Recent posts by Jagan420 on Kongregate

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Topic: Kongregate / [Tournament] LOUSY SMARCH MADNESS - Elite Eight (The Tall Stump)

Not a bad start, room for improvement though.


 
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Topic: Kongregate / [Tournament] LOUSY SMARCH MADNESS - Sweet Sixteen (Road of the Dead)

Not the best scores, but they’ll have to do… lousy smarch midterms.

 
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Topic: Kongregate / [Tournament] LOUSY SMARCH MADNESS -- Round of 32 (Death vs. Monstars)

 
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Topic: Kongregate / [Tournament] LOUSY SMARCH MADNESS -- Round 1, The Regular Season (You can still qualify!)

And for some reason, popping the Soap Bubble out of anger…it just isn’t satisfying.

 
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Topic: Kongregate / [Tournament] LOUSY SMARCH MADNESS -- Round 1, The Regular Season (You can still qualify!)

These’ll probably be my last for this round. I don’t have the patience to improve my score in Icycle or Soap Bubble II.

 
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Topic: Kongregate / [Tournament] LOUSY SMARCH MADNESS -- Round 1, The Regular Season (You can still qualify!)

Originally posted by awein999:

Beast mode activated.
http://www.youtube.com/watch?v=ojvQsoF8a10

So, I’m watching this video, trying to figure out how you’re doing it about 3 minutes faster than I am… and I still have no idea.

 
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Topic: Kongregate / [Tournament] LOUSY SMARCH MADNESS -- Round 1, The Regular Season (You can still qualify!)

Originally posted by T6salt:

PLEASE, don’t have an arrow key game in the 1st few rounds. (by arrow key game I mean games that only use arrows as their controls, qualifier is part of the 1st few rounds.)

I’m on a laptop, so… I couldn’t disagree more! :P

 
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Topic: Kongregate / [Tournament] LOUSY SMARCH MADNESS -- Round 1, The Regular Season (You can still qualify!)

I was ready to put up a 200k score, with a comment about how I suck at this game… but then:

 
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Topic: Kongregate / [Tournament] LOUSY SMARCH MADNESS -- Round 1, The Regular Season (You can still qualify!)

Some improoovements:


 
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Topic: Kongregate / [Tournament] LOUSY SMARCH MADNESS -- Qualifier

So… I misunderstood your other post. Thought that was the qualifier… anyway, after some effort, I beat one of my scores in Snakes on a MFing Cartesian Plane!

 
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Topic: Kongregate / [Tournament] LOUSY SMARCH MADNESS -- Round 1, The Regular Season (You can still qualify!)

Originally posted by LouWeed:

Hey, couple of problemos:
1. None of your end game screens match your scores in the high score lists, you just need to post another image for each showing your score in the high score lists. As it is I can only take the lower scores.
2. Also, technically you still need to qualify:
http://www.kongregate.com/forums/1-kongregate/topics/298831-tournament-lousy-smarch-madness-qualifier

1. Yeah, for some reason my Today tab doesn’t update until I refresh. Not sure why, but I’ve bested those scores already anyway. I’ll keep that in mind for future screenshots. Should I just get the Today Tab with the right score? Or should I do two shots for each game? (Can’t get a screenshot of score in game in Soap Bubble II if you win…)

2. Oh… I’ll get right on that!

 
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Topic: Kongregate / [Tournament] LOUSY SMARCH MADNESS -- Round 1, The Regular Season (You can still qualify!)

Ugh… weak sauce…


 
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Topic: Kongregate / [Tournament] LOUSY SMARCH MADNESS -- Round 1, The Regular Season (You can still qualify!)

Well, I’m going to throw my hat into the ring. I figure I’ll get these up. I may improve them later…



Oh, and life as a Soap Bubble is really hard. Hahahahaha… Seriously though, f*** that game.

 
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Topic: Game Programming / Flip???

My mistake… never used AS2.

 
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Topic: Game Programming / Programming in Linux

I run Lucid and I use miniBuilder

 
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Topic: Game Programming / Beginner/Advanced

I’m dealing with a sticky garbage collection issue, so I thought I check this forum out. I haven’t had any luck yet, but that’s not what this post is about…

Is it just me, or could this forum use being split into beginner and advanced forums?

 
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Topic: Game Programming / Flip???

If you use xscale *= -1, it will flip back and forth. If you use xscale = -1, it will just flip once.

if( Key.isDown(Key.RIGHT) )
{
_x = _x + velocity
_xscale = 1
}
if( Key.isDown(Key.LEFT) )
{
_x = _x – velocity
_xscale = -1
}
if( Key.isDown( Key.DOWN) )
{
_y = _y + velocity
_yscale = 1
_rotation = 7 //7 doesn’t seem right…
}
if( Key.isDown( Key.UP) )
{
_y = _y – velocity
_yscale = -1
_rotation = 7
}