Recent posts by JasonJ29 on Kongregate

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Topic: Monster Battles: TCG / Why Can't They Code the Game to not Lose our Data if we Refresh???

The vast majority of games on Kongregate, if you refresh, if your shockwave crashes, etc in the middle of a game if you return you rejoin the battle you were in.

However, that is not the case with this game. You can be in the Middle of a Tournament or Campaign but if your game crashes you are screwed. For example, it crashed on my during the 4th Stage of the lake Tournament. Not only did it make me auto lose but also was not awarded the Egg I would have received even if I had lost.

If other games can handle this issue, why can’t this one?

 
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Topic: Card Monsters / Will the Devs Ever Fix The Terrible Auto Surrender Problem Killing Live Play????

This scenario happens way too often for many people:

You are winning the battle. Suddenly the status bar pops up on the screen saying it is trying to reach the server. You let it try a few times and now nothing. After a few seconds you decide to refresh the game. By the time the game reloads and puts you back in the fight the game has already auto surrendered, giving your opponent the undeserved win.

Ways to Fix:

1)Let the Computer Make Moves for Us. Somehow the AI (even if it sucks) works for Duels and AA’s but can’t be used to play for someone who has refreshed and is trying to re-enter the battle???? Much better to have bad AI play than to stupidly just Auto Surrender.

2)Give us more time to take a turn. 30 Seconds is not enough time allowed per turn. With a turn commonly consisting of using 2-5 cards, we could easily be better off with 1 min/turn. This would also help to give people a possible chance to refresh during a battle and return in time.

3)Give people 2 mins or so to return during a turn once the game detects they are no longer on the site (once they refresh).

 
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Topic: Eredan Arena / Hero Overview: Tessai

Originally posted by tudordan:

Can I ask what is the CHANCE of not getting an EX card AT ALL during a single day?

I’m asking because I haven’t got any Tessai at all yesterday and I played all day!

It would be (5/6) ^ x (X is the number of chests you opened that day)

 
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Topic: Eredan Arena / Hero Overview: Prince Metchaf

If I was picking a Priest with Riposte, I would go with Ankou instead. 2 Riposte for 1 B seems kinda odd. 2 of his listed perfect rolls have 2x B, but good luck trying to get his riposte to trigger 4x in an actual battle. Very, very few cards rely on 4 Swords and even then should be able to avoid the matchup.

He seems like he will end up being mainly just a suicide buffer. Maybe 1 day they will boost Riposte to improve all of the cards with it

 
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Topic: Eredan Arena / Hero Overview: Tessai

Ashtra’s 3rd skill might be weaker than Tessai’s but it is far easier to roll since it is R instead of B.

 
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Topic: Eredan Arena / Hero Overview: Tessai

This guy is not very good, other than using him with Telendar.

Shield + Riposte is a bad combination and he will rarely trigger riposte damage since that is easy to avoid. Shield as a 2nd skill also kind of suck since they can be bypassed by the 1st skill and makes him into an attacking type role which then leaves the shields to be spellbroken vs 2nd skill spellbreakers.

 
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Topic: Eredan Arena / Please! Stop playing meta in Unranked !!

Originally posted by ihazbackup:
Originally posted by Ostalior_Draughn:

I don’t understand what the big deal is about people playing meta cards in an environment that is designed to allow players to do whatever they want. GD is not that big of a deal to me. Neither is Saethwir and Telendar. They are just cards like the rest of it. Sure, I get tired of losing all the time, but that’s also partially my fault for not having better deck planning. Granted, my team has successfully taken down Champion ranked players, and I am in Silver. Mainly it’s about the rolls. I do understand where this thread started, but you have to understand, it’s a game. People are gonna play whatever they want in unranked, because it’s unranked. Play ranked matches if you want a better chance of getting matches around your decks skill level, and that goes for anyone. My SC/Deathblade/Sael’ïk/Jon/Dragast deck will be off doing what we do, tearing some players up, and licking our wounds from other matches.

If your SC/Deathblade/Sael’ik/Jon/Dragast deck is all in lvl 3, then I have no problem for you. The problem is people who ALWAYS play with 4 LVL 3 METAS and 1 LVL 2 HEROES just to bash out newbies, FEELING GOOD ABOUT THEMSELVES, and BRAINWASHING ALL NEW PLAYERS that the only hero matters in the arena are those heroes

-The sad thing is that there are a relatively low % of cards that do matter and a high % that don’t. Showing this to new players is not really a bad thing. Additionally, the more people who get fed up with the same cards dominating the better since that should increase the pressure on Edge to rebalance the game and make the cards more equal.

-People do actually have an incentive to play Meta in unranked. You get 15 EXP/win vs 5 EXP/loss. The more often you win, the faster you you can level up which recharges your keys.

 
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Topic: Eredan Arena / Please! Stop playing meta in Unranked !!

Unranked matches are made for people to test out new cards, test strategies, deck combinations, myhting cards, and hunting trophies/crystals. Please do not tell me that you want to test a combination of saeth,telendar,duke and other freakin metas. IT HAS BEEN PROVEN. NO NEED TO PROVE IT AGAIN IN UNRANKED MATCHES… oh, you want to myth great duke or saethwir? You really enjoy mything fucking metas against newbie decks? So you want to myth a fuckin Saethwir, with no buff whatsoever from other heroes, which happened to be a fuckin independent non-party-player metas? goddammit man… I support nerfing of meta heroes in unranked matches (probably lesser rewards when using 3 or more meta heroes in unranked match)

You are not correct with what you say. There is nothing that says the purpose of Unranked is “to test out new cards, test strategies, deck combinations, myhting cards, and hunting trophies/crystals.” That may be how you use unranked, but the way you use it does not mean that is its purpose.

The only purpose of unranked is to provide people with a place to play without worrying about losing Ranking.

 
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Topic: Eredan Arena / Who plays on Kong?

I use both droid and kong

 
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Topic: Card Monsters / The Future...????

.

 
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Topic: Card Monsters / The Future...????

Originally posted by bmuell01:

There is always room for improvement! Blue still isn’t as competetive as purple and yellow. We were able to make yellow and purple quite even, red and green are almost there, but blue is still falling short. Dumb silence..

I think Red is plenty good, although they need to make WW unlockable since now he has Crystal. Building Mono Red without Multi WW is likely near impossible.

Silence kills Blue but also Bless being so spammable also really kills Blue. 2 of Blue’s Primary tanks are Cala and Snail (although less snail in top leagues) but Bless laughs at Thorns. The popularity of Bless changes Thorns from potentially quite annoying to barely even noticeable.

 
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Topic: Eredan Arena / Please! Stop playing meta in Unranked !!

You mean it is not ok in your opinion.

The entire concept of a time limit is to let people use that allotted amount of time however they want. Even if they are intentionally using all their time, they are not breaking any rules, glitching, or hacking. There by definition is nothing wrong with them choosing to play that way. You may personally dislike it, but that is just a personal opinion. Likewise, someone else may hate a super fast playing opponent. Maybe the fast moving opponent is trying to get them to rush and make mistakes. As long as they are playing within the rules, it is 100% OK.

 
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Topic: Eredan Arena / Please! Stop playing meta in Unranked !!

Originally posted by ArmandStar:

you can easily know what cards are meta with simple hints:
what are the cards most commonly used in masters?
what cards have an insanely higher % of usage compared to the rest?
what names pop up often in a meta or balance discussion?
etc

meta i ambiguous when referring to the second tier of cards (or lower meta if you prefer) , but as for the first tier? the list of cards in there is not exactly a mistery

also, people have every right to make their opponent wait by not choosing their cards until the last second, and do the same for their last reroll. when something is allowed or not forbidden, it doesn’t always mean is ok to do it

like throwing a glass of juice at the neighbor’s door and spilling the juice all over the entrance: is not forbidden, but it doesn’t mean is ok

Throwing a glass of juice at the neighbor’s door would be a crime, whereas there is nothing wrong with people using the cards of their choice in a card game. People also have the right to use the time limit however they want. Heck, some people might just be slow cuz they are either indecisive or have a sucky internet connection. It isn’t like they are abusing a glitch by using a deck with 5x Saethwir.

Fundamentally, it is not the other person’s responsibility to make sure that their opponent likes their deck or is having a good time. If you go into any match with a substandard deck, you should be willing to accept that sometimes you will get steamrolled.

When I choose Bula Buga or Hundawa for unranked to work on their trophies, I know from the start that they will likely lose a lot. It isn’t the opponent’s fault for choosing cards that he expects to win.

 
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Topic: Eredan Arena / Please! Stop playing meta in Unranked !!

People have the right to play anything they want, just like the opponent has the right to let the time run out and abandon the match.

It is kind of silly to try to tell other people they are wrong for using any cards that they want to use. It would be equally silly for someone using a strong lineup to get mad that all they face in unranked are weak decks. Since people reach the league they want have 0 incentive to keep playing ranked, unranked becomes the logical place for people to migrate too.

It also is close to impossible since “meta” is very ambiguous. Take Flammara for example. Due to Duke and Saethwir, she has seen very limited use the past few months. However, she rolls over the vast majority of cards in the game. Some might view her as meta or a power card in unranked, some not. Many cards fall into this territory. Say someone is using Flammara, Alyce, Ahzred, etc. They are not meta lately but will roll over the vast majority of regular cards, are they meta? Heck, even something like Rage Pirates which has some very hard counters will steam roll almost any deck that lacks those few counters, are they Meta?

 
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Topic: Eredan Arena / The new preview.

Originally posted by GopoG:

I guess I’m upset since he will quickly be forgotten (if I’m right) and become one of the many outdated cards. I’m not looking for the next Ogmor, GD, or Saethwir, but I am looking for more balanced cards (out of the new ones), in order to start progressing towards a balanced game. It makes sense in my head at least. XD I don’t know, I’m just noob. XD

You aren’t looking for balance if you want this card to be stronger. This card is already better than a vast majority of cards in the game.

 
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Topic: Eredan Arena / Please! Stop playing meta in Unranked !!

The easiest solution is to put 1 Lvl 2 Hero into your Lineup.

I usually play Unranked with 4x Lvl 3 and 1x Level 2 and pretty much Never run in to Meta teams

 
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Topic: Eredan Arena / Tips for Rigged Dice Rolls

This might be the most ridiculous post I have read yet.

I wonder whether or not he thinks we should wear tin foil hats to prevent our opponents or aliens from brainwashing us too…

 
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Topic: Eredan Arena / Hero Overview: Moira

Originally posted by IvoradHeavyhand:

I may seem stupid for asking this, but her RR is nothing more than a dodge 1 and dmg 100. How is RRRRRR a perfect set of rolls for her? You have no dmg output, and being dodge bulky only helps so much.

+Dmg used to apply to thorns. If you had 50 thorns and +300 Damage, every time the opponent attacked they received 350 Damage. I am guessing the perfect roll list is outdated.

 
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Topic: Eredan Arena / Simple and Efficient Meta Improvement

Maybe Azaram could be a little better, but if we are talking Nehats I think that Chalice, Soul Chewer, Utkin, Almaria, Anagram, Grief, etc are all more deserving of buffs and fixes before Azaram.

Better to fix the D caliber cards before the B caliber ones.

 
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Topic: Eredan Arena / Simple and Efficient Meta Improvement

Originally posted by redgaruda:

Suicidal for me are Meli, Ma, Gaykusha, SoulChewer, Nashi, Carkasee, Sachem, Toran, Hook and some others.
Strong buffers/debuffers are Vizir, Gem, Arty, Abrakadabr, Bloodsword, Azaram, Zeja, Hime, Haiwalker, Armada, Avalonian’s, some ice elves, even Mylad and Anryenna could fit here I think.

P.S.

BTW, can Armada beat Orgmor’s double rainbow with 4r2s?

The ones you list as Suicide Buffers like Gakyusha, Soul Chewer, etc are only suicide buffers because their Damage output is awful.

That is 1 fundamental flaw in the game balance. Suicide buffers should be the cards with the best buffs. Why for example would anyone use a Suicide Buffer with a weak Buff when you can use a Buffer with a Super Strong Buff (Artzeil, Telendar, Gemineye) who also has a decent chance to win?

If the best buff cards were more suicide buffers and the weaker buffers had better chances to win, it would actually require though regarding which buffers to use. Right now it is basically use Artzeil or Telendar (and a few occasionally choosing a Gem/Cark/Koria)

Originally posted by redgaruda:

Indigo, I mostly was talking about the balance principle.
The card just can’t be that strong, so it kills every buffer. This way it immediately takes a place in your deck with no options and ‘freezes’ meta.

Standalone cards should bea able to beat pretty much all buffers or else it makes Standalone’s pointless. A 5x Standalone Deck should be as Meta viable as a deck with 1 or 2 Buffers.

If Standalones can regularly lose to buffers, then a standalone focused deck is worthless since the Buffer gets the win while also likely giving 2 more wins to any card that it buffed.

In terms of winning head to head it should be: Standalone > Weak Buff Card (Corc, Blanche) > Strong Buff Card (Artzeil, Telendar, Gem).

 
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Topic: Eredan Arena / Simple and Efficient Meta Improvement

Originally posted by redgaruda:

If we want meta-variety, there should be two layers for buffers:

- one layer is suicidal buffers with strong buff which can only win some of other suicidal buffers and some of the cards they counter directly which should be more valuable

- the second layer is strong buffers which become OP if also buffed and also can win some of the meta cards

If we talk about the second layer, Arty, Telendar and Gem are mostly fine, Carkasse and Sachem could be improved to get to this second layer.

I think that there should be a balance rule that each card should loose to at least one buffer from the second layer.

I do not understand your 2 groups.If you are placing Artzeil, Telendar, and Gem in Group 2, what would be in Group 1, just Meli? Crit and Dodge might be the best Buffs in the game, the only thing possibly Better is Rage/Berserk.

If using your 2 Group Method:

It would make more sense to put Meli, Artzeil, Telendar, Gemineye in Group 1 and put the buffers with worse Buffs like Amyrena, Sachem, Wild, Bloodsword, etc in group 2

 
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Topic: Eredan Arena / Hero Overview: Volkarius

Originally posted by IndioZ:

OUCH!

I’d have loved to see a Warrior Beast enter the Metagame.

But he can’t with this Dices Design. Very hard & accurate Rolls.

He would be EPIC if he 1° Skill was:


R = Rage 40 & Shock 50 if Attacker.


- Ragers are full of weakness (Spellbreak, Shield, Backstab, Smite, Blizzard, -Str).

- They need to be very strong & consistence to compensate it.

- The hope for Volkarius is the awesome Critical synergy. We’ll see.

Grandao Ex used to be an Awesome Rager. He was strong but definitely not OP. Then they mysteriously nerfed him and now he is very blah, just like most ragers.

 
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Topic: Eredan Arena / Simple and Efficient Meta Improvement

Originally posted by redgaruda:

I think that one of the OP card parameters is ability to beat ALL of the buffers out there. This is what Seth. is doing actually based on current meta.

I disagree with the notion that Saeth is OP because he has the ability to beat ALL buffers. In general, non Buffers should beat every buffer > 50%. If a card boosts the rest of the deck, it should fundamentally be weaker than the non buffing cards that are designed to win their matchup. Likewise, the stronger the buff the weaker the card should be. An Artzeil or Gemineye that give awesome buffs should be weaker in terms of winning their matchup than a weaker buffer like Blanche.

What makes Saeth OP isn’t that he beats the Buffers but that 1 vs 1 he beats almost every Non Buffer (especially when he is on Defense)

 
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Topic: Eredan Arena / Ferrick Support Contact Info

It should be more than 300 Fez. I have collected 4/11 and right now it would cost me 294 Fez to buy the booster to get it to Lvl 3

 
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Topic: Eredan Arena / Getting back to the game. Help?

Volturia used to be pretty good until she was needlessly nerfed.