i had stats just like you when i got it done, 24k pdef, 17k mdef, 8600 crit and 5k block, think attack was 46,300 and hp was about 160k, was about 153k br and i barely made it. did it without mire rune as well. good work man. alot of knights stronger than us cant do it. i bet you use both guardian angel and illusion too. and im willing to bet you are the lowest br knight without a mire rune to get it done.

im wondering how far into necro you are as well? im stuck at 22 and willing to bet you are at 19 and real close to killing 20 if you already havent. i had about the same stats getting to 22 as i did killing 2/10.

 
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Topic: Wartune / How to get high MDEF in KNIGHTS

Originally posted by rifathossain:
Originally posted by KS222:

Increasing mdef is good, to a point, but I think block might help you more as well. Block is the source of knight’s luck based heals. If you can get the stat high enough to proc reliably, it will help you win more fights than just def alone. This is especially true since Hercules has 30% mdef debuff skill; if you’re upping mdef just to deal with electro sylph, might want to invest in block as well to compensate for that debuff.

You might also consider that the game rewards dps more than defense. So while it’s good to be a solid tank, don’t neglect your attack or you’ll find you’re getting shredded by people with worse defense but so much more attack than you that they kill you before the lack of defense matters. That’s part of the reason crit is so popular; you sacrifice some of another stat, but you gain a chance for much higher dps.

It’s hard to say if crit build is beneficial for knights or not. I’ve seen very heavy cashed knights make it work, especially in 1 vs 1 with a gaia or hercules. However, they sacrifice defense, block, and/or hp, which leaves them vulnerable to a player that uses high level will destroyer and a high level guardian angel (all things being roughly equal, a will destroyer knight with high level guardian angel will out dps a crit knight in PvP; in PvE, the crit knight will kill things faster and likely get farther in necro and sky trail).

Naturally, as I’m an archer, I’m an expert on knights =D

~SailorMune, archer of love and justice

An enhenched guardian angel level 10 astral will only give a knight 50% crit receiving reduce chance but archers have increased % of crit rate so overall a knight won’t have 50% crit receiving reduce chance. So maybe enhenced illusion will be better than this.

or both, you want to avoid the delphics above all things

 
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Topic: Wartune / How to get high MDEF in KNIGHTS

Originally posted by MattiaBava:

There’s no way a knight can pass 3.4 of sky trial atm without mire rune and even with i don’t know how high br u need to kill that damn boss, top knight of my server is 220k br with mire rune and can’t kill it…

i almost did, my deflect went off and we died same time, the win did not go to me, so yes it is possible without mire. i was 157k at that point with 9600 crit and 46,300 attack using hades with a specific rotation that i will never share. but since im only 6 star tear shards away from hercules i said foget this and went back to wd.

and that being the closest i got, i was making it to half a bar before it killed me almost everytime. it was like clockwork, just needed a bit more attack but whatever….or the stupid mire rune.

 
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Topic: Wartune / How to get high MDEF in KNIGHTS

Originally posted by VagueKatti:
Originally posted by JAYMZ78:

i do get killed by hades..worse than apollo i think at this point. and i agree 5k block is the minimum for it to work right. i just swapped back from crit 2 days ago. crit was 9909 right after the event. being only 153k br i was able to get to 3/4 sky trail without mire rune. not something i could do with wd. also i probably won alot of pvp fights i shouldnt be able to just because of the reliable crit rate with gaia. but, i feel better using wd again. its just feels less unstable. clearly there are many builds a knight could use swapping their resources around. my build is to face electro and light specifically.

“Only” 153k br? Mind if I borrow that? Some of us wouldn’t mind having “only” that br lol. And I beat up to 3/7 with “only” 130k br, with WD and no mire, so it can be done with WD.

Back to the topic, though, I agree with what most people said. However, I wouldn’t recommend giving up defense, as the attacks that sylphs do when not awakened are not blockable. I have patk and block gems on all my equipment, and then rotate between pdef, mdef, and hp gems for the other two slots.

lol 3/7 with wd and 130kbr? are you sure you dont mean 2/7 ….. we have 190-200k players that cant pass 3/5.. i would bet my life you will never pass 2/10 without crit never mind the mire rune. anyways

 
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Topic: Wartune / How to get high MDEF in KNIGHTS

i do get killed by hades..worse than apollo i think at this point. and i agree 5k block is the minimum for it to work right. i just swapped back from crit 2 days ago. crit was 9909 right after the event. being only 153k br i was able to get to 3/4 sky trail without mire rune. not something i could do with wd. also i probably won alot of pvp fights i shouldnt be able to just because of the reliable crit rate with gaia. but, i feel better using wd again. its just feels less unstable. clearly there are many builds a knight could use swapping their resources around. my build is to face electro and light specifically.

 
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Topic: Wartune / How to get high MDEF in KNIGHTS

i dont use pdef gems,… attack, mdef, block, and hp in each piece. i feel this is tankier than having pdef gems, although i lose about 3k br i dont care since i win more fights like this. also i am not worried about knights actually hitting me, its what they hit me with after they wake their pets.

and i just checked my def by pulling out my pdef astral, i only had 300 more pdef than mdef without it. so there you go.

 
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Topic: Wartune / How to get high MDEF in KNIGHTS

what you are seeing is knights using only mdef gems and no pdef, also maybe mdef astral and no pdef astral. reason for this is they might be crit build so they need the extra gem and astral for crit.

 

Topic: Wartune / S1 Wartune Maintenance 10.07 Hades/Apollo/Dragon Soul

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Topic: Wartune / Mire Rune Stone

well killed 3/3, and almost killed 3/4, it ended with both of us dead but it counted as a loss. i regret playing as a knight everyday…..

 
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Topic: Wartune / Evolved Sylph Skills

for now the best thing for pp to do is nothing, dont try to get lucky buying a bunch of skills, let them see that no one is going to throw balens at it till its fixed. or else they will sit there and laugh about it while ppl actually try. why do you think they give the option to rebuy skills anyways? they want this to happen.

 
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Topic: Wartune / Mire Rune Stone

i get sky trail 3/3 to half a bar. all i need is 2 extra turns, it buffs and kills me at the same exact spot over and over. and thunderer being unreliable, all you need to do is keep trying with attempts. i would love to have the crap unreliability on any of my skills, at least you have something.

 
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Topic: Wartune / Mire Rune Stone

i need mire rune bad, this is dumb. im sick of muscling through the game while others with slow just walk through it. i look for it all day long and have done refreshes too. paying out the nose for something archers and mages get for free in their skills. (slow on deep freeze and thunderer.) i wouldnt have minded if it freakin showed up eventually. so basically paying for nothing. this is crap.

 
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Topic: Wartune / sylph armor stat?

from what i hear when you wake your pets def works for you. i have fought squishy players with oj pets that when they wake their def seems to double so i believe it does do something.

 
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Topic: Wartune / were is my

anything that happens, will happen again
Your answer is the same as your question
I think, maybe try again

 
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Topic: Wartune / Astral Capture Theory from a Guide on R2

i dont know about the dimmig thing, but i have been doing that constelation trick for a long time now, it does work for me cause i drop oranges all day and a few reds a week when i do astrals.

 
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Topic: Wartune / [Announcement] UPDATED Wartune Weekly Maintenance 5/15 @ 3:30 AM EDT

i dont talk in forums, but i too am happy with this one as a knight

 
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Topic: Wartune / knights

Originally posted by KS23:

I have an archer and have found that she can beat knights near her BR by using scatter shot and gaia. Using apollo, even though it gives her higher BR (theoretically making her stronger), she usually loses those same fights. Have any knights found a good counter to gaia? I have a knight, but only level 47, so haven’t messed with sylphs on her yet.
Might be the upcoming patch and guardian system will even things out.

putting troops in back works for me. if you’re a tanky knight with beefy troops put them in back. it takes the other knight longer to clear them. forces them to either try to clear them, or wake too early. so what happens is they wake after you do, giving you a head start on hitting them first with gaia. or they wake too soon and waste gaia hits on troops. either way make sure to sheild and heal rune before waking. also always save the delph for after 60 sec mark no matter what. you might get hit with a delph but who cares, gaia does more dmg. also using apollo sheild to slow things down is nice too. i dont even bring edd to cw. maybe all this is beyond a level 47, but im just throwing out my way of doing things. …also going in front makes it harder for them to clear troops and get blood on you, forcing them to take a lucky try with a posibilty of hitting troops. in the end going in front creates all kinds of confusion for most knights, you see them doing all kinds of random fails since their plan doesnt go the way they wanted it to. which is with your troops being in front.

 
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Topic: Wartune / crypt key drops

Originally posted by Thethrell:
Originally posted by WIGANSTE:

get to level 70+, use skeleton keys and select the left hand map. We get on average 1.3 crypt keys per day

Must be nice. I’m level 79 and always do that campaign since it gives more exp, but never get crypt keys.

that’s the one i do too, been getting none.

 
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Topic: Wartune / crypt key drops

i dropped 3 in 2 weeks, those 3 were all on the same day and i used them for necro event. so i been running the damn crypt without for way too long. at the same time im seeing others get bunches of the and ppl getting them from guild wheel. i never get them from there. starting to wonder if ppl that dont use balens get crappier drops including almost no crypt keys on a daily basis.

 
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Topic: Wartune / April Fools Events

it would be nice to hear if sc or whips wont happen again, at least we could use what we have and stop worrying about it.

 
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Topic: Wartune / Doubleattacker

as a knight with a perfect connection i can tell you archers have always doubled on me when im fighting the ai. not only are archer skills faster but the ai doesnt need to qte. so this makes them even faster. yes qte adds time to your casts. if you dont believe me try using intercept 1 which has no qte, then try it with intercept 2 or 3 which do have qte. you will notice a huge difference in cast speeds. i played a long time with intercept 1 because i could outspeed any skill casted in any class. specially heals and delphs. thats ai or face to face pvp. i basically casted it only when i thought the skill my opponent selected was worth stopping. hell after they nerf us again we lose edd. maybe ill go back to this play style.

 
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Topic: Wartune / Sylph skills questions

on apollo, it has a passive skill that increases dmg by 5%. does this only affect the slyph or your main as well?