Recent posts by CinderDragon77 on Kongregate

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Topic: Crystal Saga / Revive on Spot

Originally posted by Pretext4War:

Well then this event is terrible.

Things this is going to ruin for the next week:

-Guild crops. People from other guilds can just take crops, die, pick up their crops, run a bit further, and repeat. There is NOTHING that can be done to stop them from doing this.

-Delivery. Plundering people is going to be almost impossible, because deliverers can just die, pick up their crystalloid, and continue on.

-Guild Showdown. This will just become a competition of who can mash the revive on spot button the most, and be no indicator of skill whatsoever.

-Sengolia Battlegrounds. People now just rush to the crystal and end it within 5 minutes, ignoring all players on the opposing team. How is this fun at all?

-Dragonspine Battlegrounds. Now there is no need to leave the middle. You just grab the dragon sword and can camp there because nobody can make you go back to the spawn point!

-Dungeons. People can just solo all of the hardest dungeons available to them, meaning all the loot from those dungeons are going to become much more available. This will make those prices drop, and the economy will be royally firetrucked.

-Achievements. I’m thinking mainly of the Lightning rod achievement here. Why bother doing it across several weeks or even months when you can just use this revive on spot glitch to get it in 10 minutes?

I think that’s about all. All I can say is.. thank god it can’t be used in ladder!

You can complain all you want about it but most of the people enjoy it and you are a part of the minority(the high paying players) that don’t want anyone else to be able to do it.

 
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Topic: Crystal Saga / *** SUGGESTIONS ***

I know about the guessing game and it’s surely a very helpful thing but, have you ever seen the outrageous amount of exp it takes to level from like 79-80? Probably not but if you did you would either, quit playing/give up or go into torch parties b/c that is the only way you are going to level up within a week or two. And you see all of these players go from like 69-74 in one day and everyone knows that’s completely impossible without joining like 10-20 torch parties which you have to pay hundreds to get the torches for. I know that f2p games always have stuff like this but an effective way to do it is make it very hard for non-paying players to get them, but possible. And make it so the people that pay just get them then right there with no work. In a perfect f2p world that’s how it should be but this is a game and the lvl’ing becomes pretty much impossible without paying and that just feels like they are pretty much giving you a demo to like lvl 40 and then the leveling becomes almost impossible without paying real money for torches but in the end it’s just a game with too money hungry developers.($36 for a gem is laughable, those prices should be like a tenth of that.)

 
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Topic: Crystal Saga / Revive on Spot

Originally posted by Pretext4War:

I never thought I’d say this. But PLEASE make it crystal only again! Sengolia, Dragonspine and all of the other pvp events are now just a competition of who can mash the revive on spot button the most!

Where is the fun in people just suiciding to the crystal in Sengolia, ending it after 5 minutes with no kills? Or with people camping the middle in Dragonspine and being able to revive at full health straight back in the middle?

Tl;dr.. please make revive on spot crystal-only again.

No b/c then only the paying players can do that crap. Have you ever seen a balanced game ever have a winning and losing team in seng, no that’s what the revive on spot button helps, it allows the matches to actually have a winner and loser.

 
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Topic: Crystal Saga / *** SUGGESTIONS ***

Originally posted by Hitchz:

that’s the reason why it shldnt be released…

So who’s alt are you? Because it seems that you only want the $1000 pay to players to be able to lvl up, that’s a very ridiculous reason, they spam already just hidden in corners b/c torches are currently impossible to get which shouldn’t means there should be a way to get them from a quest or buy them for 5g a piece from the currently unused torch vendor that is supposed to sell torches but has not been implemented yet for some reason.

 
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Topic: Crystal Saga / *** SUGGESTIONS ***

Originally posted by Hitchz:

Torches shld never be released on npc ~ once released u’ll see a thousand of peeps spamming!

- I feel it would be great to release the auction house sooner :|

- a full screen mode for kong players indeed.

- also an insurance portion for upgrade of weapons to retain it so it wont drop in enchantment?

Torches need to be released so then you can actually level in the game, and so not only the paying players get to lvl up.

 
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Topic: Crystal Saga / *** SUGGESTIONS ***

Originally posted by Obelith:

NPC Fixes:
Torch NPC should actually sell torches.
Daily Hunt, Day at Vidalia and Potentially Guild Turnins at major hub points. (Or just make it accessable through our daily events tab)
Fix the Daily Sign-In NPC.
Make the Auctioneer actually do its job: Saves a lot of potential Lag on L1 Starglade.

Potentially make an Item Synthesis or NPC Tradein for MUTGMUT, because the gross oversaturation of this drop alone is outrageous, even if it’s a 10% Chance on a 5:1 Ratio. It’s still worth it to not have an item that doesn’t see use after 2 weeks of play.

Make XP Boosts rollover |Make Guild Boosts effect the end-result, not the primary.
Example: NonVIP nonGuild would get 350 per kill. VIP Gets 385. Guild1 Buff gives 393 (w/ VIP), 6x XP gives 1100? The card/vip/guild skills should have a stronger influence.

Make Bosses not have a Min/Max drop table – so that 2x Drops are actually worth using rather than being detrimental.

Augment the Dragon Coin System so that there is a potential wheel drop for [x] coins of the same type or potentially an upgraded coin.

Remove Normal Hammers from the Dragon Wheel. They are quite possibly the biggest detriment and unused item in the game.

Fix the Valentines event droptables from Mobs, they have no use yet they still drop teddy bears and eggs.

Make unused items such as Ethereal Dragon Sword Shard have use finally.

I second the torch npc actually selling torches, for in-game gold of course. Last one too. But the GMUT thing is something you can’t buy so i would like it to stay that way.

 
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Topic: Crystal Saga / Suggestions

I agree with the buff to priests, i was healing less health per heal than my ranger was 10 lvl’s lower in seng, If i’m meant to be a healer my healing should be buffed more accordingly. Healing 3000 health in pvp does not help at all, when all enemies are hitting for 8-10k per hit. Lastly the skills like holy light which don’t involve your healing stat at all need a serious revamp, healing 92 every 3 seconds isn’t helpful at any level, the skills like that that only take the skills power itself into effect need to be buffed(include your healing stat as part of the formula) and at the very least there effects need to be multiplied since the skill isn’t affected by the bg “balancing”.

 
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Topic: Crystal Saga / Inventory full

Originally posted by ob3lith:
Originally posted by CinderDragon77:
Originally posted by ob3lith:

The most simple response to this topic is the way it works due to flash environment programming is to prevent buffer overflowing and potential dupe bugs from arising. Stop complaining and get a Pack expander.

Most people don’t feel like wasting money on a pack expander when this is a very simple bug to fix, your post helped none whatsoever to contribute to this discussion other than trying to start a flame war.

On topic: This bug needs fixed very badly, If i have 20 magic dust in my inventory, why can’t i pick up a couple more?

Feel free to pick up programming and fix it for them. You’ll come to realize it’s not that simple of a fix.

Last I checked i was voicing my opinion on a public forum and someone has to or they won’t be able to fix things, I’m also not getting payed to fix the problems with there game i am here to enjoy the game and help them by reporting any bugs i find. You can help them by giving them your money but i help them by helping make there game better so go ahead and keep spending money on the game and i’ll keep reporting bugs. Kthanksbye.
 
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Topic: Crystal Saga / Inventory full

Originally posted by ob3lith:

The most simple response to this topic is the way it works due to flash environment programming is to prevent buffer overflowing and potential dupe bugs from arising. Stop complaining and get a Pack expander.

Most people don’t feel like wasting money on a pack expander when this is a very simple bug to fix, your post helped none whatsoever to contribute to this discussion other than trying to start a flame war.

On topic: This bug needs fixed very badly, If i have 20 magic dust in my inventory, why can’t i pick up a couple more?

 
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Topic: Crystal Saga / change blessed bath lv req.

Originally posted by newschool51:

You troll…
let them make there desicion. its not up to them if youre to bad to lvl to 30!

Or don’t pay $300 for the game to do it for you lol.

 
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Topic: Crystal Saga / [Guide] Pixie System Simple Q & A

Jadefrost is a scion, if you are talking about non-paying people then there isn’t one.

 
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Topic: Crystal Saga / remove all "BOUND" effects its annyoing u cant trade anything u dont need

you can do a master repair at a shop and nothing gets worse, if you do a basic repair the only thing that lowers is max durability needed before another repair.

 
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Topic: Crystal Saga / remove all "BOUND" effects its annyoing u cant trade anything u dont need

If people don’t realize that the durability is that low then they deserve to get ripped off, it’s not that hard to look at the item.

 
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Topic: Crystal Saga / remove all "BOUND" effects its annyoing u cant trade anything u dont need

At the very least they need to get rid of the bind on equip items

 
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Topic: Crystal Saga / Light Heal Bug

ok but they could very easily just fix it

 
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Topic: Crystal Saga / Light Heal Bug

If you keep clicking light heal so it heals the second it recools, then the ability for some reason doesn’t do anything but the cooldown takes effect, this really needs to be fixed because i have to time when to click the button and if it doesn’t heal and just decides to activate the cooldown but not the ability then i end up dead. This really is very impotant because the priests most important spam heal doesn’t allow to spam.