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Topic: Game Programming / Unity Audio

They did in 4.3, but I believe they are dropping support in future versions.

 
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Topic: Game Programming / Unity Audio

I am using playClipAtPoint to play my audio. It works fine in the PC Standalone version, but in the Flash Player I get no audio. I have verified that other SWF content plays with audio.

In researching this issue, I’m finding mentions that you cannot change “the volume/pausing/playing in script because Flash Export does not support these features.” The questions I’m finding are from 2012. Can anyone tell me if this is still the case? If it is, how do people play sounds in Flash from Unity?

Thank You,
Alan