Recent posts by galdon2004 on Kongregate

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Topic: Game Programming / GiTD [#27] Entries and Discussion

Play_Hub, I thought your game was glitching at first, you might want to mention the vanishing in the game. Although, its easy to overcome the blindness by just moving the mouse down off the screen, then back up in the spot you need it just before the ball arrives. You might need to add some code to prevent the mouse from going outside of the screen.

 
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Topic: Game Programming / GiTD [#27] Entries and Discussion

I was rather late to see this contest. I happened though to have an idea that matched the theme pretty well, and made it from scratch in one day lol. I think I’ve gotten it worked out fairly well. Hopefully.

http://www.kongregate.com/games/galdon2004/extreme-fly-stomper

 
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Topic: General Gaming / Killbot In Candyland

http://www.kongregate.com/games/galdon2004/killbot-in-candyland

In this game, you control the Killbot to raid candy land and collect as much candy as possible. With the money you earn from the candy collected, you can buy upgrades and make your killbot as devastating as possible.

Apparently Sunday afternoon is a terrible time to upload a game. It just finally left judgement less than an hour ago today. If you guys can give me some feedback on what things would make it better, or if you see any problems it has, I would appreciate it. I’d like to try improving my game design skill.

 
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Topic: Kongregate / Turning off Exlusivity?

Ahh ok. Well, thanks for the reply :)

 
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Topic: Kongregate / Turning off Exlusivity?

I am wanting to start posting my games at more than just kongregate. According to the FAQ it is allowed if I turn the exclusivity off, but it says I can do that by going to ‘edit profile’

Apparently that is outdated, as there is no way to do that i can see from edit profile. I found that if I go to ‘upload new version’ i can uncheck the ‘exclusive’ box, but that page seems to require me to upload a new version, and with my upload speed that takes a while and would be inconvenient to do repeatedly.

Is there any other way to remove exclusivity?

 
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Topic: General Gaming / Desert Tracks-Driving game

So, I made a short-ish driving game, starting off as just seeing if I could figure out how to do it on my own without any tutorial or guideline, then growing more into an actual game as a bit of a story idea started extrapolating in my head.

Unfortunately, it ended up being pushed off the front page in around 30 minutes having under 40 views, and after 3 days, it still has not a word of feedback in the comments and is still stuck in judgement. This of course leaves me without any clue as to what things I did right, what could use some improvement or basically any feedback in general to use in making future games better.

So, if anyone is interested in taking a look and giving me some feedback, it would be appreciated. The link to the game is below.

http://www.kongregate.com/games/galdon2004/desert-tracks

 
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Topic: Kongregate / Miffed about judgement

Originally posted by Senekis93:

That makes no sense.

First, rating is anything but objective, there’s no “fair rating”. You shouldn’t be rewarded for thinking like the rest.

Second, that would only reward bandwagoning and would result in comments like “Everyone rate it 1 to get the bonus”.

I’m sure people would try saying stuff like that; but I doubt many people would go along with it. plus, encouraging people to rate down a game unfairly is against the rules already.

I’m just trying to come up with ideas other than the votes needed vs time on suggestion I put out already. Not every idea is a winner XD

 
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Topic: Kongregate / Miffed about judgement

Its hard for me to rate games a lot of the time; as when I try to play other games, especially on a week that I’ve uploaded something, hitting the bad games I feel like if I give it a bad rating it’ll look like I’m trying to carpet bomb the place with bad rates just to give my own game a better look by comparison. But if I give a good rating to a bad game just to not look bad i’d be giving a false rating.

What if rating a game under judgement and managing to get the ‘right score’ had a bonus? like say if you rate it a 3, if it leaves judgement with a 3.0-3.99 you get a few bonus points. That would incentize voting fairly for people just in it for the points.

 
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Topic: Kongregate / Miffed about judgement

I doubt there are many people who object to being rewarded for doing something. I understand objecting to being rewarded in a way that encourages voting on a bias (like how Newgrounds encourages you to either vote 0 or 5 to give yourself the highest chance of being ‘right’ to get the blam/save reward) but objecting to being rewarded for sharing your opinions on games seems like something that very few people would do.

 
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Topic: Kongregate / Miffed about judgement

Originally posted by haPpyAlcoholic:

but when he started, he was in the same position as galdon2004, someone who hoped to become a successful developer.

Too bad we probably won’t see anyone else become successful due to their games no longer getting enough gameplays or ratings :(

I wouldn’t go quite that far; its just a problem that comes up if you happen to post your game and it turns out to be a really slow day. this last saturday I think only like one game came out of judgement by the afternoon and it was 2.1 stars.

 
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Topic: Kongregate / Miffed about judgement

Originally posted by caaaw:

You guys seem to think Kongregate cares about new developers.

They don’t.

PROOF:

1. if two or more people make a game, only one person can have it linked to their account and make ad revenue from it.
2. games under judgement are hard to find
3. The let the game “Just chatting” continue to make ad revenue. If a new developer uploads a picture as a game, they get banned.
4. When a popular developer like nerdook uploads a game, it gets badges within a day regardless of quality. a new developer has to have a game with a high rating and 10000 plays before it is even considered for badges.

Kongregate has made it obvious that it doesn’t care about small developers, only the big ones.

If you want to upload games to a site that actually promotes new developers, go to newgrounds.

Newgrounds? Seriously freaking newgrounds? They do not support their devs half as much as this place does. For one example; i made a decent video once on newgrounds, it scored enough for a unique color in the sidebar, and got 1,800 views. My share of ad revenue? ONE PENNY.

That is not what I call supporting the developers. I don’t recall if this place has a rule against saying what you make or not (I seem to remember youtube and newgrounds both having that rule) so I won’t say exactly what I make, but it is much more than that, even though my games are only good enough to get on average 200-500 views.

Not to try sounding like I only care about the money, but if I am to dream of one day developing the skill to live off of game design, I’d rather a place that is fair and open about revenue share than newground’s mysterious system.

 
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Topic: Kongregate / Miffed about judgement

Originally posted by caaaw:
Originally posted by Senekis93:
Originally posted by rawismojo:

If you guys have ideas on how to improve it,

Just like Questions/Answers sites allow you to sort threads by “unanswered”, maybe a filter to sort games by “under judgement” would be nice.

It won’t happen.

It took them 5 months to make a way to see only Unity games.
Do you really think they will put effort into something like this?

I assume once they know how to do it, it’ll be easier to do again?

 
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Topic: Kongregate / Miffed about judgement

Originally posted by alexgar:

Maybe use a system in which each game is uploaded and it enters a waiting line, ahead of that game there are games with not enough ratings and still in under judgement, once it has the enough ratings it leaves the under judgement page and another game in the enters, once a game is out of this place it goes to the new games section or in the hot new games.
If there is an excess of new games the needed ratings would be lower and if there are to few then the needed ratings would go up.
Even if the developer wants to show his game and it isnt in the under judgement page it could send a link, and if the game gets the required ratings it would never access to the under judgement page.

Easier than that might be adding a ‘judgement’ search category which returns a result of all games currently under judgement in order from oldest to newest. I don’t know how often that kind of thing might be used though, as it seems like games stay under judgement long enough that there probably aren’t that many people rushing to vote on everything they see.

 
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Topic: General Gaming / Reconstruction

I wasn’t sure if I should post this here, but since someone more experienced than I suggested it, I thought I might try. I began working on this at the start of last week, and I could use some opinions and testing on it before I put on the polish and add more features.

the game is here: http://www.kongregate.com/games/galdon2004/reconstruction-v0-5

Essentially, you play as a mad scientist who has accidentally caused the zombie apocalypse. You need to reconstruct your base while fighting off the hordes of the undead.

Earlier it had some problems for some people with lag later on in the game, and I’ve updated it a few minutes ago with some changes that will hopefully correct that, if anyone gets some lag problems, please let me know what exactly is happening at the time the lag starts, so that I can try to find if there is another leak.

If you notice anything that would make the game better that isn’t already in the ‘to do list’ in the game’s description, please let me know that as well, as I want to make the final version as good as I can.

 
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Topic: Kongregate / Miffed about judgement

I had looked at the general gaming forum, but it had a feel, at least based on the threads there, that it was intended for discussion on games already scoring high. So, I haven’t wanted to try posting there about my game for fear of being considered to be spamvertising.

@rawismojo: Thanks, I’m glad to hear that you guys are looking into a solution for this. Five minutes certainly would be too short a time; perhaps it could be on a sliding scale, such as after 1 hour the required votes drops to 40, after 2 hours it drops to 30 and so on, so that a game doesn’t fly under the radar and then score 5/5 with only the poster’s rating.

 
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Topic: Kongregate / Miffed about judgement

Ok, so I don’t want to come off as a crybaby or anything but the judgement thing, especially on days where say a lot of games get posted rapidly, or days where there is very low activity by users, seems to utterly fail it’s job.

Basically, from how I understand it, judgement is meant to allow the first batch of people to rate a game without bias towards the game’s current score, since the first few scores have a huge impact on the actual score. On the other hand, it also prevents people who only want to look at a game above a certain score from seeing that a game is scoring well.

I’ve made 7 games so far; 5 were projects based on a silly idea or something that popped in my head and I went with it, and took under a day to make. Those games went through judgement in a couple hours.

2 of these games, I put a LOT of effort into. The last one I posted literally has over 40 hours worth of effort put into making it. And both of them stayed in judgement. And continued to stay in judgement. The first one, was in judgement for almost an entire week. This one has been in judgement for a day and a half.

Someone had been kind enough to teach me how to see my own score on a game, and this leads to more frustration; as at the time 6 hours in, it was scoring 2.8 and easily could have been on the weekly leaderboard for some level of visibility, even if it would not have lasted a very long time.

This kind of sends the wrong kind of message, in my opinion. As though it is saying that you might as well not bother spending too long on one game because the odds of it being even marginally successful is based entirely on luck because if it happens to fall to the second page or further before 50 people who vote on things see it, nobody will ever see the game regardless of it’s quality.

So, I’d like to ask, is there any reason why a timer wouldn’t be practical to add to judgement? like say if 6 hours have gone by and its still under judgement, it will leave judgement then, and display the score, or remove the game from the list as is? ’cause by the 6 hour mark its not very likely to get out of judgement anytime soon by random chance.

 
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Topic: Kongregate / Suggestions

I’d like to suggest, if it was possible, having scoring set up so that if you are the original poster you can see the current score of your game even while it is in judgement. sometimes the wait to see what you scored can be maddening on slow days.

 
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Topic: Stencyl / Stencyl is a failure.

Originally posted by vincentpride:

Novadude987
I don’t understand why people are attacking Stencyl.

Because Stencyl devaluates game development, dumbing it down to a simplified constructor.

Sure, high quality entertainment will always require professional tools and coding, but that’s not the deal. In the next few years flash portals will be bogged down with never ending waves of low-quality garbage, and I’m not proud of this future, neither as a user nor as a developer, especially.

Stencyl does not in any way shape or form devalue game development. To say that is to say the Unreal Engine devalues game development since some professional game designers choose to use it instead of building their own engine from scratch.

All Stencyl has done is lower the barrier of entry. And that is a GOOD thing. It hasn’t made it any easier for people to spam; spammers can easily just copy and paste the fully intact games from zip files on ‘learn to make x game in flash’ sites.

What’s next? People posting low quality youtube videos will ruin the movie industry?

 
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Topic: Stencyl / Stencyl is a failure.

Clasher.. Your post hurts me. You cannot seriously believe what you are saying. Seriously. “The games are rated fairly, they are just rated poorly simply for being stencyl games” I don’t think i can debate with you anymore, your logic is just too.. not.. logic. What you said there is the equivalent of saying “I didn’t say A, I just said A.”

 
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Topic: Stencyl / Stencyl is a failure.

you keep quoting ‘9 decent games’; based soley on ratings; then you yourself say that those games are probably ‘unfairly downrated’ for being stencyl games as your reasoning as to why it should have a label on it. You can’t have it both ways, you’ll have to drop one of those arguments.

You keeping up with modern gaming trends by any chance? If you are; you’d probably have heard the 3DS went down in price. Many people are suggesting that the system is failing and Nintendo knows it. Had the 3DS come out at that price off the bat, people would just have accepted the lower price as what Nintendo charges for it. That is what would happen with Stencyl if you added a label to it now.

Had it come out with a label, people would have figured it was Kongregate advertising stencyl games since it supports stencyl. If they added the label now, people will assume Kongregate is saying that they themselves ‘recognize that stencyl games are inferior’ and need to be labeled.

People do upload to the Forge; and download from it. I’m saying that it just doesn’t have as massive a library yet as it could have because it’s still new and hasn’t had much added yet. Calling it a failure for being new would be like calling youtube or Kongregate a failure during the first months they were out because they didn’t have a library of tens of thousands of submissions.

 
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Topic: Stencyl / Stencyl is a failure.

Originally posted by qwerberberber:

The tool provides the spammers with a much easier, cheaper, and quicker way to spam.

If I were to spam I would just make a blank swf. I guess it’s just young people trying to become “l33t hackers and programmers” so they could show off to friends.

A blank SWF then swear in comment responses that all you have to do is refresh if it doesn’t load. Spamming and trolling in one, and it would take literally no time at all. (scary thing is, i’ve seen people do something almost exactly like that on newgrounds; and score 3-4 on it..)

 
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Topic: Stencyl / Stencyl is a failure.

Gamemaker wasn’t banned from being posted on Kongregate though to the best of my knowledge; it just doesn’t export to a filetype that can be uploaded to Kongregate. If gaming sites decided to go out of their way to judge and condemn a program for making it too easy to develop games, it will kill the progress of tools that make it easier to get into game development.

Stencyl does not produce spam games. Stencyl is a tool which can be used to create games, and trolls/idiots use it to create spam, then those users upload the games. Stencyl is not involved in that.

You keep equating ’hasn’t yet’ to ‘never will’ when Stencyl is still extremely young. Aside from satisfying their curiosity, a programmer who is already good at programming doesn’t get anything out of using Stencyl. You will have to wait a little while for users to learn enough to start having the good games start pouring in, but it will happen.

What Stencyl needs is some patience and support. Kongregate has had a lot of spam, and a lot of just bad games in it’s time. It hasn’t died because of it, and it’s not really being hurt by a slight increase in the number of bad games it gets. I know you, and probably a few people are annoyed by it, but I don’t see anyone saying ‘OMG there was one bad game posted today, i’m quitting and never coming back’

the Forge is an easy to use system for sharing resources. That is a success as far as function goes; it just hasn’t had a chance for many people to upload resources to it yet because it is still very new. Game design is also made very easy; to that is a functional success, again you will have to be patient and wait for the good games that are on their way to come.

The last thing Stencyl needs is a sort of stigma associated with it to keep aspiring game developers from wanting to use it. That is why we really do not need slander tags and restrictions based on just using this tool.

 
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Topic: Stencyl / Stencyl is a failure.

If you want to go by the pervue of the thread; which is if STENCYL is a failure, you have to drop the pretense that failure means weather or not YOU like it. The reason I’m posting more aggressively is because You refuse outright to make this a logical argument and instead go out of your way to use words and phrases to belittle stencyl, then blame all the world’s evil on it, rather than the spammers who are the real problem.

My analogy is not flawed in the slightest. Stencyl gives you a perfectly functional fully capable game making program that you can use to make games. Nasa flight simulators teach astronauts how to use it’s equipment to fly into space. Stencyl teaches users how to use it’s program to make games.

Just because you are learning, does not mean you cannot contribute to anything in any meaningful way. Stecyl gives you the ability to learn, grow, and master game design using it’s system if you are willing to learn. Your problem comes not from Stencyl, but from people not willing to learn

You are showing your ignorance, or willingness to lie again in that post by the way. One spammer every 2-3 months? if we had a spammer even once a month we would have had 60 spammers in the entire duration of Kongregate’s life. Go ahead and look at the bottom list; you’ll see much more than what 60 people have done down there, and you are claiming it to be more like 20-30 spammers that did that.

Ceasing support of stencyl: INSANE. If you did that, then EVERY time any program ever shows up to help game design along it would have to have a mandatory level of difficulty of use to prevent ‘getting blocked like the other guys’ To block all games made by a particular program before it’s even gotten off the ground would be to destroy the future of all programs that would make game design more accessible.

Mass labeling all games made by a program as potential spam in the search: STUPID. That would guarentee that no good games could come from stencyl, because nobody would want to have the spam tag stuck next to their game. The ONLY reason Unity has a tag by it is because you have to download and install a plugin to play them. People will see the stencyl tag and assume it is there to tell us that any stencyl game is inferior in quality to games made using any other software. Which is WRONG.

The problem here is that YOU do not like it, so YOU want to suggest anything that would hurt stencyl developers.

Is stencyl a failure, look at it’s goal, to make game development easy, and to help developers share resources easily. Both are massive successes. The only problem stencyl has are spammers using it to troll, and people like you who want to add prejudice and hatred of entire groups based on what a few idiots do.

 
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Topic: Stencyl / Stencyl is a failure.

Originally posted by Goosebumbs:
Originally posted by galdon2004:
Originally posted by Goosebumbs:
Originally posted by qwerber:
Originally posted by Goosebumbs:
Originally posted by galdon2004:

Code =/= Game development
Programmer =/= Game developer

Stencyl is marketed towards people who DO NOT KNOW HOW TO CODE. If you are already an expert in AS3, you don’t need to use stencyl. Stencyl is a tool for people who either do not know how to code, or just don’t have any talent for coding, but do have the creative ability that should allow them to make good games.

Thats not the point . It is obviously aimed at beginners but those who know action script can surely use it to avoid “re-inventing the wheel”.

No one is reinventing the wheel, or indie game developers and C++ programmers and java engineers would not exist. Do no use arguments that other people have already provided and have already been proven wrong.

If writing the same code again and again which has been written by mllions of people is not reinventing the wheel then what is it???? and whats the relation between the existence of indie game developers,C++ programmers and java engineers with not reinventing the wheel.

actually, once you’ve written code once; you can technically just copy code chunks that you frequently use so you don’t have to type it all out every time.

yeah i know that but you have to write it once inspite of the fact that many people before you have written it

really though, if you are skilled already; then you have written it at least once :P but writing it yourself at least once is good for getting a better understanding than just copying. I’m sure there were premade behaviors for nearly everything I did in my last game; but I only used the premade ones for the character movement, and built the rest from scratch so I would know that all the variables and words are compatible.

 
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Topic: Stencyl / Stencyl is a failure.

Originally posted by Goosebumbs:
Originally posted by qwerber:
Originally posted by Goosebumbs:
Originally posted by galdon2004:

Code =/= Game development
Programmer =/= Game developer

Stencyl is marketed towards people who DO NOT KNOW HOW TO CODE. If you are already an expert in AS3, you don’t need to use stencyl. Stencyl is a tool for people who either do not know how to code, or just don’t have any talent for coding, but do have the creative ability that should allow them to make good games.

Thats not the point . It is obviously aimed at beginners but those who know action script can surely use it to avoid “re-inventing the wheel”.

No one is reinventing the wheel, or indie game developers and C++ programmers and java engineers would not exist. Do no use arguments that other people have already provided and have already been proven wrong.

If writing the same code again and again which has been written by mllions of people is not reinventing the wheel then what is it???? and whats the relation between the existence of indie game developers,C++ programmers and java engineers with not reinventing the wheel.

actually, once you’ve written code once; you can technically just copy code chunks that you frequently use so you don’t have to type it all out every time.