Tidenburg
33 posts
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Topic: Programming /
Strange Problems
This means there’s another piece of codes conflicting with that command. Because the stop would take effect it means you’ve got an onEnterFrame with play(); in it which is carrying along into this frame OR a movieclip is making the command. Take a look through to see if any other code could be overwritting it.
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Tidenburg
33 posts
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Topic: Collaborations /
Are you funny?
I laughed, but for all the wrong reasons :p
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Tidenburg
33 posts
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Topic: Programming /
a minor problem with functions
You don’t place the brackets by the function name in an interval. You should also assosciate the interval with a variable so you can clear it later.
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Tidenburg
33 posts
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Topic: Collaborations /
Republican Flash Animators and Programmers
I don’t play anti-bush stuff because im liberal, I play them because his face annoys me. ;)
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Tidenburg
33 posts
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Topic: Collaborations /
I want to make a website, but I need help
It’s not illegal, just against terms of use and yea, you’ll be banned ^^,
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Tidenburg
33 posts
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Topic: Programming /
Flash object collision problem :S
No it wouldn’t. Some games have much more than that running at once ;)
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Tidenburg
33 posts
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Topic: Technical Support /
uploading games problem
Happens to me aswell, it says there is an invalid filetype even though its a .swf and works everywhere else. When I swap to IE it fixes.
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Tidenburg
33 posts
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Topic: Games /
rock band two and guitar hero 4/world tour
My question will Rockband 1’s guitars and drums work with rockband 2? I’m buying rockband regardless because even though its only a few months to wait, I can’t wait that long. I have Guitar Hero 3 but its more challenging than it is fun (Since I passed medium I barely play it for kicks).
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Tidenburg
33 posts
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Topic: Art /
iSpartan
Mine,

5 minutes in photoshop obviously, so the headphone cables are a pencil line instead of using the pen tool like I wanted to.
And yes the master chief sports a nano ;)
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Tidenburg
33 posts
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Topic: Programming /
How do input text fields work?
Click the box and make sure “auto-kern” is checked. No idea what it does but that works for me ;)
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Tidenburg
33 posts
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Topic: Programming /
How do input text fields work?
Click your input field and type somthing into the variable name box.
Then on the frame to reference it you would just type
_root.thevariablenamehere;
To store it as a variable (if you’re about to change frames) then type:
var myVariable = _root.thevariablenamehere;
Basically, all you do there is a define a new variable with the label myVariable and make it equal to the value of the input area.
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Tidenburg
33 posts
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Topic: Art /
►Pokemon Fusion! Rawr!◄
ok, so it’s not two pokemon but I just had to put this in ^^,
Kongaskhan
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Tidenburg
33 posts
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Topic: Programming /
Object depth
Thats a pretty unintuitive way of attaching objects.
I prefer using:
var bullets:Array = [];
onMouseDown = createMC = function() {
var mc = bullets[bullets.length] = attachMovie('bullet', 'bullet' + bullets.length, _root.getNextHighestDepth);
mc._x = gun._x;
mc._y = gun._y;
}
function cycleThru(){
for(i=0;i<bullets.length;i++){
var cb = _root['bullet'+i];
cb._x += xspeed;
cb._y += yspeed; //obviously these would have been previously assigned.
if(cb.hitTest(wall)){ //awful method of hitTesting obviously
bullets.slice(i);
removeMovieClip(cb);
}
}
}
I literally just wrote that in this window so don’t be putting it into flash expecting it to work.
In my opinion swapdepths is the best way to go, and its but no means the quick-way-out. I find it alot easier and efficient than trying to remember which instance is which and your statement about keep track of the objects makes no sense as the depth has nothing to do with the instance name?
My point was that he simply wanted to bring the player to the top, getNextHighestDepth() is best for that, what you’re forgetting if you use an external class such as nonoba’s API’s (haven’t tried Kongs yet) then the can be overwritten by hardcoding your depths like that.
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Tidenburg
33 posts
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Tidenburg
33 posts
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Topic: Collaborations /
Are you funny?
Haha, shame, the second one was funny. By the way, every webcomic needs a girl, it’s a fact! :)
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Tidenburg
33 posts
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Topic: Games /
Shift 3
Shift was not only a stolen idea but it’s been done to death now anyway. They’re just milking it out for all that it’s worth.
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Tidenburg
33 posts
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Topic: Collaborations /
Are you funny?
I thought you were gonna use 2DArray?
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Tidenburg
33 posts
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Tidenburg
33 posts
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Topic: Off-topic /
How can I revive a hopeless computer?
Click start -> Run -> msconfig then press enter.
Go to services, click hide MS services and uncheck all the stuff you don’t need excluding your anti virus software, then click startup and do the same.
Type the process name into google to see what it means, this way you can see which services and programs are critical and which are not.
Also, right click on the desktop, click arrange icons and then untick show desktop icons, this really speeds up startup.
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Tidenburg
33 posts
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Topic: Programming /
Object depth
Imagine layers (on a cake!) and then each layer is assigned a number. The default layer are somewhere down negative.
The problem with arcane coders method is that you are hardcoding depths, which can cause problems if you are importing other movies or blindly swapping to random depths,
hero_mc.swapDepths(_root.getNextHighestDepth());
Simply pushes the hero to the top without overwriting anything else.
—
However, if your hero was in another movieclip such as a world container you would type,
world.hero_mc.swapDepths(_root.world.getNextHighestDepth());
Just incase. :)
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Tidenburg
33 posts
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Topic: Programming /
Rotation
The rotation property is accessed through,
._rotation
There is no built in rotations for objects to make them appear 3d, you have to draw the illusion yourself or use a plugin like papervision.
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Tidenburg
33 posts
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Topic: Programming /
HOW do you draw a stick persion
Also, there are plenty of Stick Figure tuturials at Stick Figure Death Theatre.
Look in this forum for the main selection ;)
http://support.sfdt.com/viewforum.php?f=4
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Tidenburg
33 posts
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Topic: Art /
http://www.everythinghfgf####
2 hours and its still here?
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Tidenburg
33 posts
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Topic: Serious Discussion /
Is it ever right to kill someone?
If someone innocent will die from you not killing that person then yes. Murder as punishment would have to be a no for me aswell, if they’ve been taught incorrectly then it’s hardly their fault and prison or some other reforming technique should be used. Not Americas “bin ‘em” technique.
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Tidenburg
33 posts
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Topic: Serious Discussion /
Have You Ever Been Close to Death?
Does anyone else get what I do where reading about someone getting injured makes you feel it yourself? When I read about falling from a tree and your legs being broken I can feel my legs go light! Strange thing. :)
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