Recent posts by lucasbc92 on Kongregate

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Topic: Tyrant Unleashed: General / [Campaign]Phobos Heist Campaign Decks

Originally posted by DeucesWild22:

what are the numbers in the brackets?

The commander ID numbers. They are identified that way because there were commanders in previous missions with the same name, but different skills. So the card ID is used instead of the name, because the ID is unique.

 
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Topic: Tyrant Unleashed: General / [Campaign]Phobos Heist Campaign Decks

Thank you. But I suppose I’ll not be able to complete Yellow, like I used to… I lost on Green on my first try playing manually. lol

 
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Topic: Tyrant Unleashed: General / Lets vote for Metamorphosis skill structure

Originally posted by Prcoje:

NO THX

 
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Topic: Tyrant Unleashed: General / [To Devs] Guild effects that need improvement.

Some suggestions:

Blightblast: 3h → 6h, 500 → 1500
Combined Arms: 3h → 6h, 2500 → 1500
Blitzkrieg: 1h30 → 3h, 13000 → 8000
Progenitor Tech: 13000 → 8000
Paladin’s Presence: 500 → 1500
Diminisher: 1500 → 2500
Divine Blessing: 2500 → 1500
Ferocity: Enrage 3 → Enrage 2 3
Power Source: Overload 1 → 2

The ones that aren’t listed are balanced, imho. Although I’d like to see Bombing Run as an Evade eater, like some suggested.

 
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Topic: Tyrant Unleashed: General / To devs and guilds warring - zealots preservation + war effects issue.

Originally posted by Ojutai:

A new Global Battleground is coming to Tyrant Unleashed this month!


Zealot’s Preservation – Whenever an Assault Heals an Assault, it will also Protect that Assault for X/2. (X/2 Values are rounded up)

cough, cough.

 
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Topic: Tyrant Unleashed: General / [SIM] Tyrant Unleashed Optimizer (Neon Genesis)

Originally posted by Kyriapagan:

You probably need to update to the newest version, Heracles: v2.23.0

https://github.com/dsuchka/tyrant_optimize/releases

This leads to the source code of TUO, not its compiled version.
If you want to download the most recent compiled version, go to: https://sourceforge.net/projects/tyrant-unleashed-optimizer/

 
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Topic: Tyrant Unleashed: General / [Naid]Supremacy Mutant Spoilers

This looks harder than Steel Mutant.
If you’re F2P, good luck in getting this card until next year, when 2-delay cards will have 60hp average.

 
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Topic: Tyrant Unleashed: General / [Naid]April 2016 Legendary Fusions

Jane Duke only works on mono Imperial, for obvious reason. It needs the Allegiance to survive. Avenge + Allegiance allows Duke to get a lot of health. It goes well paired with AD4Ms, Ozone, Bullets, Dam, even quad Minotaur, making a very fast Imperial deck that can compete with Silus+ raider as the best F2P deck.

About Belcher: it’s not bad after the buffs. A nice meatshield, and Poison + Inhibit is a nice combo. Still… is it really worth 3 Malgoths? idk.

 
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Topic: Tyrant Unleashed: General / [Dev] New Fusions

Originally posted by nicolas3470:
Originally posted by Bulzome69:

One of the best sets of Legends released so far imho. They all fit into some decktypes and even the RT might work well in rally/zerk decks. For the first time in months I could spend my gold and SPs. Made two Lt. Dyke Nukems and so far it’s a wonderful card. The Xeno will now be esp good in def decks in surge. Even the BT, when played with 2 NV can deal 19 counter damage. For f2p cards I am very pleased.

I feel exactly the opposite. Unfortunately, I’m forced to keep hoarding

+1, 3 legendaries for these cards is too much, except Imperial, but I don’t run mono imperial, so… keep hoarding. Next legendaries batch will probably use 2 legendaries (2 leg + 2 epic, or 2 leg + 4 epic), and way better than this one.

 
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Topic: Tyrant Unleashed: General / [to devs] Ezamit, Dreamweaver, Ascendant

Originally posted by FieryPhoenix:

From what I can tell, these cards are only obtainable through the mutant missions.

Seeing as they are now fairly dated, can we please move them to legacy packs?

I like this, it would reduce the cries of people that salvaged them by accident. It’s not like these cards are very strong anymore that they can’t be possibly spammed.
Barracus Demoted and Emrys Freed can still stay as unique cards, though, because Barracus Redeemed can be really useful under some situations.

 
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Topic: Tyrant Unleashed: General / [@ devs] Is gils shard for anything but sp?

It’s not known for what it will be used, but why would you salvage an unique card for +80 SP, that you can grind in a day? And +1 inventory space, that is prolly nothing?
Even if devs never say for what this shard will be used (these, in my case, I have 2), or if they’ll never be used for something, I’ll never salvage them.

 
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Topic: Tyrant Unleashed: General / [Dev] Bug Bounty Program

Originally posted by Musquatch:

Alliance Rainmaker has a bug where if it avenges after building stacks of allegiance attack, then the displayed attack value shifts from the allegiance stacked value to the avenge value.

Example: Rainmaker is played and 3 raider cards are dropped on subsequent turns, building an attack value of 12. An adjacent raider dies, Rainmaker avenges and it’s displayed attack value shows up as 9, not 21.

I have heard reports of Disaster Salg also experiencing similar issues in how allegiance and zerk playoff of each other.

He’s right, I saw the same bug with the new Imperial fusion, Lt. Col. Jane Duke.

 
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Topic: Tyrant Unleashed: General / PLAGUE BELCHER REVIEW by MANIMAL

Originally posted by validname1:

Looks like some cards may have gotten adjusted. I think Devs gave free BT love!

Plague Belcher stats
12/55/3 (1 atk, +3 hp?)
Counter 13 (
3)
Poison 13 (3)
Inhibit 7 (
1)

Vizier : +4 HP
Arkadios Knight: +2 HP

I think Knight is fine. Spammed with STE it does lower damage, but has Armor/Inhibit and still rallies the team

Source? The cards_section_10.xml isn’t with these changes yet.

 
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Topic: Tyrant Unleashed: General / [Naid]April 2016 Legendary Fusions

Originally posted by Korrosiv:

Are you guys really complaining about the Xeno? That card is amazing. Strutter’s Enfeeble All 4 at half the delay plus it will have base attack of 18 most of the time. That and the Imperial are great cards. The Righteous is rainbow staple. The Raider could be good with Extreme Barragers in front of it but I’d rather make Atomic Wardrivers. The Bloodthirsty is kind of assy, but I could see it fitting some builds. Overall, good cards. Better than the joke Vindicators.

QFT. The Xeno one, under Daedalus enfeeble + strike, is on the same level of AWD. The only problem is that AWD is cheaper, and works better with Silus+. But even on Silus+ rainbow, the Xeno could sim in, along with AWDs.
The Raider is disappointing, though. It sims out of my mono raider. Atomic is still the best legendary Raider fusion.

 
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Topic: Tyrant Unleashed: General / Legendary Fusions Spoilers ?

Originally posted by tyranuso:
Originally posted by Zulu__Dawn:

After today if this is real…everyone will be MONO IMP…what an f’ing joke!!!

Raider is useless as is!!!

Protect all Raider 2? Requiring 3 leggy’s? I smell Fake!!!

lol u must be kidding currently that card will fit nicely into mono raider deck and also raiders need shock disruptor v 2.0 to be back in top,u forgot its protect all raider 4 every 3 rounds,build two masters of ritual and they will keep it alive

Agreed, the card is still useful, Protect with all the Swipe (and now, strong base attack, from new Imp) is a important skill in this meta. Swipe and Flurry, if used right, can be devastating.

 
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Topic: Tyrant Unleashed: General / Legendary Fusions Spoilers ?

Originally posted by Zulu__Dawn:

After today if this is real…everyone will be MONO IMP…what an f’ing joke!!!

Raider is useless as is!!!

Protect all 2 and requiring 3 leggy’s…I smell Fake!!!

I guess it was time for a meta shift, no? Or did you want for raider to be the most powerful faction forever?
ps.: I play mono F2P raider.

 
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Topic: Tyrant Unleashed: General / [SIM] Tyrant Unleashed Optimizer (Neon Genesis)

Originally posted by knightace:

When I try to download the latest release, it gets deleted and this warning pops up from my antivirus :(

Infection: Win32:Evo-gen [Susp]

Why would

It’s a false positive. Put TUO folder on your antivirus’s white list, and carry on.
Looks like you use Avast! Antivirus, it is one of the AVs with the most false positives.

 
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Topic: Tyrant Unleashed: General / Why was golmaw rog raid UNFUN for you?

Originally posted by oconzer:

Devs trying to push more spending by punishing players (in the end just driving more away).

Starting to wonder if they test stuff at all or just slap things together and go with it.

The community offers them a tool to test new cards (TUO), and there are even gauntlets with updated meta decks. Devs should consider using TUO to know if a new card is weak or broken before releasing a card with some random skills and too low/high base stats.

@raid: I already showed my discontentment with this raid on Spoilers thread, and I agree with spikeching. What’s the point of spending in this game if PvP vindis are for few players that have better cards than the quad vindi, and PvE content (ex.: this raid) is so hard that Dark Box buyers aren’t simming more than 50% on level 25, and the quad vindi is not worth it too?

 
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Topic: Tyrant Unleashed: General / [SIM] Tyrant Unleashed Optimizer (Neon Genesis)

I'm copy-pasting the current flags list, for visibility. When new flags are added, please update this list.
Originally posted by Aopskeletor:
Options are:
fight - You first
-s/surge - Enemy first
win - Set optimisation mode to win
defense - Set optimisation mode to defense
raid - Sim type - Raid
pvp - Sim type - PVP
pvp-defense - Sim type - PVP defense
brawl - Sim type - Brawl
brawl-defense - Sim type - Brawl defense
gw - Sim type - Guild War
gw-defense - Sim type - Guild War defense
tw - Sim type - Total war
keep-commander/-c - Don't change commander when climbing
effect/-e - Set the background effect, usage: e "Enhance All Corrosive 2"
-L - Set the min/max deck size
-o- - Don't use data/ownedcards.txt
-o - Use data/ownedcards.txt
-o= - Select a custom ownedcards file, usage: -o="data/mycards.txt"
-C - Use custom cards file at data/customcards.txt
-C= - Customcards file, usage: -C=data/mycustomcards.txt
fund - Think this is SP that can be used
random - Play deck randomly
-r/ordered - Sim ordered or find best order
exact-ordered - Not sure what the difference is between ordered and exact ordered.
enemy:ordered - Play the enemy ordered.
enemy:exact-ordered - Not sure what the difference is between ordered and exact ordered.
threads - CPU threads to use
target - Target score
turnlimit - The turn limit
mis - Set the minimun increment the score should go up by (?? guessing)
cl - Confidence level
+ci - Show CI (???)
+hm - Use harmonic mean
-v - Less text in output
+v - More text in output
hand - Set initial hand for test
enemy:hand - Set enemies' initial hand for test
yf/yfort - Set your fort in the format yfort "Inspiring Altar (2)"
ef/efort - Set enemy fort in the format efort "Foreboding Archway"
sim - Standard sim
climbex x y - Iterative climb. Ex.: climb 100 10000 runs climb 100, then climb 1000, finally climb 10000.
climb - Use owned cards to find best deck
reorder - Reorder current deck
ye - Set your BGE (for war)
ee - Set enemy BGE (for war)

 
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Topic: Tyrant Unleashed: General / [Dev] Golmaw Rog Raid Update

Originally posted by zacshadow:

Obserwers are not useful!:9

Yes they are, they’re a pretty big salvage crate.

 
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Topic: Tyrant Unleashed: General / [Dev] Golmaw Rog Raid

Originally posted by dangaler96:

Very tough raid,Medium Reward
Previous raid was easier with way better reward
Looks like you hate raider faction
I cant believe you put counter 7 on a new vindi card,what a waste

+1, disagree a bit about devs hating Raider faction, since it is the best F2P faction for a good time xD (and it already was once, when SDs dominated).
But this raid is really disappointing.

 
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Topic: Tyrant Unleashed: General / [Naid]Golmaw Raid Spoilers

This raid will be damn hard (dark boxers in my guild have 44% winrate on level 25, I have 17% on level 19, according to TUO) and the reward is underwhelwing, looking that it is a mono vindi that sims worse than rainbow-friendly vindis (Ozone, Aviators). On the mono raider of a friend, this card increased the winrate by 1%.
Nerf the raid, so it’s not very hard for top F2P guilds to get the dual vindi and dolphins to get the quad, AND buff the reward, increasing Counter value to 10 or more, and Allegiance to 5.

Originally posted by dangaler96:

…change the counter with a better skill like Evade

This would be valid too, even better. Although I like the synergy between Allegiance and Counter.

edit: With updated raids.xml (a more accurate guess of raid card pool), my winrate decreased from 17% to 11% on level 19… please devs, do something about this raid.

 
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Topic: Tyrant Unleashed: General / The Best f2p Brawl Deck

Originally posted by tkdc21:

a somewhat related question, i still have 4 blusters as a reward from an old event, was wondering if anyone had any luck with them and their 3 overlord (non faction specific)…in one of these wardriver dam strike decks? the delay of 3 is a killer, i imagine if it were a two they would be widely played….is anyone using them?

Quad Bluster lacks sustainability. If it had Evade, or at least 55 HP, then it would be playable, but it won’t last long in this meta with 39 HP, because it dies before activation on Surge play most times due to high damage and/or jammed to death. It isn’t a good card on defense decks either, because it requires manual play for the Overload to be used properly, unlike Overload on commanders and structures.

It’s not a bad card, but it isn’t a top card either… it can be good on PvE if played with cards that supports it (mend from Redeemed, Master of Rituals, Gigantos; heal from Stonewall; Kylen or Nexor…)

 
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Topic: Tyrant Unleashed: General / The Best f2p Brawl Deck

Originally posted by nicolas3470:
Originally posted by fishbone42786:
Originally posted by lucasbc92:
Originally posted by nicolas3470:

Top tier f2p should be hitting top 500 consistently. I’ve personally hit top 350 in past few

Would you mind to share your deck?

+1 :)

My deck was the same for the most part — Silus the Corrupt, Sinuous Dam, Atomic Wardriver #3, Ozone Agressor, Infernal Diabolic, +1 tech card depending on the brawl (was Extreme Barrager for this brawl in order to break through evade heavy setups)

And I have never spent a cent on this game. The raid vindis were obtained without refills. Ozone was free for the whole guild, and Infernal I got via reward packs

Yeah, you’re a very competitive F2P player. The last raid that gave Ozone was a F2P raid… some mostly F2P guilds, like ohlookabunny, reached level 26.

 
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Topic: Tyrant Unleashed: General / [SIM] Tyrant Unleashed Optimizer (Neon Genesis)

Originally posted by sheepoverfence:

uranus, you can use the -o flag to use different ownedcards files

this, or name your archives “ownedcards_nameofplayer.txt”, and use “_nameofplayer” flag. But your default ownedcards.txt should be empty.