More areas and more quests (or a better daily quest system), yes, wholehearted support.
Agreed. Maybe, if the multiplayer option is too difficult to programme due to the cycle based combat, an alternative is to have player created quests of sorts; something like a job board. For example, User1 posts to the Job Board “Prospector needed to collect gems.” And this job would only be open to prospector classes/equipped characters and act as a mini-game. But then again I don’t know how well that would work out if the cycle based combat is the problem.