Recent posts by TheChad on Kongregate

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Topic: League of Angels / Autumn Reflections

October means the start of the NHL season and hockey galore. It also means the temperature starts dropping and I no longer need to mow the lawn. Family and Thanksgiving in October are also nice.

S5 – Frank

 
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Topic: Heroes of the Realm / Arena Bug

I had this issue previously too.

Levelling the arena solved it for me.

I was not using expired heroes and was below the Req points.

 
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Topic: Dawn of the Dragons: General / Bugs

If you accidentally join/spectate a full raid and try to attack it, it takes your honor (I know this in particular, not sure about stamina) and does absolutely nothing.

 
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Topic: Rise of Mythos / Auction House Search Bar. Devs please read.

Originally posted by buddyrx7:

It’s not my fault China makes shitty products, and uses slave labor. Now they’ve entered the game market, and think they can pull capitalist BS like merging servers to cheat players out of their $$$. Who is going to support a communist country that limits childbirth, and forces kids into labor instead of providing education? It’s not a racial stereotype. It’s REAL life, and me saying it like it is. I’m not racist against people, I’m definitely against governments that behave like China, and businesses that operate without care for their customers. Explain to me what part of what I said is abusing others? All I’m saying is if this was an American or Japanese company, there would be more care taken to serve the customers instead of themselves.

Then stop playing.

 
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Topic: Rise of Mythos / Server Merge 9/17/13

Originally posted by Dreams_of_Fury:

Merge servers because of low pop, but then immediately create a new server?
Compensations are a joke, and guilds don’t get any compensation at all either.
Think they just want people to move away from the combined server again, to start fresh on the new one, and thus spend more money again.

When spending becomes stagnant they need to do something to increase a cash flow.

The biggest motivator to spend is competition to be the best. If you have 5 players at the top and are content with being the 5 top, they’ll stop spending. But once you merge the servers suddenly those 5 players aren’t the top 5, they are in the top 15 or 20. If they want to be top 5 again they need to spend again.

Games like this constantly do server merges/new servers to create competition and induce spending.

 
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Topic: Rise of Mythos / Server Merge 9/17/13

Originally posted by Richardwc:

what I paid for is now now longer worth anything. If I cant even compete I cant have much fun. How was I not wronged? Along with everyone else.

Because you sign a contract when you purchase gold that says you accept the terms that the gaming experience may change without notice.

 
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Topic: Rise of Mythos / Play gold tournaments. It's smart.

You can already turn gold into silver using Levy.

 
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Topic: Rise of Mythos / Kings and Legends Maintenance September 11th, 2013 6PM PDT - 10PM PDT

God I love when the game says it will be shutting down for maintenance in 4 minutes… then kicks me off 5 seconds later and says it is down for maintenance.

 
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Topic: Rise of Mythos / Seems reasonable

Originally posted by APMover9000:
Originally posted by TheChad:
Originally posted by APMover9000:

I remember a Templar I really wanted to kill, because it was going to hit something I really wanted to keep alive, probably some rushy unit. Anyways, I epic Fireball’d it, expecting it to die, but ofcourse it gets blocked and ends up doing only 3 damage. Well this happens from time to time, but luckily I had another epic Fireball, so decided to end the Templar’s life with that one, and it got blocked again, leaving the Templar with 1 hp and 2 burn debuffs, obviously useless because they’ll proc after his attack >.>. That’s 2 cards I WASTED without even achieving my objective.

Umm, I’m a little confused.

Block = half damage, so if two blocked fireballs didn’t kill it, how did you expect one fireball to kill it?

If you actually play this game, you would know that blocks get rounded down on uneven damage, so 7 —> 3 damage when blocked.

Ke?

Woah, did I push a button there or something? Sorry I don’t know exactly how much a mage’s epic fireball does. I did state I was confused, so I don’t know where your elitist attitude comes from.

Heaven forbid I’m a warrior.

Tool

 
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Topic: Rise of Mythos / Seems reasonable

Originally posted by APMover9000:

I remember a Templar I really wanted to kill, because it was going to hit something I really wanted to keep alive, probably some rushy unit. Anyways, I epic Fireball’d it, expecting it to die, but ofcourse it gets blocked and ends up doing only 3 damage. Well this happens from time to time, but luckily I had another epic Fireball, so decided to end the Templar’s life with that one, and it got blocked again, leaving the Templar with 1 hp and 2 burn debuffs, obviously useless because they’ll proc after his attack >.>. That’s 2 cards I WASTED without even achieving my objective.

Umm, I’m a little confused.

Block = half damage, so if two blocked fireballs didn’t kill it, how did you expect one fireball to kill it?

 
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Topic: Rise of Mythos / Can we please get a chat mute?

Originally posted by Gambaro:

And where exactly is the difference to a mute button?

Well, the difference with a mute is that I can still use public chat. If I change to guild or private tabs then my ability to communicate with others is severely limited.

 
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Topic: Rise of Mythos / Can we please get a chat mute?

This game makes it far too easy to spam and it is kind of annoying.

Today on Snowy Fort we had quanieee just spamming and harassing everyone.

I know I could also change tabs or whatever, but hiding the problem shouldn’t be the answer.

 
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Topic: Rise of Mythos / RoM Weekly Maintenance 6PM - 10PM PDT 8/28/13

Can I ask why you have this maintenance at prime playing time?

It is scheduled for when people get home from work, and is basically the whole night. Why?

 
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Topic: Rise of Mythos / Why doesn't this game have a report or mute button?

There are far too many spammers in public chat in this game.

 
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Topic: Rise of Mythos / Did they really make sanc stronger???

Originally posted by IamaTumor:

This game has been out a long time elsewhere – long enough to become balanced. Sanc has lasted in other versions of the game without being nerfed, and it will last in this version of the game without being nerfed

If you can’t figure out a way to beat sanc in pvp, then you’ll never break the top 200. Simple as that.

Explain to me how a warrior beats a sanc deck…

Low attack high hp troops? Well, they’ll just sanc a heroic and spank me. By the time that the sanc wears off, my troops will still be dead and I’ll have a strong summon standing in front of my hero.

Get your head out of your priests arse and recognize when something is broken.

 
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Topic: Rise of Mythos / Did they really make sanc stronger???

Difference between sanc and rush.

Rush requires a lot of good cards.
Rush can be countered by every class.

Sanc requires one good card.
Sanc can only be countered by a couple classes.

In the mid level PvP (I don’t know why you keep mentioning the top tier) sanc just dominates.

 
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Topic: Rise of Mythos / Equip Combine Question

I put the piece I want as the first piece, and I always get it back.

Not sure if it gives you the best one back, or the first one.

 
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Topic: Rise of Mythos / Did they really make sanc stronger???

How about we give warriors a counter to sanc?

If sanc pops up I can’t do a single thing to stop that troop from advancing all the way to my hero.

 
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Topic: Rise of Mythos / Kings and Legends Weekly Maintenance 6:00 PM - 10:00 PM PDT

Why is there so little warning give? Also, why is maintenance during main playing hours?

 
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Topic: Rise of Mythos / Can you please explain how Crystal Town works

Originally posted by kazenokiseki:

If you happened to end early, then whatever that did not convert will be returned back as silver. Hope this helps.

Oh, ok. That makes a huge difference in my opinion of Crystal Town.

Thanks

 
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Topic: Rise of Mythos / Can you please explain how Crystal Town works

So I need to stay for the full 12 hours to get the full conversion of my silver to crystal?

 
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Topic: Rise of Mythos / Can you please explain how Crystal Town works

If I take an expedition to crystal town, I can pay 3 silver for every 1 crystal.

Let’s say that I’m spending 3k silver to get 1k crystal. Can I go on the mission for 10 minutes then end it to get my 1k crystal?

If no, how long do I need to be on the mission for to get my silver’s worth.

 
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Topic: Rise of Mythos / Server Maintenance 8/14/13 6 PM - 12 AM Pacific

This game has the longest maintenance downtime I’ve ever seen.

 
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Topic: Wartune / Why do we have to click to get treasure?

Originally posted by HydronX:

Is clicking it really that hard?

Not only is it sometimes difficult to see chests (like willy said), but when doing a Summoner Key run, it is a few battles before someone who lags out actually disappears. That’s a handful of lost loids and legend stones that they could’ve received if there was an auto-loot.

 
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Topic: Wartune / Why do we have to click to get treasure?

Does anyone here not take a treasure? I take treasure even when in nether forest. Why can’t it be more like Guild Altar?