Recent posts by jmtb02 on Kongregate

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Topic: Kongregate / [Special Event] Kongregate Live: with Jimp

Thanks everyone for coming, it was fun! Jimp said he had fun too.

 
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Topic: Kongregate / [Special Event] Kongregate Live: with Jimp

Cool lets iron out the confusion!

Jimp is the artist of the Kongpanions. He makes everything turbodorbs. We work together on what the future Kongpanions will be.

Jmtb02 (me) runs the Kongpanion program and helped it come to fruition (a few different people work on Kongpanions though!)

 
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Topic: Kongregate / Vote: Your Favorite Kongpanion [ends 7/15/14]

Raphanin FOREVER

 
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Topic: Kongregate / [New Feature] Introducing Kongpanions!

Cats based on real Kongregate employee’s animals are labelled kongcat instead of cat, and kongdog instead of dog

 
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Topic: Kongregate / [Special Event] Kongregate Live! Join us for our first event, featuring jmtb02

Thanks everyone! It was super fun. Will have the video of the event up shortly!

 
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Topic: Kongregate / [Special Event] Kongregate Live! Join us for our first event, featuring jmtb02

Originally posted by jasonchallancin:

why can’t you guys just broadcast on twitch so everyone can participate?

We found UStream to be a good solution for what we were trying to accomplish

 
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Topic: Kongregate / [Special Event] Kongregate Live! Join us for our first event, featuring jmtb02

Originally posted by ADV0CATUS:

Hopefully not too many people miss it, since the time is a little bit awkward. Will there be a video of the stream after or a summary?

Yes and I’m sure if you send me questions ahead of time I can get them in the Q/A too.

 
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Topic: Kongregate / [Special Event] Kongregate Live! Join us for our first event, featuring jmtb02

I will be answering almost every question except that one

 
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Topic: Kongregate / [New Feature] Introducing Kongpanions!

Originally posted by adv0catus:
Originally posted by Maritos:

You guys are taking this too serious. Really, you are all arguing because a virtual pet resembles a crow. We are hitting the bottom here.

It’s the principle – Kongregate folded to someone that threw a temper tantrum until they got what they wanted. They’re setting a really terrible precedence that’s a slippery slope.

Did someone throw a temper tantrum? I just remember someone posting on my wall asking for one, in the same way someone asked for a turtle (and its coming up!). We take requests!

 
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Topic: Sandbox Hero / * LATEST BUILD * Build 63.1 - Bug fixes and more!

Hey everyone! Lots of bug fixes this round, thanks so much to everyone who posted so many requests and bug reports in the forums, I’ve gotten around to fixing quite a few.

Bug Fixes
• Ghost run sorting has been fixed server-side, it may take a few runs for the sorting to self-filter but it should clear up!
• Typing in text boxes would trigger shortcut keys, but no longer!
• Kongpanions were showing my [jmtb02] Kongpanions instead of your kongpanions, a leftover glitch from my Debug build
• Voting was accidentally turned off for some users
• Persistent recently played list! Now it lists all maps you’ve recently played
• Anti-spam limits removed for map resubmits
• No more sound effect for chest opening if muted
• Level name truncation fixed in editor/publish
• Stats formatting okay now

Feature Changes
• New Kongpanion page dedicated to picking your Kongpanion
• New stats page giving me more space to add more stats later
• New settings page giving more options on how to control your game, including hiding ghosts / no-votes / etc
• New preloading screen
• New hub sidebar
• New connection screen colors and formatting

Revisions
• Build 63.1 – Public version
• Build 63 – Internal build

 
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Topic: Sandbox Hero / Build Versions and Updates

Bump and updated!

 
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Topic: Sandbox Hero / Build 62.4 - Ghost Run BETA

Hey everyone! Sorry the latest build took so long, it was quite the undertaking. There was a lot that went into the ghost system and we’re still tweaking it to get it just right! With multiplayer systems now in place, I’m proud to announce…

GHOST RUNS! – Ghost runs will allow you to see the top runners in each of maps.

Please let me know if you have any issues! This build is 62.4, because 62.1 – 62.3 were internal builds for testing.

Bug Fixes
• Timer doesn’t start automatically at the beginning of the game.
• Several memory issues fixed regarding loading maps.
• Some dashing issues been tinkered with (no dash on certain key combinations)

Feature Changes
• Ghost runs active! The top three runs and the most recent three runs are stored, so you should see up to seven players on the screen. Top three runs are currently only determined by fastest time. This feature is still in-progress but I wanted to get something out to the players sooner than later.
• Rollover feature added to show other player’s stats so you can better judge how to beat them.
• Maps no longer autostart, you must press a key to get going.
• R key now restarts the map.
• Recently Played list now follows all recently played maps, not just the ones you completed.
• Kongpanion loading screen is smart enough to show you all Kongpanions now, including the ones you don’t have.

Revisions
• Build 61 – Ghost runs functioning properly for the first time!
• Build 61.1 – Ghost runs now work in Pure Mode
• Build 61.2 – Ghost runs are now displaying in the play menus
• Build 61.3 – Ghost runs deleted upon user resubmitting their designs

 
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Topic: Kongregate / Kongpanion Questions, "Which of the kongpanions you think..."

Cute: Raphanin
Useful: Raphanin
Ugly: Raphanin
Worthless: Raphanin

 
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Topic: Kongregate / [New Feature] Introducing Kongpanions!

Narwhal name should be revealed today, if any of you submitted for the contest!

 
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Topic: Kongregate / [New Feature] Introducing Kongpanions!

Originally posted by FlyingCat:

Wow, it’s like you read the admins mind or something. Also I’m craving a shamrock shake. Darn Kongregate for making me fat.

Shamrock shakes are gross. There’s no way you want one of those.

 
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Topic: Kongregate / [New Feature] Introducing Kongpanions!

Originally posted by jacobmix:

Why is Kongpanions not a tag yet?

It totally is.

 
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Topic: Kongregate / [New Feature] Introducing Kongpanions!

Originally posted by adv0catus:
Originally posted by jmtb02:
Originally posted by RollerCROWster:

Its name is Joe*meleon* but it is obviously a snake.

It’s actually a cat with no legs. So we double goofed.

A … cat … with spikes down it’s back?

Yes.

 
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Topic: Kongregate / [New Feature] Introducing Kongpanions!

Originally posted by RollerCROWster:

Its name is Joe*meleon* but it is obviously a snake.

It’s actually a cat with no legs. So we double goofed.

 
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Topic: Kongregate / [New Feature] Introducing Kongpanions!

Originally posted by SumGato:

Full list of released kongpanions in JSON format has been published

(I’ve also made a small app that allows searching by tags)

Super awesome SumGato!

 
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Topic: Kongregate / How do I get rid of Kongpanions

Originally posted by greg:

Not if you can un-digest them with a time machine! I need to get a box of donuts now. Wait, no, I only need one!

Well, you could get a box of assorted donuts, one of each type, that way you have a little variety as you keep eating/uneating

 
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Topic: Kongregate / How do I get rid of Kongpanions

In order to remove your Kongpanion you must reach the point of the game at which you earned the badge that got your Kongpanion (for example, reaching level 10 in a game). Then, in sequence, you must reverse the actions you’ve taken all the way to the main menu screen. This should effectively reverse time, and allow you to never have experienced earning that Kongpanion and Foxtrot will disappear.

Be warned, however, that the effective 30 foot radius around you will also reverse time. If you were eating a breakfast burrito you should expect that breakfast burrito to undigest and reappear in your hand, and the aluminum foil wrapper to rewrap around it.

Also, eating a breakfast burrito at your computer should be minimized to help maintain the moving parts of your mouse and keyboard. Once a week make sure you wipe down your computer workspace or laptop, and clear out parts with a consumer-grade air spray. If there is residue build up, a damp cloth with mild-temperature water or isopropyl alcohol should help break up the residue.

Breakfast burritos are also high in calories, but also provide other nutrients and benefits. When balanced and offset by other foods throughout the day you can ensure that you are living a life full of wonderful things, as all things are, in moderation.

TL:DR We currently are not un-earning Kongpanions right now, sorry

 
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Topic: General Gaming / Idleplex FAQ

CPU limit hits some users faster than others. On my >1 year old Macbook I could hit about 200-300 boards before I saw noticeable lag (I cap you at 100 boards), so I thought it would be a fair estimate. But it sounds like other people are having trouble. I’ve implemented a few changes in the game that hopefully will help decrease lag (will continue to look into it).

Brickout is bad late-game, but is extremely good early game (and you’re forced to start with it). Also don’t forget that boards get exponentially more expensive, so a couple brickout boards may be more profitable than a single Y board.

Crackerplier attaches itself to all boards and can be maxed out (you should keep it maxed out).

 
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Topic: Kongregate / Upcoming Badges!

Badge name: Don’t Make A Hard Badge

 
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Topic: Sandbox Hero / Build 61 - Flagging, Water, Pure Mode, Level Cap

I’ve fixed the Pure mode issues that have been addressed in chat and via this page, thanks!

We’re talking about swimming right now. Thanks for the bugs and suggestions.

 
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Topic: Sandbox Hero / Build 61 - Flagging, Water, Pure Mode, Level Cap

New week, new build! This build features new tiles, flagging, new Pure Mode, and a set level cap:

Bug Fixes
• Some UI issues repaired from the Play page
• Run numbers adjusted down (but are still just as powerful)

Feature Changes
• You can now flag maps as inappropriate. Please use wisely.
• Water tiles added, two types: Water and Waterfalls. Play around with them to see how they work!
• Pure Mode added. In pure mode you cannot use your Kongpanion abilities or item abilities. This puts everyone on the same page (although your Kongpanion is still hanging out. All good).
• Play Level Cap of 30 added to game. All users above Level 30 will be capped but will retain their current XP. All users who have items >Level 30 are going to get to keep their old items, and are going to get a new set of Level 30 versions of the same item so they can continue to use it. Your XP will continue to increase even at the level cap.
• XP now awarded for beating enemies
• Run speed adjusted to be way faster now. You should be able to run a lot faster. Base numbers have been adjusted down but it should not affect your run speed
• The way XP is collected at the end of the map has been changed. Those using quick spam-type maps are now going to get less XP.

REVISIONS
• Build 61.1 – Pure mode baselines enemies to level 1
If you have any thoughts or suggestions please let me know!