Recent posts by Randomgold on Kongregate

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Topic: Crusaders of the Lost Idols / Suggestion for Event Chests

So, after two timed events, and reading a few (not nearly all, mind you) of what people have to say about it, the main problem seems to be the limited amount of opportunity to get equipment for the new event heroes. There are a few ways of fixing this, ranging from simply adding their equipment to normal chests, to allowing people buy event chests from the store. But the one I’ve come up with is this:

While doing the event free play (the possibility of the other objectives exists as well, but for now, just free play is fine), when getting a silver chest, have a chance—say about 10%—of it being a event silver chest, with the corresponding chance of it being upgraded to an event jeweled chest. This would allow much more opportunities for players to get more equipment (and therefore more ep), making the event heroes much more usable. Doing it this way would also let those who don’t have enough of the event entry drops (candy for this one, tickets for the carnival and then whatever event comes next) to enter free play often to still get plenty of event equipment from going through two or three runs depending on player luck.

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Topic: Crusaders of the Lost Idols / List of Daily Quests.

I’ve seen one to upgrade Nate Dragon 25 times, one to unlock 25 areas and another to unlock 10 areas.

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Topic: Bloons Monkey City / Is Bloons Monkey City a good game?

whether or not this is a good game depends entirely on you and what you consider to be a “good game”. Bloons Monkey City is a TD (tower defense, in case you didn’t know) in which almost all your towers are somehow monkey based, and the enemies are different colored balloons, simply called bloons. It also has some city building aspects, all of which go towards furthering the main TD aspect. It starts out pretty easy, but once your city starts growing, the bloons get vicious, and you’ll probably lose more than a few games on your way to the (somewhat vaguely defined) top.

The game isn’t perfect, and there flaws just like any other game. There’s a few bugs that can be annoying if you run into them. Gameplay can sometimes feel like using the same strategy over and over. And once your maxed out in both cities (yeah, you get two), there’s little real incentive to keep playing.

Ultimately, this a fun game to enjoy between other games. It can get addictive and there is potential to play it for hours on end, but I find it best in smaller doses. Well, that’s what I think about this game. Hope you enjoy your stay.

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Topic: Bloons Monkey City / Transfer from Kongregate to ninjakiwi

Nope. If you want to play on Ninjakiwi, you’re going to have to start all over again on a new account. It’s the same with the mobile version if you ever become interested in that.

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Topic: Bloons Monkey City / Can you tell me how to level up fast?

Just build stuff and capture tiles. At that level, its not exactly hard to level up. Just make sure to capture tiles before they become trivial difficulty. That’s the only thing that’ll hinder your level growth.

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Topic: Bloons Monkey City / New player guides

First of all, take a look at this thread here: It has lots of handy things to know.

Always remember, bomb shooters and ninja are your best friends. Treat them well, and they’ll see you through just about anything. And those times when they don’t show up, there buccaneers to see you through (ninjas and bomb shooters are only unavailable on water tiles, which is where buccaneers are usable).

Never, and I mean NEVER use bloonstones for anything other than getting upgrades. That is, up until the point where both your cities already have all the upgrades. Then you can go wild. It might seem nice getting a few monkey boosts and red hot spikes, but they’re pretty much worthless, so don’t bother.

Try and fit as many towers as you can inside the range of one or two monkey villages. You’ll gain more discounts and more boosts that way. The only time you’ll really want to use more than two is in contested territory (CT), and then only at high levels.

There will be times when you simply can’t beat tiles no matter how hard you try. Don’t be discouraged. Just let your farms earn you money, buy a few upgrades and try, try again. Every hurdle can be overcome with the right upgrades and strategies. Also, on a related note, if you really are stuck on a tile or a special mission, YouTube is a wealth of info. Some of it is a bit outdated by now, but it’s still good stuff that can help get you out of a tight spot.

Supply Crates. Get them. Use them. You can bring up to three with you, and they can be the difference between victory and defeat. You can earn them through CT or by trading with friends. Those are best found on chat or the forums here.

Monkey v. Monkey (MvM) can be a double edged sword. If you’re lucky, you can get some serious cash from it. But if you lose, you lose hard. At best, you’ll lose a huge chunk of city cash, and at worst, some of your buildings will be temporarily unusable, which can keep you from playing for some time. It’s recommended that you wait until lvl 20 until you really get into it.

Once you hit level 15, you’ll gain access to a second city. Go there. Do stuff. You’ll gain a very useful new monkey, and an equally handy special item. Plus, there’s more special missions (one of which gets you yet another handy special item), treasure chests, and a bunch of other neat things.

I think that’s enough for today, don’t you? Have fun and good popping.

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Topic: Bloons Monkey City / Beyond Tier 4

So, we all know tier 4 upgrades are the highest any monkey can be upgraded, right? But what if it wasn’t? What if there was a tier 5? What would that be like? What would they be? I’m making this thread so that people can make up whatever they want to for a theoretical fifth upgrade. You can make it for any tower you want, even if it’s already been done before. Make up a tier 5 for one or both paths if you want. Have fun, enjoy yourself. Here’s mine for sniper monkeys:

Path 1, tier 5:
Hull Penetration: Cost- $18,500. Snipers arm themselves with bullets specially made to damage the hulls of MOAB class bloons. This allows them to do double damage! Not only that, but this special ammo does its job so well, that it pops 3 layers of one random bloon in the MOAB’s cargo!
Path 2, tier 5:
Bomber run: Cost- $9,800. Supply Drop modifier: The supply planes get a bigger bomb bay. And what better to fill it with than bombs? Supply drop will now unload frag bombs randomly on the track, along with its supply crate.

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Topic: Bloons Monkey City / Idea of a new Water-Based Tower

It’s an interesting idea, and it would be nice to have something else to put on lakes and rivers when you run out of ports and water wheels. I guess we’ll have to wait and see if they add subs to the browser game, won’t we?

Anyway, for your monkey, I’d prefer to stick with path 1. That one knocks back 30 bloons with only a .5 second delay, so yeah, it can be pretty effective if placed correctly. You would need more than one, but that’s how it is with everything, so no big deal. Path 2 seems alright, but since these are water based, they’d be paired with ships more often than not. Ships already have enough popping power on their own, so a little extra DOT won’t be very noticeable. That push back, on the other hand, will. Although, you’d have to specify how much they get pushed back, since 3/x apprentices are also quite effective at pushing bloons around, and are great on water tiles where ninjas can’t go. Would these water cannons be a better choice than magical tornadoes? I’m not so sure about that. Maybe if there were water levels that restricted both ninjas and mages, but otherwise I can’t see these being used very much.

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Topic: Bloons Monkey City / When you remove a cheat ...

Are you sure they were cheating? They could have just been very skilled players, or they could have bought a lot of bloonstones with real cash, or simply have been idling at their level to build up more power than they otherwise could have. There’s plenty of ways to achieve high rounds on lower levels without cheating. While cheating is certainly a possibility, no question, a high score isn’t necessarily proof someone cheated.

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Topic: Bloons Monkey City / Demolition

That won’t be a problem. You can’t demolish upgrade buildings. You can only demolish buildings that give some kind of resource, whether that be a monkey to use on tracks, energy, or some method of storage.

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Topic: Bloons Monkey City / monkey vs monkey cost

It’ normal if you haven’t been getting all the storage tanks you can, or if you’re sending attacks higher than the default amount. When you send and MvM attack, it’s always set to the highest attack you can with the amount of bloontonium you have in your storage. If you use more than that, it costs bloonstones. If you use any assaults or extras of anything, it costs bloonstones. So yes, MvM can cost stones, depending on how you use it, but it doesn’t have to.

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Topic: Bloons Monkey City / Bloon traps

This bank vs. farm debate is quite interesting to note, but so far everybody is using old data. Nobody here is taking the addition of MK into consideration when comparing the two. Let’s assume a person has level 5 MK in banana farm and monkey tycoon. This will grant a passive 5% bonus to both of them from the tycoon, but the real difference comes with the farm knowledge. Now, suddenly all bananas are getting either 31 or 46, 2/x drop 14 instead of 13 (not sure if this applies to 3/x and 4/x as well, but somehow I doubt it), banks are netting 11% interest at x/3 and 21% at x/4, and just by having a bank you gain an extra 2% interest when you finish a round.

Now, I’m not good enough at math to figure out how this effects everything (that, or I’m just too lazy to try), but I’d say this should be a significant factor into which is better. Personally, I’d still prefer 4/x to x/4, but I would think that now, instead of just going all one way, having one bank and the rest farms would be the best option, provided you’ve gotten enough banana farm knowledge.

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Topic: Bloons Monkey City / Secret on grass tile

I’m not really sure what you mean by the special type of MOAB. As far as I know, there’s four different types: MOAB, BFB, ZOMG, and DDT. All of them appear on all types of tiles at one point or another when you get to high enough levels. Pretty sure there isn’t anything specific to only grass tiles at any rate.

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Topic: Bloons Monkey City / Occupation Rewards

Looks like another way to get knowledge packs and bloonstones. But what does it mean for CT? Thoughts? Concerns? Likes and dislikes?

Personally, I think it’ll really shake things up. People will try harder to get and stay on top for more than just the monetary reward. Previously, there wasn’t any real motivation to take CT except for the extra bloonstones and some extra cash. Now with even more bloonstones and knowledge packs at stake, there’s some real motivation to make the competition more interesting. I foresee a lot more people being competitive in CT. It will make it much harder to get those last three rewards, but is that necessarily a bad thing?

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Topic: Bloons Monkey City / what the leaked bloons do

They pop, just like any normal bloon. But, the problem is, they aren’t filled with air. No, these bloons are filled with a mixture of toxic gasses. Each type is filled with something different, and allows even the heavy lead bloons to float just above the ground. When they pop, they release their deadly mixture into the air, slowly poisoning the poor monkeys. Since they are airborne toxins being released into a wide open area, each individual bloon doesn’t do much of anything, so they require large numbers to successfully poison a significant number of monkeys. The number of lives we have to work with is the minimum number of bloons that need to get through to do fatal damage to the monkeys. At low levels, only enough bloons to kill off one or two monkeys is delivered. But at higher levels, dozens of monkeys can get a fatal dose of a toxic cocktail should we lose. The combat monkeys we use to defend are supplied special equipment that allows them to nullify the toxins released. Unfortunately, each building can only supply a small amount of the antidotes, so the common citizen monkeys are still left vulnerable. ’Tis a sad fate, to be sure.

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Topic: Bloons Monkey City / Upgrades are confusing

For the most part, yes, getting the first two upgrade paths does make a difference regardless of which tier three you get. Some differences are bigger than others, but all of them are there. There are some tier one and twos you may not want to get if don’t want the tier three though, such as with engineers and tack towers, but it always makes a difference, however small. This is what happens in your examples. When you’re dealing with tower upgrades that pop more than ten bloons, the difference of adding one or two hardly seems to make any difference, especially during later waves when there are so many of them. But it’s there whether you notice it or not.

P.S.: Your English is fine. There are only two real mistakes that I can see, and one of them is just due to fast typing (“ther ebe” instead of “there be”). The only other really noticable one is using tear instead of tier. English words like that can be tricky though. Try thinking of it like this to help you: Tear has an “a” in it, like “face”, so a tear is what comes down your face. Tier has an “ie” in it, like the word “series”, so tiers are things in a series (not the exact definition, but close enough for this purpose). Don’t worry, everyone gets confused by things like this, even people who’ve spoken the language for years. English is just weird. Hope that helps!

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Topic: Bloons Monkey City / Can I turn off MvM?

As long as all you do is defend and not send your own revenge, your pacifist mode should remain in tact. Only sending an attack, whether it be as an initial attack or as a revenge attack will cancel pacifist mode. Defending against an incoming revenge attack is just fine.

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Topic: Bloons Monkey City / Can you replay a tile you conquered?

Indeed you do. Just go to the Monkeys & Items tab and then to My Tracks, and you’ll be able to play any track you’ve already beaten for some extra city cash. You won’t gain any exp that way, but it’s still handy for developing strategies and getting some extra cash if you have some problems with the tile tracks you have. Good luck!

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Topic: Bloons Monkey City / NEW BLOON FOR BTD6!!!

How about this one:

Bloon bunches:
When a bloon has this quality, it looks like three or four bloons of the same type grouped together like they’re in a bundle (something like this: When in a group, they travel slightly faster than normal (.1x normal speed). Not only that, but when one is popped, all the bloons that make up the bunch split off and become normal bloons of that type. Lead, black, white, zebra, and ceramic bloon bunches all have the same qualities as the single bloons do.

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Topic: Bloons Monkey City / Can I turn off MvM?

I’ve heard that pacifist mode is kind of buggy and isn’t perfect, but I haven’t had any problems with it so far. Other than that, I don’t think it prevents revenge attacks, which may be the cause of your recent assaults. And, since MvM attacks remain indefinitely until the player being attacked logs on, you might get one or two revenge attacks from an unresolved attack you made weeks ago. It sucks, but that’s how it works.

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Topic: Bloons Monkey City / Can you replay a tile you conquered?

Nope. There is no way to replay a captured tile. There is a way to replay the track, but not the tile itself.

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Topic: Bloons Monkey City / Mini-Challenges

If you’re looking for more ideas for these self imposed mini-challenges, then how about these:

1: No ships.
Just like it sounds; don’t use ships on lake/river tiles. This will be easier on some than others, but I’d say it should be possible.

2: Spike free.
Don’t use any kind of tacks or spikes. This means no road spikes, spactories, tack towers, and engineers. Although, I guess you can make a case for that last one, since the description says they use nails, not spikes, but still.

Personally, I don’t think I could last very long with either of these challenges, but for a more skilled player it should make things interesting.

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Topic: Bloons Monkey City / New tower ideas

Nice to see this come back. Now then, let’s see…
Rocket Hunter.
Description: When this powerful monkey pops a bloon, it sends out a small barrage of homing missiles that pop every other bloon of that type. The bloons won’t know what hit them! Cost- $1000

Range: About 1.5X a 1/0 Ice monkey. Fire speed: About half the speed of a 0/0 bomb tower. After popping one bloon, sends out ten missiles that pop the same type of bloon (if monkey pops a pink bloon, the ten nearest pinks will also be popped). If there are no other bloons of that type on the track, the targeted missiles move in random directions before exploding, even if there’s no bloons present.

Path 1
Tier 1: Spring Loaded Rockets: Better loading and firing mechanisms let the missiles fire faster. (20% fire rate increase) Cost- $900
Tier 2: Target Finder: With a better targeting system, the Hunter can find its target much farther away. (50% range increase) Cost- $1650
Tier 3: Dual Wielded Launchers: The Hunter now packs a second launcher, allowing it to target two different kinds of bloons at once! Cost- $8000
Tier 4: Ballistic Missiles: Everyone loves bigger missiles! These power packed explosives blow through three layers of bloons at once. Cost- $10000
Path 2
Tier 1: Explosive Payload: The smaller seeking missiles gain an explosive warhead. (targeted follow up shots explode on impact with a burst half the size of a 0/0 bomb) Cost- $1500
Tier 2: Bigger Launcher: More missiles= win! (Fires 20 missiles after the initial shot) Cost- $3500
Tier 3: Missile Chain: Missiles in missiles for even more bloon popping mayhem. (Each missile contains three smaller missiles that each target the nearest of the same type of bloon. These do not explode.) Cost- $7500
Tier 4: Hunter’s Volley: Active ability- Hunter’s Volley: Fires countless missiles into the air that come down and pop all bloons on the track once and set them on fire for three seconds. (cool down- 15 seconds). Cost- $10,100

Pros: Can target a large number of bloons at once. Great against rushes of a single bloon type
Cons: Much less effective if there’s few other bloons of one type, or if they get popped too quickly.

It’s completely impracticable in a real game, but it sounds fun, doesn’t it?

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Topic: Bloons Monkey City / tips tricks and questions

Originally posted by LolDOTcom:

I can’t place watermills and I attacked someones village… when will the attack finish and why cant I place watermills? I’m trying to place the watermills on my lake territory beside my dock

Your attack will finish whenever the person you attacked deals with it. Whether that person wins or looses determines what you get. If he/she successfully defends, you get nothing, but you’ll lose honor (don’t worry, that doesn’t really do much of anything). If your attack goes through though, you’ll gain an amount of money based on how much the opponent has in his/her bank at the time, as well as a bit of honor. You can get revenge attacked either way though.

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Topic: Bloons Monkey City / how to know terrain types

If you want to know what kind of terrain a building you’ve placed is on, just start moving it. It’ll come up off the tile so you can see what it is. You don’t actually have to move it though, since once you know what tile it’s on, you can just hit cancel and the building will pop right back in place. Sometimes you do have to go searching for a specific type, but it only takes a second or two to check.