Recent posts by gameinsky on Kongregate

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Topic: War of the Web / updates

stfu…

This is technically an idle game.
Making it into an MMORPG takes a lot of time.
Considdering you get 9 energy/1 minute instead of the usual 1 energy/5 minutes.
You shouldn’t be allowed to whine about the load bar.

 
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Topic: War of the Web / Total cost for buildings.

Many people are curious on how much level 9 buildings cost in total.
So I decided to make a topic for it.

(numbers in thousands)
Launch site
7,5; 10; 12,5; 15; 17,5; 20; 22,5; 25; 49,999 = 179,999K total coins.
HQ
1,225; 1,818; 2,828; 4,242; 6,363; 9,595; 15,151; 21,212; 32,323 = 94,757K coins.
barracks
0,22; 0,385; 0,675; 1,18; 2,064; 3,61; 6,32; 11,001; 19,35 = 44,805K total coins.
city (aside from first)
0,6; 0,84; 1,1; 1,64; 2,35; 3,2; 4,56; 6,25; 8,86 = 29,4K total coins. Or 28,8K for your first city.
Armory
0,8; 1,04; 1,34; 1,74; 2,285; 2,96; 3,86; 5; 6,52 = 25,545K coins.
Stronghold
0,15; 0,195; 0,36; 0,605; 1,005; 1,865; 3,205; 5,645; 9,9 = 22,93K coins.
Spy hub
0,1; 0,16; 0,256; 0,408; 0,66; 1,05; 1,68; 2,684; 4,3 = 11,298K coins.

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] What's the deal with "Reason 2"?

Originally posted by CotyFTW:

I hear alot of people saying Urbansquall has abandoned this game, did anyone check the description for the game? maybe you should then, i think he/she is still working on it, it basically said nothing would be done until Kongregate finished it’s update, so he’s probably just now started working on it again, though i agree the developer should reply a little more often so we don’t feel abandoned…

That was a message from kongregate like 5 months ago.

 
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Topic: Kongregate Multiplayer Games / [DDTank] suggestions

Originally posted by Captain_Catface:

0/5; needs badges.

this may or may not be a joke, I bet it us a joke :P
But if it isn’t, a game needs a certain rating to have badges, so rating it down because it doesn’t have badges is contradictorily.

 
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Topic: Kongregate Multiplayer Games / [DDTank] Q and A

Originally posted by Ashuza:

How can I create a challenge mode chamber?

Challenge can only be created when you’re league leevl is 3 or more.

Originally posted by Timm638:

how i can unlock adventure mode?


Be level 9.

Originally posted by RunForLife:

How I can fortify weapon / armor? The help button don’t explain nothing!

you need energy stones, you can use an amulet to make ensure your chanced of succeed, if you fail, your weapon drops 1 level, to avoid that use a divine amulet.

 
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Topic: Anti-Idle: The Game / How do you pronounce Tukkun?

tuckun

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] Map Specific Strategies

Yeah, it’s a wall of flying commando’s that can block everything but flak units, raptors and rocket trucks!

 
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Topic: Anti-Idle: The Game / Do you have a custom title ?

I know they’re a waste of red coins, but there’s nothing else interesting to buy.

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] The 3rd rock

I disagree a bit, I love to see creativity and personally love maps with some bits of scripting rather than just normal maps, it might be just me.
Thought I’d love maps like that, but third rock can be abused as hell.

 
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Topic: Anti-Idle: The Game / Do you have a custom title ?

Have you bought the title editor for fun, and chosed a personal title and want t share it with us ?
Post your personal titles here on this useless topic!
Mine’s
Gameinsky)
A true Game In Sky

 
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Topic: Anti-Idle: The Game / Official Suggestions Thread

This forum needs an official hate the new arena thread;
an official love the new arena thread;
an official complain about keybashing in stadium thread;
an official Anti-idle spam thread;
an official unofficial thread;
an official hate Tukkun for not puting my suggestion in thread
and
an official stop those official threads thread.

 
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Topic: Anti-Idle: The Game / Official Suggestions Thread

Atleast add aproved ideas (it sounds like I’m talking to a symbiont, woah!)

 
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Topic: Anti-Idle: The Game / Official Suggestions Thread

He probabely means to add all good, bad, meh and aplied suggestions to the first post, like you did in the offical topic.

Tukkun: Since /all/ posts in this thread are suggestions anyway, people can just check the last few pages. I am pretty lazy to update the first post anyway.

 
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Topic: Anti-Idle: The Game / Hubert?

My friend actually drew triangie xD

 
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Topic: Anti-Idle: The Game / Awesome Adventures outcomes

TOWN AREA:
1. Merchant!
Outcomes of Buy X exp for Y coins:
Lose Y coins and get nothing OR
Pay Y coins and get Y exp and get +1 reputation
Else: Nothing

2. Find X coins on the ground
Outcomes for finding owner:
Get 1/2 of X coins, and +5 reputation
Or: Found fake owner + 1 Rep
Or: Find no one (get all coins + lose 1 energy)

3. Destroyer of Buttons (?)
Outcomes of Sure!:
Pay 500 green coins and get 100 button clicks (No rewards from button clicks)
Else: nothing.

4. Illegal Green Coins
Outcomes for agreeing:
Pay 1 reputation and get 1000 green coins

5. COINS PLX!!!
Outcomes for giving the noob X coins:
Lose X coins and gain +1 reputation
Outcomes of Fight:
The noob is stronger than you, and you lose 1 energy and 2 reputation.OR
Win X coins and lose 1 reputation.
Else: Nothing

6. Weird Machine
Outcomes of Insert a Green Coin!:
You lose 1 energy OR
[Chain Adventure] Strange Bottle of Water
Outcomes of Drink it!:
You gain 30% progress boost and 30% exp boost OR
You lose 1 energy

7. Tree Replacer!
Outcomes of Mystery Tree is awesome!:
Your tree becomes a mystery tree

8. Limited Time Offer!
Outcomes of Sure!:
Pay 5,000 Green Coins and get 150 FCG Cash

9. Boredom
Outcomes:
Nothing happens

10. Noob Complaining About LolMarket
Outcome of Give Him Lolmarket tips:
Gives you 1 random gem and +2 reputation OR
Gives you +1 reputation
Outcomes of fight:
The noob is stronger than you, and you lose 1 energy and 2 reputation.OR
Win X coins and lose 1 reputation.
Else: Nothing

Untitled area:

All of town +

11.
Some weird forcefield pushed you away: Nothing

12.
Weird force: for the rest of the day your mystery point rate is -1 mystery point/ time.

13.
Another weird force: for the rest of the day your mysterypoint rate is +2 mystery point/ time

14.
Gardener:
Ask for tips outcomes:
+ 1 reputation. OR
+1 REP and The current tree will give you %5 more profit

Outcomes of looting tree: -1 reputation.

15.
Free energy:
+ 2 energy

Outcomes of thanking him: – X money + 1 rep.

16. Tukkun rpg player:

Outcomes of giving him tips:
+ 1 rep OR
+ 2 rep and a free card (porbabely only generator)

17. Thief Thief!:
Lose X coins
Outcomes for chasing it back: Lose 1 energy OR
get you money back + 4 REP.

18. Mushrooms:
Eat Mushrooms +3 Energy OR
-2? Energy.

19. Monster attack:
Battle Arena HP=1

20. hacker:
Outcomes: Lose 999 999 green coins + get progress bar update

 
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Topic: Anti-Idle: The Game / Official Suggestions Thread

Different quests, please, most of them are to easy and don’t need much effort, like collect 250000 pixels but do not spend them, claim 250 rewards while idle etc.
Also mystery point quest is impossible if you already have + 100000.

Tukkun: Considered. I agree that a few quests are too easy compared to others. And since a lot of features have been extended, I guess there can be more quests now. Also, no, it’s not impossible.

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] New Units!

But a little too much like the vulture drone…

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] Expert Combat Strategies

Most important units are probabely vulture drones, stealth units scorpion tanks and on sea also 1 or 2 corvetter fighters.

Building ranged units and then protect them also helps alot.
Don’t foregt air-defence (flak units) and anti-air defence (any unit that can destroy them easily)

Having a stealth tank attacking an annihilator is suicide, attacking a hunter with a submarine is also suicide.

A cheap air bockade is to make strike commando’s and send them flying, also try to not destroy protective blockades of enemies, they can come in handy (since your enemy can’ destroy them) it’s suffisiant to put an unit behind one so the enemy is blocked.

 
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Topic: Anti-Idle: The Game / Anti-Idle: The OFFICIAL thread

Originally posted by Tukkun:

No, that sounds like a horrible idea. A Tukkun–only thread for changelog is a must obviously, but I sure would like contests to be in separate threads (each contest = 1 thread). Another sticky will be for bug reporting, and another for suggestions. One of them will be for FAQ, which consists of the most common asked questions. So yeah, 4–5 sticky threads.


Current project: To allow more than 1 tree to be planted in the Garden.

I thought you was against it because

and

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] New Units!

Skull tank would be nice if it’s stat’s were normal!

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] Expert Combat Strategies

How to die: always skip turns, never attack, don’t make units, get your WM suicided.

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] Battalion Arena: Global Colapse (Movie)

 
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Topic: Anti-Idle: The Game / Anti-Idle: The OFFICIAL thread

get the manual antsprayer+ if you haven’t yet
If you want to you save up for title changer, you can chose whatever you want.
I made mine “GameInSky, a true game in sky”
And the secret shop is not worth it neither I’ve heard, it’s full of crappy weapons.

 
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Topic: Anti-Idle: The Game / Anti-Idle: The OFFICIAL thread

Daily quests are very easy, except from the math challenge, I seriousely can do 40% of them without doing anything, we need harder ones, and more variety, like “break the button 10 times” “throw yourself 2000 pixels up in the mainscreen” “lose the game” “spray the ants 10 times when they are on the maximum amount” etc.

 
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Topic: Kongregate Multiplayer Games / [Battalion: Arena] New Units!

Convoy truck: This truck contains 2-6 infrantery, you need to select and infrantery and the put it in the truck. When the truck is destroyed 1 infrantery will replace it if there is atleast one infrantery in the truck.

Attack: None
Armor: 60 light
Movement: 5 wheel
Cost: 275 $

Special things:
Infrantery: When there are infrantery in it they deal a combined damage as backfire to any unit that attack them from directely behind the truck, exept flying units.