Recent posts by kabuto05 on Kongregate

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Topic: Rise of Mythos / Webgame is empty message on both platforms

same error here (kong, using chrome if that matters) been having trouble with a few flash games on kong today

 
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Topic: Rise of Mythos / Firefox Play now stuck fix

Chrome not working here
“The server refused the connection.”

 
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Topic: Rise of Mythos / Difficulty Logging in?

I am having trouble connecting to RoM but other kong games and flash sites working fine.

 
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Topic: Rise of Mythos / issues with loading things in game

I tried loggin in on my friends computer and it also froze during load up. still unable to find a fix

 
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Topic: Tyrant / issues with loading things in game

i set it to unlimited but it says it is using 0 bytes still

 
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Topic: Tyrant / issues with loading things in game

Starting yesterday my games have gotten really buggy. Card images are not loading both in hand and on the field. I updated flash, cleared cache, refreshed browsers, restarted computer, and still no improvement. Same problems on chrome and ie.

Was curious if anyone had and fixed similar problems. Other games and flash applications seem to be having minor issues as well.

 
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Topic: Rise of Mythos / issues with loading things in game

Snowy Fort if that makes a difference

 
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Topic: Rise of Mythos / issues with loading things in game

Starting yesterday my RoM got really buggy. Card images are not loading both in hand and on the field. Clicking something like the Daily Event tab can take up to 2 minutes to load (the same for all tabs and areas). I updated flash, cleared cache, refreshed browsers, restarted computer, and still no improvement.

Was curious if anyone had and fixed similar problems. Other games and flash applications seem to be working like normal, just RoM being annoying. Any help is appreciated.

 
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Topic: Tyrant / [Recruitment] Ghost Walking - #1

I miss my old slave buddies, glad to see that Gw is still kicking butt !

 
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Topic: Tyrant / [Dev] Splinter War, other fixes

For current reference, 10/0 myself and a faction member are at 385/396 (place) . and 13/0 is 122. This is what the max would be currently with no energy used. This might be an hour behind, but it goes to show that those with bigger energy pools will have the advantage and that advantage will only grow over time.

 
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Topic: Tyrant / [Dev] Splinter War, other fixes

Well I was very happy when I went 10/0 and then I realized that none of it mattered because I do not have a 1000 energy pool. IMO this event should have been stamina based or that special resource. Allowing energy to recharge attacks is just saying “wb/pay to win”. I will still be participating, but I wanted to voice my displeasure. I like the idea of a competitive event, but it should have people on even ground aka even amount of attacks possible.

 
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Topic: Tyrant / [DEV] New Promos + Legendary!

too soon, poor legend imo

 
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Topic: Tyrant / Best fear killer?

I agree with blighted sac, the first one might be 1 attack but the 2nd one is at full power. Hazzarous Bane also kills my thules dead. Never been scared of a redeemer.

 
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Topic: Rise of Mythos / Daily Login Reward Reset Bug

my lucky draw is still at the correct number though… so at least I don’t have to build that up again

 
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Topic: Rise of Mythos / Daily Login Reward Reset Bug

same thing just happened to me and I know I did not miss a day

 
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Topic: Tyrant / This Raid Cooldown is Killing Me

My issue with raid cd that I can not start any other raid. I get the concept of a cool down to prevent mass farming of a raid regardless of how easy or hard it is, but the fact that I cant start a raid for another day + just because I wanted to solo Arctis Vanguard just for giggles really annoys me.

 
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Topic: Tyrant / [Dev] State of the Tyrant

Can you clarify if there will be a change in Promo upgrades (Bulging Mantis). I like everything except the need for two Legendary cards, but if that is the worst than so be it 3.25% chance for Odin twice …. will happen eventually

never-mind this was addressed above, thanks Synapticon

 
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Topic: Tyrant / [Spoiler] Worldship pt. 2

I like what I saw, until the last card. I am guessing this was made to be anti fear but I think this will turn into anti everything.

 
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Topic: Tyrant / [Dev] Universal Shard rate/cost poll

I like option 1. I will gladly pay the same for older shard packs as I do now but with a better chance at 3 per day!

 
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Topic: Tyrant / [Dev] Conquest Poll

Yes, but I hope that more is coming than just all tiles being reset. It will just turn into the same thing quickly enough but maybe us lower factions can hold a tile for a little bit and actually get some tokens.

 
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Topic: Tyrant / [Dev] Conquest Changes proposal

Love the tile limit and value idea, this will help free up the outer tiles for lower level fractions who just want a few tokens here and there. I think the biggest problem is the current number of available tiles to even start a conquest. Currently we can only attack the outer ring and I tried making a post about this but I truly believe that you should bring back the range idea again. Currently there are 2 open tiles on the map but only two factions can actually invade them because they are not on the outer ring.

I also think part of the problem will be “catching up”, factions that have been getting 8 tokens every 23 hours will most definitely have full upgrades at this point and we (a faction with no tiles/tokens) still face the issue of fighting 30 decks at 130 hp doing only 10 damage a win. If you multiply out the amount of stamina you would actually need to win it is crazy. Sadly you can not do anything about this that will make everyone happy, but fixing it now at least closes the gap.

I want to end with two suggestions:
1) Extend the range of the first tile your faction can start a conquest on
2) Maybe reduce the number of defense decks allowed per tile? (This idea just came to me now and I have not given it much balance thought)

 
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Topic: Tyrant / Conquest Request

Thanks, I think… You should comment on the topic though not brag about your shiny badges

 
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Topic: Tyrant / Conquest Request

For example, there are 3 open tiles on the board right now that are at a range of 2 and 3 away from the edge, but no one gets to try to take them except 2 factions !!!

 
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Topic: Tyrant / Conquest Request

Originally posted by Eonian:
Originally posted by kabuto05:

can we stop the spam please, I want this to be a serious topic and while I don’t mind the bumps, your comments are useless.

If you wanted to make a serious topic, perhaps you should have played the game before posting.

Because my lack of forum posts determines how long or “well” i play this game? Go look me up on the fansite if you even know what that is. Level 4 kong acount with NINE badges … yea you know a LOT about playing games on this site… Nice try troll , play again with someone else

 
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Topic: Tyrant / Conquest Request

Originally posted by ladolcevita:
Originally posted by kabuto05:

can we stop the spam please, I want this to be a serious topic and while I don’t mind the bumps, your comments are useless.

An interesting idea would be to leave invasions on edge/bordering tiles as it currently is. Then add what you suggested with level restrictions like those in faction wars. E.g. If I want to declare on Dragon’s center tile and my faction currently has 0 tiles, my faction has to be within x-levels of Dragons in order to declare. Alts can’t help then (unless they’re high level bot/alt/dead factions etc.).

I like the idea, thanks for the serious post, I agree this would give reach past the border but also keep people safe from alt faction abuse.