Recent posts by JAYMZ78 on Kongregate

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Topic: Wartune / How to get high MDEF in KNIGHTS

i dont use pdef gems,… attack, mdef, block, and hp in each piece. i feel this is tankier than having pdef gems, although i lose about 3k br i dont care since i win more fights like this. also i am not worried about knights actually hitting me, its what they hit me with after they wake their pets.

and i just checked my def by pulling out my pdef astral, i only had 300 more pdef than mdef without it. so there you go.

 
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Topic: Wartune / How to get high MDEF in KNIGHTS

what you are seeing is knights using only mdef gems and no pdef, also maybe mdef astral and no pdef astral. reason for this is they might be crit build so they need the extra gem and astral for crit.

 

Topic: Wartune / S1 Wartune Maintenance 10.07 Hades/Apollo/Dragon Soul

This post has been removed by an administrator or moderator
 
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Topic: Wartune / Mire Rune Stone

well killed 3/3, and almost killed 3/4, it ended with both of us dead but it counted as a loss. i regret playing as a knight everyday…..

 
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Topic: Wartune / Evolved Sylph Skills

for now the best thing for pp to do is nothing, dont try to get lucky buying a bunch of skills, let them see that no one is going to throw balens at it till its fixed. or else they will sit there and laugh about it while ppl actually try. why do you think they give the option to rebuy skills anyways? they want this to happen.

 
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Topic: Wartune / Mire Rune Stone

i get sky trail 3/3 to half a bar. all i need is 2 extra turns, it buffs and kills me at the same exact spot over and over. and thunderer being unreliable, all you need to do is keep trying with attempts. i would love to have the crap unreliability on any of my skills, at least you have something.

 
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Topic: Wartune / Mire Rune Stone

i need mire rune bad, this is dumb. im sick of muscling through the game while others with slow just walk through it. i look for it all day long and have done refreshes too. paying out the nose for something archers and mages get for free in their skills. (slow on deep freeze and thunderer.) i wouldnt have minded if it freakin showed up eventually. so basically paying for nothing. this is crap.

 
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Topic: Wartune / sylph armor stat?

from what i hear when you wake your pets def works for you. i have fought squishy players with oj pets that when they wake their def seems to double so i believe it does do something.

 
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Topic: Wartune / were is my

anything that happens, will happen again
Your answer is the same as your question
I think, maybe try again

 
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Topic: Wartune / Astral Capture Theory from a Guide on R2

i dont know about the dimmig thing, but i have been doing that constelation trick for a long time now, it does work for me cause i drop oranges all day and a few reds a week when i do astrals.

 
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Topic: Wartune / [Announcement] UPDATED Wartune Weekly Maintenance 5/15 @ 3:30 AM EDT

i dont talk in forums, but i too am happy with this one as a knight

 
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Topic: Wartune / knights

Originally posted by KS23:

I have an archer and have found that she can beat knights near her BR by using scatter shot and gaia. Using apollo, even though it gives her higher BR (theoretically making her stronger), she usually loses those same fights. Have any knights found a good counter to gaia? I have a knight, but only level 47, so haven’t messed with sylphs on her yet.
Might be the upcoming patch and guardian system will even things out.

putting troops in back works for me. if you’re a tanky knight with beefy troops put them in back. it takes the other knight longer to clear them. forces them to either try to clear them, or wake too early. so what happens is they wake after you do, giving you a head start on hitting them first with gaia. or they wake too soon and waste gaia hits on troops. either way make sure to sheild and heal rune before waking. also always save the delph for after 60 sec mark no matter what. you might get hit with a delph but who cares, gaia does more dmg. also using apollo sheild to slow things down is nice too. i dont even bring edd to cw. maybe all this is beyond a level 47, but im just throwing out my way of doing things. …also going in front makes it harder for them to clear troops and get blood on you, forcing them to take a lucky try with a posibilty of hitting troops. in the end going in front creates all kinds of confusion for most knights, you see them doing all kinds of random fails since their plan doesnt go the way they wanted it to. which is with your troops being in front.

 
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Topic: Wartune / crypt key drops

Originally posted by Thethrell:
Originally posted by WIGANSTE:

get to level 70+, use skeleton keys and select the left hand map. We get on average 1.3 crypt keys per day

Must be nice. I’m level 79 and always do that campaign since it gives more exp, but never get crypt keys.

that’s the one i do too, been getting none.

 
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Topic: Wartune / crypt key drops

i dropped 3 in 2 weeks, those 3 were all on the same day and i used them for necro event. so i been running the damn crypt without for way too long. at the same time im seeing others get bunches of the and ppl getting them from guild wheel. i never get them from there. starting to wonder if ppl that dont use balens get crappier drops including almost no crypt keys on a daily basis.

 
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Topic: Wartune / April Fools Events

it would be nice to hear if sc or whips wont happen again, at least we could use what we have and stop worrying about it.

 
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Topic: Wartune / Doubleattacker

as a knight with a perfect connection i can tell you archers have always doubled on me when im fighting the ai. not only are archer skills faster but the ai doesnt need to qte. so this makes them even faster. yes qte adds time to your casts. if you dont believe me try using intercept 1 which has no qte, then try it with intercept 2 or 3 which do have qte. you will notice a huge difference in cast speeds. i played a long time with intercept 1 because i could outspeed any skill casted in any class. specially heals and delphs. thats ai or face to face pvp. i basically casted it only when i thought the skill my opponent selected was worth stopping. hell after they nerf us again we lose edd. maybe ill go back to this play style.

 
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Topic: Wartune / Sylph skills questions

on apollo, it has a passive skill that increases dmg by 5%. does this only affect the slyph or your main as well?

 
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Topic: Wartune / Knights + iris

edd without qte does same dmg as dd, so that skill goes out the window. i was thinking of quitting. so if this is real info then ill definitely quit then. thats just bs. 2k dmg sheild? wtf is that? a waste of a turn and rage..

 
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Topic: Wartune / Lag Wave (Divine Altar 12)

far as i know, last i heard they told kill there is nothing wrong with 12. that makes me laugh. devs suck.

 
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Topic: Wartune / R2's VIP Scam!

Originally posted by HowDoUPlay:

Well, 7.99 divided by .01 is 799 (or 1 cent a month obviously). 799 months divided by 12 is 66.5~ years. If I am alive, I will get my free VIP in about 66 more years! This is why I like Wartune, it gives you long-term goals.

LOL

Originally posted by Maldrete:

Astral auto-capture should be a feature non-VIPs should be allowed to use. To capture astrals one by one is not just tedious, it is downright detracting from the game. VIPs should be given moore fun features, not features that make the game more bearable. To pay to make a game more bearable weighs heavily on my mind.

I look at it more like they punish you for not paying them monthly.

 
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Topic: Wartune / Scoring Points in Guild Battle Problem for Knights

also if you are a knight with crit astrals for the world boss, you can use them on the ward the same way. you have to hit the ward for top 10 and avoid fights if you can. use crit astrals!

 
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Topic: Wartune / Alternative to Tanks

yeah i meant solo arena.

 
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Topic: Wartune / Alternative to Tanks

well i posted it in the suggestions box. and i really dont care about my idea. they whole point was to get ppl thinking about an alternative. it doesnt have to be what i suggested. anything but tanks is my point. wtf are tanks doing in a game like this? either way talk about here or there. I’m just trying to get the ball rolling.

 
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Topic: Wartune / Suggestions post 2.1

So my idea is get rid of tanks. Make arena the place to earn runes. Making arena reset everyday at 1830. Qualifying for runes starts at 1800 and ends randomly just like arena awards.
1st place 50 runes, 2nd 45, 3rd 40, 4-10 35, 11-20 30, 21-50 25, 50+ 20. Not sure exactly about the amounts its only a suggestion.

 
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Topic: Wartune / Alternative to Tanks

So my idea is get rid of tanks. Make arena the place to earn runes. Making arena reset everyday at 1830. Qualifying for runes starts at 1800 and ends randomly just like arena awards.
1st place 50 runes, 2nd 45, 3rd 40, 4-10 35, 11-20 30, 21-50 25, 50+ 20. Not sure exactly about the amounts its only a suggestion.