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avatar for gargathkeep gargathkeep 19 posts
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Topic: Shadowland Online / Suggestions (archived)

Time management game, when upgrading buildings use a fixed timing, don’t increase upgrading time depending on usage.

Crops planting, remove the cool down time for usage for other crops.

Quest from Santuary, remove the stupid cool down time. Don’t say make game more difficult, stupidity is stupidity. Limit is 5 tries so no excuse to say people are farming for stuffs.

Higher level items should have higher stats, 1st game i’ve played with lower lvled items having better stats than higher lvled. Green Soldier Cloak lvl 22 commands 11, Green Invisible Cloak lvl 10 commands 15.

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Shadowland Online / Biggest Flaw in Game?

Cool down time limiting people farming is good but cool down time for everything is bad.

Take the Quests from Santuary, every move there’s a cool down time, stupid & makes game play frustrating, gamers don’t play, so can’t earn money. The tries are already limited to 5 times, so why the need for a cool down during every move? Make play stay in game longer? Stupidity is stupidity.

Seeds for farming, also has a cool down time between use, another stupid idea. The growth already has a timer, why the need of cool down? Stupidity again.

It’s already limited to 5 continous battles you can have, so why the need to increase the cool down the more you attack? If you want balance & afraid people to farm, use a fixed cool down. 10 mins per recovery or 12 mins. This will make it 1 hr to recover all attacks & give you 120 attacks a day if you play 24 hrs. If player wants to quicken the process, better for the maker right? They’ll spend money & maker can earn.

If you want players to stay & play, game mechanics are very important. Those that requires cool down, can have cool down, those that doesn’t, remove them.

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Dungeon Inquisitor / Things u might want to know about

A simple question u can ask to Ladies & Knights or to Archers & Warriors:
“X have many Y?”
X = name of ruler or retainer who gave the item
Y = kind of retainer or villiens ruler might have
Retainer = archer, warrior, knight
Villien = peasant, countrywoman, hunter, huntress

Examples,
“Harold have many knights?”
This will yield number of knights Lord Harold have.
“Ekaterina have many archers?”
This will yield number of archers Lady Ekaterina have
“Kasza have many warriors?”
This will yield number of warriors Knight Kasza have
“Lucast have many retainers?”
This will yield number of retainers Lucast have

Doesn’t work on Doctors or Prostitudes, they don’t know what troops their rulers (lovers) have.

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Realm of the Mad God / Chests

Well, plan ahead in the game. When playing with one character, plan what class you want to play next & collect only items that u need for the class. Drop the rest in Nexus for other players.

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Call of Gods / Disconection

Can’t even go in… screen is showing up but the Loading Bar is stuck at maximum…

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Dungeon Inquisitor / Some numbers...

still bad, anyone knows how to create a table on this?

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Dungeon Inquisitor / Some numbers...

Human Soul Team Energy Ransom G/Soul
Prost 202 1 202 402 1.99009901
Prost 222 1 222 454 2.045045045
Archer 387 3 387 1518 3.92248062
Archer 382 4 382 1513 3.960732984
Archer 357 2 357 1467 4.109243697
Archer 350 4 350 1450 4.142857143
Archer 357 3 357 1479 4.142857143
Archer 352 4 352 1484 4.215909091
Doctor 310 3 310 1411 4.551612903
Lady 609 1 609 2825 4.638752053
Warrior 305 3 305 1506 4.937704918
Warrior 304 2 304 1514 4.980263158
Warrior 307 3 307 1532 4.990228013
Lady 534 6 534 2738 5.127340824
Lady 525 1 525 2774 5.283809524
Knight 521 13 521 5773 11.0806142
Knight 512 1 512 5784 11.296875
Knight 500 13 500 5753 11.506

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Dungeon Inquisitor / Some numbers...

Sorry for the formatting, looks good before post, didn’t know it’ll end up as a bunch…

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Dungeon Inquisitor / Some numbers...

Human Soul Team Energy Ransom G/Soul
Archer 387 3 387 1518 3.92248062
Archer 382 4 382 1513 3.960732984
Archer 357 2 357 1467 4.109243697
Archer 350 4 350 1450 4.142857143
Archer 357 3 357 1479 4.142857143
Archer 352 4 352 1484 4.215909091
Doctor 310 3 310 1411 4.551612903
Knight 521 13 521 5773 11.0806142
Knight 512 1 512 5784 11.296875
Knight 500 13 500 5753 11.506
Lady 609 1 609 2825 4.638752053
Lady 534 6 534 2738 5.127340824
Lady 525 1 525 2774 5.283809524
Prost 202 1 202 402 1.99009901
Prost 222 1 222 454 2.045045045
Warrior 305 3 305 1506 4.937704918
Warrior 304 2 304 1514 4.980263158
Warrior 307 3 307 1532 4.990228013
Soul = soul required to set trap
Team = number of humans coming for party
Energy = Energy of the head guy of party
Ransom = money u get if u release the head guy
G/Soul = How much gold u get per soul spent to set the trap just to get the head guy

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Dungeon Inquisitor / Things u might want to know about

Game thingies u might want to know about:
1) Magician = Sorceror or Sorceress (for upgrading lvl 8 dungeon heart)
2) Servant & Maid = Travels with Knight or Lord (for upgrading Barrack 6 & 7), definitely with lord, seldom with knight
3) Doctor is not Healer, Healer is Priest or Priestess who travels with Lord n u need 1 for dungeon heart 9 upgrade
4) Items for upgrading your units
Remote Stat = give to Skeleton or Corpse Archers
Attack Stat = give to Imp, Skeleton Soldier, Corpse Soldier or Dark Knight
Cure Stat = give to Dark Priest or Dark Priestess
Magic Stat = give to Dark Sorceror, Dark Sorceress or Mistress
Blood = give to any to improve their blood

  • Items with high stat can be reserved for Dark Lord but Dark Lord is very, very hard to train. Believe me, u don’t want to try training one if u ain’t playing seriously.
    5) Humans with colored names, stats on the humans goes: white < Blue < Purple (Total stats combined >75 is Blue)
    6) For Archers, u want Remote, for Soldiers, u want Blood * not defend or attack. Soldiers are meat shield, the more blood the better
    7) Items are need to upgrade your unit, example,
    Skeleton Archer:
    L1 to L2 = Bow, L2 to L3 = Leather Mail, L3 to L4 = Medicine, L4 to L5 = Ring, L6 to L7 = Equipment (excluding medicine), L7 to L8 = Equipment, L8 to L9 = Equipment, L9 to L10 = ? (havn’t reach yet, thus can’t say)
    8) Items that are not lures (afaik, u can’t use it to Set Trap):
    Leather Mail, Bows (any type), Chain Mail
    9) Interrogating a prisoner & not getting answer means the giver is likely dead. Example: “Who gave u the item” = I’m not sure, XXX have the item", no (i) appears next to the item
    10) Multiple same items on a human, only 1 will have an (i) if it’s Basket or Sickle. Other items are worth asking question on. A lady with 2 wedding ring can have the rings belonging to different persons.
  • Please post anything else you found out about the game or you would like to ask here.
 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Dungeon Inquisitor / Why U Need to Follow

Following is the most critical part of Dungeon Inquisitors. In order to get to that highest level of 10 (Dungeon Heart), u must follow & start as early as you can.

To follow someone, u need to have a Portal. U can create this in your Rooms tab. Each level of Portal will allow u to follow another player. U can follow up to 10 players with Portal at level 10.

The best players to follow are those at Lvl 9 as they’ll need at least 21 followers to get enough Max Soul Limit to advance to level 10. Not only can they aid u in providing prisoners (tamed or untamed) to help u upgrade your Rooms, they can also aid u in return when u are attacked by other players or when u need help in trapping a team of humans u can’t handle yourself.

Some of the higher level humans u need cannot be found as easily as u think (sorceror or sorceress for level 8 dungeon heart, Priest or Priestess for level 9). Thus by following these players, u can be assured of such humans when u need to upgrade your Dungeon Heart.

Following also allows u to reinforce the players u are following. Reinforcing is a great way for your troops to earn experience. U can send a max of 10 units out as reinforcements. They’ll most likely help in fighting Knight or Lord parties which will earn you loads of experience which u won’t be able to get at a low level while trapping archers or warriors.

If u ain’t following someone now, please start immediately, u’ll gain much more than u can accomplish yourself.

*Upgrading Dungeon Heart from level 9 to 10 requires 51200 souls, the Max Soul Limit for level 9 is 45000, thus u need at least 21 followers to get it to 51300. Each follower increases your limit by 300.
*Each Level of Dungeon Heart increases your Max Soul Limit by 5000. Thus,
Lvl 1 = 5000, L2 = 10K, L3 = 15K, L4 = 20K, L5 = 25K, L6 = 30K, L7 = 35K, L8 = 40K, L9 = 45K, L10 = 50K.

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Dungeon Inquisitor / How to Tame a Tought Prisoner

Supplied by Essat,

Asking the prisoner questions until Energy is 0 will help in lowering the cost of Souls needed when re-interrogating.

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Dungeon Inquisitor / How to Tame a Tought Prisoner

So you’re deeper into the game & caught your first Sorceror, Sorceress, Knight, Priest, Priestess or even Lord… or brought an untamed one from the Auction.

To tame this tought little prisoner, please follow the below.

Required Rooms
1) Torture Chamer = must have, at least level 1 or if you can, level 2.

  • As a level 7 inquisitor, it’s not possible to build lvl 2 Torture Chamber unless you’ve got 10 followers.
    2) Hospital = must have, at least level 4

Taming Process
1) 1st Interrogation – take note of how much Tame ( more than 50 is a must)you’ve once you did the 1st interrogation.
2) Wait until the hour is up before you do the 2nd interrogation – look at the server time at your upper right, once it reads xx:00:01, you can start the 2nd interrogation.
3) Look at the Tame again, if u gain less than 4 points, upgrade your Hospital and/or Torture Chamber.
4) If u gained more than 4 points, just repeat an interrogation once every new hour (server time is xx:00:01) until you get the tame above 80.
5) Once it’s over 80, the prisoner is tamed.

  • If the 1st interrogation Tame is less than 50, it’ll take u ~10 hours with 1 interrogation every hour if u gained 3 or more Tame each interrogation.
  • If u gained less than 3 Tame each interrogation, it’ll take u > 10 hours with 1 interrogation every hour.
  • The prisoner will lose Tame every new hour. Having someone the prisoner cares for together in the Prison will lower the amount of Tame dropped.
  • Prisoner regains blood every new hour, don’t do interrogation if Prisoner has 1 blood! Hospital helps to recover more blood, hence more Tame gained when u interrogate again.
 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Dungeon Inquisitor / New Player Questions/Answers

Yes second the suggestion to have Male & Female of every troop type available. Got a Blue Male Hunter with high remote but can’t become a remote type troop & got a Blue Female Countrywoman with high attack but can’t become an attack type troop.
Waste of precious resouce…

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Heroes of Gaia / Suggestions

Originally posted by helpman29:

Sorry samgo, i have to disagree. The ranking system might be slow at first, but its meant for higher level players. I get 800-1200 per arena, which ends up to 8000-12000 a day. Rank isn’t meant to be obtainable easily

“Higher Level Players” does not help sell a game & this game is out to make money for the developers. If you design a game with features that only “Higher Level Players” can hope to see only, then it’s not going to sell very well.

All features of a game must be easily obtainable to new players to entice them to stay & hopefully pay to play. So, the first few ranks must be easy to obtain to equip those Sergeant ranked items at the very least to entice players to stay & go for the higher ranked items & to acquire these higher ranks let them work hard for it or entice them to buy things to gain them easier.

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Heroes of Gaia / Suggestions

Give honor when battling monster – 1 star can give 5 points, 2 star 10, 3 star 20, 4 star 40, 5 star 80, 6 star 150, 7 star 300, 8 star 500, 9 star 800, 10 star 1000, 11 star 1500, 12 star 2000 etc… Seeing that you might have to acquire maybe 100k or more hour just to advance to Sergent & that not everyone really likes the arena that much plus the fact that you can only fight 10 times a day.

The longer a player needs to spend time training just a single hero when a player can have 10 (?) to train, it makes the game boring & tedious & stupid.

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Heroes of Gaia / Glitches/Bugs

3 straight wins in the Arena & the task didn’t complete – daily task of 3 challenges win.

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Heroes of Gaia / Suggestions

The honor system works great for lvl 81+ heroes, as they can get over 2k honor from 1 battle… At lvl 24 you dont really need a higher rank yet..

It’s not the rank that matters, it’s equipping those items that needs rank. Either decrease honor or remove the rank requirement. Furthermore, the increase in leading more troop will aid the player in getting those treasures & stuffs easier.

 
avatar for gargathkeep gargathkeep 19 posts
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Topic: Heroes of Gaia / Suggestions

1) Make it such that equipped skills automatically updates themselves when a higher level is reach.
2) Decrease amount of honor needed for hero ranks. 8760 to reach 1st rank is way too much. How many Arena battles you intend players to fight? At level 24, a win gives 212 honor points, to reach 8760, you’ll need to fight 40 times & win all of them.
3) The castle gold increase spell says that it’ll increase “ALL CASTLES GOLD PRODUCTION” but my Elf castle is not benefiting from this & I’ve to research this skill at the Elf castle again. Skills already researched should bring over from 1 castle to another regardless of race type.