Recent posts by SkyCharger001 on Kongregate

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Topic: AdVenture Capitalist / Do you have ideas for AdCap? Share them here!

why not make the buy button a progress bar? 1/3rd filled if you can buy 1, 2/3rd if you can buy 10, fully filled if you can buy 100.

 
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Topic: AdVenture Capitalist / Ad Cap Suggestions

I’ve just found confirmation of another source of lag:
Unity’s CPU usage doesn’t get high until at least 1 business reaches multiple bar-fills per frame.
this means Lemonade-stand causes the most lag of this kind and Oil Company never causes it.

So it should be easy to avoid by setting the speed-doubling-to-profit-doubling threshold (currently at a global 500) of each business INDIVIDUALLY to not allow 1+ bar-fills per frame.

 
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Topic: AdVenture Capitalist / Ad Cap Suggestions

Originally posted by SandPanda:
Originally posted by SkyCharger001:

Why not make the achievement-tab multipage instead of a single scrolling page? I reckon it’s trying to draw every part of it, even the stuff that shouldn’t be visible.

Like having each page display achievements of one type and having buttons at the top for each business, and/or arrows at the bottom to go from business to business? Sounds like a good idea to me. You could also make the individual achievement mouse-overs smaller.

making the mouse-overs smaller won’t do much, as the lag comes from the button rendering.

 
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Topic: AdVenture Capitalist / Ad Cap Suggestions

Why not make the achievement-tab multipage instead of a single scrolling page? I reckon it’s trying to draw every part of it, even the stuff that shouldn’t be visible.

 
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Topic: AdVenture Capitalist / A suggestion.

Perhaps the ‘extra’ upgrades could be made to add to their original
EG:
X002, X004, X006, X008, X010, X012, X014, X016 (‘extra’ upgrades add to original) (puts a limit on their effectiveness)
X002, X004, X008, X016, X032, X064, X128, X256 (‘extra’ upgrades operate separately from original)

 
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Topic: AdVenture Capitalist / Bug Report-Mute button

simple fix: Assume mute is on until savegame has been loaded.

 
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Topic: AdVenture Capitalist / Ad Cap Suggestions

the most prevalent source of lag seems to be how the speed-doubling-to-price-doubling has been set up.
each industry has this currently set to the same point.
this lag would disappear if lemonade stand was set as to not exceed ~5 hits per second.
but, unless the threshold is separately calculated to not exceed ~5 hits per second for each industry, then you’d get a superslow oil rig. (amongst other things)

this should reduce the amount of overhead per frame (no multiple calls to cash+ from a single industry in a single frame)

 
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Topic: AdVenture Capitalist / This update!

the only unbalancing I see is the speed-doubling to profit-doubling threshold. each industry seems to switch at the same amount when it would be better to set each up separately so that none would reach more than X hits per second.
EG: limit each to ~5 hits per second
5 times cash+=(X*4); per second is less CPU intensive than 20 times cash+=X; per second

 
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Topic: Anti-Idle: The Game / Game Bugs

useless/obsolete permanent perk

Perk #34:
reduce maximum ants by 25.

this perk is obviously based on the OLD boost system with ants maxed at 100 sans perk.

Could you replace it with something useful, like a 25% reduction in ants? (which IMHO should stay true to the perk's intent)

SkyCharger001 | 65,123 / 448,154,600,903 | [d1]–76 | F0 | v1,649 | WIN 11,9,900,152 | Mon Dec 2 19:56:49 GMT+0100 2013

 
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Topic: Technical Support / Rating game problem...

This used to happened to me, but I quickly learned that this was due to my mouse being old and detecting the clicks in an intermittent rate (due to fatigue in the left button-switch), resulting in phantom-clicks that could be received by a link under the stars (which temporarily came to lay at the position of the mouse while the stars reloaded).
I don’t know if this is the case with you, but I hope it helps.