Recent posts by JasonJ29 on Kongregate

Flag Post

Topic: Eredan Arena / Weekly Ex discussion

I’m skeptical, her damage output isn’t great and 2x yellow is definitely not 1 of the easiest rolls. Shock is decent if dodge teams become popular I guess. She has some versatility but nothing crazy.

 
Flag Post

Topic: Card Monsters / Epic Card Changes - vote ROUND 2 - closed

Calamity is really good. Conbra is debatable but does have some uses (such as 1 shotting Flames)

 
Flag Post

Topic: Card Monsters / Is the purpose of these cards changes to ruin purple?

I do think Musc is still better. Purple shouldnt have too many non monster probs: IB 1CC, Gleaming Robe 2CC, Grim Reaper 3CC, Emmet Suit 3cc, Angel Wings 3CC, Ying Suit 2CC, etc

 
Flag Post

Topic: Card Monsters / Is the purpose of these cards changes to ruin purple?

You used to use 3 tanks… Why are you talking about getting a bad draw??

Not really certain what this has to do with anything that I said. A Mass Feline + Kronan Deck would have Turn 1 issues:

-Play FR as the only monster on the field and waste its charge?
-Play just 1 Kronan and armor it, although odds are it will die on opponents turn
-Play 2x Kronan Turn 1?

I just don’t think we’ll see this type of build in Live, wouldn’t be that consistent, especially if you went 1st instead of 2nd.

 
Flag Post

Topic: Card Monsters / Is the purpose of these cards changes to ruin purple?

If it has 3 Sacs or Nuc/Granger then it is not a Mono Red Deck.

A deck of 2x FR, 3x Kronans would also have huge survivability issues and could have some pretty poor opening hands (2x Feline for example would suck to go 1st with. Go Defenseless I would guess?). Likewise, the Kronans would need significant protection to survive with its low health.

 
Flag Post

Topic: Card Monsters / Is the purpose of these cards changes to ruin purple?

This board is sch an exaggeration:

-Red OP? Umm how? Goro is better now but hardly game breaking. Kronan is like a Mini Musc, Similar to Ninjedi. Red still does not even have a Sac card. An all Red Deck would get hammered with 0 sacs available

-Purple Useless? Ummmm LOL. How are Musc, Sadi, DM, BD, Flame not good any more? (We will not even mention upgraded Channeler or than even ones like Ninjedi are decent). Purple was plenty strong even before IB. They have tons of 2 CC options if they want for armor

 
Flag Post

Topic: Eredan Arena / Kongregate Account on Mobile?

Yes. Log in to the eredan arena site while logged in to Kong and then click on Menu

 
Flag Post

Topic: Eredan Arena / Introducing Game Changers, what do you think?

Mini Tournaments: These are only practical if we could choose which level of our card we wanted to use. Tons may want to play in the lvl 1 or lvl 2 Tournament but literally be unable due to basically only having lvl 3’s.

Hardcore Characters: Does not make a lot of sense to me. For example, say 2 people want to use identical decks. Player A Levelled his Corc to 3 and now wants to use Corc at Lvl 1. Player B never Levelled his Corc past Lvl 1. By what you are proposing, Player A is basically penalized for having Levelled his card. Additionally, 2 players using the exact same deck would be placed in different groups.

 
Flag Post

Topic: Eredan Arena / Card Impressions: Tanaer of Arcania Ex

My Impression:

IGN:
Jason29

Level 1:
Didn’t Use

Level 2:
Didn’t Use

Level 3:
Very good card. Actually pretty underrated by most people. I use both Tanaer and Flam and find that Tanaer wins almost as often as my Flam does. Some people dislike his Blue/Red Preference but I do not find consistency issues much of a problem. Having Shield + Sword is not a bad fall back plan, especially if also running an all Powder user like Armada in your deck.

Favorite Combo:
BBBBRR… Not easy to roll but this is of course his best combo

Rating x/5:
4.8/5

Not as strong as Flam and not a super Buffer/Debuffer. However, Tanaer is very reliable winning his matchup and is a strong threat to beat any card it matches up against.

 
Flag Post

Topic: Eredan Arena / This Game Should Not Force Us to Lvl Up Cards We Do Not Want to Lvl

It is really stupid that at times you are forced to lvl cards that you want to stay at a Lower Lvl. Yes, often you can sell for 250 but there are times you have 0 choice but to upgrade. Such reasons for not wanting to Lvl include:

1)Do not want to Raise the lvl of your card since it then will make you play against cards/decks that you now have little chance against

2)Some cards get Worse from 1 lvl to the next. Great now I am forced to weaken my card….thanx

3)Some people like the fun of using Non Lvl 3 cards. (Similar to other games, some people like building decks out of only common cards)

 
Flag Post

Topic: Eredan Arena / Structure of the game penalises new players

There is definite value in intentionally using a lvl 1 or so in your deck to avoid the 5x Ex Players

 
Flag Post

Topic: Card Monsters / Card Changes Petition - Comments Here

3CC 4 draft is Still Spammable. It would be easy to play all 3 in 1 turn if you wanted.

 
Flag Post

Topic: Eredan Arena / Why upgrade Tabaer of Arcania to LV3?

Crit 100% does not buff Shock. Would be awesome if it did though lol

 
Flag Post

Topic: Card Monsters / Card Changes Petition - Comments Here

:P Ok replace my clam comment with Crocodime. Nothing says Yellow Chance like Crocodile lol

 
Flag Post

Topic: Card Monsters / Card Changes Petition - Comments Here

I dont understand the people who have an issue with Glumbie’s theme if Yellow. I think if it was initially released as yellow the theme would be accepted. Tons of cards do not fit themes:

-Big Rat somehow fits Yellow Chance? If anything Bunny should since a Rabbit’s Foot is lucky
-Green Dragon somehow fits Yellow that is a Chance/Range Based Color?
-Drunken Monk is Purple/Green? Shouldn’t a melee monk be Red?
-Clam/Conbra/Chimpbow, shouldn’t they be Green since that is the Nature theme?
etc

 
Flag Post

Topic: Card Monsters / Card Changes Petition

+1

 
Flag Post

Topic: Eredan Arena / Play without energy

You are somewhat penalized by leveling up. The more you level up the harder it will be to earn the Critical EX cards during the Weekend

 
Flag Post

Topic: Eredan Arena / We Should Get an Energy Refill Crystal instead of Auto Refill When We Level Up

Right now, the current energy system gives us an incentive to play mainly just on the Weekends and ignore the Weekdays.

With the best cards being only available for a limited time on the Weekend (Exs), it makes sense to devote your time to acquiring these cards. Playing during the Weekdays though will increase your level, thereby making it more difficult to get the Energy recharges during Weekend play since every level makes it harder to level up.

If we could get a recharge crystal instead of the auto refill, it actually would be worthwhile to play during the Weekday too.

 
Flag Post

Topic: Card Monsters / War Wraith

I agree with Remigen. I would vote B 60 Damage as my 1st Choice and then the 80 HP for 2nd choice.

WW would still be quite viable 60 Melee. 60 Damage from Backrow is 2nd Highest in the Game. Also, it still would likely easily still 1 shot Sadis and Clams since Red would commonly also be using Eagle on the field. Otherwise, if the other option is lower the Life to 80 which makes it more of a glass cannon type

It would lose its 1 shot ability but gains tremendous versatility with Crystal

 
Flag Post

Topic: Eredan Arena / Pirates OP

Lvl 1 Corc is comically OP compared to the other Lvl 1’s people play, it is almost invincible when going 1st at low lvls

 
Flag Post

Topic: Eredan Arena / Suggestion: Using lower level versions of your cards

Completely agree, would give so many more deck options

 
Flag Post

Topic: Card Monsters / Card Changes Vote - Final Round - Closed!

1)YES
2)NO-70 Fortify for only 2 CC seems high
3)YES
4)NO-WW makes more sense (although WW needs to become unlockable then)
5)No-Better with 2 Bless than 3 Bless. DO not need a Monster Version of Blessed Dust
6)Yes-B but maybe 120 instead of 140 HP
7)YES-F then G
8)D. Making it Unique would just give us a new staple that basically everyone uses

 
Flag Post

Topic: Card Monsters / Epic Card Changes - Latest update from Lamatiel

I am OK with it not fitting her theme. I mean does Thorns fit a Squid (Calamity) lol, we just need more option for Yellow.

I really like Lama’s idea about removing Armor from IB. If people want Speed and the ability to play 7CC in a turn without Mana Gem then they can use it. If people want to sacrifice speed for armor then they can replace IB with something else, leads to thinking and deck building over mindlessly spamming them like now.

Making it Unique is a far inferior option, all this does is adds 1 staple to the game. Basically, making this Unique means we only have 7 Spots for Equips since IB would be an auto include for most

 
Flag Post

Topic: Card Monsters / Epic Card Changes - Latest update from Lamatiel

Meant Glumbie not Glampire

 
Flag Post

Topic: Card Monsters / Epic Card Changes - Latest update from Lamatiel

So if I am reading that right, Glampire could have up to 140 HP and 80 Chance? o_O Yellow could use another good epic (and we all know Purple does not need any more)