Topic: Kongregate Multiplayer Games /
[WarMetal Tyrant] sadorandom or normal distribution setting on RNG?
okay with the explanation, but I don’t think this is the case of sadorandom distribution, it just seems that in every popular game with random probabilities involved everyone becomes paranoid.
And just one thing. Shouldn’t what you call a “normal distribution” be an uniform distribution? Because the expected result from that distribution is that from the 29 cards you get each card with 1/29 probability, uniform for all the cards. In a normal distribution you get some values that are the most expected and keep getting less and less expected as you go away from that values (I’m not gonna put it in math terms now, but it is more or less this way).